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Qrispy Joybox feat.mao - Colorful Minutes

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Topic Starter
Pandiar

Pagno wrote:

Hello, from your queue!

[Basic]
00:03:507 (1) - It's very hard for a beginner to handle spinners like this; I'd recommend placing a slider long 3½ beats instead that is last note(spin) sorry no change

00:08:047 (3) - Move this slider on the timeline so that it starts ½ beat before um..i think fit Vocal sorry no change

00:09:034 (4) - Stack this onto 00:09:428 (1) and make it NewCombo, removing it from the slideri want to avoid stack this diff as much as possible

00:29:560 (2,3,4,1,2,3,4,1,2,3,4) - I'd really suggest to remap this part, keeping in mind that since it's an easy difficulty the notes should start on the white tick only and not on the red tick: try following the drums instead of the vocals, just like you did in the part after Fixed

[Advanced]
00:19:198 (10) - Since it's an easier difficulty, I think that it would be better to don't put any kind of streams/triplets at all um..it is one point..so no change

00:37:455 (7) - NewCombo here Fixed and remove NC 00:37:652 (2)
00:37:652 (1) - and remove it from here ^

[Extreme]
00:11:402 (1,2) - What about placing a longstream here instead which lasts until 00:12:192 (3)? i like that attern sorry no change

00:36:665 (7) - This one isn't right, make some pattern which got this: sorry no change but change a little


00:44:165 (1,2) - Wouldn't it be better to make them like this?


01:10:613 (3) - Stack this better on 01:09:823 (1)'s end Fixed

Very nice map, I like your style!
Good luck!
Aeonian Sonder
M4M

[Extreme]
-Personally, being a primarily an Insane mapper, I think you should call this something that's a synonym of "Hard"
-Is it just me, or is the AR too slow for this one...
00:36:665 (5) - I think 1/2 slider will be fine, not 3/4
00:44:165 (1,2,3) - Space them out, it's confusing
00:47:718 (1) - Idea: Why don't you match this slider's end with the slider end of 00:46:928 (6)
01:08:047 (7) - Doesn't really look to pleasant to the eye
01:08:836 (2) - Again, 1/2 slider is fine

[Advanced]
00:09:626 (6) - Move away from tail of combo 5
00:42:784 (5) - Place somewhere not as the same place as combo 3
00:43:376 (6) - Move away from tail of combo 5
00:43:771 (1) - Try to actually make this more circular so that it look like a circle is forming with combo 5
01:02:915 (7) - Doesn't look pleasant

[Basic]
01:12:981 (1) - Try making this look more pleasant, the sudden change of direction in the direction doesn't really flow

No mods for Delis (Nothing that I could point out for now).
Wait, mao is Duca?!
Topic Starter
Pandiar

-APXH wrote:

M4M

[Extreme]
-Personally, being a primarily an Insane mapper, I think you should call this something that's a synonym of "Hard"
-Is it just me, or is the AR too slow for this one...
00:36:665 (5) - I think 1/2 slider will be fine, not 3/4 Keep
00:44:165 (1,2,3) - Space them out, it's confusing if there is same suggestion,i ll change it
00:47:718 (1) - Idea: Why don't you match this slider's end with the slider end of 00:46:928 (6) it is too near next combo
01:08:047 (7) - Doesn't really look to pleasant to the eye um...keep
01:08:836 (2) - Again, 1/2 slider is fine sry...keep

[Advanced]
00:09:626 (6) - Move away from tail of combo 5
00:42:784 (5) - Place somewhere not as the same place as combo 3
00:43:376 (6) - Move away from tail of combo 5
00:43:771 (1) - Try to actually make this more circular so that it look like a circle is forming with combo 5
01:02:915 (7) - Doesn't look pleasant

All Fixed

[Basic]
01:12:981 (1) - Try making this look more pleasant, the sudden change of direction in the direction doesn't really flow

No mods for Delis (Nothing that I could point out for now). Fixed
Wait, mao is Duca?! Yes !!
thank you for modding :D
Frostmourne
General
looks fine

Basic
00:03:507 (1,2) - Try this. It's better to understand in music.
00:16:928 (2) - move right 1 grid for better spacing
00:23:639 (2) - move down to x:180 y:268 for correct spacing
01:23:639 (2) - move to x:272 y:260 for correct spacing
01:26:797 (2) - move right 1 grid
01:28:376 (4) - add clap

Advanced
use AR7 and OD6
01:05:481 (5) - new combo
01:09:823 (1,2,3,4) - arrange like this for more clean
01:29:955 (4) - add clap at the start of slider

Delis' Extra
00:42:586 (4) - add clap
00:54:428 (2) - remove whistle but don't remove clap, sounds weird :\
01:07:060 (4) - ^
01:08:442 (2) - add whistle
01:13:376 (4) - remove whistle
01:13:771 (6) - add whistle
great!

