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Silver Forest - Prayer

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Total Posts
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Topic Starter
Loooctav
This beatmap was submitted using in-game submission on martes, 03 de junio de 2014 at 22:52:29

Artist: Silver Forest
Title: Prayer
Source: Touhou
Tags: DakeDekaane kogasa tatara sayuri undefined fantastic object th12
BPM: 136
Filesize: 1504kb
Play Time: 01:21
Difficulties Available:
  1. Dekaane's Hard (4,86 stars, 168 notes)
  2. Easy (2,65 stars, 79 notes)
  3. Normal (4,13 stars, 95 notes)
Download: Silver Forest - Prayer
Information: Scores/Beatmap Listing
---------------
Mey#3 Mappu for Rank
Mapset
  1. Easy (By: Me!)
  2. Normal (By: Me!)
  3. Dekaane's Hard (By: DakeDekaane)
Modders
  1. DakeDekaane
  2. Andrea
  3. Smoothie
  4. Roxas
  5. TheVileOne
  6. mancusojuanmattos
  7. LunarSakuya
  8. Frostmourne
  9. Irreversible
  10. RikiH_
  11. jonathanlfj
  12. Lissete
  13. Mao
  14. popner
07/22/2013 Added Hard Diff, Thank you DakeDekaane!
10crystalmask01
Wow! Your beatmap is approximately 100% PERFECT!!! (at least, in my standards).

I literally had a hard time trying to find an error in your beatmap xD lols

The only thing I'd point out is that in Normal mode, the hit circle at 00:25:364 is a bit too low on the screen.

Hope this helps~! :)

(btw, can't wait to see what you've got in store for hard/insane mode, if you're planning to make one)
Topic Starter
Loooctav
:)

10crystalmask01 wrote:

Wow! Your beatmap is approximately 100% PERFECT!!! (at least, in my standards).

I literally had a hard time trying to find an error in your beatmap xD lols

The only thing I'd point out is that in Normal mode, the hit circle at 00:25:364 is a bit too low on the screen.

Hope this helps~! :)

(btw, can't wait to see what you've got in store for hard/insane mode, if you're planning to make one)
I'm sorry but I have not thought about creating a level 'Hard', since no mapping that level ...
Thanks for comment
DakeDekaane
Some kind of IRC mod with Thoomyy
Fixed some sliders to look more appealing, some rhythm issues that are now better and increased AR to 5 in Normal diff, and a changed a spinner in Easy.

IRC log
19:41 ThoomyyxD: Dake
19:41 ThoomyyxD: Me haces IRC?
19:41 *ThoomyyxD is listening to [http://osu.ppy.sh/b/263230 Silver Forest - Prayer]
19:41 ThoomyyxD: Esta listo
19:43 DakeDekaane: ok
19:43 DakeDekaane: perame
19:43 DakeDekaane: descargo
19:43 ThoomyyxD: okkkk
19:43 ThoomyyxD: primero miralo y dime que tal
19:47 ThoomyyxD: Listo?
19:47 DakeDekaane: listo, primero Easy
19:47 ThoomyyxD: listoca
19:47 ThoomyyxD: comenzemos
19:48 DakeDekaane: 00:39:040 (3,4) - *nazi* trata de hacer este blanket un poco mas bonito, mueve el punto que hace la curva como por x:416 y:248
19:49 DakeDekaane: 00:47:864 (1,2,3) - si reemplazas esto por un slider de 3/2 con un repeat, seria mucho mas facil y divertido de jugar en una Easy, en mi opinion
19:49 ThoomyyxD: espera un segundo1
19:49 ThoomyyxD: xd
19:50 ThoomyyxD: que punto debo mober a x:416
19:50 ThoomyyxD: y:284
19:50 DakeDekaane: el que esta despues del punto rojo
19:50 ThoomyyxD: ok
19:51 ThoomyyxD: ready washo
19:51 ThoomyyxD: ahora el segundo
19:52 ThoomyyxD: no entendi el segundo punto
19:52 ThoomyyxD: 00:47:864
19:52 DakeDekaane: http://puu.sh/3fUJc.png que hicieras esto :3
19:54 ThoomyyxD: listo
19:54 ThoomyyxD: :3
19:54 ThoomyyxD: sigue
19:54 DakeDekaane: 01:01:981 (1) - igual para este sigue muy bien las voces y es facil de jugar
19:55 DakeDekaane: y si lo haces, pon un circulo en 01:03:746 -
19:56 ThoomyyxD: estoy subiendo screenshot
19:56 ThoomyyxD: para que veas como queda
19:56 DakeDekaane: oki
19:57 ThoomyyxD: No me sirvio puush
19:57 ThoomyyxD: pero lo deje como dijiste
19:57 ThoomyyxD: sigue
19:57 DakeDekaane: 01:12:570 (1,2) - intenta curvear estos un poquito nadamas
19:58 DakeDekaane: http://puu.sh/3fUTw.png asi mas o menos
20:00 ThoomyyxD: listo
20:00 ThoomyyxD: sigue
20:00 DakeDekaane: ok, ahora vamos con la Normal
20:00 ThoomyyxD: espera
20:00 ThoomyyxD: que lo deje de otra foram
20:00 ThoomyyxD: http://puu.sh/3fUZ0.jpg
20:00 ThoomyyxD: así quedo
20:01 DakeDekaane: oh bueno tambien queda, lo sugeri pq esos slider rectos se veian como que fuera de lugar
20:01 DakeDekaane: en Normal el AR se va a 5
20:02 ThoomyyxD: si, es que no sabia que hacer
20:02 ThoomyyxD: ok
20:02 ThoomyyxD: AR5
20:02 ThoomyyxD: e.e
20:03 ThoomyyxD: dime :3
20:03 ThoomyyxD: Errores
20:03 ThoomyyxD: acepto errores e.e
20:03 DakeDekaane: 00:49:187 (3) - baja este tantito, como por x:148 y:28 para que se vea algo simetrico
20:04 ThoomyyxD: listo <3
20:05 ThoomyyxD: dake?
20:06 ThoomyyxD: estas?
20:06 DakeDekaane: 00:15:217 (1,2,3) - este como que no me gusta como se ve
20:06 DakeDekaane: si
20:06 DakeDekaane: :v
20:06 ThoomyyxD: tienes razon xd
20:06 ThoomyyxD: es feo
20:07 DakeDekaane: http://osu.ppy.sh/ss/813283 puedes moverlo algo asi, aunque igual lo puedes hacer como a ti te guste mas si tienes una mejor idea :3
20:07 ThoomyyxD: me mandas el codigo?
20:07 DakeDekaane: http://puu.sh/3fVcp.txt
20:09 ThoomyyxD: gracias
20:09 ThoomyyxD: es edmoso
20:10 DakeDekaane: y seria todo lo que puedo encontrar creo
20:10 DakeDekaane: ah y otra cosita en Easy
20:10 ThoomyyxD: dime
20:10 DakeDekaane: 01:05:511 (1) - este spinner lo puedes terminar un beat antes? para darle algo de respiro a los principiantes
20:10 DakeDekaane: en 01:08:158 -
20:11 ThoomyyxD: 01:08:158
20:11 ThoomyyxD: ahí esta bien?
20:11 DakeDekaane: si no te gusta puedes dejarlo como esta, claro
20:11 DakeDekaane: sep
20:11 ThoomyyxD: okii
20:11 ThoomyyxD: tenia pensado cambiarlo
20:11 ThoomyyxD: pero no eswtaba seguro
20:11 DakeDekaane: y silencia el final del spinner en las dos dificultades (aunque creo que lo ibas a hacer)
20:11 ThoomyyxD: obio
20:12 DakeDekaane: :3
20:13 ThoomyyxD: Pega el log

Good luck o/
Andrea
~General~
  1. Add some tags like Elly's ranked map, such as "kogasa tatara sayuri undefined object th12".
  2. It would be better to have a Hard difficulty, I can help you with making that if you want.
~Easy~
  1. 00:34:629 (1) - The end of this spinner doesn't make much sense, it would be better to end it at 00:36:173 with a finish hitsound.
  2. 00:51:393 (1) - This slider is way too soon after spinner for the easiest difficulty of the mapset, I suggest you to place it a bit more to the center, so it's easier to play for beginners.
  3. 01:04:187 (3,4,5) - Nazi - The spacing between these notes isn't perfect if you check carefully.
  4. 01:16:981 (1) - It would be cooler to end this spinner at 01:21:393, where actually the song ends.
~Normal~
  1. 00:33:967 (2) - Remove the clap on the red tick of this slider, it doesn't follow anything and breaks your costant hitsounds pattern.
  2. 00:34:629 (1) - Same as Easy.
  3. 00:43:011 (4) - You forgot to add a clap at the begin and end of this slider.
  4. 00:59:334 (3) - Remove the clap from the begin of this slider, it breaks your hitsounds pattern, again.
  5. 01:03:746 (4) - Add a clap on the repeat of this slider.
  6. 01:10:805 (4) - Same as above.
  7. 01:15:217 (5) - New combo should go there, since music changes. Also, add some hitsounds to this slider, it feels empty right now.
  8. 01:16:320 (1) - Remove the new combo here afterwards.
  9. 01:16:981 (1) - Same as Easy.
Not bad, I have to say.
Smoothie
Just some IRC modding

