Hitsound check requested. don't assume i'm an hitsound expert.
GeneralNot nearly enough hitsounds for such a rhythm enriched song.
Your tags are unnecessary. Remove them.
Easy00:00:945 (1) - When you hear a finish sound, add a finish. It may not sound exactly like the part in the music, but it's more interesting than having nothing there.
00:01:359 (2) - Soft whistles can fill the parts where claps are too loud.
00:03:428 (2) - Add one here as well
00:04:255 - ^ (You can also decide whether you want to add a hitsound at the end of the slider as well 00:05:083 -) (whistle or clap will do)
00:05:497 (2) - Finish sound
00:06:324 (4) - whistle
00:06:738 (5) - clap on start and finish on end
00:07:980 (1,2,3) - This is just an idea, but instead of clap clap nothing, you could have whistle clap whistle
00:09:635 (1,2) - Then you could have finish, whistle, clap. nothing in order of the circles. The nothing could be a whistle.
If you add a whistle to the end of the second slider, 00:11:290 (3) - add a whistle on the repeat. Claps can go on both ends to fill the emptiness.
00:12:531 (4) - new combo btw. Also finish sound.
00:14:186 (1) - Toying with the possibility of using a whistle instead of a clap to start
00:14:186 (1,2,3,4,1) - Spacing concerns here.
00:17:497 - Add finish. It would be a good idea to lower the volume about 15 to keep the finish from appearing overpowering.
Volume adjustments will allow you to include more hitsounds without interfering very greatly with the song.
00:19:566 (1) - whistle? (Volume for this note could be lowered by about 10)
Other places where you can fit in whistles 00:24:531 (4) -, 00:24:945 (5) - (end), 00:26:186 (1) -, 00:27:842 (5) - (start). well any one of these types of sounds in this song could be hitsounded, but I don't want it to sound overbearing.
00:30:738 (2) - another finish sound
00:33:221 (1,2,3) - This doesn't look right. Center the slider to form a triangular pattern. Reposition the stack to be more visually appealing. The slider would still be skipping over a major hitsound beat. It would be better if there was a note where the slider starts and then there was a repeat slider here 00:33:635 (2) - . Only my thoughts.
00:34:876 (3) - Good place to have a whistle.
00:37:773 (3,5,1) - also good places for hitsounds.
00:41:911 (5) - whistle
00:43:980 - finish sound
00:44:807 (3,5,1) - whistles here would sound good.
00:46:876 (2) - ^
00:47:290 (3) - Maybe finish?
00:47:704 (1,2,3,4) - Try to incorporate more symmetry here. As for the hitsounds, claps on the starts is a good start. May be able to fit a whistle in somewhere. End combo with a finish.
00:53:911 (1) - finish sound
00:55:152 - ^
00:58:049 (2,4,1) - ^
01:00:945 (1) - whistle
01:01:359 (2) - clap
01:05:497 (1,3) - finishes?
01:10:462 (1) - ^
70% volume claps are loud, especially when they aren't following any rhythm in particular such as 01:11:290 (3,4) - . Hitsound rhythm is 01:10:876 (2) - and 01:11:704 (4) -
01:13:359 (2) - Finish
01:14:186 (2) - hitsound rhythm at 2 and 4. Notice the rhythm. Keep the clap rhythm on these ticks.
01:16:255 - whistle perhaps?
01:16:669 (3) - Finish (start)
01:17:911 (2) - Remove clap
01:19:152 - clap
01:19:566 (2) - Remove clap
01:21:221 (2,3) - whistles
01:22:049 (4) - finish
01:22:876 (2,3) - whistles to follow 1:21
01:23:704 (4) - finish
01:24:531 (6) - whistle start and clap end
01:25:359 (7) - finish
01:25:773 (1) - ^
01:38:600 - I've mentioned enough about the finishes that you should know where they go. But you could mix up the hitsound pattern and have a clap every fourth white tick.
01:52:669 (3,4,5) - whistle, whistle, finish
01:53:911 (1) - finish (start)
NormalAdd finishes in the same areas where you saw them in Easy and where you hear finish sounds in general. It's okay if you don't have a finish on every finish sound. Too many can overpower the song. remember to lower the volume when needed.
00:01:152 (2,3) - add whistle to one of these. Whichever one feels most correct to you.
00:02:186 (4) - whistle (start)
00:03:635 (1,2) - whistles
00:04:255 (4,5) - ^ (make a nice double hitsound pattern)
00:05:083 - whistle here too.
00:05:497 (1,2) - This is offbeat. Hitsound this by adding a whistle to the end of the first slider and the start of the second one.
