forum

DWB feat. Fade - One Reason (TV Size)

posted
Total Posts
124
Topic Starter
Sieg
This beatmap was submitted using in-game submission on 24 января 2014 г. at 2:28:46

Artist: DWB feat. Fade
Title: One Reason (TV Size)
Source: Deadman Wonderland
Tags: manglobe inc opening shiro ganta black hearts and dollar signs -bakari- evilelvisv2
BPM: 109
Filesize: 14803kb
Play Time: 01:28
Difficulties Available:
  1. Bakari's Easy (1,75 stars, 80 notes)
  2. EE's Insane (5 stars, 327 notes)
  3. Hard (4,92 stars, 226 notes)
  4. Insane (5 stars, 243 notes)
  5. Normal (4,2 stars, 124 notes)
Download: DWB feat. Fade - One Reason (TV Size)
Download: DWB feat. Fade - One Reason (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
riffy
Use this space to tell the world about mapper's job. It helps to include a list of things that should be changed in your opinion!
Topic Starter
Sieg
\w/
Topic Starter
Sieg
:o
mafu-chan
good map ;)
Topic Starter
Sieg
nope
Aka
NSFW!
riffy
IRC mod

log
[code]
11:59 *Sieg is listening to [http://osu.ppy.sh/b/267557 DWB feat. Fade - One Reason (TV Size)]
11:59 -Bakari-: глянуть или моддить? \:D/
12:00 Sieg: как желание
12:00 Sieg: ;)
12:01 -Bakari-: ДА СМЕНИ ТЫ УЖЕ БГ [10]
12:01 Sieg: лол
12:01 Sieg: забыл
12:01 -Bakari-: найти? :D
12:02 Sieg: ага если не сложно кинь пару я выберу что-нибудь :)
12:02 -Bakari-: http://konachan.com/post/show/118392/de ... ychromatic
12:02 Sieg: ах да еще один момент
12:02 -Bakari-: http://konachan.com/post/show/149126/bl ... anta-short
12:03 Sieg: подумай может добавить чуть-чуть 1\2 в твоей дифе, а то мой нормал слегка высоковат по звездам вышел, упрощал как мог, ну необязательно но подумай и разнообразие и сложность..
12:04 -Bakari-: у меня есть такая штука, сейчас линкну
12:05 Sieg: 1й ничего так
12:06 -Bakari-: http://puu.sh/3MO1L.png
12:07 Sieg: а ну
12:07 Sieg: акей
12:07 Sieg: тогда все отлично
12:09 -Bakari-: http://puu.sh/3MO7Y.jpg
12:09 Sieg: ага
12:09 -Bakari-: если что, надпись в левом углу можно обрезать сделав 1024x768
12:10 Sieg: не 1024 не надо
12:11 -Bakari-: чомоднадо?
12:11 Sieg: :3
12:11 -Bakari-: go irc
12:11 Sieg: надо надо
12:11 Sieg: двай
12:12 -Bakari-: квик тэйк-э-лук и все такое \:D/
12:12 -Bakari-: ну тэги будут под логом, ты знаешь
12:12 Sieg: с чего начнем
12:12 Sieg: да теги... тоже забыл
12:12 -Bakari-: [General]
12:13 -Bakari-: цвета под новый бг надо?
12:13 Sieg: подберу
12:13 -Bakari-: ну, как на счет тикрейта 2?
12:14 Sieg: слайдер тик убран же
12:14 Sieg: толку нет
12:14 -Bakari-: он же помогает читать слайдеры и ритм
12:14 Sieg: ну там св не меняется
12:14 Sieg: так что не критично
12:15 -Bakari-: ну тогда едем дальше [инс]
12:15 Sieg: уху
12:15 -Bakari-: 00:10:294 (4,5,6,1,2,3,4,5,6) - такие штуки выызывают дикую ярость у игроков. ЛЮТУЮ ЯРОСТЬ.
12:16 -Bakari-: попробуй вклинить пару слайдеров там?
12:17 -Bakari-: 00:16:349 (2,3) - 1/4 джампы? бпм чуть быстроват для них. может хоть спэйсинг поубавишь?
12:17 Sieg: отвалился
12:17 -Bakari-: 00:16:349 (2,3) - 1/4 джампы? бпм чуть быстроват для них. может хоть спэйсинг поубавишь?
12:18 Sieg: не хочу чтоб был легкий нис
12:18 -Bakari-: 00:17:588 (7,9) - <3
12:19 Sieg: 3х для лоу бпм, вобщем я не думаю что это сильно сложно
12:19 Sieg: 3
12:19 -Bakari-: 00:22:267 (11,1) - ну а тут я не знаю
12:19 -Bakari-: это уже не так красиво и не так аккуратно :<
12:20 Sieg: делал специально, ну можно и двинуть
12:21 -Bakari-: 00:43:322 (4,6) - а если поаккуратнее+бланкет? http://puu.sh/3MOut.jpg
12:22 Sieg: да, неплохо
12:22 -Bakari-: 00:45:523 (4,5) - плохо. :< ты его с разгону и на таком ритме не прочитаешь :<
12:23 Sieg: нк можно
12:23 -Bakari-: ну хотя бы
12:26 -Bakari-: AR 9 / HP 8 /OD 7
12:26 -Bakari-: и соответственно на харде по такому же шаблону
12:26 -Bakari-: чтоб ритм был более играбельным
12:26 Sieg: од 7 хм :\
12:27 -Bakari-: ну блин
12:27 -Bakari-: это как 220 бпм
12:28 Sieg: ну насчет этого посмотри кто что скажет
12:29 -Bakari-: ах да, надо русский перевод песни?
12:29 -Bakari-: [http://pesenki.ru/authors/koroleva-nata6a/malen_kaa-strana-lyrics.shtml вот тут, короче]
12:29 Sieg: ну я и так способен понять что там
12:29 Sieg: лол
12:30 Sieg: надо замапать игроря да
12:30 -Bakari-: так-то хард норм
12:30 -Bakari-: но блин
12:30 -Bakari-: не многовато ли 1/4?
12:31 Sieg: ну поменьше чем в инсе да и спейсинг тут
12:31 -Bakari-: http://puu.sh/3MOLZ.jpg
12:31 -Bakari-: похоже на хард? \:D/
12:31 Sieg: да и я вроде делал 4 максимум
12:31 Sieg: так что выбить одинм пальчем реально
12:31 Sieg: лол
12:32 -Bakari-: а еще, 01:21:716 (6,1) - это напрягает
12:32 Sieg: этот рипит слайдер
12:33 Sieg: сложно там разместить
12:33 Sieg: чтоб потом уехать влево
12:33 Sieg: 00:45:523 (5,6) - а вот еще такое, это сойдет?
12:34 -Bakari-: там нет реверса
12:35 Sieg: ну да ну да
12:36 -Bakari-: короче, ритм и расстановка норм
12:36 -Bakari-: но блин, это реально слишком на инс смахивает :<
12:37 Sieg: ты еще нормал не видел :<
12:38 -Bakari-: ВОТ ОНО, ВОТ ХОРОШИЙ ХАРД
12:39 Sieg: :<
12:39 -Bakari-: 00:04:239 (1) - уже сто раз высказался, что таие слайдеры ну не для нормалов. :<
12:39 -Bakari-: Короче, ставим тут ар 6
12:39 -Bakari-: и это, блин
12:39 -Bakari-: как сказать-то
12:40 -Bakari-: тут не подойдут стандартные имена
12:40 Sieg: ну можно что-то кастомное
12:40 Sieg: насчет таких слайдеров
12:40 Sieg: да я сам их не очень люблю для нормала
12:40 Sieg: но
12:40 Sieg: такой тут ритм
12:40 -Bakari-: ну вот, видишь :D/
12:41 -Bakari-: можно просто заменять их длинными слайдероми с кучей изгибов
12:41 -Bakari-: да хрен знает, я аниме не смотрел. ничего придумать не могу :<
12:43 Sieg: я тоже не смотрел, только мангу читал
12:43 Sieg: она как раз закончилась
12:44 Sieg: ох
12:44 Sieg: 00:06:166 (3) -
12:45 Sieg: надо этот и подобные двинуть на 1\4 назад, хз почему они поехали
12:45 -Bakari-: да, двигай \:D/
12:45 -Bakari-: мне только слайдеры не нравятся
12:45 -Bakari-: ОЧЕНЬ НЕ НРАВЯТСЯ
12:45 Sieg: почему :<
12:46 -Bakari-: 00:48:276 (4) -
12:46 -Bakari-: мне надо сделать копипасту, что такие слайдеры нечитаемы и реверс появляется слишкомпоздно
12:46 Sieg: ага
12:47 -Bakari-: и все :<
12:47 -Bakari-: надо лог?
12:47 Sieg: отлично же
12:47 Sieg: с этими
12:47 Sieg: да
12:47 Sieg: слайдерами пока оставлю
[code]

We've fixed:
  1. NSFW BG
  2. Diff settings
  3. Minor flow mistakes
  4. Rhythm mistakes
Tags: デッドマン・ワンダーランド - japanese title / Manglobe Inc. / マングローブ - name of the studio / Shiro - BAT character. that girl with white hairs. / Ganta Igarashi - character. / Black Hearts and Dollar Signs - details here


list of tags
Manglobe Inc. Ganta Igarash Shiro rock Black Hearts and Dollar Signs Black Hearts and Dollar Signs デッドマン・ワンダーランド マングローブ
Topic Starter
Sieg

Aka- wrote:

NSFW!
:3
YunoFanatic
Sieg my favo mapper <3

[Bakari's easy]
00:54:468 this can be more beautiful
01:24:468 slider move atleast i tick then end of spiiner decrease one tick

[Normal]
- Not really much fan of blue tick beats in normal but i think its good enough
00:10:294 move x:256 y:224
00:11:533 then snap plz
00:16:762 click then ctrl g
00:35:337 ^
Nc normal makes me wanna play 5 times

[Hard]
00:22:542 remove nc
00:23:092 add nc
00:41:257 add note i think to avoid overlapping

[Insane]
I cant really say much from here but i think this is a good mapset specially insane is hitting the rank button :P ill support this ill leave a star for token of reading this mod :D
Topic Starter
Sieg
Thanks YunoFanatic :3
fixed things on normal
neonat
Insane

If you're following the vocals, you could add a note at 00:53:643
If you're following beats, you could put a note at 00:53:780
01:26:808 - add a note? Somehow I feel an awkward gap here, possible due to the vocals, messes me up

Normal

01:09:331 (4,5) - blanket it better?
Topic Starter
Sieg
Thanks neonat
Ekusukariba
From your M4M queue.

