I've been considering writing something along these lines ever since I first saw these difficulties pop up. However, now that more and more of them have been ranked inconsistently/unnecessarily (and after being reminded of this in the modding hub), I'm finally going to try and do something about it.
Here are the two basic problems with how Beginners are handled in taiko currently for those unaware:
1. Difficulty names across different sets are inconsistent (Beginner, Shokyuu, Shoshinsha all used)
2. Beginner level difficulties are added to sets which definitely do not require them, as often Kantan's can suffice
Okay, so with 1, the solution I see is to vote on 1 diffname and stick with it, use it in wording on the "alternate difficulty names" section of the wiki and on the RC tidbit in section 2. Its been brought to my attention though that "Shokyuu" is probably the best diffname to go with, as that refers to "beginner" in the context of a thing rather than a person (Shoshinsha). I don't think I really need to go into why Beginner doesn't make sense considering the other lower difficulties.
As for 2, I'd consider adding a blurb at the bottom of the Kantan RC, similarly to how the lowest difficulty futsuu guidelines are placed that would read something (insanely rough draft) as follows:
"In the circumstance where your mapset is more difficult than usual due to either a more dense/higher BPM song, you may consider creating a Shokyuu difficulty using harsher versions of the Kantan guidelines above."
The intention of something like this would be not only to keep the diffnames consistent when the difficulties are used, but give some sort of reasoning as to why you'd make a difficulty like this so that newer mappers don't use them haphazardly. I'd rather not write too much for them either, as they should not be used frequently enough to require a full RC, + Kantan RC is already pretty beginner friendly with a few exceptions (speedcore or something). Looking forward to discussion
p.s. i have no idea how to format forum posts
Here are the two basic problems with how Beginners are handled in taiko currently for those unaware:
1. Difficulty names across different sets are inconsistent (Beginner, Shokyuu, Shoshinsha all used)
2. Beginner level difficulties are added to sets which definitely do not require them, as often Kantan's can suffice
Okay, so with 1, the solution I see is to vote on 1 diffname and stick with it, use it in wording on the "alternate difficulty names" section of the wiki and on the RC tidbit in section 2. Its been brought to my attention though that "Shokyuu" is probably the best diffname to go with, as that refers to "beginner" in the context of a thing rather than a person (Shoshinsha). I don't think I really need to go into why Beginner doesn't make sense considering the other lower difficulties.
As for 2, I'd consider adding a blurb at the bottom of the Kantan RC, similarly to how the lowest difficulty futsuu guidelines are placed that would read something (insanely rough draft) as follows:
"In the circumstance where your mapset is more difficult than usual due to either a more dense/higher BPM song, you may consider creating a Shokyuu difficulty using harsher versions of the Kantan guidelines above."
The intention of something like this would be not only to keep the diffnames consistent when the difficulties are used, but give some sort of reasoning as to why you'd make a difficulty like this so that newer mappers don't use them haphazardly. I'd rather not write too much for them either, as they should not be used frequently enough to require a full RC, + Kantan RC is already pretty beginner friendly with a few exceptions (speedcore or something). Looking forward to discussion
p.s. i have no idea how to format forum posts