Alright, finally back on Linux after spending a bit of time on Windows.
Tried installing osu! a bit ago, and the process is still pretty easy without issue.
- Install Wine 1.7
- Make a 32-bit prefix
- Install dotnet20
- Make a folder for osu! in Program Files
- Download and move osu!.exe to that folder (direct link to osu!.exe)
- Run it and let it update
- Run winetricks nocrashdialog on the same prefix
- Start osu! and play
The key parts as-usual is the 32-bit prefix and dotnet20. Without those two things, osu! isn't starting.
The nocrashdialog thing was needed in my case because some XNA-related error kept appearing while osu! was first started, and I couldn't switch focus to it. Not sure what the error specifically affects; everything I tested was fine. Could probably skip the error message entirely by installing dotnet40 or whatever other packages people recommend, but I really don't see the point (beefs up the prefix size and adds more room for something to go wrong in my opinion).
FPS is great for me with a 7850. (always above 100; only drops below 120 when auto-playing that Centipede map; average in 300+).
Using open-source graphics drivers (oibaf's PPA + sarnex's DRI3 test PPA), gallium-nine patched Wine (from sarnex's PPA), 3.19rc7 kernel, Xubuntu 14.10, and PulseAudio. Don't notice any input delay or oddities.
Also did some changes on the WineHQ page for osu!.
- Custom skins are fine for me (no crashing; show in-game without problem)
- Editor worked fine for me (as in, I can select the Edit button, select a song, and load into the editor; haven't tried editing anything)
- Screenshots also work fine for me
Tried installing osu! a bit ago, and the process is still pretty easy without issue.
- Install Wine 1.7
- Make a 32-bit prefix
- Install dotnet20
- Make a folder for osu! in Program Files
- Download and move osu!.exe to that folder (direct link to osu!.exe)
- Run it and let it update
- Run winetricks nocrashdialog on the same prefix
- Start osu! and play
The key parts as-usual is the 32-bit prefix and dotnet20. Without those two things, osu! isn't starting.
The nocrashdialog thing was needed in my case because some XNA-related error kept appearing while osu! was first started, and I couldn't switch focus to it. Not sure what the error specifically affects; everything I tested was fine. Could probably skip the error message entirely by installing dotnet40 or whatever other packages people recommend, but I really don't see the point (beefs up the prefix size and adds more room for something to go wrong in my opinion).
FPS is great for me with a 7850. (always above 100; only drops below 120 when auto-playing that Centipede map; average in 300+).
Using open-source graphics drivers (oibaf's PPA + sarnex's DRI3 test PPA), gallium-nine patched Wine (from sarnex's PPA), 3.19rc7 kernel, Xubuntu 14.10, and PulseAudio. Don't notice any input delay or oddities.
Also did some changes on the WineHQ page for osu!.
- OpenGL doesn't work for me either (switches back to D3D) If using Gallium Nine, this isn't a huge deal considering there is no D3D-to-OGL translation going onjinhang_ang wrote:
Hmm struggled a bit and installed osu! back on my linux box.
Still using dotnet40 though. Installed using osume and update again using in-game update.
Everything works except for
1. OpenGL
2. Custom skins (skinning)
3. Editor (black screen and crashes when opening editor)
4. Screenshot
At least that's why I found. It hurts so much that the editor won't work ;;
- Custom skins are fine for me (no crashing; show in-game without problem)
- Editor worked fine for me (as in, I can select the Edit button, select a song, and load into the editor; haven't tried editing anything)
- Screenshots also work fine for me
Video works fine for me without any additional codecs (I didn't select the codec/3rd-party stuff option during Ubuntu installation). Didn't do anything special for video playback either.zenfnord wrote:
The only question I had was that beatmaps with video don't seem to play the video (just a still frame)? Is there any way to address that, like getting some codecs installed in the wine bottle that are missing?