Bakari's Easy
01:03:551 (3) - I feel it comes in a bit awkward.

Hard
00:21:854 (1) - add NC
00:22:542 (6) - remove NC
00:23:092 (1) - add NC here instead since you're starting on vocal.

All I could find, gl. (。◕‿◕。)
Topic Starter
Sieg
Thanks Ekusukariba
Yamadron
Sine the current map has not been updated yet.
[Hard]

00:21:854 (1) - add New Combo
00:22:542 (6) - remove New Combo

00:35:753 (1) - remove new combo
00:36:303 (3) - add new combo .. Why? Following the the rhythm of the vocals. If you follow the rhythm of the background music (guitar), ignore this. But leading vocals is more dominating in this song.

[Insane]

00:27:358 (1) - remove new combo
00:27:496 (3) - add new combo -(Same reason as for hard diff)

Some other parts regarding same issue. If that it how you want it, it is perfectly fine. If you find them a problem, I will continue the list.
riffy

YunoFanatic wrote:

Sieg my favo mapper <3

[Bakari's easy]
00:54:468 this can be more beautiful nah, it looks good enough to me.
01:24:468 slider move atleast i tick then end of spiiner decrease one tick whaaaaat? could you explain this to me ;_;


Ekusukariba wrote:

Bakari's Easy
01:03:551 (3) - I feel it comes in a bit awkward. right, fixed!
code
osu file format v12

[General]
AudioFilename: dw.mp3
AudioLeadIn: 0
PreviewTime: 53368
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 524,4927,13735,22542,31349,40157,48964,53368,62175,70982,79790,88597
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:Bakari's Easy
Source:Deadman Wonderland
Tags:デッドマン・ワンダーランド manglobe inc opening マングローブ shiro ganta black hearts and dollar signs -bakari-
BeatmapID:272456
BeatmapSetID:100892

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,-2920,"m.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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51303,-100,4,3,3,80,0,0
53368,-100,4,3,2,80,0,1
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[Colours]
Combo1 : 35,43,43
Combo2 : 101,0,11
Combo3 : 0,51,81