Extreme
00:03:211 (8) - remove this note and move 00:03:310 (8) - on the 00:03:113 (7) - 's
00:15:349 (9) - remove whistle on the body of this slider
00:16:139 (1) - add finish
00:22:455 (1) - add finish
01:01:534 (4) - move to x:84 y:196 better. Not too far jump and stack on 01:02:323 (1) -
01:28:771 (1) - add finish on the start of this slider

find some more mods (3-4 mods) and you can ask me for a bubble :)
Delis

Frostmourne wrote:

Delis' Extra
00:42:586 (4) - add clap
00:54:428 (2) - remove whistle but don't remove clap, sounds weird :\
01:07:060 (4) - ^
01:08:442 (2) - add whistle
01:13:376 (4) - remove whistle
01:13:771 (6) - add whistle
great!


find some more mods (3-4 mods) and you can ask me for a bubble :)
All fixed in my diff, Thank you for the mod, Frost 8-)

Also, I did remap some shitty patterns *-*
http://puu.sh/5UiVd.osu
Unusual-bot
hi, i'm here for m4m
i'm new modder so sorry if i make some mistakes in my modding
let's start then

Basic
00:17:718 (3,4,1) - i think this flow is better
00:42:981 (3) - 244,116
00:44:560 (1,2) - why don't you try to blanket 2 to 1 ?
01:01:534 (2,3) - blanket this
01:05:481 (3,4) - 128, 232
01:06:665 (1) - 376, 144
01:28:771 (5,1) - blanket 1 to 5

Advanced
00:01:534 (3,4) - move to 216 292 for better flow
00:06:271 (7,1) - i think flow like this or like this is better
00:35:876 (3) - 432 164 for better flow
01:29:363 (2) - 244 72 ^

Extreme
00:48:507 (3) - 324 220
sorry, not really good modding extreme, insane, etc. my eyes can't catch the the objects :(

ok, that's all from me, good song,i really like it
hope it will be ranked soon
good luck~
Satellite

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis

[Delis' Extra]
OD+1
00:07:060 (2) - whistleは頭じゃない?
00:08:639 (2) - 頭にwhistle?
00:09:428 (5) - add whistle
00:10:415 (4) - whistle合わなくない? 00:10:218 (3) - こっちにいれたほうがいい気がするんだけど
00:12:586 (7) - 00:11:797 (2) - こっちにスタックさせるのはどう?
00:18:507 (4) - うーんDS1.2(次の56と同じ)でx120 y52あたりとかどう?以下の画像通りだけど34と53で対称っぽくない?
00:30:941 (4) - Ncいれる?ここあたりだけNcの間隔長いきがする
00:35:086 (1) - 手前の7からのDSが1.00はちょっと狭い気がする
00:40:613 (1) - 流れ的にも2を反転させたやつを使うほうが綺麗な気がするんだけど
00:45:349 (3,4) - Ctrl+Gしたらでりすさん好きそうだけどどう?
00:50:876 (1) - Ctrl+Gしたほうが流れは綺麗のはず、次の配置に近くなるからそのあたりは調整して欲しい
01:03:113 (5) - 3をフォローする感じで曲げたら流れいい気がするけどどう?
01:06:073 (4) - 後ろのclapはずすか、音下げるべき

[Extreme]
00:02:323 (5,6) - 両方のsliderの後ろにwhistleをいれてみませんか?
00:03:211 (8) - 最初のスローパートでちょいovermapping気味の3連打に感じたのでremoveしてもいいかも・・・
00:06:271 (8,10) - ここの2つにwhistleいれませんか?
00:08:836 (6) - ここは2.00のジャンプするほど音が大きくもないのでDS通り配置しても良いと思います。
00:09:428 (8) - 頭か後ろ、どちらかにwhistle追加しませんか?
00:12:192 (6) - Ncいれても面白いかも?
00:13:573 (2) - 後ろにadd whistle
00:16:139 (1) - Finishの入れ忘れかな?
00:16:534 (3) - clapとwhistleの組み合わせは汚く聞こえますが、ここはwhistleを入れても自然にフィットするように思えました。
00:16:928 (5) - add whistle
00:18:902 (6,8) - 前と同じ
00:20:086 (4) - add whistle
00:22:455 (1) - Finishの入れ忘れ?
00:33:310 (6,7,1) - 音に合ってない感じがするなー私なら6がある赤線からslider引きます