IRC log
04:56 ThoomyyxD: Smoothie!
04:56 ThoomyyxD: You can mod me map?
04:56 Smoothie: which map?
04:56 ThoomyyxD: https://osu.ppy.sh/s/98778
04:56 ThoomyyxD: You can irc?
04:57 Smoothie: yeah
04:58 ThoomyyxD: right now?
04:58 Smoothie: sure
04:59 ThoomyyxD: ok
04:59 ThoomyyxD: download pls
04:59 Smoothie: ACTION is editing [http://osu.ppy.sh/b/263230 Silver Forest - Prayer [Normal]]
05:00 ThoomyyxD: normal?
05:00 Smoothie: yeah
05:00 ThoomyyxD: ok
05:00 ThoomyyxD: start
05:00 ThoomyyxD: ACTION is editing [http://osu.ppy.sh/b/263230 Silver Forest - Prayer [Normal]]
05:01 Smoothie: 00:08:158
05:01 Smoothie: the volume might be a bit too loud
05:01 Smoothie: you should decrease it by 10%
05:01 ThoomyyxD: mmm
05:01 ThoomyyxD: Mmmm
05:01 ThoomyyxD: Mmmm
05:01 ThoomyyxD: ok
05:01 ThoomyyxD: change in two diffs
05:02 Smoothie: 00:22:276 (1) -
05:02 Smoothie: how about adding a finish on the slider start?
05:02 ThoomyyxD: mmm
05:02 ThoomyyxD: does not fit
05:04 ThoomyyxD: sounding the finish is too low to add
05:04 ThoomyyxD: say me more :3
05:04 Smoothie: 00:29:335
05:04 Smoothie: the volume here seems extremly loud too
05:05 Smoothie: that loud volume doesn't really fit n such an calm song :c
05:05 ThoomyyxD: 60%?
05:05 Smoothie: yeah, shoule be fine
05:05 ThoomyyxD: yes, sound better
05:05 Smoothie: 00:29:335 (1) -
05:05 Smoothie: finish on the spinner?
05:06 ThoomyyxD: like this C:
05:06 ThoomyyxD: Added
05:06 Smoothie: 00:46:099 (4) - i think you're missing a clap on the slider reverse
05:08 ThoomyyxD: oh god!
05:08 Smoothie: wops
05:08 Smoothie: got disconnected xD
05:08 Smoothie: well, did you add the clap?
05:08 ThoomyyxD: yes, i add
05:08 Smoothie: alright
05:09 Smoothie: 00:49:628 (1) - i think you should start the spinner at 00:49:408
05:10 ThoomyyxD: nope :3
05:10 ThoomyyxD: is a normal level, give time to begin and end: 3
05:10 Smoothie: well, fine
05:11 Smoothie: 01:21:393
05:11 ThoomyyxD: ?
05:11 Smoothie: use the soft sampleset instead?
05:11 ThoomyyxD: LOL
05:11 ThoomyyxD: have Normal, no Soft xd
05:11 Smoothie: well, i think soft fits a bit more
05:11 ThoomyyxD: just it in this diff?
05:12 ThoomyyxD: :3
05:12 ThoomyyxD: ready, change in 2 diffs
05:12 Smoothie: alright
05:13 Smoothie: so now to the easy
05:13 ThoomyyxD: go to easy
05:13 ThoomyyxD: ACTION is editing [http://osu.ppy.sh/b/263229 Silver Forest - Prayer [Easy]]
05:14 Smoothie: 00:43:452 (3) -
05:14 Smoothie: clap on the end of the slider?
05:17 ThoomyyxD: yeah
05:17 ThoomyyxD: xd
05:17 Smoothie: 00:44:334 (4) - this slider looks a bit weird... how about this? http://puu.sh/3fZfZ.jpg
05:17 Smoothie: i think it looks better that way
05:17 ThoomyyxD: don't like :P
05:18 ThoomyyxD: Sorry
05:18 ThoomyyxD: xd
05:18 ThoomyyxD: broke Rhythm
05:19 Smoothie: 00:49:628 (1) - this spinner is way too short for a easy
05:20 ThoomyyxD: you have reason
05:20 ThoomyyxD: Delete spin
05:21 Smoothie: 1sec
05:21 ThoomyyxD: ok
05:21 ThoomyyxD: xd
05:22 ThoomyyxD: hahaha
05:22 ThoomyyxD: me map is perfect, ok'no
05:23 Smoothie: well, it's pretty nice
05:23 Smoothie: so yeah^^
05:23 ThoomyyxD: :o
05:23 Smoothie: well, i guess that's all
Roxas
[General]
Nothing

[Easy]
01:09:923 (2) - Why you don't copypaste and ctrl+h ctrl+j from (1)?

I like this easy, you should check some patterns and this would be perfect :D

[Normal]
This is good, but here too check some patterns, they are a bit odd

Good luck ;)
Topic Starter
Loooctav
fix xd, and updated~
Giampaolo
[Easy]
00:47:864 (1) - I'd suggest to increase the slider length of one "lap".
00:50:511 (2,3) - In order to "fill the gap" (that in my opinion feels weird) I'd add two circles here. (http://i.imgur.com/1rsGAeK.jpg)
01:15:217 (4) - I'd add two "laps" at the slider to fill the gap here!
01:16:981 (1) - A cool Finish sound would be great at the end of the spinner!

[Normal]
00:19:408 (2) - The circle here doesn't fit really much.
00:19:629 (3) - Approach this slider to the previous one (00:18:747 (1) - ) and fix the timing as the circle as been removed.
00:20:511 (4,5,6) - I would remove these and add a spinner instead here 00:20:291 to here 00:21:835
TheVileOne
Okay a mod.
General
00:37:276 - You can set kiai on a red line. This greenline is not required.


Easy
The lack of finishes to represent high points in the music left the experience lacking. Add more where necessary.

00:15:217 (1,2,3,4) - I hate when patterns have to be made worse to make other patterns better. This will certainly interfere with later patterns, but here is the better version of this pattern. http://osu.ppy.sh/ss/825742 This curve is a lot more consistent and it doesn't need to change the spacing to 1.02. I really like how this looks. If you can manage to make it work, I highly advise this. In any case turn grid snap off and use 1.00 instead of 1.02 snap.
00:22:717 (2,3,4) - Perhaps a smoother curve would be better here.I came up with this http://osu.ppy.sh/ss/825767 I moved the single note to x 205 y 134. The slider was rotated into position. This setup would allow for a blanket after 4 and you can then create another blanket in the next combo.
00:44:334 (1) - start with finish?
00:44:334 (1) - This is not symmetrical. You can see this clearly when the shape is flipped. https://osu.ppy.sh/ss/825800
00:47:864 (1) - Finishes on all ends would be so much better.
00:51:393 (1) - Start with finish.
01:01:981 (1) - Finishes.
01:03:746 (2,3,4,5) - Bland pattern IMO. How about a partially pentagon shape. It will be a more compact pattern.
01:09:040 (1) - Finish on start.
01:09:040 (1,2) - Imperfect blanket.
01:10:805 (3,4) - 1.00 spacing. It should match the next spacing. Fixing the above issue will help level this pattern too.
01:15:217 (4) - Whistles on start and end?

Normal
I pointed out the lack of finishes a lot more in this difficulty. I think this beatmap carries a unique playing experience. Design is very solid.

00:08:158 - Start with finish
00:22:276 (1) - ^
00:22:276 (1) - Shape feels random. It doesn't line up with the next part at all.
00:25:806 (1,2) - Use a more appealing shapes here. I came up with this slightly modified version that I think is cleaner. http://osu.ppy.sh/ss/825823
00:37:717 (1) - Consider a 1/1 slider here instead. The repeat feels weird. The same applies to the other repeat. See below.
00:39:481 (3) - I don't like the flow that a repeat slider carries here. The beat reminds me more of individual beats on white ticks. It sounds similar to
00:43:011 (8) -. I came up with a design that has a repeat slider here 00:40:364 - . http://osu.ppy.sh/ss/825834 I find that it carries a nice flow.
00:44:334 (1) - Not sure if a finish is proper on this.
00:47:864 (1,2,3) - Here too.
00:58:452 (1) - Same comment as 44 seconds.
01:01:981 (1,2,3) - ^
01:09:040 (1) - Start with finish
01:09:040 (1) - This can be shaped to better complement the next slider. (Try using an opposite curve)
01:14:334 (3,4) - How about a repeat slider here as well.
01:15:217 (1) - Whistle on start and end.

