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Akemi Kimura - Announce the Truth 2002

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Topic Starter
tieff
This beatmap was submitted using in-game submission on 18 июня 2009 г. at 19:08:51

Artist: Akemi Kimura
Title: Announce the Truth 2002
Source: Phoenix Wright
Tags: Phoenix Wright Announce The Truth 2002
BPM: 90
Filesize: 3466kb
Play Time: 01:33
Difficulties Available:
  1. Easy (2,91 stars, 96 notes)
  2. Hard (4,91 stars, 250 notes)
  3. Insane (5 stars, 310 notes)
Download: Akemi Kimura - Announce the Truth 2002
Information: Scores/Beatmap Listing
---------------
Beatmap #3. Take that!
Hanyuu
Looks good allready 0.0

Easy:

00:32:41 (2,3) - maybe turn those into a slider aswell
00:57:24 (4) - would remove the clap sound there

Normal:

havent noticed anything

Hard:

00:12:91 (7) - new combo?
00:21:24 (4,5,6) - you can try to make them even like the part before. but it will go very low.
00:47:73 (8,9,10) - this looks very confusing for me xD i only figured it out when i see it in 50%. maybe move the 9 more to the left
01:11:55 (10,12) - those claps sound a bit lonely. why not continue the clap sound pattern you used before untill the break

Starred :)
Topic Starter
tieff
This map has been deleted on the request of its creator. It is no longer available.
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Mashley
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
tieff

osuplayer111 wrote:

[Easy]

00:17:24 (3) - Whistle and remove clap.
00:19:24 (1) - Whistle on slider return?
00:54:58 (1) - Whistle?
00:57:24 (4) - ^
00:59:91 (6) - ^
01:03:58 (1,2) - This is hard for an easy map imo. Fixed.
01:04:41 (4,1) - ^ Fixed.
01:14:58 (2,3,4,5) - ^ Fixed.
01:36:58 (1) - Remove this note, only confusing new players. Fixed.

[Normal]

00:29:24 (3) - Clap. Fixed.
00:57:24 (1,1,1,1) - This spacing confuse the player when play. <- Or maybe is because new combo's Fixed.
01:25:91 (1,1,1,1,1,1,1,1) - Hard spinners for a normal map. Fixed.
01:36:24 (1) - Remove this note, only confusing. Fixed.

[Hard]

00:32:07 (5) - Whistle on slider ending. Fixed.
01:15:22 (11) - Whistle here. Fixed.
01:36:21 (1,2,3) - Remove this notes, only confusing. Fixed.

Hard imo is a bit confusing, but... i'm not sure about this.

Star it.
Thank you.
Topic Starter
tieff

Agent Spin Here wrote:

Get the right artist plz. Fixed.
This background sucks, get a good one. I love Mitsurugi.
Offset 571 Fixed, thanks.

Easy
00:16:57 (1,2,3,1,2,3) - This is not spacing Fixed.
01:15:23 (5) - Add finish Fixed.

Normal
01:15:08 (6) - Finish on end Fixed.

Hard
01:20:64 - Note here Fixed.

Mostly good. Some stuff is just weird though...
Thank you for modding.
Card N'FoRcE
- Easy:
00:22:23 (1) - maybe it's too far (spacing)
01:04:57 (1) - it's too close (spacing)

- Normal:
Fine

- Hard:
Timing is not fixed.
01:20:57 (5) - new combo?
1:36:570 - nothing here? D:

Anyway, good map, keep it up ^^
Star'd
mosluv
Easy: (This is definetly not an Easy, make it a little more harder and call it Normal)
00:00:57 (1) - What's with all the timing sections on this slider?

Instead of making all those 0.5 sections, you could have just changed the slider velocity down. 0.70 is around what you need to get the same speed. If you change it, just know that some of your sliders will be messed up. So you will have to go back and fix them. It will be better since you have less green lines. Also change the slider tick rate if you do change the velocity.

Normal: (This is definetly not a Normal, call this Hard?)

Note: The following are all suggestions.