00:41:007 (9,10,11) - 3連打いれるならこっちのほうがフィットしてそう。白線から始まる連打は少し違和感あるかも。

00:43:771 (8) - 後ろにwhistleの追加
00:46:731 (4) - ピアノ入ってるしwhistleの追加かな?
00:48:113 (2) - 頭にwhistle追加かな?
00:48:705 (4) - add whistle~
00:50:284 (5,7) - ^
00:54:626 (2) - 後ろにwhistle追加かな
01:01:139 (3) - 頭にwhistleの追加かな
01:06:271 (4) - 少しだけ手前の3をフォローするようにまげてあげると綺麗かも。
01:07:455 (5) - 音強く入ってるからFinishの追加かな?それかwhistleいれたらいいかも。
01:09:231 (3) - whistleの追加かな~
01:10:613 (3) - Finishかな?
01:11:205 (6) - ^
01:11:402 (7) - add Nc? ちょっと長いきがする
01:11:797 (9) - 音にあってなくない?スライダー置くなら 01:11:994 - ここからじゃないかなあ
01:26:994 (5,6) - どっちかにNcいれておく?
01:28:771 (1) - Finishいれる?それかwhistleか、何もないのは微妙~

[Advanced]
AR+1

頑張って~
Delis

Satellite wrote:

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis ん?

[Delis' Extra]
OD+1 他の人の意見聞いて戻す可能性もあるけどdone
00:07:060 (2) - whistleは頭じゃない?
00:08:639 (2) - 頭にwhistle?
00:09:428 (5) - add whistle
00:10:415 (4) - whistle合わなくない? 00:10:218 (3) - こっちにいれたほうがいい気がするんだけど このパートのwhistleなんですが、00:07:257 -, 00:08:442 -, 00:09:823 -, 00:10:415 -, 00:11:007 - に裏で音なってるじゃないですか、そこを取ってるのでキープしたいのでございます。
00:12:586 (7) - 00:11:797 (2) - こっちにスタックさせるのはどう?OK
00:18:507 (4) - うーんDS1.2(次の56と同じ)でx120 y52あたりとかどう?以下の画像通りだけど34と53で対称っぽくない?よくわからんけど綺麗になったからOK
00:30:941 (4) - Ncいれる?ここあたりだけNcの間隔長いきがする いいね(facebook)
00:35:086 (1) - 手前の7からのDSが1.00はちょっと狭い気がする 若干おもってたから直した!
00:40:613 (1) - 流れ的にも2を反転させたやつを使うほうが綺麗な気がするんだけど 1をそれにして2の角度ちょっと変えた~
00:45:349 (3,4) - Ctrl+Gしたらでりすさん好きそうだけどどう?ノー :x ここはおとなしくしたいのであんまりジャンプさせない感じがいいのん!
00:50:876 (1) - Ctrl+Gしたほうが流れは綺麗のはず、次の配置に近くなるからそのあたりは調整して欲しい おk
01:03:113 (5) - 3をフォローする感じで曲げたら流れいい気がするけどどう? 違いよくわかんなかったけどOK
01:06:073 (4) - 後ろのclapはずすか、音下げるべき 音取れてるし、現状うるさくないと思うので保留~ :|

頑張って~
random modありがとうございました!
ところでどなたか存じ上げませんが、素敵なアバターですね><

http://puu.sh/5VFYm.osu <=OD上げ忘れた :x
Topic Starter
Pandiar

Frostmourne wrote:

General
looks fine

Basic
00:03:507 (1,2) - Try this. It's better to understand in music.
00:16:928 (2) - move right 1 grid for better spacing
00:23:639 (2) - move down to x:180 y:268 for correct spacing
01:23:639 (2) - move to x:272 y:260 for correct spacing
01:26:797 (2) - move right 1 grid
01:28:376 (4) - add clap

Advanced
use AR7 and OD6
01:05:481 (5) - new combo
01:09:823 (1,2,3,4) - arrange like this for more clean
01:29:955 (4) - add clap at the start of slider

Extreme
00:03:211 (8) - remove this note and move 00:03:310 (8) - on the 00:03:113 (7) - 's
00:15:349 (9) - remove whistle on the body of this slider
00:16:139 (1) - add finish
00:22:455 (1) - add finish
01:01:534 (4) - move to x:84 y:196 better. Not too far jump and stack on 01:02:323 (1) -
01:28:771 (1) - add finish on the start of this slider

find some more mods (3-4 mods) and you can ask me for a bubble :)
All Fixed !
thank you for modding :D :D
Topic Starter
Pandiar

K4zuya K wrote:

hi, i'm here for m4m
i'm new modder so sorry if i make some mistakes in my modding
let's start then

Basic
00:17:718 (3,4,1) - i think this flow is better
 sry,keep
00:42:981 (3) - 244,116 Fixed!
00:44:560 (1,2) - why don't you try to blanket 2 to 1 ? sry,keep but maybe change
01:01:534 (2,3) - blanket this Fixed!
01:05:481 (3,4) - 128, 232 Fixed!
01:06:665 (1) - 376, 144 Fixed!
01:28:771 (5,1) - blanket 1 to 5 Fixed!