Conclusion

You got a nice beatmap forming. Keep up on the good work.
mancuso_JM_
IRC Mod!
12:44 ThoomyyxD: Tengo las 2 estrellitas *-*
12:44 ThoomyyxD: Me las dieron ! :D
12:44 mancusojuanmattos: igual no se que te parece mi propuesta :P
12:44 ThoomyyxD: que propuesta?
12:45 mancusojuanmattos: si queres un IRC mod
12:45 ThoomyyxD: :OO
12:45 ThoomyyxD: YA! :D
12:45 ThoomyyxD: Right now?
12:45 mancusojuanmattos: si tenes tiempo si
12:45 ThoomyyxD: Obio que tengo tiempo <3
12:45 *ThoomyyxD is listening to [http://osu.ppy.sh/b/226232 Kicco - The Fine Every Day (TV Size)]
12:45 ThoomyyxD: algun dia mapeare esto
12:46 ThoomyyxD: no sabes lo hermosa que es esta canción
12:46 ThoomyyxD: Listo
12:46 ThoomyyxD: Easy?
12:46 mancusojuanmattos: si, dame un segundo
12:46 ThoomyyxD: okii
12:46 ThoomyyxD: tiene muchos problemas?
12:47 mancusojuanmattos: hoy si, la conexion anda muy mal hoy
12:47 mancusojuanmattos: la tengo que cambiar pronto
12:47 ThoomyyxD: lol
12:48 mancusojuanmattos: tenia que conectar los auriculares tambien xD
12:48 ThoomyyxD: lul
12:48 ThoomyyxD: :3
12:49 mancusojuanmattos: 00:22:276 (1) - Deberias agregar un finish ahi
12:49 ThoomyyxD: alguna vez me dijieron eso
12:49 ThoomyyxD: pero encontre que es demaciado bajo el sonido del finish
12:49 ThoomyyxD: así que preferi no dejarlo
12:49 ThoomyyxD: usted que piensa?
12:50 mancusojuanmattos: a mi me parece que deberias agregarlo, pero a su vez reducir el volumen en esta seccion
12:50 ThoomyyxD: ok
12:50 ThoomyyxD: :3
12:50 mancusojuanmattos: los claps suenan altos tambien
12:50 ThoomyyxD: a cuanto lo bajo?
12:50 mancusojuanmattos: 45%
12:50 ThoomyyxD: suena bien
12:50 ThoomyyxD: :3
12:51 ThoomyyxD: en kiai los dejare en 60
12:51 mancusojuanmattos: tu solo agrega una linea verde en ese punto
12:51 mancusojuanmattos: el resto esta bien :3
12:51 ThoomyyxD: http://puu.sh/3lFnt.png
12:52 ThoomyyxD: ?=
12:53 mancusojuanmattos: no, no.. en 70% la primera parte esta bien
12:53 mancusojuanmattos: agrega una linea verde en 00:22:276 -
12:53 ThoomyyxD: donde pongo el 56?
12:53 mancusojuanmattos: con 45%
12:53 ThoomyyxD: 56*
12:53 ThoomyyxD: 45*
12:53 mancusojuanmattos: lol
12:53 mancusojuanmattos: ahi, donde te dije
12:53 ThoomyyxD: ready~
12:53 mancusojuanmattos: 00:34:188 (2) - Clap
12:54 ThoomyyxD: done~
12:54 ThoomyyxD: done
12:54 ThoomyyxD: se me fue xd
12:55 mancusojuanmattos: 00:34:629 (Spin) - Este spinner movelo 1/2 hacia atras (movelo hacia 00:34:408)
12:55 mancusojuanmattos: pero que termine en como estaba
12:55 ThoomyyxD: donde comienza?
12:55 ThoomyyxD: 00:34:408
12:55 ThoomyyxD: ?
12:55 mancusojuanmattos: deberia comenzar en 00:34:408 -
12:55 ThoomyyxD: y yo que dije? -.-
12:55 mancusojuanmattos: si, ahi comienza la parte 'larga' de la voz
12:56 mancusojuanmattos: si, esta bien, esta bien xD
12:56 ThoomyyxD: xd
12:56 ThoomyyxD: doneeeee
12:57 mancusojuanmattos: 00:36:173 (T) - Esto esta tecnicamente mal, me refiero al uso de 5% en esta linea verde, la musica no se detiene completamente
12:57 mancusojuanmattos: aumenta el volumen hasta un 50% por lo menos
12:58 ThoomyyxD: (T)
12:58 ThoomyyxD: ?
12:58 ThoomyyxD: wtf~
12:58 mancusojuanmattos: T = Inherited timing point = Linea verde
13:00 ThoomyyxD: lol
13:00 ThoomyyxD: 00:37:276
13:00 ThoomyyxD: entonces que linea debo subir a 50%
13:01 mancusojuanmattos: no, en 00:36:173 -
13:01 mancusojuanmattos: ahi
13:01 ThoomyyxD: done
13:02 mancusojuanmattos: 00:47:864 (1) - Los whistles en este slider son inconsistente con el resto del mapa, te sugiero eliminar estos
13:02 mancusojuanmattos: o agregar mas durante el mapa
13:03 ThoomyyxD: ok
13:03 ThoomyyxD: (TheVileOne qlo te voy a matar xd)
13:04 mancusojuanmattos: 00:49:408 - Que te parece agregar un spinner que termine en 00:50:511 - ? La verdad no me gusta que no halla ningun objeto por bastante tiempo
13:04 mancusojuanmattos: viendo que el kiai es la parte del estribillo
13:04 ThoomyyxD: :3
13:04 ThoomyyxD: done
13:04 ThoomyyxD: cuanto % le dejo al final del slideR?
13:05 mancusojuanmattos: usa 40%
13:06 ThoomyyxD: done
13:06 mancusojuanmattos: 00:58:452 (1) - Finish al comienzo
13:07 ThoomyyxD: done
13:07 mancusojuanmattos: 01:01:981 (1) - Elimina los whistles y agrega un finish al final del slider
13:07 ThoomyyxD: done
13:07 mancusojuanmattos: 01:08:158 - En esa linea verde aumenta el volumen hasta un 30%
13:07 mancusojuanmattos: por la misma razon que te di hoy
13:08 ThoomyyxD: done
13:09 mancusojuanmattos: 01:16:320 - Agregaria un slider que terminara en 01:16:540 - no es complicado para los nuevos jugadores y sigue bien la musica
13:09 mancusojuanmattos: sin este se siente vacio
13:09 ThoomyyxD: done
13:10 mancusojuanmattos: ademas, agrega whistle al comienzo de ese slider y clap al final :3
13:10 ThoomyyxD: estaba revisando si necesesitaba eso xd
13:10 ThoomyyxD: done
13:12 ThoomyyxD: give me moar
13:12 mancusojuanmattos: 01:16:981 - La musica disminuye gradualmente en este spinner, en algunas secciones el spinner suena muy alto
13:13 mancusojuanmattos: te sugiero agregar lineas verde en:
13:13 mancusojuanmattos: 01:16:981 - con 60% de volumen
13:13 mancusojuanmattos: 01:18:746 - con 45% de volumen
13:13 ThoomyyxD: done
13:13 mancusojuanmattos: 01:19:628 - con 30%
13:13 mancusojuanmattos: 01:20:511 - y con 15%
13:14 mancusojuanmattos: acordate de hacerlo en la Normal tambien
13:14 ThoomyyxD: :c
13:14 ThoomyyxD: listo
13:14 ThoomyyxD: pasamos al normal?
13:15 mancusojuanmattos: espera una cosa
13:15 ThoomyyxD: que cosa
13:15 mancusojuanmattos: elimina la linea verde en 00:37:276 -
13:16 mancusojuanmattos: y agrega el comienzo del kiai en la linea roja
13:16 ThoomyyxD: ok
13:16 mancusojuanmattos: hacelo en la normal tambien
13:16 ThoomyyxD: listo
13:16 ThoomyyxD: ok
13:16 ThoomyyxD: dejame hacere los cambios de lineas
13:16 mancusojuanmattos: avisame cuando estes listo
13:19 mancusojuanmattos: en general las lineas verde que te di en la Easy son aplicables para la Normal tambien
13:20 ThoomyyxD: las acabo de hacer
13:20 ThoomyyxD: lo uplodeare para que revises si se me fue una
13:20 ThoomyyxD: listo
13:20 ThoomyyxD: revise
13:21 ThoomyyxD: Ya subi es las greenlines
13:21 ThoomyyxD: para que revises si se me fue alguna
13:22 mancusojuanmattos: 00:49:628 - ese spinner tiene que empezar en 00:49:408 - :P
13:22 ThoomyyxD: listo
13:23 mancusojuanmattos: te falto una en 01:19:628 - con 30% de volumen
13:23 ThoomyyxD: aa :3
13:23 ThoomyyxD: lo que pasa
13:23 ThoomyyxD: es que puse 2 en elmismo lugar xd
13:23 mancusojuanmattos: lol
13:24 mancusojuanmattos: 00:22:376 - Esta linea verde no te la sugeri xD. Eliminala por favor
13:24 ThoomyyxD: listo
13:24 ThoomyyxD: si
13:24 ThoomyyxD: si lo dijiste
13:25 mancusojuanmattos: solo te dije en 00:22:276 - con 45%
13:25 ThoomyyxD: En el easy
13:25 ThoomyyxD: con 45% por el finish
13:25 ThoomyyxD: es lo mismo -.-.
13:25 ThoomyyxD: Me dijisset el miso luga ;w;
13:26 mancusojuanmattos: si, pero pusiste una en 00:22:376 - con 30% que nunca te la sugeri
13:26 mancusojuanmattos: me parece que fue un error
13:26 ThoomyyxD: lol
13:26 mancusojuanmattos: buee.. elimina esa, deja solo la de 45%
13:26 ThoomyyxD: update last cer
13:26 ThoomyyxD: Ver*
13:27 mancusojuanmattos: ya actualice
13:27 mancusojuanmattos: entendes lo que te digo?
13:27 mancusojuanmattos: no es tan complejo
13:27 ThoomyyxD: :3
13:27 ThoomyyxD: Pero lo puse bien o no xd
13:28 mancusojuanmattos: a ver si me entendes.. tenes una linea verde en 00:22:276 - con 45% en volumen (que fue la que yo te sugeri)
13:28 ThoomyyxD: Entonces no la debo poner?
13:28 mancusojuanmattos: despues tenes otra en 00:22:376 - con 30% la cual nunca mencione
13:28 mancusojuanmattos: esa es la que esta mal ^
13:29 mancusojuanmattos: esa tenes que eliminarla
13:29 ThoomyyxD: http://puu.sh/3lGHD.png
13:29 ThoomyyxD: ?
13:29 mancusojuanmattos: asi si esta bien
13:30 ThoomyyxD: weón estoy ene l normal ;w;
13:30 ThoomyyxD: ok
13:30 mancusojuanmattos: y yo en la Easy sadsadsasdakfsajdlfsa
13:31 ThoomyyxD: ya elimine la del easy
13:31 ThoomyyxD: ahora cambiate ¬¬
13:31 ThoomyyxD: listo w.w
13:31 ThoomyyxD: dubi lo del easy
13:31 ThoomyyxD: Algo más en easy
13:31 ThoomyyxD: ?
13:31 mancusojuanmattos: EN EASY!:
13:32 mancusojuanmattos: 00:49:628 - Este spinner debe empezar en 00:49:408 -
13:32 ThoomyyxD: listo
13:32 mancusojuanmattos: 00:47:864 (1) - Finish al comienzo y al final del slider
13:33 ThoomyyxD: listo
13:33 mancusojuanmattos: 01:01:981 (1) - Finish al comienzo y al final del slider
13:33 mancusojuanmattos: y ahora si estariamos
13:33 ThoomyyxD: listo
13:33 ThoomyyxD: al normal?
13:33 mancusojuanmattos: no.. todavia te falta la linea verde con 30% en 01:19:628 -
13:33 ThoomyyxD: ya actualize
13:33 mancusojuanmattos: en Easy
13:34 ThoomyyxD: wn catete xd
13:34 mancusojuanmattos: ahora si, a la Normal :P
13:35 ThoomyyxD: actualizo :3
13:35 ThoomyyxD: listoca
13:35 ThoomyyxD: ya actualize
13:35 mancusojuanmattos: bueno..
13:35 mancusojuanmattos: vas a hacer una Hard o ya no?
13:35 ThoomyyxD: No
13:36 ThoomyyxD: Lo iba a hacer andrea
13:36 ThoomyyxD: pero tubo problemas con la niña que le gusta
13:36 ThoomyyxD: xd
13:36 ThoomyyxD: Y andaba super depre
13:36 ThoomyyxD: y al final no hizo nada
13:36 mancusojuanmattos: bueno, entonces agregale +1 al Overall difficulty
13:36 ThoomyyxD: Ia
13:36 ThoomyyxD: ~
13:38 mancusojuanmattos: 00:12:350 (2,3) - Prefiero que primero pongas el slider y despues la nota, ya que sigue mejor la cancion
13:38 ThoomyyxD: Pero
13:38 ThoomyyxD: es que es para seguir el ritmo :3
13:39 mancusojuanmattos: pero sigue mejor el ritmo si primero pones el slider y despues la nota :/
13:39 ThoomyyxD: si lo se
13:39 ThoomyyxD: suena mejor
13:39 mancusojuanmattos: sin dudas, sigue mejor la voz y el instrumental al mismo tiempo
13:39 ThoomyyxD: Better
13:39 ThoomyyxD: BETTER
13:39 ThoomyyxD: xd
13:40 ThoomyyxD: http://osu.ppy.sh/ss/827278
13:40 ThoomyyxD: ta bien?
13:41 mancusojuanmattos: sip :3
13:41 ThoomyyxD: ok
13:41 ThoomyyxD: sig<a
13:42 mancusojuanmattos: 00:21:173 (5) - Este slider no sigue del todo bien la musica, te sugiero eliminarlo y agregar dos notas en 00:21:394 - y 00:21:614 -
13:44 ThoomyyxD: Listo
13:44 ThoomyyxD: arregle los espacios y todo
13:45 mancusojuanmattos: 00:27:570 (4) - Move este Slider hasta 00:27:350 - para seguir mejor la voz, podrias hacer algo asi
13:46 mancusojuanmattos: https://osu.ppy.sh/ss/827288
13:46 mancusojuanmattos: (fijate que termina en 00:28:011 - )
13:46 mancusojuanmattos: ademas de que despues de la repeticion sigue mucho mejor el instrumental tambien :P
13:47 ThoomyyxD: deone
13:47 ThoomyyxD: Done*
13:47 ThoomyyxD: :3
13:47 ThoomyyxD: Siga~
13:49 mancusojuanmattos: 00:34:629 - Me parece que la idea en la Easy que hiciste con este spinner es mucho mejor que esta, este spinner deberia terminar en 00:36:173 -
13:49 mancusojuanmattos: (con 50% de volumen)
13:49 mancusojuanmattos: luego agrega una Nota en 00:37:276 -
13:50 ThoomyyxD: done
13:51 ThoomyyxD: listo
13:51 ThoomyyxD: :3
13:51 ThoomyyxD: siga
13:51 mancusojuanmattos: 00:49:628 - Este spinner debe empezar en 00:49:408 -
13:51 ThoomyyxD: listo
13:52 mancusojuanmattos: 00:50:952 - En esa linea verde usa 30% en volumen por lo menos, ya que usar 5% es tecnicamente incorrecto aqui
13:52 ThoomyyxD: done
13:52 mancusojuanmattos: 00:58:452 (1) - Finish al comienzo del Slider
13:53 ThoomyyxD: done
13:53 mancusojuanmattos: 01:01:540 (5) - Para mejor 'flow' mueve esta nota a x:304 y:172
13:55 ThoomyyxD: que onda
13:55 ThoomyyxD: http://osu.ppy.sh/ss/827301
13:55 ThoomyyxD: se ve así
13:55 mancusojuanmattos: uh... perdon, perdon
13:55 mancusojuanmattos: le erre xD
13:55 mancusojuanmattos: move (5) a x:448 y:252
13:56 ThoomyyxD: done
13:56 mancusojuanmattos: 01:01:981 (1,2) - Agrega finishes en los dos comienzos de los sliders
13:57 ThoomyyxD: el segundo ya tenia
13:57 mancusojuanmattos: bueno..
13:57 ThoomyyxD: updated
13:58 mancusojuanmattos: 01:08:599 - En esa linea verde usa 40%
13:58 mancusojuanmattos: espera.. por que actualizas? xD
13:58 ThoomyyxD: Mi pc no es muy bueno
13:58 ThoomyyxD: cualquiermomento se apaga y puedo perder todo
13:58 mancusojuanmattos: oh.. entiendo
13:59 ThoomyyxD: sigaq
13:59 ThoomyyxD: Update last version
13:59 ThoomyyxD: para que revise
13:59 mancusojuanmattos: aumentaste el volumen en 01:08:599 - como te dije?
14:00 ThoomyyxD: si
14:00 mancusojuanmattos: 01:15:217 (1) - Finish al comienzo, la repeticion y el final del slider
14:01 ThoomyyxD: listo
14:01 mancusojuanmattos: 01:16:320 (2) - Whistle al comienzo del slider y clap en la repeticion
14:02 ThoomyyxD: updated
14:02 ThoomyyxD: done
14:02 ThoomyyxD: and updated
14:02 mancusojuanmattos: una ultima cosa y estariamos
14:02 ThoomyyxD: ok
14:02 ThoomyyxD: dejeme actualizar
14:02 ThoomyyxD: por si se me fue algo
14:03 mancusojuanmattos: te sugiero cambiar de BG, 800x600 esta bien pero es recomendado 1024x768, yo usaria esta
14:03 mancusojuanmattos: http://up.ppy.sh/files/prayerbg.jpg
14:03 ThoomyyxD: ok