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412,100,72909,2,0,P|364:68|192:120,1,250,12|8,0:0|0:0,0:0:0:0:
140,204,74835,1,6,0:0:0:0:
156,304,75386,5,12,0:0:0:0:
236,244,75936,2,0,P|288:236|340:248,2,99.9999999999999,2|12|6,0:0|0:0|0:0,0:0:0:0:
140,204,77588,2,0,P|88:212|36:200,1,99.9999999999999,8|6,0:0|0:0,0:0:0:0:
76,108,78689,2,0,P|48:64|56:4,1,99.9999999999999,8|6,0:0|0:0,0:0:0:0:
148,40,79790,6,0,P|176:84|168:144,1,99.9999999999999,12|2,0:0|0:0,0:0:0:0:
136,220,80890,2,0,P|124:264|136:320,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
172,352,81716,2,0,P|244:368|416:168,1,350,12|2,0:0|0:0,0:0:0:0:
432,92,84193,5,12,0:0:0:0:
256,192,84468,12,12,88597,0:0:0:0:
Topic Starter
Sieg
NC and other stuff fixed
Irreversible
Cookies
17:09 Sieg: hey, hello :3
17:09 Sieg: can we have m4m or something? I need some more mods on my map
17:12 Irreversible: hello
17:12 Irreversible: ehm
17:12 Irreversible: what map?
17:12 Sieg: http://osu.ppy.sh/s/100892
17:12 Irreversible: let's go for irc if you don't mind
17:13 Sieg: sure
17:13 Irreversible: i mod bakaris in forum obviously.
17:13 Sieg: ugu
17:19 Irreversible: alright
17:19 Sieg: alright :3
17:19 *Irreversible is editing [http://osu.ppy.sh/b/281006 DWB feat. Fade - One Reason (TV Size) [Normal]]
17:19 Irreversible: something went pretty wrong at the begin, it's really very very hard to figure out when you have to click
17:20 Sieg: becuse of song rhytm it uses break beat alot
17:20 Irreversible: ah, i see
17:20 Irreversible: please avoid using blue ticks
17:20 Irreversible: let me see..
17:21 Irreversible: 00:05:478 (2) - move this forward to the white tick
17:21 Irreversible: delete the next slider,
17:21 Sieg: i'll know about blues here
17:21 Irreversible: 00:06:303 - add a circle here
17:21 Irreversible: and a slider from 00:06:579 - to00:06:854 -
17:22 Sieg: hm
17:22 Irreversible: because most 'beginner' only look to the approach circle, that's fine but i don't think that's an excuse to leave it on the blue tick
17:22 Irreversible: it's really really hard to tell
17:22 Sieg: that may work, i'll try
17:22 Sieg: it's actually easier on not first play
17:22 Sieg: but anyway
17:23 Irreversible: :3
17:23 Irreversible: 00:09:606 - add a circle here
17:23 Irreversible: 00:09:744 (2) - and move this again to the white tick (00:09:881 - )
17:24 Sieg: uhu, pretty much the same
17:24 Irreversible: yes, but readable
17:24 Irreversible: i mean look at other normals, sometimes you can't understand why it's there, but you can play it xD
17:25 Sieg: ikr, common thing :3
17:25 Irreversible: another question, what did you mainly map to?
17:25 Irreversible: the background?? xD
17:25 Irreversible: because this might be superduper confusing xD
17:25 Sieg: lol, freestyle
17:25 Irreversible: i see
17:25 Irreversible: for these blue tick issues,
17:26 Irreversible: can you fix them yourself, or should i mention them all?
17:26 Sieg: ofcurse i can xD
17:26 Irreversible: alright then, i go on
17:26 Sieg: uhu
17:26 Irreversible: 00:13:046 (4) -
17:26 Sieg: yrp
17:27 Sieg: yep
17:27 Irreversible: I can understand why you used them at the begin, i also get it here, but here it's too fast and confusing
17:27 Irreversible: double reverse in most situations isn't a good idea
17:27 Irreversible: so you might overthink again :3
17:27 Sieg: i can replace this with 1 slider i think
17:27 Irreversible: alright :D
17:27 Irreversible: 00:16:763 (3) - moe the last white point a bit downwards for blanket
17:28 Irreversible: 00:18:552 (2) - and this to the left, for blanket as well
17:28 Irreversible: (anyway, you might change 00:18:552 (2) - anyway, since it's on the blue tick
17:28 Irreversible: 00:21:579 (3) - same here, i think getting the next circle might be a bit too stressful :c
17:29 Irreversible: let me download puush xD
17:29 Sieg: yep, this reverse sliders bothers me too
17:29 Irreversible: one sec
17:30 Irreversible: Please wait while puush is installed.
17:30 Irreversible: xD
17:31 Sieg: lol
17:32 Irreversible: 00:24:744 -
17:32 Irreversible: 00:24:744 - http://puu.sh/3QigS.jpg try this rhythm
17:33 Irreversible: 00:27:771 (2) - i would replace this one through a smaller one and a circle, fits the lyrics better and is nicer to listen to
17:33 Sieg: i'll try
17:33 Irreversible: 00:35:340 (5) - you know. xD
17:33 Sieg: ugu
17:34 Irreversible: 00:37:679 (3,1) - try ctrl + g, for the rhythm
17:34 Irreversible: 00:50:202 (3) - blanket nazi, but anyway, blue tick again, please go over all of them xD
17:34 Sieg: nice
17:35 Irreversible: 00:51:166 (1) - i suggest ending this 00:52:817 - here already
17:35 Irreversible: 00:53:368 - so you can place something here, sounds better and emphasizes the begin of the chorus
17:36 Irreversible: 00:53:368 (1,2,1,2,3,4) - and could you try to involve some sliders here? it's a bit too circly if you know what i mean
17:36 Irreversible: 00:54:468 (3,4) - instead of these two, use a slider, it might be more comfortable :3
17:36 Sieg: maybe but this is not easy
17:36 Sieg: this is normal :3
17:36 Irreversible: it's not, but still, insane doesn't have only circles too right?
17:36 Irreversible: and it's for the rhythms sake
17:37 Irreversible: 00:56:670 (3) - this curve should go on the other side, i mean flow and stuff
17:37 Irreversible: 00:57:221 (4) - extend this slider to the right tick? it gets smoother, as if you just break it at the blue tick, nice idea, but i prefer this
17:37 Sieg: hm, yep maybe
17:38 Sieg: this one suits drums
17:38 Sieg: that lands on blue
17:38 Irreversible: your decision :3
17:38 Sieg: ofcourse :3
17:38 Irreversible: 01:03:689 (3) - way too confusing. i mean DS might be correct here
17:38 Irreversible: but the distance looks exactly the same, and i don't think beginner player give a shit that the reverse slider lands on the bottom
17:38 Irreversible: so..
17:39 Sieg: yep
17:39 Irreversible: 01:03:001 (2,3) - i don't get this rhythm anyway xD you might change it to something more common
17:40 Irreversible: 01:00:523 (1) - move to 51 250
17:40 Irreversible: http://puu.sh/3QiyR.jpg 01:01:074 (2,3) -
17:40 Irreversible: 01:02:175 (1) - rotate by -52° or something
17:41 Irreversible: 01:04:927 (1,2,3) - something failed with the DS here, it should be the same, or at least look like that
17:41 Sieg: hm
17:41 Irreversible: :D
17:42 Sieg: it is, no? http://puu.sh/3QiBS.jpg
17:42 Irreversible: 01:10:982 - maybe add a kiai fountain somewhere here?
17:42 Irreversible: look between 1 and 2
17:42 Irreversible: and then between 2 and 3
17:42 Irreversible: 01:13:322 (1) - this NC is no need, or maybe it is, but then remove it from
17:42 Sieg: i don't like all this kiai stuff at all ;_;
17:42 Irreversible: 01:13:735 (1) - here
17:42 Irreversible: alright :P
17:43 Sieg: oh
17:43 Sieg: yep
17:43 Sieg: i don't know why there is nc actually xD
17:43 Irreversible: alright, i'm done xD
17:44 Sieg: lot for normal
17:44 Irreversible: i'm sry
17:44 Sieg: lol
17:44 Irreversible: but i'm wondering, normally my normal / easy mods look like:
17:44 Irreversible: remove nc
17:44 Irreversible: lol xD
17:45 *Irreversible is editing [http://osu.ppy.sh/b/270597 DWB feat. Fade - One Reason (TV Size) [Hard]]
17:45 Sieg: i'm going to ask more opinions before changing blue tick notes, rest is all to fix i guess
17:45 Sieg: gogo
17:45 Irreversible: really enjoyable diff, good flow overall
17:45 Irreversible: 00:08:092 (4,5,6) - DS fail
17:46 Irreversible: 00:10:157 (3) - move a bit to the right and make sure you use the same DS for all kind of these things (circle and slider, you know like:
17:46 Sieg: ehm
17:46 Irreversible: 00:10:157 (3,4) -
17:46 Irreversible: 00:12:496 (4,5) - look at 4 and 5, as you can see it's not as neat as i wish it was xD
17:47 Sieg: nah this small 0.05 not not noticeable on play
17:47 Irreversible: and?
17:47 Irreversible: i could see it
17:47 Irreversible: stop being lazy otherwise i won't help :3
17:47 Irreversible: and for me it looks like more o,o try to replace it a little bit
17:47 Sieg: lol
17:47 Sieg: okay :\
17:47 Sieg: i fix them all :)
17:47 Irreversible: great~
17:47 Irreversible: 00:12:496 (4,5) - ok, look at this
17:47 Irreversible: please make it like this
17:48 Irreversible: http://puu.sh/3QiPh.jpg
17:48 Irreversible: if you don't want it that curvy, try this
17:48 Irreversible: http://puu.sh/3QiPZ.jpg
17:48 Sieg: 1st one is good
17:48 Irreversible: alright
17:48 Irreversible: 00:14:285 (2) - move it to somewhere around
17:49 Irreversible: 132 20
17:49 Sieg: i love this overlaps
17:49 Irreversible: yes
17:49 Irreversible: they are good
17:49 Irreversible: but move it a bit to the left
17:49 Irreversible: xD
17:49 Irreversible: 00:16:900 (4,5,6,7) - i think a straight line (with the 'stream' works better here, because the end of the slider is obviously straight
17:49 Sieg: oh
17:49 Sieg: yes, great
17:50 Sieg: mb
17:50 Irreversible: 00:25:569 (3) - listen to the lyrics please, this long slider doesn't fit at all, does it?
17:50 Sieg: fits music
17:50 Irreversible: but try this
17:50 Irreversible: 00:25:569 - add circle
17:50 Irreversible: add slider from 00:25:845 - to00:26:120 -
17:51 Sieg: too much 1\2 i try wary this, but i'll try anyway
17:51 Irreversible: cool :D
17:51 Sieg: vary*
17:51 Irreversible: xD
17:51 Irreversible: 00:29:973 (3,4) - try this:http://puu.sh/3QiXt.jpg
17:51 Sieg: cool
17:52 Irreversible: 00:36:854 (3) - this slider
17:52 Irreversible: why doesn't it start 00:36:854 - until00:37:404 - ?
17:52 Irreversible: you could have 1/1 here perfectly
17:52 Sieg: but this plays fine too
17:52 Irreversible: as you saw
17:53 Irreversible: my things aren't 'unrankable' stuff
17:53 Irreversible: i don't like modding that
17:53 Sieg: lol
17:53 Irreversible: way*
17:53 Irreversible: i just mod
17:53 Irreversible: suggestive
17:53 Irreversible: :D
17:53 Sieg: sure
17:53 Irreversible: you can deny
17:53 Irreversible: everything
17:54 Sieg: that's a bad way to improve your maps form mods
17:54 Sieg: :3
17:54 Irreversible: how?
17:54 Irreversible: like i do it? xD
17:54 Sieg: to deny all
17:54 Irreversible: ah
17:54 Irreversible: yes
17:54 Sieg: loool
17:54 Irreversible: i'm happy
17:54 Irreversible: that you like my suggestions XD
17:54 Sieg: yep, pretty useful among all this nc mods
17:55 Sieg: that i got so far
17:55 Irreversible: 00:41:533 (3,4,5) -
17:55 Irreversible: this line bothers me, it's not perfectly straight XD
17:56 Irreversible: circle 4 is more on the right than slider 5
17:56 Irreversible: it looks weird
17:56 Sieg: this supposed to be curve :\
17:56 Irreversible: can you try
17:56 Irreversible: making 5 a bit more curvy
17:56 Irreversible: at the bottom?
17:56 Irreversible: nono
17:56 Irreversible: in the middle
17:56 Irreversible: move the middle point a little tiny bit to the left
17:56 Sieg: i'll try to adjust 3 and 4, 5 is totally fine for me
17:56 Irreversible: and this 00:41:670 (4) - to 20 156
17:56 Irreversible: maybe it was just 4
17:56 Irreversible: i think it was just 4.
17:56 Irreversible: xD
17:57 Sieg: yep i guess so xD
17:57 Irreversible: 00:53:643 - not sure but i think for hard it's fine if you start here
17:57 Irreversible: important point imo
17:58 Sieg: lyrics :\ i usally ignore such spots
17:58 Irreversible: don't you dare
17:58 Irreversible: XD
17:58 Sieg: ;_;
17:59 Irreversible: 00:58:322 (2,3) - don't like the flow between those
17:59 Irreversible: hmm
17:59 Irreversible: 00:53:643 (1,4,5,1,2,3) -
17:59 Sieg: mb, but totall fine
17:59 Irreversible: the flow in this part
17:59 Irreversible: is a bit broken
18:00 Sieg: hm, do you play on tablet?
18:00 Irreversible: nope
18:00 Sieg: oh okay
18:00 Sieg: :3
18:00 Irreversible: let me send you
18:00 Irreversible: a suggestion
18:01 Irreversible: http://puu.sh/3QjiW.jpg
18:01 Irreversible: http://puu.sh/3QjjD.jpg
18:01 Sieg: this may work, yes
18:02 Irreversible: :)
18:03 Irreversible: rest looks fine :DD
18:03 Sieg: great
18:04 Irreversible: no.
18:04 Sieg: no
18:04 Sieg: lol
18:04 Irreversible: http://puu.sh/3Qjpv.jpg
18:04 Irreversible: 01:15:386 (1,2) - can you try?
18:04 Irreversible: 01:18:689 (2,3,4,5,6) - try to improve the curvy shape please :3 if you don't mind xD
18:04 Sieg: looks fine
18:05 Sieg: i don't xd
18:05 Irreversible: alright xD
18:06 *Irreversible is editing [http://osu.ppy.sh/b/267557 DWB feat. Fade - One Reason (TV Size) [Insane]]
18:06 Irreversible: seems mostly right, i'm not a big fan of this kind of spacing though, but just ignore that :3
18:07 Irreversible: 00:16:487 (3) - this is incredibly fucking omg i hate it ctrl + g and i'm a happy kid again
18:07 Irreversible: xD
18:07 Irreversible: 00:39:606 (5) - NC? o.o
18:08 Sieg: yes
18:08 Irreversible: 00:39:606 (5) - >:(
18:08 Irreversible: 01:05:478 (3) - move to 344 244 because you can
18:09 Irreversible: 01:09:056 (8) - move to 472 100 because you can xD
18:09 Irreversible: 01:09:881 (5) - NC, because I like to split up these kind of patterns with NC
18:09 Irreversible: 01:10:432 (9) - saaaame reason
18:09 Sieg: not here ;_; it must be all red nc
18:10 Irreversible: 01:23:643 (4) - I'd like to have this stacked with the slider start of the next slider, because now it doesn't look very good to my eye, but there's no other place
18:10 Irreversible: alright :3
18:10 Irreversible: that's it already
18:10 Irreversible: i'm happy with that diff if you changed ^
18:10 Irreversible: except nc, i dont care
18:10 Irreversible: xD
18:10 Sieg: xd
18:11 Irreversible: ops
18:11 Irreversible: when i said >:(
18:11 Irreversible: i meant
18:11 Irreversible: 00:53:643 -
18:11 Irreversible: XD
18:11 Sieg: oh
18:11 Sieg: lol
18:12 Irreversible: you can be my 130th kd <3

^ my irc mod
  1. Normal: Fixed some rhythm issues
  2. Hard: Fixed some blankets, to improve it in General, also esthethics
  3. Insane: Just minor stuff.
while we're at it, take a star for Support ~ ~~~~~~
~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Topic Starter
Sieg
<3
Kodora
[General]

  1. Почти NSFW видео и бг
  2. Зачем Shiro в тэгах, или это что-то связанное с аниме?
  3. Исправь "-Bakari-" в тэгах на "Bakari" (без "-") - поиск по сайту не работает с "-"
[Insane]

grid size 0 best grid size
Можно попробовать уменьшить Stack Leniency, в диффе нет ничего такого сложного, а чтение стаков сделает мапу интереснее

  1. 00:08:918 (8) - Замени 1/4 реверс-слайдером для лучшего ритма
  2. 00:10:432 (5,2) - Это больше имхо, чисто визуально смотрится не очень. Попробуй что-нибудь типа такого:

  3. 00:11:533 (1,2,3) - я не вижу причин резко рвать спэйсинг тут
  4. 00:13:597 - может добавить ноту для "завершённости" в ритме?
  5. 00:17:588 (7,9) - опять нази: сделай это покрасивее, мне не нравится этот оверлап. "чистый" треугольник смотрится и играется гораздо лучше имхо
  6. 00:50:478 (6,8) - опять не очень красивый оверлап. А вот 00:46:074 (4,6) - тут он смотрелся довольно хорошо. Не нужно делать такие оверлапы в углу карты, это играется плохо как в окне, так и в фуллке; в то же время в середине карты это играется приятно и довольно хорошо

    Пожалуй только это для инса + очень понравились хитсаунды. Ах да, предупрежу заранее что от заспейсенных частей типа 01:09:331 (1,2,3,4,5,6,7,8,9,10,11,12) - жди баттхёрта и единиц от дт-плееров да, дт не нужен, но предупредить всё равно стоит
[Hard]

  1. 00:45:523 (5,6) - нази: ужасный оверлап, пофикси плиз
  2. 00:53:918 (1,2,3,4,5,6) - имхо 1.80 джампы в харде это немного перебор. 1.60 было бы лучше, но это лишь предложение.
  3. 01:06:166 (5,1) - нази: подвинь конец 01:06:166 (5) - на х429 у117, смотрится красивее как по мне.
[Normal]

  1. 01:23:643 (2) - мне кажется он должен заканчиваться на 1/4 бит раньше, так больше подходит по ритму чем 1/2
[Bakari's Easy]

Может переименовать в -Bakari-'s Easy?

