I would love to see those in OSU!
Please use those ideas any way you wish
- BATTLE/BOSS FIGHT: there is animation of battle as a background (for example dragon ball goku vs cell) and you have to click according to animation it makes you feel like you are battling the opponent yourself, sounds of successful hits would correspond to fighting sounds (probably would have to use voice from the corresponding anime instead of music)
- SKETCHING TRAINING: a slow AR0 with long slow lines to draw but a very thin CS8-10 that would make you try to sketch whats on the background, probably also best with animated background to at least switch to different sketches during one play (this is in mind for mostly starting beginners digital artists so it should be made with beginner difficulty priority)
Please use those ideas any way you wish
- BATTLE/BOSS FIGHT: there is animation of battle as a background (for example dragon ball goku vs cell) and you have to click according to animation it makes you feel like you are battling the opponent yourself, sounds of successful hits would correspond to fighting sounds (probably would have to use voice from the corresponding anime instead of music)
- SKETCHING TRAINING: a slow AR0 with long slow lines to draw but a very thin CS8-10 that would make you try to sketch whats on the background, probably also best with animated background to at least switch to different sketches during one play (this is in mind for mostly starting beginners digital artists so it should be made with beginner difficulty priority)