Advanced
00:01:534 (3,4) - move to 216 292 for better flow little up
00:06:271 (7,1) - i think flow like this or like this is better Fixed!
00:35:876 (3) - 432 164 for better flow change a little
01:29:363 (2) - 244 72 ^ ^

Extreme
00:48:507 (3) - 324 220 sry it is stack on 00:47:718 (1)
sorry, not really good modding extreme, insane, etc. my eyes can't catch the the objects :(

ok, that's all from me, good song,i really like it
hope it will be ranked soon
good luck~
thank you for modding ><b
Topic Starter
Pandiar

Satellite wrote:

Frostmourne wrote:

find some more mods (3-4 mods) and you can ask me for a bubble :)
request by Delis

[Extreme]
00:02:323 (5,6) - 両方のsliderの後ろにwhistleをいれてみませんか?
00:03:211 (8) - 最初のスローパートでちょいovermapping気味の3連打に感じたのでremoveしてもいいかも・・・
00:06:271 (8,10) - ここの2つにwhistleいれませんか?
00:08:836 (6) - ここは2.00のジャンプするほど音が大きくもないのでDS通り配置しても良いと思います。
00:09:428 (8) - 頭か後ろ、どちらかにwhistle追加しませんか? 次の(1)のwhistleを考えてとりあえずKeepします><
00:12:192 (6) - Ncいれても面白いかも?
00:13:573 (2) - 後ろにadd whistle
00:16:139 (1) - Finishの入れ忘れかな?
00:16:534 (3) - clapとwhistleの組み合わせは汚く聞こえますが、ここはwhistleを入れても自然にフィットするように思えました。
00:16:928 (5) - add whistle
00:18:902 (6,8) - 前と同じ
00:20:086 (4) - add whistle
00:22:455 (1) - Finishの入れ忘れ?
00:33:310 (6,7,1) - 音に合ってない感じがするなー私なら6がある赤線からslider引きます いい感じ!!

00:41:007 (9,10,11) - 3連打いれるならこっちのほうがフィットしてそう。白線から始まる連打は少し違和感あるかも。こっちのがいい感じ!

00:43:771 (8) - 後ろにwhistleの追加
00:46:731 (4) - ピアノ入ってるしwhistleの追加かな?
00:48:113 (2) - 頭にwhistle追加かな? この辺はちょっとKeepして考えます;-;
00:48:705 (4) - add whistle~ ^
00:50:284 (5,7) - ^ ^
00:54:626 (2) - 後ろにwhistle追加かな
01:01:139 (3) - 頭にwhistleの追加かな
01:06:271 (4) - 少しだけ手前の3をフォローするようにまげてあげると綺麗かも。
01:07:455 (5) - 音強く入ってるからFinishの追加かな?それかwhistleいれたらいいかも。
01:09:231 (3) - whistleの追加かな~
01:10:613 (3) - Finishかな? finishだと存在感でかすぎたのでwhistleにしました!
01:11:205 (6) - ^ ^
01:11:402 (7) - add Nc? ちょっと長いきがする
01:11:797 (9) - 音にあってなくない?スライダー置くなら 01:11:994 - ここからじゃないかなあ 提案の音取りで直しました!
01:26:994 (5,6) - どっちかにNcいれておく?
01:28:771 (1) - Finishいれる?それかwhistleか、何もないのは微妙~

[Advanced]
AR+1

頑張って~
なんも書いてないところはFixedです!
whistle関係助かりました!!
moddingありがとうございました XD
P A N
Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :(

