i am very gay wrote:
RHYTHM SIMPLIFICATION FOR ANYTHING BUT INTENSITY IS STUPID DO NOT DO IT UNLESS ITS LIKE 1/6 AT 200BPM ON A DIFF WHERE IT ISNT APPROPIATE TO HAVE SUCH A FAST BURST
? its a RC guideline to simplify to 1/2 or slower (at ~180bpm) for easy/normal. simplifying for difficulty is completely valid, and required for alot of mapsets. after playing for a while its easy to forget how difficult it is to learn how to read and tap 1/4 rhythm.
anyway to op after listening to the music at that part, I think this could work there if you need to simplify:
since the main voice there is vocals with a very soft constant 1/4 background noise, I dont think you can simplify to 1/1; there isn't a strong enough sound there, and it would feel off to play, just put a sliderend there and wait for the vocals to come back. the vocal at 00:11:223 is held anyway. a 3/4 repeat slider could be ok, but imo there isn't much at the red tick to justify that if you're purely mapping vocals for this section.
for higher diffs, just map it completely accurately and make the 1/4 vocal clickable, compared to the high intensity part of the song, that rhythm wont be too intense. theres a vocal lead in sound at 00:12:394 you should probably map, and the downbeat (00:13:098) is strong enough that it should be clicked.
this is what I would probably do, since its 128bpm, could honestly work for a normal too (maybe without the downbeat?), depending on how intense you map the rest of the song.