00:53:90 (1) - Add whistle at end of slider.
00:54:57 (1) - Add whistle at end of slider and remove clap at end.
00:55:23 (1) - Whistle on slider, start of slider, and clap at end.
00:55:57 (1) - Clap on start, whistle on slider, and whistle at end.

Hard: (I guess you can call this Insane?)
00:26:89 (4) - Spacing.

Good map! :D
Shinxyn
Try this offset: 598

It might just be me, but the audio's fairly quiet... and even though you more than halved the hitnotes, they're still kinda loud...

Easy-

00:00:57 (1) - The timing panel here is messy, sometimes messes up the first slider
00:54:57 (1) - hitsound please~
01:01:90 (4) - ^ (on the end only)
01:15:07 (3) - only nazi-able point I saw during play, line up better please
I suggest you remove all kiai for easy, the effect is very very weak...

Normal- this is pretty hard
00:05:93 (1,1,2) - fill in some hitsounds please
00:20:93 (1,2,3) - kiai+finish effect? in that case, not bad
00:45:93 (1,2,3,4,5) - maybe fill in hitsound gap
00:57:93 (1,2) - I just don't like this part... doesn't sound well after those fast sliders and claps
01:13:93 (1,2,3,4,5,6) - not whistles on ALL of it..
weeee fast+short sliders = fun~

Hard- kinda insane
waaaaaah all the beats are messed up near the end, nothing is snapped properly... ohhh I see why... BPM 180.6?
00:05:90 (1) - same as normal
00:31:22 (7,1,2,3,4,5) - have something indicate the claps ended... or add more, cuz the claps seem to stop randomly
00:45:88 (1,2,3,4,5,6,7,8,9,10) - make the whistle combination sound like the clap combination in the combo prior to this one
01:07:54 (3,5) - no like rapid claps like this, messes your hitsound flow
01:10:21 (3,6,7,8) - ^
01:12:88 (2,4) - ^ and so on..
01:13:88 (1,2,3,4,5,6,7,8,9,10,11) - after all those hitsounds, this part doesn't sound appealing without 'em
01:35:20 (1) - eww whats with the clap

I know what effect your trying to with the spinner spam at end, but it doesn't work well since the spinnerspin sound doesn't seem to get quieter... Did you just get lazy? >_>

Remember to resnap all notes after changing offset, and redo breaks, too

Hitsounds generally creative and not bad~~! And I'm so glad you didn't use those Phoenix Wright hitsounds in those old maps xD
[DBF]
Star for you <3
Wojjan
Yay, this is gonna give me a field day :(

Easy

00:00:57 (1) - Bad tieff, no speed schanging sliders allowed on easys! Only starting from Normal, and only then if they're really logical.
00:20:90 (1) - Can you stretch this so it returns on red ticks instead?
00:20:90 (1,1) - Fix spacing
00:31:90 (1,2) - Not fun.
01:03:23 (5,1,2) - Just keep following the 1/2 rhythm here. It's easy, you know.
01:11:23 (3) - Can you stretch this so it returns on red ticks instead?
01:25:90 (1,1,1,1) - Stupid part, just end the difficulty at 01:15:24

Normal

Not a Normal, this is a Hard.
No real flaws, aside from:
01:25:90 (1,1,1,1,1,1,1,1) - The Jerky unneccesary spinner club!

Hard

00:42:55 (1,1) - I can live with jumps, but this is plain ridiculous
01:19:87 (1,2,3,4,5,1,2,3,4,1,1,1,1,1,1,1,1) - The unneccesary spinner club is now accompanied by some circles. Everybody cheer and delete!
Topic Starter
tieff

Wojjan wrote:

Yay, this is gonna give me a field day :(

Easy

00:00:57 (1) - Bad tieff, no speed schanging sliders allowed on easys! Only starting from Normal, and only then if they're really logical. It's not speed changing, it's my mistake after resnap. Fixed.
00:20:90 (1) - Can you stretch this so it returns on red ticks instead? No. Easy should be fun and hard for novice-players too.
00:20:90 (1,1) - Fix spacing
00:31:90 (1,2) - Not fun. Fun.
01:03:23 (5,1,2) - Just keep following the 1/2 rhythm here. It's easy, you know. No.
01:11:23 (3) - Can you stretch this so it returns on red ticks instead?
01:25:90 (1,1,1,1) - Stupid part, just end the difficulty at 01:15:24 Fixed.