[Extreme]
  1. 00:18:507 (5) - I think if you move this note further from 00:18:310 (4) will more playable for me because the spacing is too low if compare with the spacing from 00:18:113 (3,4)
  2. 00:31:533 (9) - what about ctrl+g here?
  3. 00:52:257 (4) - what about move it further from 3? its a very strong beat, need to jump imo.
  4. 01:19:297 (1,2,3) - I think these note fit the music better, please try.
  5. 01:22:455 (1) - hmm why you use 1/1 slider here, I think use the above rhythm is better fit the music because there are similar rhythm.
  6. 01:26:402 (3) - move to 192|144 for more symmetry.
  7. 01:04:099 (2) - move to 15|134 for perfect stack.
  8. 01:09:231 (3) - move to 310|189 for ^
  9. 01:16:928 (5) - move to 140|40 for ^
[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry.
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5)
[Advanced]
  1. 00:00:350 (1,2,3,4,1,2,3) - about the spacing you intend to make it fit with song right?
  2. 00:09:626 (6) - add repeat instead of add 7? because the jump be at 00:10:218 (1) fit with music better than jump at 7.
  3. 00:11:007 (3) - add whistle and remove whistle on 00:11:402 (5) 's head like you do on extreme.
  4. 00:14:757 (5) - move to 132|210 for perfect stack.
  5. 00:17:521 (5) - its not a problem but it can better blanket.
  6. 00:30:152 (1) - move to 144|62?
  7. 01:01:139 - this rhythm fit better.
  8. 01:21:271 (6,7,8,1) - this pattern looks random for me D:
  9. 01:25:218 (9) - move to 414|218
  10. 01:25:613 (1) - need to be a jump imo.
  11. check some spacing that weird and you not intend :3 its fine for me, I can DT it. but just.. I see the spacing not balance is looks weird for me lol
[Basic]
  1. 00:12:586 (5,1) - I think they are to close with (3) so i recommend to move 00:12:192 (4) to 257|127 to be a triangle pattern instead of stack
  2. 00:17:718 (3) - unbalance spacing, please fix
  3. 00:30:349 (3) - ^
  4. 00:35:086 (1) - overlap on easiest is not a good idea imo :X please avoid and make a new pattern.
  5. 00:50:086 (4,1) - what about make it blanket.
  6. 00:56:402 (4,1,2,3) - make them more blanket for looks good like this
  7. 01:00:349 (1) - stack like this can make beginner confuse, well let's see XD
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
Delis

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :( why put " :( " :?


[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry. ok~
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5) sorry I don't want to make a jump here ;;
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
THANK YOU FOR MOD!

http://puu.sh/604oT.osu

OD8だとDTで結構やり難くなるのと、やっぱり個人的にこのBPMでOD8はあんまり好きじゃないかな、と感じたので戻しました。(HD8にした...言われたら戻すけど)
P A N

Delis wrote:

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :( why put " :( " :?


[Delis]
  1. 00:23:047 (1,2) - move to 44|296 , 176|180 for more triangle symmetry. ok~
  2. I think jump should be at 00:52:257 (1) because the strong beat, not jump on 00:52:060 (5) sorry I don't want to make a jump here ;;
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
THANK YOU FOR MOD!

http://puu.sh/604oT.osu

OD8だとDTで結構やり難くなるのと、やっぱり個人的にこのBPMでOD8はあんまり好きじゃないかな、と感じたので戻しました。(HD8にした...言われたら戻すけど)
because I want kind of moe bg like that in my beatmap but its not fit :(
and i love kantoku :D
Topic Starter
Pandiar

P A N wrote:

good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
i think so too, lol
but i will leave the house for three days
so i find some mod when come home
and check your nice mod :D
P A N

Pandiar wrote:

P A N wrote:

good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
i think so too, lol
but i will leave the house for three days
so i find some mod when come home
and check your nice mod :D
I should say your extreme is fine now, very fine. just basic advance that need a little mod :3
Topic Starter
Pandiar
I'm home
and Happy New Year :D

P A N wrote:

I should say your extreme is fine now, very fine. just basic advance that need a little mod :3
thanks ;D
OK,i'll find 1 or 2 mod for now
Topic Starter
Pandiar

P A N wrote:

Hi from m4m queue, I guess im the last general mod to your map :D
very nice bg :(

[Extreme]
  1. 00:18:507 (5) - I think if you move this note further from 00:18:310 (4) will more playable for me because the spacing is too low if compare with the spacing from 00:18:113 (3,4) up up(5) :D
  2. 00:31:533 (9) - what about ctrl+g here? better better flow...but keep
  3. 00:52:257 (4) - what about move it further from 3? its a very strong beat, need to jump imo. i agree...but i can't good placement :( maybe change
  4. 01:19:297 (1,2,3) - I think these note fit the music better, please try. Nice!!! Fixed
  5. 01:22:455 (1) - hmm why you use 1/1 slider here, I think use the above rhythm is better fit the music because there are similar rhythm. Fixed
  6. 01:26:402 (3) - move to 192|144 for more symmetry. Fixed
  7. 01:04:099 (2) - move to 15|134 for perfect stack. some change
  8. 01:09:231 (3) - move to 310|189 for ^ Fixed
  9. 01:16:928 (5) - move to 140|40 for ^ some change but try perfect stack :D