  1. 00:59:973 (3) - мне не очень нравится ритм. Изя должна ведь следовать самому простому ритму, так? А вокал тут гораздо сильнее. Попробуй сделать что-нибудь типа такого:

  2. 01:03:826 (3) - забытый финиш на хвосте слайдера.
  3. 01:09:331 (4) - ^
  4. 01:21:716 (3) - ^
Хорошая мапа, удачи.
Topic Starter
Sieg
Спасибо :3
пофиксил все кроме своих стаков и ноты на инсе
riffy

Kodora wrote:

[General]
  1. Зачем Shiro в тэгах, или это что-то связанное с аниме? блин, я же писал ЗАЧЕМ. листай тред, бака!
  2. Исправь "-Bakari-" в тэгах на "Bakari" (без "-") - поиск по сайту не работает с "-"NEVER. NEVER NEVER NEVER NEVER NEVER EVER DO IT OR I WILL REQUEST A NUKE :< WE HAVE ALREADY DISCUSSED IT MILLION TIMES AND SITE SEARCH WORKS IF YOU LOOK FOR "Bakari" EVEN WHEN TAG CONTAINS "-"! LOOK AT ALREADY RANKED MAPS AND THEIR THREADS FOR CONFIRMATION! USING "Bakari" as a tag is an insult for me. NEVER DO IT
[Bakari's Easy]

Может переименовать в -Bakari-'s Easy? I AM KEEPING THAT KIND OF DIFF NAMES FOR CONSISTENCY WITH ALREADY RANKED DIFFS. THERE'S NO WAY TO RENAME THAT DIFF

  1. 00:59:973 (3) - мне не очень нравится ритм. Изя должна ведь следовать самому простому ритму, так? А вокал тут гораздо сильнее. Попробуй сделать что-нибудь типа такого: yes. nice idea

  2. 01:03:826 (3) - забытый финиш на хвосте слайдера. you know, it's up to Sieg
  3. 01:09:331 (4) - ^
  4. 01:21:716 (3) - ^
Хорошая мапа, удачи.
thank you.

code
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Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:Bakari's Easy
Source:Deadman Wonderland
Tags:デッドマン・ワンダーランド manglobe inc opening マングローブ shiro ganta black hearts and dollar signs -bakari-
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51303,-100,4,3,3,80,0,0
53368,-100,4,3,2,80,0,1
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[Colours]
Combo1 : 35,43,43
Combo2 : 101,0,11
Combo3 : 0,51,81

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Topic Starter
Sieg
updated
DingGGu
hmm.. i think you have to change bg..

Ranking Criteria: There must not be any obscene imagery in the background/storyboard/video content. This includes nudity, near-nudity, sexual references, violence, drug abuse, etc. Keep things PG, suitable for ages 12+.
Topic Starter
Sieg
bg updated a bit
Konei
Yooo.


[Bakari's Easy]

  1. 00:59:973 (3) - You're missing an important beat on the red tick before this one, try to move it 1/2 back and extending it by 1/2, then add a finish to the start and see if you like it.
  2. 01:11:533 (2) - My opinion only at all, but sounds much better without the finish on the end, 2 finishes in a row sound overused.
  3. 01:17:588 (1) - Hmm, kinda similar idea as the first suggestion, move it 1/2 back and extend it by 1/2.

[Sieg's difficulties]

Log
17:01 Konei: yooo?
17:02 Sieg: yoooo
17:02 *Konei is listening to [http://osu.ppy.sh/b/281006 DWB feat. Fade - One Reason (TV Size)]
17:02 Konei: irc for your diffs?
17:02 Sieg: sure :3
17:02 Konei: alright then, lemme have a look :3
17:03 Konei: wow, that anime creeps the fuck out of me
17:03 Sieg: lol
17:03 Sieg: xd
17:03 Konei: xD
17:04 Konei: Normal
17:04 Sieg: gogo
17:04 Konei: 00:26:670 (5) - Would you mind changing this to two circles? The emphasize is on the downbeat, so it'd be cool to make it clickable
17:04 Sieg: makes sense, yep
17:05 Konei: 00:29:147 - The timing line here is useless, it's doesnt matter at all, but you could remove it xD
17:05 Konei: 00:30:248 (3) - Did you want to make this symmetrical? If so, you should move it down to fit the previous 3
17:05 Sieg: oh, yes
17:06 Sieg: not really
17:06 Konei: yea, then just leave it
17:06 Konei: 00:50:615 (3) - You could try to move this just below 2, that'd increase flow a bit
17:07 Konei: but it's just an opinion
17:07 Konei: both flows well
17:07 Sieg: yep, maybe
17:07 Konei: 00:54:193 (2) - Using that finish here sounds not only overused, but it's somewhat out of place
17:08 Konei: 00:57:771 (1) - Same for the end here
17:08 Sieg: there is a lot of such kind of finishes, i have a different opinions on hs pattern and prefer to keep :3
17:08 Sieg: current one
17:08 Konei: hm, alright then lemme suggest
17:09 Sieg: sure
17:09 Sieg: i'll try anyway all suggestions
17:09 Konei: 00:58:872 (2) - To add one here? I can hear the guitar quite loudly
17:09 Sieg: mb
17:10 Konei: 01:01:074 (2) - Try a finish on the end? Sounds awesome with the one on 1's end
17:11 Sieg: indeed (:
17:12 Konei: 01:06:028 (3) - Maybe wanna rearrange to have a tone on the blue tick? xD It'd be consistent with parts like 00:57:221 (4) -
17:13 Konei: 01:23:643 (2) - Hitsound mistake on the end? The finish sample you used there sounds inconsistent and sudden to me
17:20 Sieg: sorry, got disconnected
17:21 Sieg: :\
17:21 Konei: ahh, I see
17:21 Konei: we were finish with normal anyways :P
17:21 Sieg: uhu
17:21 Konei: uhm
17:21 Konei: I just quickly finish Bakari's diff on forum and then we'll get to Hard :3
17:22 Sieg: alright :3
17:23 Konei: ok
17:24 Konei: here we go \:D/
17:24 Sieg: gogo
17:25 Konei: AR 8 seems tooooo high for 109 BPM
17:25 Konei: change to 7?
17:26 Sieg: hm
17:26 Sieg: maybe
17:27 Konei: 01:23:780 (5) - Missing a finish on the start?
17:28 Sieg: maybe on 01:23:643 (4) - idk, need to check
17:28 Konei: Sure, tell me when you finished, we'll go to Insane then
17:29 Sieg: yep i guess that was on 4
17:29 Konei: ahh, alright
17:29 Konei: Insane?
17:29 Sieg: yes
17:29 Konei: AR9 seems really far too fast for me xD
17:29 Konei: especially if you change Hard's
17:30 Konei: change it to 8 here
17:30 Sieg: a lot of 1\4 so 9 is needed here :\
17:30 Konei: uh?
17:30 Konei: lemme test
17:31 Sieg: sure
17:31 Sieg: :3
17:31 Konei: Ok
17:31 Konei: I can play it really good with 9
17:31 Konei: lemme try 8
17:31 Sieg: good (:
17:31 Konei: yea ok
17:31 Konei: you are right
17:32 Konei: I prefer 9
17:32 Sieg: great
17:35 Konei: 00:57:358 (6) - Did you miss a finish?
17:35 Sieg: nope
17:35 Konei: ahhh ok
17:36 Konei: 00:59:698 (6) - Considering 2 and 3 are symmetrical, you could try to place this symmetrical aswell
17:36 Sieg: hm maybe
17:37 Konei: 01:23:780 (5) - Finish on the start? Emphasizes the guitar quite well
17:37 Sieg: yep on 4 :3
17:37 Konei: ah, great :3
17:38 Konei: aaand we're finished, greatly mapped to instruments
17:38 Konei: I like it


Good luck :3
Topic Starter
Sieg
thanks Konei :3
Kyshiro
Hai
Insane
  1. 00:04:239 (1,2) - Would look better if you made 1 slider and copied it
  2. 00:05:478 (3,4) - Why not make these a blanket
  3. 00:07:679 (3,4) - Would flow better if (4) didn't have a backwards curve: http://puu.sh/3SQQ6.jpg
  4. 00:09:331 (1,3) - Blanket
  5. 00:09:881 (3,4,5) - Doesn't flow properly because there's a weird angle here, try aligning them a bit smoother http://puu.sh/3SQUO.jpg
  6. 00:13:732 - Unsnapped inherited timing point
  7. 00:17:588 (7,9) - Pretty unnecessary overlap, if this is on purpose try overlapping it more, right now it seems more like an accident
  8. 00:22:267 (11,1) - Unnecessary overlap
  9. 00:28:735 (7,1) - These sliders should start 1/4 later, as you're mostly following vocals in this part
  10. 00:40:019 (8,1) - Flows a bit weird and has incorrect spacing, use x1.6 and try putting it lower than (8) to create more flow http://puu.sh/3SRav.jpg
  11. 00:46:762 (1,2,3) - How about putting it like this for more flow: http://puu.sh/3SRgT.jpg
  12. 01:05:340 (2,3) - Unnecessary overlap
  13. 01:13:735 (1) - You have the whole screen for this slider, and you put it here? why make it overlap like this >:

    The kiai was a lot better than the part before it, specially in looks and flow, try taking a look at this part again and see if there's anything else that doesnt look/flow that well.
Hard
  1. 00:06:166 - This drum is too strong to be skipped, add a note
  2. 00:06:579 (5) - In addition to the note that I suggested above, this slider should start 1/4 later and be 1/4 shorter
  3. 00:08:092 (4) - Same as mentioned above, Slider should be 1/4 shorter, and a note should be added at 00:08:505 - and at 00:08:918 -
  4. 00:09:193 - Add a note here too
  5. 00:10:294 (4) - This slider feels way too long, try to shorten it to 1/2 and adding a note after it
  6. 00:13:732 - Unsnapped inherited timing point
  7. 00:14:973 - Add a note
  8. 00:28:597 (4) - Shorten this slider to 1/2 and add a note at 00:29:010 -
  9. 00:45:523 (5,6) - That's actually pretty cool
  10. 01:03:276 (4,7) - Unnecessary/not good looking overlap
Normal
  1. 00:11:533 (1) - Fix this spacing
  2. 00:13:732 - Unsnapped inherited timing point
  3. 00:51:166 (1,1) - There's less than 600ms between the spinner and this note, I'd prefer more time in between but meh, not necessary I suppose
  4. 01:24:193 (3,1) - Should be a better blanket
Easy
  1. 00:13:732 - Unsnapped inherited timing point
  2. 00:59:973 (3,4) - If you move (3) a bit down it'd be a better blanket (Don't forget the spacing of the notes after this)
Kyshiro
wtf doubleposted the mod asdfghsafds can't delete, osu stahp being drunk
Topic Starter
Sieg
SPOILER
[quote="Kyshiro"]Hai
Insane
  1. 00:04:239 (1,2) - Would look better if you made 1 slider and copied it
    yes
  2. 00:05:478 (3,4) - Why not make these a blanket
    better for flow now
  3. 00:07:679 (3,4) - Would flow better if (4) didn't have a backwards curve: http://puu.sh/3SQQ6.jpg
    yep
  4. 00:09:331 (1,3) - Blanket
    nope
  5. 00:09:881 (3,4,5) - Doesn't flow properly because there's a weird angle here, try aligning them a bit smoother http://puu.sh/3SQUO.jpg
    i doubt this, flow is pretty fine here
  6. 00:13:732 - Unsnapped inherited timing point
    fixed
  7. 00:17:588 (7,9) - Pretty unnecessary overlap, if this is on purpose try overlapping it more, right now it seems more like an accident
    intended
  8. 00:22:267 (11,1) - Unnecessary overlap
    intended
  9. 00:28:735 (7,1) - These sliders should start 1/4 later, as you're mostly following vocals in this part
    i don't want to skimp emphasis on 00:29:147 (1) - and this plays fine and follows general rhythm so i left this as it is
  10. 00:40:019 (8,1) - Flows a bit weird and has incorrect spacing, use x1.6 and try putting it lower than (8) to create more flow http://puu.sh/3SRav.jpg
    rearranged 00:39:606 (5,6,7,8) - in other way
  11. 00:46:762 (1,2,3) - How about putting it like this for more flow: http://puu.sh/3SRgT.jpg
    prefer my way
  12. 01:05:340 (2,3) - Unnecessary overlap
    intended
  13. 01:13:735 (1) - You have the whole screen for this slider, and you put it here? why make it overlap like this >:
    intended :\

    The kiai was a lot better than the part before it, specially in looks and flow, try taking a look at this part again and see if there's anything else that doesnt look/flow that well.
Hard
  1. 00:06:166 - This drum is too strong to be skipped, add a note
    +slider
  2. 00:06:579 (5) - In addition to the note that I suggested above, this slider should start 1/4 later and be 1/4 shorter
    nope, this hard doesn't need more 1\4, especially that with change i have to make all similar pattern same as this
  3. 00:08:092 (4) - Same as mentioned above, Slider should be 1/4 shorter, and a note should be added at 00:08:505 - and at 00:08:918 -
    same
  4. 00:09:193 - Add a note here too
    this will be hard to hit for [hard] players
  5. 00:10:294 (4) - This slider feels way too long, try to shorten it to 1/2 and adding a note after it
    this slider varies rhythm a bit
  6. 00:13:732 - Unsnapped inherited timing point
    fixed
  7. 00:14:973 - Add a note
    nope
  8. 00:28:597 (4) - Shorten this slider to 1/2 and add a note at 00:29:010 -
    i don't fell this is necessary
  9. 00:45:523 (5,6) - That's actually pretty cool
  10. 01:03:276 (4,7) - Unnecessary/not good looking overlap
    heh, but i like this one
Normal
  1. 00:11:533 (1) - Fix this spacing
    fixed
  2. 00:13:732 - Unsnapped inherited timing point
    fixed
  3. 00:51:166 (1,1) - There's less than 600ms between the spinner and this note, I'd prefer more time in between but meh, not necessary I suppose
    uhu, i guess fine for normal
  4. 01:24:193 (3,1) - Should be a better blanket
    yep
thanks Kyshiro :3

updated
riffy
Applied everythin @ Konei

No changes @ Kyshiro
Note: unsnapped uninherited points are fine. As for moving the slider, I've already changed this slider with Konei's mod.

code
osu file format v12

[General]
AudioFilename: dw.mp3
AudioLeadIn: 0
PreviewTime: 53368
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 524,4927,13735,22542,31349,40157,48964,53368,62175,70982,79790,88597
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:Bakari's Easy
Source:Deadman Wonderland
Tags:デッドマン・ワンダーランド manglobe inc opening マングローブ shiro ganta black hearts and dollar signs -bakari-
BeatmapID:272456
BeatmapSetID:100892

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,-2920,"m.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
524,550.45871559633,4,3,2,60,1,0
4927,-100,4,3,2,80,0,0
5202,-100,4,3,3,80,0,0
7129,-100,4,3,2,60,0,0
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9331,-100,4,3,2,60,0,0
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11533,-100,4,3,2,60,0,0
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13732,-100,4,3,2,80,0,0
14010,-100,4,3,3,80,0,0
15936,-100,4,3,2,60,0,0
16212,-100,4,3,3,80,0,0
18138,-100,4,3,2,60,0,0
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22817,-100,4,3,3,80,0,0
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31349,-100,4,3,2,80,0,0
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33551,-100,4,3,2,60,0,0
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Topic Starter
Sieg
alright
Kamikaze
Awesome beatmap! I hope you'll make it go ranked :3 Here take this star (*´∀`)つ====☆
Topic Starter
Sieg
idk, anyway
thanks Kamikaze1182 :3
Natteke desu
ohai
Topic Starter
Sieg
ohai :3
Koiyuki
From my queue of normal mod.


I suggest to change the bpm to 218.

01:24:193 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - In hard diff.
Well, I feel it weird. And it's a little hard to play.

……
It's a good map. I'm not experienced modder so I can't give further suggertions...
so stared.

Hope you will rank the map soon :)
Topic Starter
Sieg
Thanks mtbbsben
BlizzardofFlame
Just wanted to say I loved this map. Particularly because of the fact you were able to include the video. My only complaint is that the hit sounds are a little quiet, and that's not even that big of a deal.
I really hope to see this ranked one day.
Keep it up Sieg :D
pdbz
This beatmap is just epic !
Hope it gets ranked :3
Topic Starter
Sieg
...maybe but I don't have enough time\willing for now
and also we need some more mods here
anyway thanks for support guys
luxoDeh
Hi! mod from my queue.

BAKARI'S EASY

00:38:505 (3,2) - maybe if you want to be precise, it's better stack them perfectly
01:15:936 (2) - I'm not sure about these finishes on this slider... because the finish should be at this 01:17:312 - point... maybe try to change something... I don't really like this... anyway you can do whathever you want with this... I don't think leaving it as it is will be a big problem...

NORMAL

00:41:533 (2) - also here just if you wanto to bre precise try to make this slider follow perfectly the previous curve
maybe delete the finish at the end of the slider?
01:06:028 (3) - here instead in my opinion sounds better the finish at the beginning and not the the end of the slider

HARD

01:23:092 (1,2) - these 2 have not exactly the same shape, better copy/paste one of them
good diff, I really like it!

EE'S INSANE

00:25:432 (2) - maybe delete the finish on the beginning
00:53:918 (4) - maybe delete the finish at the end and add a clap instead
00:57:358 - I think you should add a note here

that's all, this map is really good, I'll give also a star! good luck with it, hope to see this ranked soon! :)
Topic Starter
Sieg
Thanks luxoDeh :3
fixed all suggested things on normal and hard
will update later
Natteke desu

luxoDeh wrote:

EE'S INSANE

00:25:432 (2) - maybe delete the finish on the beginning
00:53:918 (4) - maybe delete the finish at the end and add a clap instead
00:57:358 - I think you should add a note here
No changes, sorry. Thanks for mod
Topic Starter
Sieg
updated
riffy
Hey, dude, could you fix those finishes for me? As for the stack, I don't think it is needed. This isn't even visible :)

Thank you for mod, luxoDeh!
Topic Starter
Sieg

Sieg wrote:

updated
Topic Starter
Sieg
meh
Lally
#queue o3o

[Moeri]
o3o random box
[*] Исправь "-Bakari-" в тэгах на "Bakari" (без "-")
we should add Alina to the tags
i really lol'd about poor moeri xD
  1. 00:37:955 (2) - bring it a bit up this circle in this way: to do a triangular pattern with 00:35:753 (5,1,2) -
  2. 00:59:973 (3,4) - about this pattern hmmm the flow feels a bit messy i think you should try an another pattern here
[Normal]
  1. 00:28:597 (3) - aaaah D: it soundso bad the rhythm why don't you try :
  2. 01:23:643 (2) - hmm the finish at slider end fits not perfectly imo
[Hard]
  1. 00:57:221 (5,6) - i think a slider is better here
  2. 01:22:267 (1) - i would not overlap this slider since it's a reverse one and the reverse-arrow is not so visible :V
hope it can help >u<
riffy
applied everything, thanks a lot Nyally!