Normal

Not a Normal, this is a Hard. Renamed as Hard.
No real flaws, aside from:
01:25:90 (1,1,1,1,1,1,1,1) - The Jerky unneccesary spinner club! Fixed.

Hard Renamed as Insane.

00:42:55 (1,1) - I can live with jumps, but this is plain ridiculous I love this jump. <3
01:19:87 (1,2,3,4,5,1,2,3,4,1,1,1,1,1,1,1,1) - The unneccesary spinner club is now accompanied by some circles. Everybody cheer and delete! Jumps is love.
Thank you for mod.
Sushi
[Easy]
00:28:57 (3) - 1 grid right to align
00:29:90 (1) - 1 grid down
00:43:23 (1,2,3) - Align better : no Grid snap. don't forget to re-align the following ones
01:06:57 (1) - 1 grid up
01:12:23 (4,1) - align better

[Hard]
Eh? where is it?

[Insane]
00:11:57 (5,6) - align better
00:12:23 (6,7) - ^
00:13:57 (8,1,2,3,4,5) - If that was planned to be aligned, you're doin it wrong
00:23:73 (6,7) - align better
00:26:57 (3,4) - ^
00:28:23 (4,5,6) - ^
00:28:23 (4,5,6) - ^
00:53:23 (12,13,14) - ^
00:54:07 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - Align all of these.
01:00:90 (8,9,10) - align better
01:04:40 (5,1) - ^
01:06:07 (7,8) - ^
01:09:23 (9) - align with previous (6)



Don't forget, for perfect alignment, don't use Grid snap.
Nice Map.
Have my star.
Topic Starter
tieff

Sushi971 wrote:

[Easy]
00:28:57 (3) - 1 grid right to align Fixed.
00:29:90 (1) - 1 grid down Fixed.
00:43:23 (1,2,3) - Align better : no Grid snap. don't forget to re-align the following ones Fixed.
01:06:57 (1) - 1 grid up Fixed.
01:12:23 (4,1) - align better Fixed.

[Hard]
Eh? where is it? It's gone. =( I'll create new later.

[Insane]
00:11:57 (5,6) - align better
00:12:23 (6,7) - ^
00:13:57 (8,1,2,3,4,5) - If that was planned to be aligned, you're doin it wrong
00:23:73 (6,7) - align better
00:26:57 (3,4) - ^
00:28:23 (4,5,6) - ^
00:28:23 (4,5,6) - ^
00:53:23 (12,13,14) - ^
00:54:07 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - Align all of these.
01:00:90 (8,9,10) - align better
01:04:40 (5,1) - ^
01:06:07 (7,8) - ^
01:09:23 (9) - align with previous (6)
All fixed.


Don't forget, for perfect alignment, don't use Grid snap.
Nice Map.
Have my star.
Thank you for mod.
Ryuukun
[Hard]
00:38:45() - kick this break out and put it in new. (you'll see what i mean)

I don't know about this being a [Hard].
Its very Hard maybe too hard?
But thats not for me to decide :P

[Easy]
00:53:57 (1,1) - align them with 00:48:57 (1)
01:03:57 (1) - i'd let this slider end here 01:04:23() (just my opinion)

I have no real problems with this beatmap.
Maybe put in some tags so it can be easier found.
Topic Starter
tieff
This map has been deleted on the request of its creator. It is no longer available.
Jinxy
Is there a reason why the mp3 is so soft?


[Easy]
00:22:57 (2) - Ugly much?
00:22:57 (2) - Remove the whistle in front?

[Hard]
00:05:90 (1) - Uninnovative...

[Insane]
00:05:90 (1) - Again with this... thing.
01:25:90 (1,1,1,1,1,1,1,1) - Youre being a huge asshole here, but it shouldnt be so bad.

Star
WyndII
Great map!