Changes:
  1. Replaced the BG (used a 1024x768 now)
  2. Added a lot of Inherited timing points to fix the volume in a lot of sections (Both diffs.)
  3. Added some finishes here and there (both diffs.)
  4. Fixed some Rhythmical patterns and placements for a better rhythm and flow (Normal diff.)
Not bad, but could use some more work and mods. Some placements look random sometimes, but this is not a big problem anyway.
Good Luck, Thoomyy! ;)
Irreversible
hi thoommy, take my star for your good work :)
OnosakiHito
Oh wow, I just saw this song and I always wanted to map a Taiko for it.
Do you would like to have my Oni?
LunarSakuya
irc~
0:26 ThoomyyxD: liista?
20:26 LunarSakuya: yeah
20:26 ThoomyyxD: mod me mapita? :3
20:26 LunarSakuya: tienes el link?
20:27 *ThoomyyxD is listening to [http://osu.ppy.sh/b/263230 Silver Forest - Prayer]
20:27 ThoomyyxD: ee
20:27 ThoomyyxD: e.e
20:27 LunarSakuya: xD oh yea the nice song
20:27 ThoomyyxD: Irc? e.e
20:27 LunarSakuya: sure
20:28 ThoomyyxD: http://osu.ppy.sh/s/98778
20:29 ThoomyyxD: Deme la primera impresión.. muchos errores?
20:29 LunarSakuya: no he mirado? xD
20:30 ThoomyyxD: segun su estatus esta en el easy
20:30 LunarSakuya: btw necesitas un hard para rank, pero es muy corto por un insane sería bueno también
20:30 LunarSakuya: im checking general right now
20:31 ThoomyyxD: Se supone que puedo rank con Easy y Normal
20:31 ThoomyyxD: hace poco Blue Dragon rank con 2 diffs
20:32 LunarSakuya: donde?
20:33 ThoomyyxD: en las reglas
20:34 ThoomyyxD: http://osu.ppy.sh/s/92258
20:34 ThoomyyxD: ahí esta
20:34 LunarSakuya: well ok i guess that is rankable
20:35 ThoomyyxD: :P
20:35 LunarSakuya: but his song is way longer
20:35 LunarSakuya: i highly suggest you get another diff
20:35 ThoomyyxD: Bue :c
20:35 ThoomyyxD: xd
20:35 LunarSakuya: lol
20:35 ThoomyyxD: se suponia que andrea crearía el Hard, pero luego tubo problemas y no pudo
20:36 LunarSakuya: :o
20:36 LunarSakuya: hmm i see
20:36 ThoomyyxD: Bueno, comenzemos?
20:36 LunarSakuya: oh well i'll mod what you have now
20:37 ThoomyyxD: El mapset esta completo
20:37 ThoomyyxD: no habrán más diffs
20:38 LunarSakuya: hmm
20:38 ThoomyyxD: Por eso pedí mod para la bubble e.e.e.e.e.e.e.e.e.e.e.e.e.e.e.e.e
20:40 LunarSakuya: it's not that easy orz
20:40 ThoomyyxD: :ooo
20:40 ThoomyyxD: <3
20:41 LunarSakuya: lolwhat
20:41 ThoomyyxD: It's easy
20:43 LunarSakuya: vas a aceptar Ono's taiko?
20:43 ThoomyyxD: Nouu
20:43 ThoomyyxD: Habló muy tarde
20:44 LunarSakuya: its not that late lol..
20:44 ThoomyyxD: yeah
20:44 ThoomyyxD: Late for me xd
20:44 ThoomyyxD: Hablar ingles y español a la vez xd
20:45 LunarSakuya: lol mi espanol es terrible
20:45 ThoomyyxD: Es bueno ;)
20:45 LunarSakuya: lol
20:45 ThoomyyxD: Bueno, concentremosnos en el mod xddddd
20:47 LunarSakuya: en Easy, 00:32:864 (1) - Ctrl + H maybe https://osu.ppy.sh/ss/835002 looks much better with (3) imo
20:48 ThoomyyxD: done
20:48 ThoomyyxD: (Moe skin
20:48 LunarSakuya: loll
20:49 ThoomyyxD: sigue
20:51 ThoomyyxD: ...
20:51 LunarSakuya: 01:09:040 (1) - finish on head sounds nice
20:51 ThoomyyxD: done
20:51 ThoomyyxD: ~
20:52 ThoomyyxD: Norrmal
20:52 ThoomyyxD: cierto?
20:52 LunarSakuya: yep
20:53 ThoomyyxD: :o
20:53 ThoomyyxD: esta bien el easy?
20:53 LunarSakuya: si
20:53 ThoomyyxD: <3333
20:53 LunarSakuya: lol
20:55 LunarSakuya: 00:12:350 (2) - delete clap on tail, ponga lo en (3)
20:56 ThoomyyxD: done
20:56 LunarSakuya: 00:37:276 (1) - NC y finish
20:57 ThoomyyxD: New combo?
20:57 LunarSakuya: yea
20:57 ThoomyyxD: before have... Spin xddddddd
20:58 LunarSakuya: si? necesitas una despues un spinner?
20:58 ThoomyyxD: Mmm.. no, ya que se agrega solo.. si no me equiboco
20:58 ThoomyyxD: Bueno.. Done~
20:58 ThoomyyxD: <3
20:59 ThoomyyxD: Siigueee~
20:59 LunarSakuya: 00:44:334 (1) - Finish on head
20:59 ThoomyyxD: done
20:59 LunarSakuya: 00:47:864 (1,2,3) - igual
21:00 ThoomyyxD: done
21:01 LunarSakuya: 00:49:628 (1) - Siento que esto empieza un poco tarde
21:01 LunarSakuya: move back to the red tick at least?
21:02 ThoomyyxD: 00:49:408
21:02 ThoomyyxD: hay esta bien?
21:02 LunarSakuya: sure~
21:03 ThoomyyxD: You?
21:03 ThoomyyxD: why disconnect! D;
21:03 ThoomyyxD: :o
21:03 ThoomyyxD: te conectaste
21:03 ThoomyyxD: que te pasó?
21:03 LunarSakuya: bad internet :P
21:03 ThoomyyxD: lol
21:03 ThoomyyxD: Sigue xd
21:03 LunarSakuya: 00:57:570 (4) - move this up a grid so it's symmetrical with the next note
21:04 LunarSakuya: http://osu.ppy.sh/ss/835013
21:04 ThoomyyxD: done
21:05 LunarSakuya: 01:02:643 (2) - delete finish on tail, move to (3)
21:05 LunarSakuya: sounded a bit inconsistent there
21:05 ThoomyyxD: done
21:06 LunarSakuya: 01:14:334 (3) - clap on tail? escucharlo en la escena
21:06 ThoomyyxD: nope
21:07 ThoomyyxD: Es para mantenerlos
21:07 LunarSakuya: ok
21:07 ThoomyyxD: xd
21:07 ThoomyyxD: no se si te das cuenta pero los cllaps son consistentes <3
21:07 LunarSakuya: sii
21:07 LunarSakuya: that's all i have i guess
21:07 ThoomyyxD: <3
21:08 LunarSakuya: very clean~

Sigo pensando que debe hacer un hard :lol:
Buena suerte :)
Topic Starter
Loooctav
Thank for you modding...
Aurele
Like I promised you, I gave you a star.
Frostmourne
Hi ~ from my modding queue.