[Advanced]
  1. 00:00:350 (1,2,3,4,1,2,3) - about the spacing you intend to make it fit with song right?
  2. 00:09:626 (6) - add repeat instead of add 7? because the jump be at 00:10:218 (1) fit with music better than jump at 7.
  3. 00:11:007 (3) - add whistle and remove whistle on 00:11:402 (5) 's head like you do on extreme.
  4. 00:14:757 (5) - move to 132|210 for perfect stack.
  5. 00:17:521 (5) - its not a problem but it can better blanket.
  6. 00:30:152 (1) - move to 144|62?
  7. 01:01:139 - this rhythm fit better.
  8. 01:21:271 (6,7,8,1) - this pattern looks random for me D:
  9. 01:25:218 (9) - move to 414|218
  10. 01:25:613 (1) - need to be a jump imo.
  11. check some spacing that weird and you not intend :3 its fine for me, I can DT it. but just.. I see the spacing not balance is looks weird for me lol

    all fixed
[Basic]
  1. 00:12:586 (5,1) - I think they are to close with (3) so i recommend to move 00:12:192 (4) to 257|127 to be a triangle pattern instead of stack
  2. 00:17:718 (3) - unbalance spacing, please fix
  3. 00:30:349 (3) - ^
  4. 00:35:086 (1) - overlap on easiest is not a good idea imo :X please avoid and make a new pattern.
  5. 00:50:086 (4,1) - what about make it blanket.
  6. 00:56:402 (4,1,2,3) - make them more blanket for looks good like this
  7. 01:00:349 (1) - stack like this can make beginner confuse, well let's see XD

    all fixed :D
good luck for rank soon :3 maybe need 1-2 mods before call Frostmourne-san hehe
thanks you for nice nice mod XD
keeeeeeko
hi~
M4M

[General]

  • Clear
    (他の譜面に"bemani"のtag付いてたから入れてもいいかも?他の音ゲー詳しくないのでよくわからないです。)
[Basic]
  1. 00:00:350 (1,2) - スライダーの形が違いますが意図的でしょうか?個人的には00:01:534 (2) - の形のほうがbestだと思います。
  2. 00:33:507 (4) - x96 y204,終尾の点をx232 y204 にして 00:31:928 (1) - に綺麗にブランケットする形はどうでしょう。
  3. 00:35:876 (2) - x428 y148
  4. 00:37:060 (3) - DS使いshift押しながら00:35:876 (2) - の真下に配置してはどうでしょう
  5. 01:14:560 (3) - finish削除
[Advanced]
  1. 00:07:849 (1) - NC削除
  2. 00:43:771 (7) - ^
  3. 00:44:560 (3) - NC
  4. 00:49:297 (1) - NC削除
[Delis' Extra]
  1. 01:03:902 (3) - clap
  2. 01:04:692 (1) - ^
  3. 01:11:205 (1) - NC削除
  4. 01:16:139 (1,2,3) - この3連が少し違和感を感じました。入れるなら01:15:942 - からどうでしょう。(個人的にこっちの方がやりやすかっただけですごめんなさい)
  5. 01:19:297 (1,2,3,4,5,6) - 00:25:613 (1,2,1,2,1,2) - のように2個単位でNCでもいいと思います
  6. 01:22:455 (1,2,3,4,5) - ^
  7. 01:25:613 (1,2,3,4,5,6) - ^
[Extreme]
  1. 00:18:902 (6) - clap
  2. 00:19:099 (8) - ^
nice map!
Good Luck~
Delis

keeeeeeko wrote:

hi~
M4M

[Delis' Extra]
  1. 01:03:902 (3) - clap
  2. 01:04:692 (1) - ^ ここは故意に置いてないのでkeepで!
  3. 01:11:205 (1) - NC削除 消す理由もありませんので・・
  4. 01:16:139 (1,2,3) - この3連が少し違和感を感じました。入れるなら01:15:942 - からどうでしょう。(個人的にこっちの方がやりやすかっただけですごめんなさい) 裏の音をフォローしてるのでkeepで、私だけかも知れませんがそう聞こえるので。
  5. 01:19:297 (1,2,3,4,5,6) - 00:25:613 (1,2,1,2,1,2) - のように2個単位でNCでもいいと思います 
  6. 01:22:455 (1,2,3,4,5) - ^
  7. 01:25:613 (1,2,3,4,5,6) - ^ ok~
http://puu.sh/66eW6.osu

modありがとうございました!
Mei
hi for m4m
ヾ(´・ω・`)ノ

[Extreme]