EASY
00:05:90 (1) - very long repeating slider, maybe divide this to three/2 , or make symmetrical patterns.
00:48:57 (1) - ^

HARD
00:05:90 (1) - very long repeating slider, maybe divide this to three/2 , or make symmetrical patterns.
confusing map O.O

INSANE
01:19:90 (1,2,3,4,5) - why wont cent this?
continuous map, i love them. =3

Starz
Zekira
...this might be minor, but:

Offset: 575

...it's only +4 from the original, but when talking about using HardRock mod, that would spell accuracy issues.

The offset is very good, per se, but 575 sounds better IMEO. If I could bubble stuff, this would be one of it because the map is well done. Unfortunately I don't have pink stars for you.
Wojjan

tieff wrote:

Jumps is love.
I meant: Delete the whole bloody part. It's really unneccesary to have a part after a break that consists of 10 notes and a fuckton of spinners
Takuma
Please redo the breaks for: Easy, Hard (the first break), Insane (all).

- All:
I honestly hate that you have so many repeats at certain parts, and I'm sure you know what I'm talking about. And I think you overdid the limit of kiai use..

- Insane:
00:15:24 (2,3) - Maybe you could move this so that the spacing between (1,2) and (3,4) are even?
01:25:90 (1,1,1,1,1,1,1,1) - ..eight consecutive spinners? Really, you can so much better. ps fountains while spinners is love ^__^

Oh well, starred.
Topic Starter
tieff

Takuma wrote:

Please redo the breaks for: Easy, Hard (the first break), Insane (all).

- All:
I honestly hate that you have so many repeats at certain parts, and I'm sure you know what I'm talking about. And I think you overdid the limit of kiai use..

- Insane:
00:15:24 (2,3) - Maybe you could move this so that the spacing between (1,2) and (3,4) are even?
01:25:90 (1,1,1,1,1,1,1,1) - ..eight consecutive spinners? Really, you can so much better. ps fountains while spinners is love ^__^

Oh well, starred.
All fixed, thank you for mod. <3
blissfulyoshi
Easy:
00:05:90 (1) - as people have stated before, this is way too boring.
00:20:90 (1) - this is a little hard for an easy difficulty
00:48:57 (1) - same as 00:05:90 (1)
01:09:90 (1) - spacing
get rid of all extra timing sections

Hard:
00:05:90 (1) - this does not belong in a hard diff
00:56:24 (11) - restack on the end of 10
get rid of all extra timing sections

Insane:
00:05:90 (1) - drain + this kills your lifebar
00:15:90 (4) - align with 3
00:48:57 (1) - restack on the end of 10
01:25:90 (1,1,1,1,1,1,1,1) - I agree with Takuma on this.

I don't like some of your alignments because they disorient me, but it is a fine map, so star.
Topic Starter
tieff
All fixed.

I add jumps, streams, sliderdeadstreams, speed-change and extra speed-change (~790 BPM) in insane. Take it easy!
fufe
Easy-
00:11:24 (9,1,2,3) - spacing.
01:09:23 (3,4) - spacing. wut?

Hard-Insane
I guess everything checks out. I can't get into detail because i really dont like this style of mapping where it becomes heavily reliant on rediculous perception [(hard)-01:04:57 (1,2,3,4,5,6,7,8) - srsly no fun to try to read imo] Things like this in hard make the majority of paths on insane easier because it is actually readable. Then you get to the ending part of insane with crazy jumps
especially (01:31:07 (12) ) This part is completely unplayable to me to a point that it isnt even worth trying to learn. D:

while im bashing - Insane 00:05:90 (1,2,3,4,5 ect) - lame ._.
Starrodkirby86
Duude...Next time you have Phoenix Wright song from JFA or something, PM me. I gotta pour my love into this.

[Easy]:
00:11:24 (9) - Why not have this stacked?
00:31:90 (1,2) - It's all right, but it kind of chops up the rhythm...It's okay though.
00:53:57 (1) - Increase by one repeat?

[Hard]:
00:11:57 (1,2,3) - It's pretty gappy here. o_o
00:21:24 (2) - Add two repeats?
00:45:40 (10) - Repeat and endpoint get claps?
01:06:57 (8) - Second repeat and endpoint get claps?
01:12:07 (11) - Endpoint gets clap?
01:12:40 (1) - Clap?