General
- The gap between Easy and Normal is really ridiculous, considering its length and settings. They are just different for only circle size, HP, AR, etc. The rhythms itself is almost the same. Easy is now as hard as Normal if you ask me, just slightly different in spacings and notes.
- Hitsounding for both diffs are pretty simple. Nothing bad from it but it could be done better and better since you already have a ranked map.
- There many points,sections that you can map to vocal. These Easy and Normal just follow only 1/2 and 1/4 on random instruments. This map length is really short, and Hard diff can be mapped.

Easy
Constant 1/2 with clap... This song provides many beat places on red line (1/2 beat). They can be fitting with clap as well. But seeing you mapped for constant rhythm like this. I think it can't help.
This 00:29:335 (1) - to 00:34:408 (1) - has weird sound. Its hitsounding doesn't fit the map at all when the kiai at 00:37:276 has stronger beat, yet you still put stronger hitsound on 00:29:335. It would be nice if kiai part has Normal hitsound instead of soft and 00:29:335 (1) - to 00:34:408 (1) - has soft hitsound.
You can also add some hit-normal hitsound for every 1/2 beat (white tick) because it has a heavy beat for those points since kiai start to almost the very end of the song. This hitsound sounds lazy to me as they can be made better with 2 diffs Easy Normal and 1.16 min

Normal
00:26:908 (3) - This can be add a note as 00:25:806 (1,2) - are following vocal. Don't forget to correct the spacing.
00:30:217 (2) - Why starts here? You are following to nothing at all here and mapping to vocal for this song is the most important. There are no points that you can follow but vocal. Here is screenshot for the better rhythm if you ask me. I'm not going to force you but you should spice something up when this song is only 1.15 min. Don't forget to correct the spacing too !
00:37:276 (1) - Again, it should have stronger and louder sound for this kiai section. As I mentioned in Easy diff that kiai has stronger volume and sound.
And also you can map to vocal for this point too. I don't know why you didn't try to follow some blue ticks. They are fitting if you follow the song like this.
00:41:246 (2,3) - Same as above, you can follow some logic behind this mod as if you listen to the music and follow some 1/4 beat (blue tick)
00:49:408 (1,1) - This spinner comes too early as it shouldn't be in Normal diff, even this bpm , I still disagree. You can map through the spinner. It allows you to follow some beats.
01:05:511 (1,1) - ^
Now I think you can follow some logic I suggest here to change some rhythms that make much more sense.

The mapset is fine at all. I have no objection about it but I still think you can consider mapping Hard diff. Its length allows you to map amazingly since it's only 1.16 min which you can adjust for volumes at every single points. Hard diff is a good choice.
Good luck !
Topic Starter
Loooctav
All fixed, ty for mod
BCI
ehmn no pls, choose a BG with Kogasa, reversed Koishi just doesn't fit :/ try http://www.zerochan.net/1532857 but ofc feel free to find another one
YunoFanatic
Why request a mod already an 100% complete you should definitely throw this is pending and get it ranked!
Your beatmap is so over 9000 AWESOMENESS PLS GET THIS RANKED >w<
Topic Starter
Loooctav
Please, No spam, Double post, please call BAT for delete, use EDIT
Sieg
No Hard? :roll:
Topic Starter
Loooctav
you see?
Kodora
guest hard...
DakeDekaane

ThoomyyxD wrote:

  1. Dekaane's Hard (By: Me!)
Thoomy pls
mancuso_JM_

DakeDekaane wrote:

ThoomyyxD wrote:

  1. Dekaane's Hard (By: Me!)
Thoomy pls
HAHAHAHAHAHAHAHAHAHAHAHA... I didn't notice that before!!! HAHAHAHAHAHAHAHAHAAHHA
I'm laughing so hard!! HAHAHA xD..
Fix that man, please xDD
Irreversible

DakeDekaane wrote:

ThoomyyxD wrote:

  1. Dekaane's Hard (By: Me!)
ThoomyyxD pls
don't hurt his Feelings man!!


IRC modding express!
01:21 Irreversible: first of all, i love it ~
01:21 Irreversible: you've really become a greeeat mapper
01:21 Irreversible: what about involving a hitsound which emphasizes the background bass?
01:22 DakeDekaane: I was thinking about one from drum sampleset
01:22 Irreversible: 00:11:247 (4) - move to 192 120 while moving 00:11:467 (5) - to 88 152, it'll create a little jump
01:22 Irreversible: and it looks neater than before in my opinion
01:24 Irreversible: 00:14:997 (4,5) - I can hear something in the background, add two circles 00:14:997 - and 00:15:107 - and here, stacked to the slider start of 00:15:217 (1) -
01:26 DakeDekaane: I'm following mostly the bass there
01:27 Irreversible: I highly recommend adding a slider here 00:17:423 (2) - , because in this part you want to go with the drums
01:27 Irreversible: with the lyricsc*
01:27 Irreversible: ahh
01:27 DakeDekaane: I want to keep the diff a bit easy
01:27 Irreversible: really? i think you should make it harder.
01:27 DakeDekaane: as there's no Insane
01:27 Irreversible: 00:17:864 (4) - also add something here.
01:27 Irreversible: i think it will make everything a bit more interesting
01:27 Irreversible: i'm fine with the first part, when it follows the bass, but i get bored really quickly, so you should start getting more interesting in the second part, with adding these circles
01:29 DakeDekaane: ok then
01:29 Irreversible: just my opinion though!
01:29 DakeDekaane: added
01:29 Irreversible: but please, this argument is great isn't it xD
01:30 Irreversible: 00:17:975 (5,6,7) - I would make the spacing similar, it should be a jump but similar
01:31 Irreversible: 00:31:541 (2) - uhm, add a circle for same reason? this one is a bit weird though, let me check
01:32 Irreversible: omg
01:32 Irreversible: please add it, and
01:32 Irreversible: 00:32:203 (4) - add a little slider from here to the blue tick
01:32 Irreversible: ooomg is this awesome xD
01:33 DakeDekaane: how can I pass that
01:33 DakeDekaane: le fu~
01:33 DakeDekaane: done
01:35 Irreversible: 00:36:394 -
01:35 Irreversible: up to you now, but
01:35 Irreversible: 1/8 slider? xD
01:36 Irreversible: 00:44:114 (8) - move to 376 64 to get a neater looking jump?
01:36 DakeDekaane: it'd be nice, in an Insane imo
01:36 DakeDekaane: xD
01:36 Irreversible: XD
01:36 Irreversible: yeah, indeed
01:37 Irreversible: 00:44:114 (8) - nevermind to this, i prefer yours
01:37 Irreversible: alright
01:37 Irreversible: i'm done
01:37 Irreversible: <3
01:37 Irreversible: send it to thoommyy, i'll post it xDD
01:37 Irreversible: really really nice diff, i love your maps.
01:37 DakeDekaane: just let me arrange fine the added notes
01:37 DakeDekaane: :p
01:38 DakeDekaane: thank you >.<
01:38 Irreversible: <3
Topic Starter
Loooctav
Don't hate me... Error...
...
Change xD, and thanks for irc to dakesitobéémbéllákópálósírréésdélcáséríó
Irreversible

ThoomyyxD wrote:

dakesitobéémbéllákópálósírréésdélcáséríó
Did you mean: Nachos?
DakeDekaane
Thanks Irre :3

Update pls
SPOILER
osu file format v12

[General]
AudioFilename: Prayer.mp3
AudioLeadIn: 0
PreviewTime: 36835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 8158,15217,22276,29335,44334,51393,58452,65511,69040
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Prayer
TitleUnicode:Prayer
Artist:Silver Forest
ArtistUnicode:Silver Forest
Creator:ThoomyyxD
Version:Dekaane's Hard
Source:Touhou
Tags:DakeDekaane kogasa tatara sayuri undefined fantastic object th12
BeatmapID:279177
BeatmapSetID:98778

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo4 : 255,255,81

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Topic Starter
Loooctav
Updated e.e~
Don't hate me again :v
RikiH_
Hi, mod as you requested in-game
Red= Must fix
Blue= You should fix
Black= Suggestion

Easy

00:12:129 (2) - Move 2nd sliderpoint 1 grid right? So you don't have a straight vertical slider
00:28:453 (5,1) - I'd try to make this blanket better...
00:34:408 (1) - This is a bit too near to the previous note, you should really make it start on 00:34:629 because it's difficult for newbie players to play it. Remember, the easiest diff of a mapset should be playable by everyone!
00:47:864 (1) - I quite dislike this slider... Make it curved or something
00:49:408 (1) - The same issue of 00:34:408 (1) - You should start it on 00:49:628 - but it would be too short, so I suggest to replace it with a slider
00:50:952 - What about adding a note with finish here?

Normal

00:19:629 (3,4) - These sliders look bad, try to use the same shape for both, the pattern will look better
00:26:908 - You are missing a note here...
00:29:997 (2) - I know you were following the drums in the song but the clap at the end is a bit noisy so it's better to remove it...
00:31:100 (4,6) - Please add claps in the end of these sliders
00:33:967 (3) - Move last sliderpoint one grid down in order not to have a straight slider...
00:40:364 (5,1,2) - I really dislike this pattern, maybe try to make something like this?
00:49:628 (1) - Add a finish in the end, since there is a finish sound in the song
00:54:923 (1) - Finish in the beginning?