00:06:945 (3) - This clap doesn't fit.replace with whistle and you can have a finish on the finish sound 1/2th later.
00:07:566 - whistle
00:08:807 (3) - ^(both ends)
00:10:049 (4) - clap on start, whistle on repeat
00:11:290 (1,3) - claps
00:12:531 (4,1) - alternate between finishes and some hitsound
00:14:186 (2,3,4,5,6,7) - I suggest an abstract hitsound rhythm here. The end of 2 would go good as a clap. 4,5 can be whistles and 6 is a clap. 00:15:635 (7) - is not following the beat very closely. I suggest moving it 1/2th later and using the same hitsound pattern as 4,5,6
00:18:531 (1,2) - Offbeat- doesn't play well. Mapping white ticks would feel better.
00:19:359 (1,3) - The actually hitsound rhythm is not on these ticks but you can hitsound the sliders and they will seem to be following the rhythm. try adding whistles to both of these (starts only)
00:24:531 (3) - whistle (to break up the quiet)
00:25:359 (1) - ^(start)
Keep adding whistles to similar sounds through here. That is the 2,4 rhythm. Keep this rhythm until 00:40:669 -
00:28:255 (1) - Don't have random claps.
00:28:669 (2,3) - Position like this.
http://osu.ppy.sh/ss/92018600:32:393 (4,5,6) - Claps don't follow a rhythm. you could remove the clap from 4. But that slider goes over the other sound required to complete the hitsound rhythm here. A hitsound would go well here 00:33:428 - . you could accomplish this with a custom slider tick.
00:33:842 (2,3,4,5) - ^ ugh Remove the claps, make 00:34:255 (3,4) - whistles. 00:35:083 - this should be a whistle and 00:35:497 (2) - too to complete the pattern.
00:36:324 (5) - I don't agree with this shape. I suggest normalizing it by making it dive less. Example
https://osu.ppy.sh/ss/92020700:43:980 - Finish then follow up with a clap on the repeat here 00:44:186 (4) -
00:44:186 (4,5) - Ugly transition. I suggest doing something like this
https://osu.ppy.sh/ss/920213 I have whistles on the ends of the slider and a clap on the repeat. The note after also has a whistle.
00:47:083 (3,1) - Too close.
00:50:600 (4) - Replace start with whistle and end with finish?
00:53:911 (1,2) - Plays weird.
http://puu.sh/3YOxw.jpg < I think this is better.
00:55:359 - 1/1 length slider here? Then have the repeater start here 00:55:980 -
00:56:186 clap
00:57:221 (1) - Reduce to long white tick
01:01:359 (1) - whistle (start)
01:03:014 (2,3) - Plays weird. I suggest making into one slider.
01:04:462 (1,2,3,1,2,3) - Make the spacing of these triples even.
01:07:152 (2) - whistle maybe?
01:14:186 (2) - whistle
01:15:014 - ^
01:15:635 (8,1,2,3,1) - Badly spaced.
01:19:152 (5,1) - This?
http://osu.ppy.sh/ss/92023001:22:876 (4,6,7) - whistles
01:24:118 (2) - ^
01:24:531 (3) - ^ (start) end on the white tick
01:25:773 (1) - Finish
01:39:635 (2) - whistle
01:40:049 (3) - ^(ends)
01:42:945 (7) - move to x 184 y 80 (better curve)
01:46:876 (1,2,3) - Spacing
01:53:911 (1) - Make symmetrical.
x.x I'm done for now. These maps need a LOT of work. I was focused on the hitsounding. This mod would be even larger if i was pointing out more of the pattern related issues with the map. I'll save those for another day. Let's get the hitsounds in shape first.
Edit:
FranticThere's not much to go on. I may suggest whistles more than other hitsounds as they are the easiest to incorporate into a map. I will try to suggest complex rhythms if they become apparent to me. Some experimenting could reveal more complex and interesting patterns. Keep the hitsoundings of the other difficulties when you hitsound this one. What worked and what didn't work.
80% is loud for stable hitsounding. In the other difficulties you had the volume set to 50%. There are some part later on where the loudness fits. i'll leave it to you to decide how consistent you want the hitsound volumes to be.
00:00:118 (1,2,3,4) - Try starting with a whistle, and ending with a finish.
00:00:945 - Why is this a break when it's mapped in the other difficulties? Personally it don't mind it. I think it's a bit soon to cut the gameplay. People might not want to have to be forced to wait to play each time.
00:11:290 (2,3,4) - whistle, whistle, clap? Traditional 2,4 would work too, but it's bland IMO. You can do 2,4 hitsounding here. Maybe add clap here 00:14:186 (5) - to break up the pattern.
