This map has been deleted on the request of its creator. It is no longer available.
You're saying there are too many maps for players to play?Ryuukun wrote:
But making the guidlines too harsh will result in too many players with too less mappers.
I don't think these are ranking criteria because they are subjective.Echo wrote:
imho people need to learn how to map
song choice
mapping quality
sound effects
visual effects
new, inventive patterns
mapping is an art, just like drawing, music, etc.
if you don't pick the right song, don't map imaginatively, don't add interesting effects to give your map that extra oomph, your map will suck, and no one will want to look at it, no matter how many stars you have
Yes, but it doesn't want the graveyard to pile up either. Effort builds maps, and getting your map modded and starred requires effort.Ryuukun wrote:
No i said that too harsh guidline will result in less people start to make maps.
and this could be the overkill for a young game like osu which is growing.
I see it in Stepmania.
Sometimes you play around 200 songs for 1 year.
I doubt it will ever come to this in osu but doesn't osu want players to contribute?
Priority determines when a beatmap should be looked at.RemmyX25 wrote:
As I said earlier...RemmyX25 wrote:
Priority =/= rankability.
"mapping quality isn't by any means equivalent to star priority. "Star priority is the only means for some mappers to show that they might have some type of quality going.
Unfortunately, to some, Star Priority just means you got a lot of people to play your map, thats it, and doesn't contribute to the map at all.fufe wrote:
one thing i can say without repeating myself too hard is that while -"mapping quality isn't by any means equivalent to star priority. "Star priority is the only means for some mappers to show that they might have some type of quality going.
Yes please. +1 Support.LuigiHann wrote:
Maybe bring back the BAT ranking leaderboard, and have higher-priority maps be worth the most points.
Cute. However, I have to agree. Too much bitching over a game.tieff wrote:
Hey, people... Don't forget it's only a game.
This.tieff wrote:
About foulcoon map... It was ranked without any mod post, but mod post it's not only tecnical mistakes, it's suggestions how improve your map
no no no no. That is a whole new rant thread entirely. Maybe some of Part Foul wouldn't go through nazi-mod standards, but something such as a pattern imperfection should not stop a map from being ranked.fufe wrote:
Things that would NEVER be acceptable going through normal modding.
This is a bit off-topic, but I'll answer you anyway.Gabi wrote:
how do the non famous mappers with maps that happen to be absolutley fine, get their maps looked at by bats with no/very low priority?
... fufe? I thought this thread is about the minimum priority to rank? Why are you discussing about ranking?fufe wrote:
its sad to see this happen.
Mapper 1: Ive 8 stars in less than a week, im ready for rankage! =D (gets ranked)
Mapper 2: Ive got 35 stars over the course of a month, 25 more to go to get top priority D; (unseen)
-mapper 2 may be bad mapper.. but mapper2 may also be pressured to recieve tons of overmodding just for the sake of having to pump that priority number.
I looked at this discussion in a different way:vytalibus wrote:
The priority system does not increase the chances of getting your map ranked, but it sure makes us BATs conscious about them.
Ranked maps are quality maps. That's generally the rule, a map doesn't get ranked if it isn't good.strager wrote:
Do you want more ranked maps or more quality maps?Agent Spin Here wrote:
I disagree.
If a BAT thinks the map is rankable, why not rank it.
Introducing a limit like this will mean fewer ranked maps for people to play because they will get ranked more slowly. I think
i see... this is, why it bumps with the system already tho.Rolled wrote:
edit: @Gabi, that's where good reputation comes in hand. We all have friends, and friends do friends favors (as Cheesewarlock said.)
This has been in pending for 9 months, 23+ sp and is a pretty good map, viewtopic.php?f=6&t=7122Vytalibus wrote:
This is a bit off-topic, but I'll answer you anyway.
Get non-BAT modders. Please include the possibility (and even the worth) of non-BAT modders out there that have been working so hard to improve maps that they're not even supposed to be concerned about. If you can't get their trust and approval, how more else can you get a BAT's?
The priority system does not increase the chances of getting your map ranked, but it sure makes us BATs conscious about them
I guess, but if a map is bad to begin with and can be ranked there isn't a whole lot that can be done other than remapping the entire thing.awp wrote:
No, that is not entirely true. It's possible for a bad map to meet all playability standards and still be boring to play.Agent Spin Here wrote:
Ranked maps are quality maps. That's generally the rule, a map doesn't get ranked if it isn't good.
orzstrager wrote:
Do you want more ranked maps or more quality maps?Agent Spin Here wrote:
I disagree.
If a BAT thinks the map is rankable, why not rank it.
Introducing a limit like this will mean fewer ranked maps for people to play because they will get ranked more slowly. I think
No.Gabi wrote:
maybe make the system so you have to wait a couple of days before you can have your map ranked? idk suggestions.