not the code
osu file format v12

[General]
AudioFilename: dw.mp3
AudioLeadIn: 0
PreviewTime: 53368
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 524,4927,13735,22542,31349,40157,48964,53368,62175,70982,79790,88597
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:Bakari's Easy
Source:Deadman Wonderland
Tags:デッドマン・ワンダーランド manglobe inc opening マングローブ shiro ganta black hearts and dollar signs -bakari- evilelvisv2
BeatmapID:272456
BeatmapSetID:100892

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,-2920,"m.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Sieg
changed hs on normal 01:23:643 (2)
and I'll take a note about repeat on 01:22:267 (1) on hard

Thanks Lally.

updated
Einn_old
:o
Topic Starter
Sieg
lol, my bad
did some irc mods, updtd

edit: tuned finishes on insane a bit
bomber34
Irre's QAT queue or so

[Insane]
  1. 00:13:459 (9,1) - Flow were better imo if you put (1) either straight under (9) (I don't mean stacking) or more to the left (which is not possible unless you put it after the grid which is no good option)
  2. 00:16:487 (3) - X: 288 Y: 264. Flow betweem (2,3) feels smoother imo. It also looks a bit neater with 00:15:523 (8) - at least in the editor. You won't see that while playing really...
  3. 00:34:514 (3,4) - that jump does not feel good. try ctrl+g on (4) and while you're at it you may do ctrl+g on 00:35:202 (6) - too
  4. 00:44:973 (2,3) - Flow also feels bad here. you may try ctrl+g on this one too. The upcoming jump 00:45:111 (3,4) - may be nicer or worse :|. But main point is: (2,3) isn't that good at the moment.
  5. 00:53:643 - I miss a note here. I know this is supposed to be an empty spot after the spinner so you can reposition your hand but if you go for vocal it feels irrating to wait until 00:53:918 (1) - to hit something. I don't think the instrument is dominant enough... at least imo.
Nothing majorly wrong with this diff.

[EE's Insane]
  1. 00:25:432 (2) - please remove finishe(s) of sliderhead and/or end. They sound really awkward here :S
  2. 00:27:909 (4) - ctrl+g or so... at the moment it doesn't play that smooth and nice for me and the flow is kind of meh too... with ctrl+g on it the flow from (3) and towards (5) become better imo.
  3. 00:40:294 (1,2) - the transition feels lacking. I would recommend adding a note on 00:40:569 - or stacking (1,2) together or increasing the distance between those two.
  4. 00:42:909 (3,4) - flow does not feel alright. Place (4) more below (3). They curve of the slider gives you this downwards turn at the end, because of its shape.
  5. 00:46:624 (1,2) - instead of the stack I rather would see the note (1) between 00:46:349 (7) - and 00:46:762 (2) - . After those "jumps" in the previous combo you have a certain speed and the slider (2) just feels so slow. If you place (1) on like X: 456 Y: 236 or something you automaticly slow down so that the slider does not feel so "suddenly" slow.
  6. 00:47:450 (3) - remove finish from sliderstart please ... that one feels so awkward
  7. 01:04:514 (1,2,3) - Patterns like these don't play so nice imo.
  8. 01:25:982 (4,5) - flow doesn't feel alright. Dunno what to suggest though.

[Hard]
  1. 00:11:533 (1,2,3) - Flow would be better if Sliderend (1), (2) and (3) were in one line. Or if (3) were more to the right so it goes in the same direction as the slidershape from (1)
  2. 00:14:835 - add note? 3/4 beat time differences play really awkward for the most part when there is no slider you are going to it.. 00:14:835 - is also a beat so it feels and sounds alright to it a note there.
  3. 00:29:698 (2) - stack with 00:28:322 (3) - . The flow from 00:29:147 (1,2,3) - is much better then.
  4. 00:41:257 - or 00:41:395 - add note. like previous time 3/4 does play awkard if the following note is not a slider. I would prefer 00:41:395 - here, because it lays on a sound.
  5. 00:53:918 (1,2,3,4,5,6) - that plays really awkward... I always get a lot of 100s there ... also you may add a note on 00:53:643 - ... at the moment it feels weird to hit on (1) here ... feels a bit late.
[Normal]
  1. 01:10:019 (5) - short this slider to 01:10:432 - and add a note on 01:10:707 - . Looks and feels better than having this slidertick on a non 1/1 beat
[Bakari's Easy]
nothing, nice Easy
Irreversible
I'll post my mod as soon as you've had a look at bomber's mod :3
Topic Starter
Sieg

bomber34 wrote:

Irre's QAT queue or so

[Insane]
  1. 00:13:459 (9,1) - Flow were better imo if you put (1) either straight under (9) (I don't mean stacking) or more to the left (which is not possible unless you put it after the grid which is no good option)
    i don't think this will much difference
  2. 00:16:487 (3) - X: 288 Y: 264. Flow betweem (2,3) feels smoother imo. It also looks a bit neater with 00:15:523 (8) - at least in the editor. You won't see that while playing really...
    yess
  3. 00:34:514 (3,4) - that jump does not feel good. try ctrl+g on (4) and while you're at it you may do ctrl+g on 00:35:202 (6) - too
    this flow break on purpose, you can see all this 00:34:652 (4,5,6,7) - breaks too
  4. 00:44:973 (2,3) - Flow also feels bad here. you may try ctrl+g on this one too. The upcoming jump 00:45:111 (3,4) - may be nicer or worse :|. But main point is: (2,3) isn't that good at the moment.
    main issue here that jump from 00:45:111 (3,4) - is unable because it will sever rhythm, so i prefer to leave this as it is
  5. 00:53:643 - I miss a note here. I know this is supposed to be an empty spot after the spinner so you can reposition your hand but if you go for vocal it feels irrating to wait until 00:53:918 (1) - to hit something. I don't think the instrument is dominant enough... at least imo.
    same as for hard, on contrary i see 00:53:918 (1) - more dominant than vocals on 00:53:643 xD
Nothing majorly wrong with this diff.

[Hard]
  1. 00:11:533 (1,2,3) - Flow would be better if Sliderend (1), (2) and (3) were in one line. Or if (3) were more to the right so it goes in the same direction as the slidershape from (1)
    hello nazi :3 i don't think this is anyhow noticeable on play but why not
  2. 00:14:835 - add note? 3/4 beat time differences play really awkward for the most part when there is no slider you are going to it.. 00:14:835 - is also a beat so it feels and sounds alright to it a note there.
    added note on 00:14:973 (3) - instead so now its 1\2 diff and still follows drums rhythm
  3. 00:29:698 (2) - stack with 00:28:322 (3) - . The flow from 00:29:147 (1,2,3) - is much better then.
    don't fell that stack here will represent anything in music and i don't like random stacks
  4. 00:41:257 - or 00:41:395 - add note. like previous time 3/4 does play awkard if the following note is not a slider. I would prefer 00:41:395 - here, because it lays on a sound.
    yes, like in previous
  5. 00:53:918 (1,2,3,4,5,6) - that plays really awkward... I always get a lot of 100s there ... also you may add a note on 00:53:643 - ... at the moment it feels weird to hit on (1) here ... feels a bit late.
    that maybe makes sense but i don't feel that i can agree with this :\
[Normal]
  1. 01:10:019 (5) - short this slider to 01:10:432 - and add a note on 01:10:707 - . Looks and feels better than having this slidertick on a non 1/1 beat
    sure
thankee
Natteke desu

bomber34 wrote:

Irre's QAT queue or so


[EE's Insane]
  1. 00:25:432 (2) - please remove finishe(s) of sliderhead and/or end. They sound really awkward here :S
  2. 00:27:909 (4) - ctrl+g or so... at the moment it doesn't play that smooth and nice for me and the flow is kind of meh too... with ctrl+g on it the flow from (3) and towards (5) become better imo.seems ok for me , sorry
  3. 00:40:294 (1,2) - the transition feels lacking. I would recommend adding a note on 00:40:569 - or stacking (1,2) together or increasing the distance between those two. aha
  4. 00:42:909 (3,4) - flow does not feel alright. Place (4) more below (3). They curve of the slider gives you this downwards turn at the end, because of its shape. and this
  5. 00:46:624 (1,2) - instead of the stack I rather would see the note (1) between 00:46:349 (7) - and 00:46:762 (2) - . After those "jumps" in the previous combo you have a certain speed and the slider (2) just feels so slow. If you place (1) on like X: 456 Y: 236 or something you automaticly slow down so that the slider does not feel so "suddenly" slow.changed a bit
  6. 00:47:450 (3) - remove finish from sliderstart please ... that one feels so awkward
  7. 01:04:514 (1,2,3) - Patterns like these don't play so nice imo.yea
  8. 01:25:982 (4,5) - flow doesn't feel alright. Dunno what to suggest though.me too
thanks!
to Seig: check hitsounds please
stuff
osu file format v12

[General]
AudioFilename: dw.mp3
AudioLeadIn: 0
PreviewTime: 53368
Countdown: 0
SampleSet: None
StackLeniency: 0.7
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LetterboxInBreaks: 0
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[Metadata]
Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:EE's Insane
Source:Deadman Wonderland
Tags:гѓ‡гѓѓгѓ‰гѓћгѓігѓ»гѓЇгѓігѓЂгѓјгѓ©гѓігѓ‰ manglobe inc opening гѓћгѓіг‚°гѓ­гѓјгѓ– shiro ganta black hearts and dollar signs -bakari- evilelvisv2
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HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:2.6
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320,293,37404,6,0,L|399:271,1,65,6|4,0:0|0:0,0:0:0:0:
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315,246,41946,1,8,0:0:0:0:
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281,335,44285,1,12,0:0:0:0:
351,291,44423,1,2,0:0:0:0:
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144,142,47863,2,0,P|105:98|34:87,1,130,4|12,0:0|0:0,0:0:0:0:
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416,255,57634,1,2,0:0:0:0:
192,205,57771,2,0,P|121:220|56:191,1,130,12|4,0:0|0:0,0:0:0:0:
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92,313,61349,2,0,P|115:258|90:188,2,130,8|2|4,0:0|0:0|0:0,0:0:0:0:
251,337,62037,5,8,0:0:0:0:
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238,50,64790,1,6,0:0:0:0:
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353,51,65202,2,0,P|365:102|349:190,1,130,12|8,0:0|0:0,0:0:0:0:
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226,288,70294,1,2,0:0:0:0:
340,311,70432,6,0,P|366:315|416:317,1,65,8|8,0:0|0:0,0:0:0:0:
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242,353,70982,6,0,P|225:291|238:217,1,130,12|4,0:0|0:0,0:0:0:0:
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350,153,71670,1,6,0:0:0:0:
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320,69,72221,1,6,0:0:0:0:
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265,249,79514,1,8,0:0:0:0:
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Topic Starter
Sieg
done
updated
AnreFM
Sieg><