* 00:26:205 (3,4) - how about copy 00:25:613 (1,2) - and then stack 00:26:599 (4) - with 00:26:994 (2) - this slider's tail

* 00:44:165 (1,2) - how about move 1 to x300 y168, 2 to x488 y240

* 00:53:244 (6) - in fact remove this note plays better for me(just ignore this.....this is just my personal feeling

* 01:23:047 (3,4) - use same partern of this 01:22:455 (1,2) -


[Delis' Extra]

* 00:15:547 (5,7) - clap

* 00:21:271 (4) - remove this whistle

* 00:23:047 (1) - add finish

* 00:53:639 (3,4) - this

* 00:06:073 (1,2) - this

* 01:14:363 (1,2) - blanket?

both Delis and Pandiar's ex are fun to play~~


[advanced]

* 00:23:639 (3,4) - move3 to x496 y112, move 4 to x420 y52

* 00:34:099 (6,7,8) - make it same distance?

* 00:58:573 (5,6,7) - how about this

no much problems in basic
really nice map so (ノ>▽<)ノ☆
good luck and happy new year :3
Topic Starter
Pandiar

keeeeeeko wrote:

hi~
M4M

[General]

  • Clear
    (他の譜面に"bemani"のtag付いてたから入れてもいいかも?他の音ゲー詳しくないのでよくわからないです。)
俺も詳しくないのでよくわからないですが入れておきます!

[Basic]
  1. 00:00:350 (1,2) - スライダーの形が違いますが意図的でしょうか?個人的には00:01:534 (2) - の形のほうがbestだと思います。
  2. 00:33:507 (4) - x96 y204,終尾の点をx232 y204 にして 00:31:928 (1) - に綺麗にブランケットする形はどうでしょう。
  3. 00:35:876 (2) - x428 y148
  4. 00:37:060 (3) - DS使いshift押しながら00:35:876 (2) - の真下に配置してはどうでしょう
  5. 01:14:560 (3) - finish削除
[Advanced]
  1. 00:07:849 (1) - NC削除
  2. 00:43:771 (7) - ^
  3. 00:44:560 (3) - NC
  4. 00:49:297 (1) - NC削除
[Extreme]
  1. 00:18:902 (6) - clap
  2. 00:19:099 (8) - ^
exの2つはストリームなのであえてwhistleにしてます

nice map!
Good Luck~
nice mod ありがとでした!! :D
Topic Starter
Pandiar

Mei wrote:

hi for m4m
ヾ(´・ω・`)ノ

[Extreme]

* 00:26:205 (3,4) - how about copy 00:25:613 (1,2) - and then stack 00:26:599 (4) - with 00:26:994 (2) - this slider's tail
um...sry keep :(
* 00:44:165 (1,2) - how about move 1 to x300 y168, 2 to x488 y240
nice mod...but it is an intent pattern
* 00:53:244 (6) - in fact remove this note plays better for me(just ignore this.....this is just my personal feeling
catch a drum sound :(
* 01:23:047 (3,4) - use same partern of this 01:22:455 (1,2) -
i'll change if i can think good placement


[advanced]

* 00:23:639 (3,4) - move3 to x496 y112, move 4 to x420 y52
some change with reference to this mod
* 00:34:099 (6,7,8) - make it same distance?
Fixed
* 00:58:573 (5,6,7) - how about this
some change

no much problems in basic
really nice map so (ノ>▽<)ノ☆
good luck and happy new year :3
thank you for modding XD
and happy new year :D
Frostmourne
recheck by request~~~

I still think the diff spread is strange.. you have normal and then ->> very hard,Insane, Insane (if you don't understand, see this picture)

So what I am suggesting here is ! removing some notes in Advanced to make it less insane.
I will point out notes where you can remove and doesn't make the map wrong.

Advanced
00:05:284 (4) - move up 1 grid
00:07:257 (2) - you can remove this note
00:13:573 (2) - you can remove this note
00:19:889 (2) - you can remove this note and make 00:20:086 (2) - looks like this (for spacing change)
00:25:218 (7) - change this to slider, the spacing will look less similar
00:33:310 (4,5) - ctrl+g these 2 notes like this will play more natural with music (don't forget changing hitsound)
00:41:994 (2) - you can remove this note
00:43:376 (5) - move this to x:408 y:144 so the spacing will look less confusing

feel free to call me back :)
Topic Starter
Pandiar

Frostmourne wrote:

recheck by request~~~

I still think the diff spread is strange.. you have normal and then ->> very hard,Insane, Insane (if you don't understand, see this picture)

So what I am suggesting here is ! removing some notes in Advanced to make it less insane.
I will point out notes where you can remove and doesn't make the map wrong.