Dekaane's Hard

01:01:761 (4) - Please equalize the spacing here, so you have a better triangle

Nothing else, good diff

_____________________

I think the rhythm is a bit boring in Easy and Normal but I suppose the song didn't give much choice, the maps are nice anyway
Good luck :P
jonathanlfj
Modding upon request~
nice song :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
good

[Easy]
00:09:923 (3) - how bout a blanket on 00:09:482 (2)?
00:28:453 (5) - move this here: 00:32:864 (1) - feels better to play if you shorten this to 00:33:526
00:49:408 (1) - this spinner is rather short for an Easy diff, try to map sliders/circles through this
01:09:040 (1,2) - these two should have identical curves so they blanket each other perfectly
01:15:217 (4) - put a NC here to as an indicator for rhythm change

[Normal]
00:18:747 (1,2,3) - plays better like this: 00:21:614 (6) - forgot clap on end
00:27:350 (4) - 1 grid left for perfectly vertical flow
00:29:997 (2) - finish sounds a bit out of place here, just use the hitnormal
00:31:100 (4,6) - no claps on end?
00:37:276 (2) - add NC here, since it follows a spinner
00:49:628 (1) - the slider end doesn't need to be this quiet here since there is a lot going on in the music; restore the volume to an audible level, use soft sample set here and add a clap/finish as you see fit
01:05:511 (1) - do a normal sample set on the end to mimic the drums
the second half of the kiai can use more vocal following, like 00:37:276 (1,2,3) and 00:40:805 (1,2,3) in the first kiai

[Dekaane's Hard]
00:21:173 (2) - a little hard to predict the repeat here since the drum beats come in later, how bout just a 1 repeat slider and use two circles for 00:21:504 and 00:21:614?
00:27:350 (1) - feels a lot more natural to play if you end this at 00:28:232, it has a beat that fits more with the whistle you have on the slider; if you do this also add a note at 00:28:894 (3) to cover the other beat
00:30:989 - add a note here for the vocals
00:44:114 (8,1) - spacing change here intentional? keeping DS here would make the combo look nicer imo
00:48:305 (2,3) - clap on start for both sliders? seems to fit here pretty nicely
01:01:541 (3,4,1) - using the same DS here will give a nicer flow imo
01:02:423 (2,3) - same as 00:48:305 (2,3)
01:16:099 - try a rhythm like this here (moved the spinner back):
Thats all, here is a star to encourage you to not give up on this map; we all know ranking is not easy, so dont let actions of some others have a negative effect on how you think of things. Good luck~
DakeDekaane

jonathanlfj wrote:

Modding upon request~
nice song :D

[Dekaane's Hard]
00:21:173 (2) - a little hard to predict the repeat here since the drum beats come in later, how bout just a 1 repeat slider and use two circles for 00:21:504 and 00:21:614? /*Made a slider instead of both circles, as I've used sliders for the drum beats before.
00:27:350 (1) - feels a lot more natural to play if you end this at 00:28:232, it has a beat that fits more with the whistle you have on the slider; if you do this also add a note at 00:28:894 (3) to cover the other beat /*I thought using the slidertick was enough there, but it seems it's not so good, fixed here.
00:30:989 - add a note here for the vocals /*Done
00:44:114 (8,1) - spacing change here intentional? keeping DS here would make the combo look nicer imo /*It seems almost nobody likes this kind of stuff in my maps, fixed.
00:48:305 (2,3) - clap on start for both sliders? seems to fit here pretty nicely /*Not much imo, I think these sound better without them.
01:01:541 (3,4,1) - using the same DS here will give a nicer flow imo /*Suggested by many people here, also RikiH_ did, so done
01:02:423 (2,3) - same as 00:48:305 (2,3) /*^Same
01:16:099 - try a rhythm like this here (moved the spinner back): /*Did a similar one, just used different objects.
Thats all, here is a star to encourage you to not give up on this map; we all know ranking is not easy, so dont let actions of some others have a negative effect on how you think of things. Good luck~
Thanks both for modding :3

Update pls <:
SPOILER
osu file format v12

[General]
AudioFilename: Prayer.mp3
AudioLeadIn: 0
PreviewTime: 36835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 8158,15217,22276,29335,44334,51393,58452,65511,69040
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Prayer
TitleUnicode:Prayer
Artist:Silver Forest
ArtistUnicode:Silver Forest
Creator:ThoomyyxD
Version:Dekaane's Hard
Source:Touhou
Tags:DakeDekaane kogasa tatara sayuri undefined fantastic object th12
BeatmapID:279177
BeatmapSetID:98778

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Loooctav
Update..
sorry for late D:
Lissette
mew~

[Dekaane's Hard]
00:49:849 (2,3,4) - This was kinda confusing, I thought all of then had on repeat only
00:29:335 - 01:16:981 - For this section I think a Normal sampleset instead of the soft claps would sound a lot better, try it. You also could add it to all the sections, because I noticed that some only have soft whistles.
01:17:092 (1) - two timing points in the same place

[Normal]
Opino lo mismo que el Hard sobre los soft-claps
00:19:408 (2,3) - Suena mejor si le haces Ctrl+G
00:26:467 (2,3,4) - Intenta esto: http://puu.sh/8UFiT.jpg creo que suena mejor

[Easy]
Lo mismo de los hitsounds
00:49:408 (1) - No es buena idea utilizar un spinner tan corto en un Easy

Un consejo para que tu mapa se vea mejor estéticamente, es que trates de hacer que los arcos de los sliders mas armónicos entre sí, especialmente los que se ven al mismo tiempo en el game play, me refiero a que tengan mas o menos la misma curvatura, por ejemplo, en Normal diff tienes esto: 00:44:334 (1,2,3) - http://puu.sh/8UGD2.jpg pero se vería mejor si haces esto: http://puu.sh/8UGAV.jpg, espero te sirva. =)

EDIT: No sabía que DakeDekaane era de México, hubiese modeado su parte en español también u....u
Topic Starter
Loooctav

Lissette wrote:

mew~

[Normal]
Opino lo mismo que el Hard sobre los soft-claps Leer más abajo xd
00:19:408 (2,3) - Suena mejor si le haces Ctrl+G hecho!
00:26:467 (2,3,4) - Intenta esto: http://puu.sh/8UFiT.jpg creo que suena mejorhecho!!

[Easy]
Lo mismo de los hitsounds
00:49:408 (1) - No es buena idea utilizar un spinner tan corto en un Easy Acorté el spin

Un consejo para que tu mapa se vea mejor estéticamente, es que trates de hacer que los arcos de los sliders mas armónicos entre sí, especialmente los que se ven al mismo tiempo en el game play, me refiero a que tengan mas o menos la misma curvatura, por ejemplo, en Normal diff tienes esto: 00:44:334 (1,2,3) - http://puu.sh/8UGD2.jpg pero se vería mejor si haces esto: http://puu.sh/8UGAV.jpg, espero te sirva. =) Trabajé bastante en esto, espero te guste lo que hice :)

EDIT: No sabía que DakeDekaane era de México, hubiese modeado su parte en español también u....u
El tema de los soft-claps, los cambié, porque suenan bien de la 2 formas, y con el sampleset en soft da más fluidez auditiva ya que es más armónico y las ondas acústicas pegan en los oídos de una forma más melódica Por cierto, tengo super malas notas en física okno xd
DakeDekaane
Don't worry Lissette, I'm used to English :P

Hitsounds changed: soft claps -> normal hits
Deleted the duplicated timing point.
Did a bit of adjustment in combos too and remapped a few patterns that I don't feel nice to play anymore.

About 00:49:849 (2,3,4), I really want to keep it, tried replacing 00:49:849 (2) with two 1/4 sliders, but didn't feel the same while playing :(

Thanks for the mod!

@Thoomyy: Usa este color de combo para el amarillo, asi las flechas de reversa se ven mejor, ya que el blanco no es tan fácil de ver con el amarillo (en el skin de default).
Combo4 : 255,255,128

Update
osu file format v12

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Title:Prayer
TitleUnicode:Prayer
Artist:Silver Forest
ArtistUnicode:Silver Forest
Creator:ThoomyyxD
Version:Dekaane's Hard
Source:Touhou
Tags:DakeDekaane kogasa tatara sayuri undefined fantastic object th12
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Topic Starter
Loooctav
Thank u dake and Liss!
  1. Updated Easy and Normal
  2. Updated DakeBAkefjsdbfsjdhkf diffs
  3. Changed sampleset (all to soft)
Thank you again liss!
Liss I too know english xD, I'm not a idiot :B
Mao


Mod by in-game request :3


  1. Unrankable Issue/Highly Suggested
  2. Comment

General
  1. I don't know if I'm right with this but isn't the recommended size for a BG 1024x768 for 4:9 and 1366x768 for 16:9? Maybe you can resize it :/
  2. Otherwise fine!

Easy
  1. 00:13:453 (3) - Move this a bit more to the upper right to let the player follow the Sliders track a bit smoother.
  2. 00:23:600 (3) - Hm, make some adjustments to the Spacing here. I mean it's just 0,03 difference but it looks weird. You could also imrpove the flow to the next object by moving it upwards a bit to create a fluent movement here.
  3. 00:28:453 (5) - Move this a bit lower to let the Slider's Track follow the previous circle's path to get a improvement in terms of flow here.
  4. 00:32:864 (1,2) - I personally don't agree with the rhythm here. Especially because there's nothing on the white tick 1 ends on which makes this feel a bit weird. Maybe you could try something as seen below.
  5. 00:43:452 (3) - I'm not sure if it's just me but you could make the slider less curved to imrpove the flow here. The main reason here would to follow the previous path and not to change it so abrupt with a rather fast Slider due to the big curve.
  6. 00:44:334 (1) - You could make some adjustments here to get this actually symmetrical because it isn't as you can see if you CTRL+H ;w;
  7. 00:56:687 (4) - Place this at 176|160 to get a symmetrical placement here since it looks like that's what it was thought to be ;b
  8. It's a rahther short Easy with not that many objects so not much to mod here´. I've mainly focused on flow because I personally think it could be better at some points because the transitions and the overall cursor movement should be smooth in Easies in order to get the best experinece for newbies to play it.

Normal
  1. 00:09:923 (4) - You could move this around 224|273 to get a better flow into the following objects. A snaky movement would be given by that which flows way better than the your version imo.
  2. 00:12:350 (2,3) - Consider moving this a bit left to get a fluent movement here without stopping the player at the trnasition between 1 and 2 :c
  3. 00:16:982 (4,5,6) - If you listen closely there's no sound at the white tick 4 ends on, but there is one at the red tick. Also the note at 00:17:864 - being ignored feels strange as well due to it being rather strong here. Try to CTRL+G these in terms of rhythm.
  4. 00:28:894 (4) - Your spacing to the next object is messed up. Keep it constant for better playability ;_;
  5. 00:29:335 (1) - You could do a Slider Blanket here to make it look a bit better.
  6. 00:29:335 (1,2,3) - You could do symmetry here, it would look pretty cool :3
    Code
    76,356,31100,2,0,P|48:292|76:232,1,140
    116,196,31761,1,0,0:0:0:0:
    76,156,31982,2,0,P|48:96|76:32,1,140
  7. 00:44:996 (2,3) - Spacing to 3 is a bit low here. Try to make some adjustments as seen in the Screenshot below.
  8. 00:57:570 (5) - Spacing is pretty low to the next object, keep your spacing consistent. Especially if all notes have the same distance in the music here they should have the same in the spacing as well. A lot of newer players use spacing to read maps, this can easily confuse them! ;w;
  9. 01:01:981 (1) - Move this a bit to the right to let it follow the previous objects curves. Such fluent movements are really important for Normals because newbies aren't that good at abrupt direction changes etc. :c
  10. The rest seems fine to me. Consider making some adjustments to the flow at some points though because the movement could be smoother for some patterns. The aesthetics are mostly good and way tidier than the other map of you I've modded. Rhythm is okay as well. Good job.