Okay, first I'm sorry for being so late to mod yours><
Aaand this is all just suggestion, feel free to reject them or so~

  • [Bakari's]
  1. 00:09:331 (1) - This note really bugs me because It's distance with 00:07:679 (4) - is a bit too close. Will be better if you just make a perfect triangular pattern here. Move it a bit more right (app. 500/240) to make the pattern better
  2. 00:11:533 (3) - The flow here is kinda bad because of the flow between the previous note (00:07:679 (4,5,1) - ) has a smooth flow until 00:09:881 (2) - but it suddenly takes a sharp down turn here. Doesn't affect much really, but raising this a few grid higher will make the flow much smoother
  3. 00:24:744 (3) - ah same with 00:09:331 (1) -, but this one is almost overlapping with 00:22:542 (1) - would be nice if you move it more to the left
  4. 00:29:698 (5,1) - Would be better if you curve 5 more as close as the curve on 1, well, will be better if you parallel them actually, but it will be a bit weird because of the different combos on these two. And since you followed the vocal on (5), make it curvy will make it better imo
  5. 00:59:973 (3,4) - How about making it like this? http://osu.ppy.sh/ss/1070265 the blanket is nice to see since the combo is still connected and also beginners will become easier to grasp the rhythm, since by making it an only straight slider and not linking it with pattern will become less readable
  6. 01:07:129 (2,3,4) - hmm, since this pattern follows the vocal, how about making it like this? http://osu.ppy.sh/ss/1070268 (since a long straight slider play isn't very fun too imo)
  7. Okay, overall this one is really good, no major mistakes nor anything wrong with the rhythm used. But I really think the SV can be increased you know, even if this one is easy. The song here is really heavy and having a slow SV kinda ruin that effect,; beginners can have their fun too right? :p otherwise, the difficulty is nice and some pattern played good, so It'll make up for it:3

  • [Normal]
  1. hmm okay, first impression would be that; SV difference orz this diff has 0.6 SV difference with Bakari's, whlist I think it's okay, do avoid doing this again Sieg:"
    Okay actual mods
  2. The first time playing this, I was really surprised by the slow approach circle and then suddenly the slider went fast lol. So, my suggestion is to increase the AR by one, it really helps for the readability, though let's not make it harder than it already is by reducing the OD by 1, it really helps. Anyway, the AR +1 really make the plays better though, try it
  3. 00:10:982 (3) - Move this a bit more down, to the 00:11:533 (1) - since their distance is 1.1. And you wouldn't want to move 00:11:533 (1) - since it will break the stack lol
  4. 00:12:771 (3) - Uhh well, you might not want to change this, but I think a kick will be too much to read by beginners here since it also land on a different tick (blue to red), better try using something more simpler. Try making the slider longer so that the repeat will be reduced and thus making it read more easier
  5. 00:19:790 (3) - How about moving this to in front of 00:18:964 (2) - (app. 144/132) so that the pattern will be consistent with the one you did at
  6. 00:18:964 (2,3) - since the 3 is in front of 2. Additionally, the flow will become better too
  7. 00:24:744 (1) - Just saying but, personally I don't like how you put the NC here like this. I know it's for the consistency with the previous part, but it really makes it harder to read (even for me lol) since the vocal is still on the same verse and they're connecting. I know you're using NC after every stanzas here, but :v welp, I would prefer using NC for every 2 stanzas on vocal part whilst keep the NC on the instrumental part, would be better that way and easier to read imo. Agh sorry for this Sieg, but this really bugged me off><
  8. 00:31:900 (1,2,3) - straight pattern? I would prefer to move 2 a bit more to the right to make the flow better since it also fit with the vocal imo, try it
  9. 00:35:202 - Uhh you might not want to leave this blank, I know that it may break your rhythm as 00:34:652 (4) - is following the vocal(I assumed so), but leaving this blank will make it harder to read the slider at 00:35:340 (5) - since it is on the blue tick, beginners will tend to click this too early. So, insert a single circle here would be nice imo
  10. 01:00:523 (1) - I feel this NC is unnecessary imo, It just makes the next slider's rhythm harder to read because of the vocal still connecting thus making it a bit weird to play
  11. 01:19:790 (1,2) - Ah, the tail of 1 doesn't look really good imo, since it doesn't really blanketed by (2). How about this? http://osu.ppy.sh/ss/1072051 This way it would be much neater, and will make the play better imo
  12. Okay overall, whilst I have problem with the kick, I find the rhythm is really good and fit with the song.Well, about the kick, I think it's nice to have them in normal, but, considering how easy Bakari's is, this make quite a gap between these two. Nyem, but other things are nice and fine, so I think it will be okay :3

  • [Hard]
  1. 00:31:900 (1,2) - would be better if you unstack this, since on other parts you are using the straight flow with the circles normally spaced, having this one stacked kinda ruins the flow. How about just space this normally, or a small jump would be nice since this is a beginning of a new combo
  2. 00:46:762 (1,4) - these two can be made more parallel really, the (1) is curved too much while the (4) is better, try making it like this http://osu.ppy.sh/ss/1072061
  3. 00:49:927 (4,5) - might just be my stupid skill, but having (4) ends on a blue tick and starting (5) right after it plays a bit weird imo. Since in all other previous rhythm you use a circle here, woulb be nice if you use circle here too, the readability will be better. So, end (4) on the red tick before it 00:50:340 - and add a circle instead at 00:50:478 - http://puu.sh/55k56.jpg
  4. 00:53:643 - hmm since 00:53:918 (1,2,3) - follows the vocal, I find it weird to be blanked here, where the vocal supposed to start. Since this is hard, I think it will be okay to insert a circle directly after the spinner like this. Otherwise, leaving it blank will be a bit weird
  5. Ah overall, the map's rhythm is good, the circle lining up like that is a good choice to map various parts in the song, I like it!

  • [Insane]
  1. 00:16:487 (3) - doesn't really affect gameplay but, yeah, How about moving the tail a bit more to the right to blanket 00:15:523 (8) - better and since you're using a oval flow, having the tail turned more to the right will make the flow better right?
  2. 00:56:395 (2,3,4) - Stumbled a bit here because of the different spacing used for these three. Is okay really, but will make it read better if you just space this three like you used on another notes here ouo
  3. I really like how you used the circular flow here, it plays really good and the jumps are mainly reachable, so I find the play really enjoyable~


  • [Elvis's]
  1. Hmm I really couldn't find many problem here, if I change one of these, it will really affect gameplay and change your main flow, so I'll refrain from telling you to change that~ And mostly the jumps here are good for pro players and (even though I can't really play this without NF) I still find it enjoying and nice :3

Ahh, I think that's all, even though I think I still have suggestions (mainly in normal), I'll refrain to tell you since it will change the main rhythm>< And since your map has been modded many times and nobody complain about that, I think it's just my opinions then :3

Okay, sorry for the really short mod Sieg, your map is already good after all And I'm really sorry if my way of talking is really rude, I didn't mean to><

Best of luck from me, Sieg :3
Topic Starter
Sieg

AnreFM wrote:

Sieg><


Okay, first I'm sorry for being so late to mod yours><
Aaand this is all just suggestion, feel free to reject them or so~
Hello (:

  • [Normal]
  1. hmm okay, first impression would be that; SV difference orz this diff has 0.6 SV difference with Bakari's, whlist I think it's okay, do avoid doing this again Sieg:"
    Okay actual mods
  2. The first time playing this, I was really surprised by the slow approach circle and then suddenly the slider went fast lol. So, my suggestion is to increase the AR by one, it really helps for the readability, though let's not make it harder than it already is by reducing the OD by 1, it really helps. Anyway, the AR +1 really make the plays better though, try it
    let's try this, okay
  3. 00:10:982 (3) - Move this a bit more down, to the 00:11:533 (1) - since their distance is 1.1. And you wouldn't want to move 00:11:533 (1) - since it will break the stack lol
    don't really makes a difference but alright
  4. 00:12:771 (3) - Uhh well, you might not want to change this, but I think a kick will be too much to read by beginners here since it also land on a different tick (blue to red), better try using something more simpler. Try making the slider longer so that the repeat will be reduced and thus making it read more easier
    well, it actually still plays as 1\1
  5. 00:19:790 (3) - How about moving this to in front of 00:18:964 (2) - (app. 144/132) so that the pattern will be consistent with the one you did at
  6. 00:18:964 (2,3) - since the 3 is in front of 2. Additionally, the flow will become better too
    alright

  7. 00:24:744 (1) - Just saying but, personally I don't like how you put the NC here like this. I know it's for the consistency with the previous part, but it really makes it harder to read (even for me lol) since the vocal is still on the same verse and they're connecting. I know you're using NC after every stanzas here, but :v welp, I would prefer using NC for every 2 stanzas on vocal part whilst keep the NC on the instrumental part, would be better that way and easier to read imo. Agh sorry for this Sieg, but this really bugged me off><
    nah, sorry i think combing is too overrated
  8. 00:31:900 (1,2,3) - straight pattern? I would prefer to move 2 a bit more to the right to make the flow better since it also fit with the vocal imo, try it
    i don't love straight :(
  9. 00:35:202 - Uhh you might not want to leave this blank, I know that it may break your rhythm as 00:34:652 (4) - is following the vocal(I assumed so), but leaving this blank will make it harder to read the slider at 00:35:340 (5) - since it is on the blue tick, beginners will tend to click this too early. So, insert a single circle here would be nice imo
    this is for keeping rhythm 1\1
  10. 01:00:523 (1) - I feel this NC is unnecessary imo, It just makes the next slider's rhythm harder to read because of the vocal still connecting thus making it a bit weird to play
  11. 01:19:790 (1,2) - Ah, the tail of 1 doesn't look really good imo, since it doesn't really blanketed by (2). How about this? http://osu.ppy.sh/ss/1072051 This way it would be much neater, and will make the play better imo
    butt 6 is too way long for normal :?
  12. Okay overall, whilst I have problem with the kick, I find the rhythm is really good and fit with the song.Well, about the kick, I think it's nice to have them in normal, but, considering how easy Bakari's is, this make quite a gap between these two. Nyem, but other things are nice and fine, so I think it will be okay :3
Well if you interested about my thoughts on gaps.
Easy must be playable for beginners, i man very start players just downloaded game and bakari's is great for this. Normal as I think shouldn't be second easy it must be enjoyable for ~30.k pp rating players not only for full mod normal\easy farmers. And this normal do it great. (:

  • [Hard]
  1. 00:31:900 (1,2) - would be better if you unstack this, since on other parts you are using the straight flow with the circles normally spaced, having this one stacked kinda ruins the flow. How about just space this normally, or a small jump would be nice since this is a beginning of a new combo
    makes sense
  2. 00:46:762 (1,4) - these two can be made more parallel really, the (1) is curved too much while the (4) is better, try making it like this http://osu.ppy.sh/ss/1072061
    great
  3. 00:49:927 (4,5) - might just be my stupid skill, but having (4) ends on a blue tick and starting (5) right after it plays a bit weird imo. Since in all other previous rhythm you use a circle here, woulb be nice if you use circle here too, the readability will be better. So, end (4) on the red tick before it 00:50:340 - and add a circle instead at 00:50:478 - http://puu.sh/55k56.jpg
    okay :3
  4. 00:53:643 - hmm since 00:53:918 (1,2,3) - follows the vocal, I find it weird to be blanked here, where the vocal supposed to start. Since this is hard, I think it will be okay to insert a circle directly after the spinner like this. Otherwise, leaving it blank will be a bit weird
    this skip is so much intended, nothing can change this :\
  5. Ah overall, the map's rhythm is good, the circle lining up like that is a good choice to map various parts in the song, I like it!
great (:

  • [Insane]
  1. 00:16:487 (3) - doesn't really affect gameplay but, yeah, How about moving the tail a bit more to the right to blanket 00:15:523 (8) - better and since you're using a oval flow, having the tail turned more to the right will make the flow better right?
    haha, i just moved this left from last mod, so why not to move this again
  2. 00:56:395 (2,3,4) - Stumbled a bit here because of the different spacing used for these three. Is okay really, but will make it read better if you just space this three like you used on another notes here ouo
    yesss
  3. I really like how you used the circular flow here, it plays really good and the jumps are mainly reachable, so I find the play really enjoyable~
    thanks (:

Ahh, I think that's all, even though I think I still have suggestions (mainly in normal), I'll refrain to tell you since it will change the main rhythm>< And since your map has been modded many times and nobody complain about that, I think it's just my opinions then :3

Okay, sorry for the really short mod Sieg, your map is already good after all And I'm really sorry if my way of talking is really rude, I didn't mean to><

Best of luck from me, Sieg :3
thankee
riffy
Applied everything. But I'll never change the SV here, I'm sure that this diff is almost too hard, so I won't make it even harder.

code
osu file format v12

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Title:One Reason (TV Size)
TitleUnicode:One Reason (TV Size)
Artist:DWB feat. Fade
ArtistUnicode:DWB feat. Fade
Creator:Sieg
Version:Bakari's Easy
Source:Deadman Wonderland
Tags:デッドマン・ワンダーランド manglobe inc opening マングローブ shiro ganta black hearts and dollar signs -bakari- evilelvisv2
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344,340,44560,6,0,P|376:356|440:348,1,99.9999999999999,12|6,0:0|0:0,0:0:0:0:
496,268,45661,1,4,0:0:0:0:
456,176,46212,2,0,P|452:136|464:76,2,99.9999999999999,6|12|6,0:0|0:0|0:0,0:0:0:0:
392,252,47863,1,4,0:0:0:0:
300,288,48413,1,6,0:0:0:0:
200,300,48964,6,0,P|144:300|96:284,1,99.9999999999999,12|6,0:0|0:0,0:0:0:0:
44,208,50065,1,4,0:0:0:0:
100,124,50615,1,6,0:0:0:0:
256,192,51166,12,12,53368,0:0:0:0:
448,148,54468,6,0,L|336:140,1,99.9999999999999,8|2,0:0|0:0,0:0:0:0:
324,184,55294,2,0,L|140:168,1,150,12|2,0:0|0:0,0:0:0:0:
120,88,56670,2,0,P|80:152|136:264,1,200,12|12,0:0|0:0,0:0:0:0:
220,224,58322,5,2,0:0:0:0:
296,288,58872,2,0,P|332:300|400:288,1,99.9999999999999,8|2,0:0|0:0,0:0:0:0:
476,236,59973,2,0,P|500:192|492:132,2,99.9999999999999,8|2|8,0:0|0:0|0:0,0:0:0:0:
404,168,61624,2,0,L|360:72,1,99.9999999999999,2|12,0:0|0:0,0:0:0:0:
268,48,62725,5,2,0:0:0:0:
236,144,63276,1,8,0:0:0:0:
140,168,63826,2,0,P|100:212|96:356,2,200,8|8|8,0:0|0:0|0:0,0:0:0:0:
239,195,66579,5,12,0:0:0:0:
296,116,67129,2,0,P|340:92|404:100,2,99.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,144,68505,2,0,L|256:252,1,99.9999999999999,12|2,0:0|0:0,0:0:0:0:
220,280,69331,2,0,P|176:300|112:296,2,99.9999999999999,2|2|8,0:0|0:0|0:0,0:0:0:0:
316,252,70982,5,12,0:0:0:0:
396,312,71533,2,0,P|436:276|444:128,1,200,2|6,0:0|0:0,0:0:0:0:
416,100,72909,2,0,P|368:68|196:120,1,250,12|8,0:0|0:0,0:0:0:0:
140,204,74835,1,6,0:0:0:0:
156,304,75386,5,12,0:0:0:0:
236,244,75936,2,0,P|288:236|340:248,2,99.9999999999999,2|8|6,0:0|0:0|0:0,0:0:0:0:
140,204,77588,2,0,P|88:212|36:200,1,99.9999999999999,8|6,0:0|0:0,0:0:0:0:
76,108,78689,2,0,P|48:64|56:4,1,99.9999999999999,8|6,0:0|0:0,0:0:0:0:
148,40,79790,6,0,P|176:84|168:144,1,99.9999999999999,12|2,0:0|0:0,0:0:0:0:
136,220,80890,2,0,P|124:264|136:320,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
172,352,81716,2,0,P|244:368|416:168,1,350,12|2,0:0|0:0,0:0:0:0:
432,92,84193,5,12,0:0:0:0:
256,192,84468,12,12,88597,0:0:0:0:
Topic Starter
Sieg
updated :3
Fycho


Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix

[General]

  • Make sure that tags in all diff are the same:3,please check EE’s Insane
    Combo3 colour is similar to combo2 and it is like BG/Video too,consider to change it.

[Insane]

  • OD-1 to balance the difference,Two insane’s setting is the same now.
    00:06:991 (9) –put it at(377,353)for better flow
    00:08:780 (7,8) –how about this? http://puu.sh/59jgT.jpg It wil be better.
    00:10:707 (1,2,3,4,5,6) –This shape looks weird,try making a better wave
    00:28:459 (6) – This jump is suddenly and don’t fit the music imo.There is not a strong here .Try putting it at (259,114)
    00:28:735 (7) –change this rhythm to a note with a 1/4 slider instead.There is a drum and vocal at 00:28:872 -.I played it very uncomfortably with the 1/2 slider
    00:29:147 (1,2) –Ctrl+G to fit the music better.You hear closely to decider which the rhythm is better
    00:33:138 (7) –same as above
    00:33:551 (1) –Same as above. change this to a note with a 1/2 slider to fit the music
    00:34:652 (4,5,6,7) - Try this pattern, http://puu.sh/59jyx.jpg
    00:46:762 (1) –this shape for better flow. http://puu.sh/59jBp.jpg
    01:24:744 (2,3) –This spacing is confused when playing.maybe you should shorthen 01:25:019 (3,4) –spacing
    01:27:771 (5,6,7,8,9) –Try to make their spacing biger note by note gradually to fit the music better

[EE’s Insane]
Please check tags
  • 00:06:854 (9) -1/2slider is strange here,try using 1/4 rhythm.Because 00:06:991 –there is a beat here
    00:13:459 (6) –sliderend at big white tick can’t play good.I strongly suggestion you change the rhythm just like 00:09:331 (3,1) –
    00:15:661 (1) -^
    00:15:661 (1) -^
    00:20:065 (9) -^
    00:26:670 (5) -^
    00:28:872 (2) -^
    00:41:670 (6,7,8,9) –try parallelogram. It looks better imo
I noticed that there are many blank in KIAI like 00:57:358 –etc,It’s not bad maybe.Buy when I play this diff,these blank stop the flow and make me uncomfortable

[Hard]

  • 00:09:056 –add a note to be consistent with other patterns
    00:09:331 (1,4) –try avoiding overlap.It does not looks good now
    00:17:863 –try adding a note,too blank imo
    00:33:964 –add a note with clap to be conststent
    01:15:386 (1,2) –improve this flow .like this ,http://puu.sh/59koO.jpg

[Normal]

  • AR-1
    Delete timing area: 00:29:423 –
    00:07:955 (3) –try this rhythm, http://puu.sh/59kuh.jpg
    00:12:771 (3) –too many reverse shouldn’t be in a normal diff.Please change it.Player can’t expecet this rhythm,
    00:21:579 (3) -^
    00:35:340 (5) –^,3/4 slider here fits better
    00:41:533 (2) - add whistle at sliderend like00:46:212 (3) –
    00:43:185 (4) -^
    00:48:001 (3) –same above,please change
    00:57:771 (1) –weird rhythm,.cut it to 1/1 slider and 00:58:597 –is a circle
    01:06:854 - add a note .There is no reason to set a blank here

[Bakari's Easy]
Nice diff
riffy
I've read your post and I do appreciate that you liked my diff. Thanks a lot for checking.
Topic Starter
Sieg
oh, that missclicks /o\
thanks Fycho, i'll check your mod asap
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