00:14:600 (1,2,3,4) - 2,4 whistles (starts of the sliders and whistle on 4)
00:16:566 (6,7) - whistles here would accentuate the pattern here.
00:17:497 (1,2,3,4,5,6) - You can start this with a finish if you reduce the volume. A whistle on the start of 3 and 00:18:945 (6) - works too.
00:19:566 (1,2) - The ooh sound can be accentuated by whistles.
00:21:221 (3) - This is a strong beat tone that can be accentuated by the stronger clap sound. But please make sure the hitsounds are lowered.
00:21:428 (1,1) - whistles on the starts.
00:22:255 (2,5) - ^
00:23:497 (1) - clap on repeat to continue your clap pattern
00:24:118 (2,3,4,5) - you could try alternating between whistle and clap on the starts.
00:25:773 (6,8) - whistles to accentuate the vocals.
00:26:807 (1,2,3,4) - How about adding a whistle to the end of 1 and the start of 4? again to accentuate the vocals.
00:30:324 (2) - whistle
00:30:738 (4,5) - Start of 4 is on a finish sound, but it sounds bad at 80% volume. I suggest using 1.1 distance snap here for improved flow.
00:31:980 (7) - whistle?
00:32:807 (1,1) - Same sounds as 19 seconds.
00:33:221 - I like it better if there was something here.
00:33:428 (1) - New combo for consistency.
00:33:428 (1,1,2,3,4,5) - Flows badly. The spacing going into the combo needs to be larger and it would play better if spacing for the triples were larger too.
00:35:290 (3,7) - I guess whistles.
00:36:118 (7,8,9,1) - Inconsistent/weird spacing. make it the same as the next combo.
00:36:945 (2,6,10) - Whistles
00:39:842 (1,2,3) - Start of 1 and 2,3 , add whistles
00:41:083 (6,1,2,3,4) - end of 6,2, and the start of 4 add whistles to complete the hitsound pattern.
00:44:807 (3,4,5,6) - Try adding whistles to the starts of 3,4,5 and both ends of 6
00:47:704 (1,2,4) - whistles?
00:48:324 (7,8,9) - whistle, clap, whistle
00:48:738 (9) - New combo.
00:49:359 (11,13,14) - whsitles
00:50:393 (2) - end with whistle
00:51:014 (4,5,7) - whistles
00:51:842 (9,10) - whistle, finish
00:52:669 (2,4) - whistles
00:53:911 (1,2) - finish or whistle on the start of 1 and whistle on start of 2.
00:54:945 (5) - whistle (end)
00:55:773 (2) - ^
00:56:807 (5) - ^
00:57:221 (7,1) - finish, whistle
00:58:049 (3,4) - clap, whistle
00:58:876 (1,2,3,4) - finish, clap, whistle, finish
01:00:118 (7) - Clap?
01:00:531 (1) - finish (start)
01:00:945 (2,4) - whistles
01:02:393 (2,3) - whistle on 2 and the end of 3?
01:03:842 (1) - Finish
01:04:152 (1) - whistle (end)
01:05:497 (1) - finish
01:05:807 (1,2,2,3) - There are several hitsound options you could do here.
01:06:324 (1) - finish or clap.
01:10:462 (1) - whistle or reduced volume finish on start
01:10:876 (2) - clap
01:11:704 (2) - ^
01:12:324 (2) - ^ (end) You get the pattern. Continue it.
01:12:738 (3) - End with whistle perhaps.
01:14:393 (3,4) - whistle on end and 4 (to make a whistle, whistle,clap rhythm with the ongoing claps)
01:15:014 (1,2,3) - continue the whistle, whistle , clap
01:16:255 (5) - start whistle, end finish
01:17:497 (3,2) - start with whistles?
01:18:738 (1,2,3,4,5) - you have several possible hitsounding choices here as well.
01:20:393 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7) - I think you could figure out how to hitsound this .
01:38:600 (1) - finish (start)
01:39:014 (2) - clap
01:39:842 (6) - ^ (you know the rhythm, continue it!)
01:41:911 (1,2,3,4,5,6) - This could be whistles or claps using the above hitsound pattern
01:43:566 (1,2,3,4) - finish, nothing, whistle, finish
01:44:600 (2,3) - whistle, finish
01:45:221 (1) - whistle (end)
01:46:462 (4) - whistle(start)
01:46:876 (1,3) - whistles
01:48:531 (1,2,3,4,5,6,1,2,3,4,5,6,7) - you know what to do!
01:56:807 (1,2,3,4) - finish, nothing, whistle, finish
01:57:842 (1,2,3,4) - nothing, whistle, nothing, finish
I stopped checking the patterns and flow. The hitsounds should sound nice though.