Hard
  1. 00:14:445 (2) - This is basically the same as 00:10:916 (2,3) - . The drum at 00:14:556 - is pretty strong as well, so I'd go for a double here instead of the 1/4 Slider. Fits better if you ask me.
  2. 00:14:776 (4,5,6,1) - The movement from 4 to the following objects slows me down a bit. Consider moving it a bit to the right to get the player "prepared" for the Slider. As it is now, the player has to stop a bit in order to get the Sliders curve right but as shown in the Screenshot below, the player can already take a curvy movement to get the Slider's curve.
  3. 00:25:364 (6) - If you take a closer look at your spacing, you can see that it's inconsistent here. That wouldn't be a big probelm but due to this it slows me a bit down at 00:25:585 (1) - so that I'm actually missing this sometimes. Maybe you could make some adjustments to your spacing here.
  4. 00:27:350 (1) - Just a comment here. It could be cool if you move it somewhere around 446|223 to get a circular shape with 00:26:467 (3) - .
  5. 00:28:894 - Not sure if it's just me, but I think the gap here feels rather weird. You could place a Circle here to map that bell sound or a 1/2 Slider to follow its fade. It would sound a lot better to me :/
  6. 00:34:850 (5,1) - The sound at 00:35:401 - is still part of the instrument you've mapped with 5 without being less stronger than the other ticks which make this feel so weird. In testplay I wanted to hold this lonmger due to the strong note and almost missed 1 x-x It could be way better if you add another repeat here.
  7. 00:38:158 - Maybe it's just me but I'd add a note here to follow the strong drum sound. It's different from the following one because if we take 00:41:467 (2) - as an example you can clearely hear the vocals hit the blue tick, so it's okay here. But for the first one, there is almost nothing on the blue tick so it feels rather weird to ignore that strong white one :/
  8. 00:47:423 (3,4,1) - You could do an equal triangle here by moving 00:47:864 (1) - to 352|175. I would make it look a bit tidier here. You maybe have to adjust the following objects a bit but that would just be some minor adjustments so I think it's worth it.
  9. 00:51:173 (5,1) - Consider adding a note at 00:51:283 - to create a triplet here. It's similiar to 00:40:584 (9,10,1) - just that the drums are stronger here. It feels way better with the note, both vocals and drums are strong here.
  10. 00:53:158 (4) - Move this one a bit to the left to create a circular shape with 00:52:496 (3) - for improvement in terms of flow. This would make the movement smoother.
  11. 01:11:467 (2,3,4) - Consider moving this a bit more right to improve the flow here. Even though it's an equal triangle, it would feel better to me if you let the player actually follow the triangle's move with the Slider. I mean you could also adjust the Slider to follow the oval movement of the triangle a bit better but I'd go for the suggestion shown in the Screenshot below.
  12. Pretty nice diff. I liked it. Just some spacing inconsitencies I didn't enjoy that much since you've varied between 1,00 and 1,20. But well, I guess that's you style and I didn't want to ruin it so, just not my preference. Otherwise, good job. :3

Please reply! I hope it was helpful and good luck! :3
Topic Starter
Loooctav
Thank you so much, added my part
DakeDekaane
Mao

Mao wrote:

Hard
  1. 00:14:445 (2) - This is basically the same as 00:10:916 (2,3) - . The drum at 00:14:556 - is pretty strong as well, so I'd go for a double here instead of the 1/4 Slider. Fits better if you ask me. /*Yeah, done.
  2. 00:14:776 (4,5,6,1) - The movement from 4 to the following objects slows me down a bit. Consider moving it a bit to the right to get the player "prepared" for the Slider. As it is now, the player has to stop a bit in order to get the Sliders curve right but as shown in the Screenshot below, the player can already take a curvy movement to get the Slider's curve. /*Done something similar
    [box=Screenshot]
00:25:364 (6) - If you take a closer look at your spacing, you can see that it's inconsistent here. That wouldn't be a big probelm but due to this it slows me a bit down at 00:25:585 (1) - so that I'm actually missing this sometimes. Maybe you could make some adjustments to your spacing here. /*Did something here00:27:350 (1) - Just a comment here. It could be cool if you move it somewhere around 446|223 to get a circular shape with 00:26:467 (3) - . /*Moved near there00:28:894 - Not sure if it's just me, but I think the gap here feels rather weird. You could place a Circle here to map that bell sound or a 1/2 Slider to follow its fade. It would sound a lot better to me :/ /*I think this one is okay, as the pause helps to emphasize vocals better, imo.00:34:850 (5,1) - The sound at 00:35:401 - is still part of the instrument you've mapped with 5 without being less stronger than the other ticks which make this feel so weird. In testplay I wanted to hold this lonmger due to the strong note and almost missed 1 x-x It could be way better if you add another repeat here. /*Personally I don't like to use repeats like that, also that'd kill the jump I want to create to emphasize (1) :P00:38:158 - Maybe it's just me but I'd add a note here to follow the strong drum sound. It's different from the following one because if we take 00:41:467 (2) - as an example you can clearely hear the vocals hit the blue tick, so it's okay here. But for the first one, there is almost nothing on the blue tick so it feels rather weird to ignore that strong white one :/ /*Vocals are the same in both spots o3o00:47:423 (3,4,1) - You could do an equal triangle here by moving 00:47:864 (1) - to 352|175. I would make it look a bit tidier here. You maybe have to adjust the following objects a bit but that would just be some minor adjustments so I think it's worth it. /*Moved (3) instead00:51:173 (5,1) - Consider adding a note at 00:51:283 - to create a triplet here. It's similiar to 00:40:584 (9,10,1) - just that the drums are stronger here. It feels way better with the note, both vocals and drums are strong here. /*Okay.00:53:158 (4) - Move this one a bit to the left to create a circular shape with 00:52:496 (3) - for improvement in terms of flow. This would make the movement smoother. /*Done01:11:467 (2,3,4) - Consider moving this a bit more right to improve the flow here. Even though it's an equal triangle, it would feel better to me if you let the player actually follow the triangle's move with the Slider. I mean you could also adjust the Slider to follow the oval movement of the triangle a bit better but I'd go for the suggestion shown in the Screenshot below. /*DonePretty nice diff. I liked it. Just some spacing inconsitencies I didn't enjoy that much since you've varied between 1,00 and 1,20. But well, I guess that's you style and I didn't want to ruin it so, just not my preference. Otherwise, good job. :3 /*Yeah, this diff is veeeery ooooold, but worked a bit on this.

Please reply! I hope it was helpful and good luck! :3
[/box]
Thanks for modding Mao :3
Update
osu file format v12

[General]
AudioFilename: Prayer.mp3
AudioLeadIn: 0
PreviewTime: 36835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 8158,15217,22276,29335,44334,51393,58452,65511,69040
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Prayer
TitleUnicode:Prayer
Artist:Silver Forest
ArtistUnicode:Silver Forest
Creator:ThoomyyxD
Version:Dekaane's Hard
Source:Touhou
Tags:DakeDekaane kogasa tatara sayuri undefined fantastic object th12
BeatmapID:279177
BeatmapSetID:98778

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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KSHR
wawawa! Prayer!! NICE!!! :ajgagja:j!!!
Dai
I'm pretty sure this is Aki's voice
popner
Mod as request

[Easy]
00:22:276 (1) - the volume change from 70 to 45 is too distinct. I will suggest use the volume setting in [Normal].
00:58:011 (5,2) - try to move them 1 grid up to stack them with 01:01:540 (6) - properly.
01:10:805 (3) - the slider is too much curved comparing with 01:09:923 (2) - . Try to make the slider style consistent here.

[Normal]
00:10:585 (5) - the slider is too much curved comparing with 00:09:923 (4) - . You can try to move the first node of 00:10:585 (5) - left a little to fix it without exceeding the right boundary.
00:13:453 (4) - ^
00:18:747 (1,2) - ^ check through out the diff about this.
00:20:070 (3) - missed clap on it
00:21:614 (6) - missed clap on slider end
00:31:100 (4) - ^
00:31:982 (6) - ^
00:49:628 (1) - add finish? There is a cymbal at the spinner end.
01:16:320 (2) - reverse point: is this normal clap intentional?

[Dekaane's Hard]
00:15:989 (2,3,4) - nazi - inconsistent spacing
00:28:894 (4) - add a note with whistle to follow the sound here? I feel that the part between 00:28:563 (3) - and 00:29:114 (4) - is a little empty.
00:33:306 (2) - the drums at 00:33:306 - and 00:33:526 - are strong, so I suggest to change the slider into two notes.
00:37:056 (2,3) - add two notes to follow the vocal? Like 00:40:584 (8,9,1) - .
00:51:283 - ^ add a note to follow the vocal?

The kiai part without claps sounds too quiet.

Call me back when you are done.
DakeDekaane

popner wrote:

[Dekaane's Hard]
00:15:989 (2,3,4) - nazi - inconsistent spacing /*Thoommy hasn't updated, so I guess you're modding the old version, this is consistent now.
00:28:894 (4) - add a note with whistle to follow the sound here? I feel that the part between 00:28:563 (3) - and 00:29:114 (4) - is a little empty. /*I'd want to leave that empty, so the vocals feel more emphasized.
00:33:306 (2) - the drums at 00:33:306 - and 00:33:526 - are strong, so I suggest to change the slider into two notes. /*Agree
00:37:056 (2,3) - add two notes to follow the vocal? Like 00:40:584 (8,9,1) - . /*Done
00:51:283 - ^ add a note to follow the vocal? /*Already done.

The kiai part without claps sounds too quiet. /*Put a few

Call me back when you are done.
In the new version there are some NC changes and worked a bit in spacing, thanks popner.