Advanced
00:05:284 (4) - move up 1 grid
00:07:257 (2) - you can remove this note
00:13:573 (2) - you can remove this note
00:19:889 (2) - you can remove this note and make 00:20:086 (2) - looks like this (for spacing change)
00:25:218 (7) - change this to slider, the spacing will look less similar
00:33:310 (4,5) - ctrl+g these 2 notes like this will play more natural with music (don't forget changing hitsound)
00:41:994 (2) - you can remove this note
00:43:376 (5) - move this to x:408 y:144 so the spacing will look less confusing
relocate with DS1.3

feel free to call me back :)
all fixed !
http://puu.sh/69iMf.jpg
:( :o
Frostmourne
Good luck ~~~~~~~~~!!!
Delis

THANK YOU Frost ~~~~~~~~~~~~~~~~~~~~~~~~~
Topic Starter
Pandiar
thank you ~~~~~~~~~~~ <3
alacat
Hi, Pandiar~

[General]
  1. please unify kiai time of your diff. you don't have to change guest diff. then, i agree Delis's kiai time :3 haha, i recommend you to use delis's to all diffs.
[Basic]
  1. 00:53:244 (3) - Same as Extreme diff.
[Advanced]
  1. 00:20:086 (2) - unsnapped slider.
  2. 00:52:849 (5) - add a clap to the head of the slider here to follow the background music.
  3. 00:53:244 (6) - Same as Extreme diff.
[Delis' Extra]
  1. HP Drain rate -1. feels too high for this BPM .
  2. 00:14:757 (2) - i feel kinda empty here. so why don't you put whistle sound 1/1 rhythm for playing ? also i can hear sound of a bass drum here.
  3. 00:31:534 (5) - I have a sense of discomfort with that kind of normal sound. it is better to use green section for volume control imo.
  4. 00:34:692 (6) - Same.
  5. 00:52:849 (4) - missing a clap
  6. 01:11:599 (1) - whistle, again
[Extreme]
  1. 00:06:271 (8,9,10,11,1) - Design suggestion : how about making a curve stream ? it looks better to me. like this
  2. 00:10:613 - i recommend you to follow the background music for your pattern. so you should consider remaking this part. for example, put a 1/2 slider ...
  3. 00:17:225 (7,1) - hmm... this part looks bad to me. please make up 3 hits :3 like this
  4. 00:20:481 (1,2) - i feel this part looks crowded. so you should consider putting more spacing.
  5. 00:26:599 (4) - remove a whistle since it follows nothing. clap sound or nothing would fit well with this kind of music.
  6. 00:43:376 (7) - a bit nazi mod, make the spacing of this part. so i recommend you to use ctrl + G command. would flow more naturally
  7. 00:53:244 (6) - i feel this sudden decrement of this drum sound could confuse players. please use this clap sound same as your previous part.00:52:849 -
修正できたら呼んでください~ :)
Delis
Topic Starter
Pandiar
all fixed !
and some parts are made up in Extreme

alacatさんありがとです! :D
alacat
Rechecked Basic diff via IRC.

Ranked!

congrats on your 1st ranked ;)
Topic Starter
Pandiar

alacat wrote:

Rechecked Basic diff via IRC.

Ranked!

congrats for your 1st ranked ;)
THANK YOU ~~~~~ <3
Delis
alacatさんありがとう!
Pandiarさんおめでとう!
Lanturn
Congrats. I love this song <3
DenoisoGoiso
Congrats~ www great map xD
kajiyatta
gratz 8-)
litoluna
Congratz!! :)
Shott
gratzzzzz
Oyatsu
Yea!! Osu! needs more Duca-chan ^^ :D
Alternative
Gratz!
Kyouren
Gratzz!! Delis and Pandiar!!^^ for first Ranked Maps!!^^
Topic Starter
Pandiar
thank you all ~~ :D
wring
おめでとー!
Topic Starter
Pandiar

wring wrote:

おめでとー!
ありがとです~! :3
iyasine
pandiarさん1st Rankedおめでとう ;)
Satellite

iyasine wrote:

pandiarさん1st Rankedおめでとう ;)
keeeeeeko
1stランクドおめでとうございます :)
maaagic
おめでとう!!!
Topic Starter
Pandiar
ありがとうございます~~ bbb
ChocolaNeko
Qrispy Joybox ~
Duca~
Reflec Beat~
:)
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