Update
osu file format v12

[General]
AudioFilename: Prayer.mp3
AudioLeadIn: 0
PreviewTime: 36835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Prayer
TitleUnicode:Prayer
Artist:Silver Forest
ArtistUnicode:Silver Forest
Creator:ThoomyyxD
Version:Dekaane's Hard
Source:Touhou
Tags:DakeDekaane kogasa tatara sayuri undefined fantastic object th12
BeatmapID:279177
BeatmapSetID:98778

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:1

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//Storyboard Layer 1 (Fail)
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289,348,21173,6,0,L|246:350,2,42.5
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341,207,21835,1,8,0:0:0:0:
270,159,22056,1,0,0:0:0:0:
197,204,22276,6,0,P|196:245|218:281,1,85,4|0,0:0|0:0,0:0:0:0:
304,277,22717,2,0,L|403:373,2,127.5
334,32,23820,5,0,0:0:0:0:
334,32,23931,1,0,0:0:0:0:
334,32,24041,2,0,P|286:44|258:65,1,85,2|0,0:0|0:0,0:0:0:0:
57,105,24703,2,0,L|54:56,1,42.5,0|2,0:0|0:0,0:0:0:0:
141,115,25033,2,0,L|144:163,1,42.5
49,196,25364,1,0,0:0:0:0:
84,283,25585,6,0,L|68:322,1,42.5,2|0,0:0|0:0,0:0:0:0:
84,283,25806,2,0,P|161:258|244:280,1,170,2|2,0:0|0:0,0:0:0:0:
278,358,26467,2,0,P|355:383|438:360,1,170,2|2,0:0|0:0,0:0:0:0:
455,190,27350,6,0,B|391:126|295:158|295:158|199:190|135:126,1,340,2|2,0:0|0:0,0:0:0:0:
119,92,28342,1,0,0:0:0:0:
54,147,28563,2,0,L|49:189,1,42.5
129,341,29114,5,0,0:0:0:0:
204,301,29335,2,0,P|285:285|366:310,1,170,4|0,0:0|1:0,0:0:0:0:
438,265,29997,2,0,P|386:228|284:203,1,170
200,216,30658,1,0,1:0:0:0:
232,137,30879,5,0,0:0:0:0:
232,137,30989,1,0,0:0:0:0:
232,137,31100,2,0,L|210:11,1,127.5,2|2,0:0|0:0,0:0:0:0:
85,33,31761,2,0,P|63:69|54:112,1,85,0|2,0:0|0:0,0:0:0:0:
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149,323,32644,5,0,1:0:0:0:
149,323,32754,1,0,0:0:0:0:
149,323,32864,2,0,L|233:320,1,85,4|0,1:2|0:0,0:0:0:0:
328,280,33306,1,0,1:0:0:0:
239,231,33526,1,4,0:0:0:0:
239,231,33967,5,0,0:0:0:0:
194,158,34188,1,0,1:0:0:0:
149,85,34408,1,4,0:0:0:0:
110,161,34629,1,0,0:0:0:0:
234,82,34850,2,0,L|258:47,4,42.5,2|2|0|0|2,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
302,179,35511,6,0,L|349:297,2,127.5,4|4|4,0:0|0:0|0:0,0:0:0:0:
96,32,37056,5,2,0:0:0:0:
96,32,37166,1,0,0:0:0:0:
96,32,37276,2,0,P|65:87|64:192,1,170,4|0,0:0|0:0,0:0:0:0:
107,264,37937,2,0,L|143:285,1,42.5,2|0,0:0|0:0,0:0:0:0:
271,287,38378,2,0,P|329:305|367:358,1,127.5,2|0,0:0|0:0,0:0:0:0:
202,330,39040,2,0,P|191:267|269:205,1,170,2|2,0:0|1:2,0:0:0:0:
350,215,39702,1,0,0:0:0:0:
434,203,39923,2,0,P|462:174|481:134,1,85,2|0,0:0|0:0,0:0:0:0:
453,35,40364,1,2,1:2:0:0:
359,74,40584,5,0,0:0:0:0:
359,74,40695,1,0,0:0:0:0:
359,74,40805,2,0,P|276:82|197:48,1,170,2|0,0:0|0:0,0:0:0:0:
112,51,41467,2,0,L|98:91,1,42.5,2|0,0:0|0:0,0:0:0:0:
173,195,41908,2,0,P|101:217|51:207,1,127.5,2|0,0:0|0:0,0:0:0:0:
198,284,42570,2,0,P|263:258|361:268,1,170,2|2,0:0|1:2,0:0:0:0:
420,327,43231,1,0,0:0:0:0:
485,272,43452,2,0,L|505:189,1,85,2|0,0:0|0:0,0:0:0:0:
468,112,43893,1,2,1:2:0:0:
383,105,44114,1,0,0:0:0:0:
337,176,44334,6,0,P|256:228|196:200,1,170,4|0,0:0|1:0,0:0:0:0:
178,116,44996,1,0,0:0:0:0:
259,143,45217,2,0,L|280:268,1,127.5,2|0,0:0|0:0,0:0:0:0:
320,282,45658,2,0,L|314:366,1,85,0|0,1:0|0:0,0:0:0:0:
229,357,46099,6,0,L|91:378,2,127.5,2|2|0,0:0|0:0|0:0,0:0:0:0:
320,282,46981,1,2,0:0:0:0:
407,97,47423,1,0,1:0:0:0:
453,190,47643,1,0,1:0:0:0:
350,184,47864,5,4,0:0:0:0:
256,320,48305,2,0,L|171:325,1,85,0|4,0:0|0:0,0:0:0:0:
256,64,48967,2,0,L|341:59,1,85,0|4,0:0|0:0,0:0:0:0:
480,160,49628,5,0,1:0:0:0:
409,207,49849,2,0,L|394:246,3,42.5,0|0|0|0,0:0|0:0|1:0|1:0,0:0:0:0:
309,251,50400,2,0,L|316:209,2,42.5,0|0|0,0:0|1:0|0:0,0:0:0:0:
224,222,50842,2,0,L|224:265,1,42.5,0|4,0:0|1:2,0:0:0:0:
148,334,51173,5,0,0:0:0:0:
148,334,51283,1,0,0:0:0:0:
148,334,51393,2,0,P|124:246|76:184,1,170,4|0,0:0|0:0,0:0:0:0:
26,115,52055,2,0,L|65:99,1,42.5,2|0,0:0|0:0,0:0:0:0:
185,56,52496,2,0,P|228:102|251:161,1,127.5,2|0,0:0|0:0,0:0:0:0:
236,288,53158,2,0,P|164:340|87:331,1,170,2|2,0:0|1:2,0:0:0:0:
39,260,53820,1,0,0:0:0:0:
55,176,54040,2,0,L|186:68,1,170,2|2,0:0|1:2,0:0:0:0:
256,128,54702,5,0,0:0:0:0:
256,128,54812,1,0,0:0:0:0:
256,128,54923,2,0,L|415:69,1,170,2|0,0:0|1:0,0:0:0:0:
495,132,55584,2,0,L|453:147,1,42.5,2|0,0:0|0:0,0:0:0:0:
308,190,56025,2,0,P|288:256|293:313,1,127.5,2|0,0:0|0:0,0:0:0:0:
423,190,56687,2,0,P|375:139|323:115,2,127.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
418,275,57570,2,0,L|384:352,1,85,2|0,1:2|0:0,0:0:0:0:
288,320,58011,1,4,1:2:0:0:
187,332,58231,5,0,1:0:0:0:
187,332,58342,1,0,0:0:0:0:
187,332,58452,2,0,P|90:336|52:282,1,170,4|0,0:0|1:0,0:0:0:0:
136,265,59114,1,0,0:0:0:0:
220,253,59334,2,0,P|316:248|336:264,1,127.5,2|0,0:0|0:0,0:0:0:0:
370,290,59776,2,0,L|448:256,1,85,0|0,1:0|0:0,0:0:0:0:
429,155,60217,6,0,L|473:29,2,127.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
349,219,61099,1,2,0:0:0:0:
256,64,61541,1,0,1:0:0:0:
335,128,61761,1,0,1:0:0:0:
256,192,61981,5,4,0:0:0:0:
128,128,62423,2,0,L|108:221,1,85,0|4,0:0|0:0,0:0:0:0:
384,256,63084,2,0,L|404:163,1,85,0|4,0:0|0:0,0:0:0:0:
308,30,63746,5,0,1:0:0:0:
256,192,64187,1,0,1:0:0:0:
94,140,64628,1,0,1:0:0:0:
94,140,64739,1,0,0:0:0:0:
127,217,64959,1,0,1:0:0:0:
127,217,65070,1,0,1:0:0:0:
201,257,65290,6,0,L|180:294,2,42.5,0|0|4,1:0|1:0|0:0,0:0:0:0:
320,160,66173,1,2,0:0:0:0:
256,192,66834,12,4,69040,0:0:0:0:
96,224,69481,5,2,1:2:0:0:
162,170,69702,2,0,P|248:180|297:242,1,170,2|0,0:0|0:0,0:0:0:0:
275,324,70364,1,2,1:2:0:0:
214,264,70584,1,0,0:0:0:0:
214,264,70695,1,0,0:0:0:0:
214,264,70805,2,0,P|297:242|352:294,1,170,2|0,0:0|1:0,0:0:0:0:
423,342,71467,1,0,0:0:0:0:
471,272,71687,1,2,0:0:0:0:
471,272,71908,2,0,L|477:187,1,85,0|0,0:0|1:0,0:0:0:0:
343,33,72570,6,0,L|259:49,1,85,2|0,0:0|0:0,0:0:0:0:
175,34,73011,1,2,1:2:0:0:
118,96,73231,2,0,L|83:120,2,42.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
156,172,73673,2,0,L|138:210,2,42.5,0|0|2,0:0|0:0|1:2,0:0:0:0:
229,214,74114,1,0,0:0:0:0:
229,214,74224,1,0,0:0:0:0:
229,214,74334,6,0,P|292:176|382:195,1,170,0|0,0:0|1:0,0:0:0:0:
349,291,74996,1,0,0:0:0:0:
349,291,75106,1,0,0:0:0:0:
349,291,75217,2,0,L|464:344,2,127.5,4|4|4,0:0|0:0|0:0,0:0:0:0:
264,284,76099,6,0,P|226:302|183:304,1,85,0|0,3:0|0:0,0:0:0:0:
126,241,76540,1,0,3:0:0:0:
47,273,76761,2,0,L|43:315,2,42.5,0|0|0,0:0|0:0|3:0,0:0:0:0:
256,192,77092,12,2,81393,0:0:0:0:
Topic Starter
Loooctav
All fixed and added, thank you so much!
popner
Bubbled!
Topic Starter
Loooctav
thaaaaaaanks! <3
Lissette

ThoomyyxD wrote:

Lissette wrote:

[Easy]
00:49:408 (1) - No es buena idea utilizar un spinner tan corto en un Easy Acorté el spin
Me refería a que el spinner era muy corto para una Easy diff, y lo hiciste mas corto? Te sugiero que lo conviertas en un slider para evitar inconvenientes. ><

Me avisas cuando esté listo, porfavor. :)
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