[Insane]:
01:33:90 (1,2,3,4,5,6) - These have got to be some of the most evil hidden sliders ever.

There's a feeling of...arbitrary difficulty in [Insane]...Doesn't make the song less fun though.

Starz~
EEeee
Easy
00:01:90 (2,3,4) - add new combos to these, it will look stylish, and I'm only saying this cause 4 isn't snapped, but I see
why u put it there, so maybe add new combos to these
00:08:57 (5) - new combo
00:11:24 (9) - allign this within the circle to the left, which is 5, but would be 1 if u added my new combo
00:50:90 (6) - combo goes to high, new combo
01:03:23 (5,1,2) - Move to the left, 5 isn't snapped
01:09:57 (4) - snap this, and fix the pattern after this hitcircle
01:15:07 (3) - this should be snapped with 2, probably at 0.9x

Remove all Unused timing sections at the end, please

Hard
00:03:24 (3) - New combo
00:07:40 (7,8) - Move down a bit
00:09:57 (4,5,6,7,8,9,10) - ^
01:14:90 (5) - New combo

Do the same with the timing sections

Insane
00:52:74 (10) - New Combo?
well I'm not that good with modding an insane like this, but for playin it, it looks fine, except might be way too insane :P

in PW games, me like this song :P, so get this ranked actually likes PW soundtrack
Lokamp
Another Phoenix Wright song in only a week? What a lucky day... 8-)

[Genereal] when you hear a little bell's ring during the song, try to use a soft whistle...

Easy
[00:11:240] (5) finish here
[00:18:230] (2, 3) remove the whistle on the 2nd beat and clap the end of the slider
[00:22:570] (2) remove claps from the end of this slider...
[00:26:230] (6) ... and from this beat
[00:31:900] (1, 2) clap ALL htese sliders (end the 2nd with a finish)

Hard (I'm a BIT afraid about insane mode
[00:00:570] (1, 2) end these sliders with a finish
[00:45:400] (10) clap ALL this slider (exept the start)
[01:06:570] (8) clap the last two "check points" of this slider (I don't know the exact term...)

Insane (GULP...)
[00:08:900] (3, 7) whistle here
[00:11:240] (3) finish here
[00:37:930] add a beat here
[01:05:070] (2, 4, 5, 6, 9) finish ALL the 9th slider, clap the others
[01:25:900] from here until 01:31:300 try this "rhythm chart":
2normal-2clap, 2normal-2clap, 2normal-6clap - 2normal-2clap, 2normal-2clap, 4normal-6clap.

I usually don't feel good on impossible songs (impossibles for me...), but this has somethin' more attractive! Star'd.
mrtn
try offset 586

[easy]
no problems

[hard]
00:23:90 (7) - new combo
00:26:57 (8) - ^
00:50:24 (7) - ^
00:52:90 (7) - ^

[insane]
00:37:91 (?) - add a note here
00:38:07 (?) - add a note here with a finish sound :)
01:31:07 (12,1,2,3,4,5,6,7,1,2) - really confusing :p not sure if it's ok even for insane.
01:36:15 (1) - spinner is not allowed (doesn't follow the auto+2000 rule)
vytalibus
I got 588 ms as my offset, yet I'm still unsure about the BPM... Seems too fast, imo.

[Insane]
01:35:25 (1,2,3,4,5,6,1) - Are you friggin' serious? The song is starting to fade out... At least make the first six notes less loud, but personally I'd scrape this pattern off.
Topic Starter
tieff
I got hew offset. 581 (I have only 2 ms late in test mod).
Gabi
Hey, cool beatmap


[insane]
00:21:24 (4) - add a whistle correctly
01:32:58 (8) - new combo IMO cause of the insane jumps afterwards
01:26:58 (5,6) - 01:27:91 (11,12) <--- since bats didn't really say anything about them i guess its alright, however they are differently spaced the the rest of the combo, but they follow the beat so...


nice map ;)
stär
Yuukari-Banteki
[Easy]
00:11:24 (5) - new combo on this instead of next note
00:26:23 (6) - remove clap
00:32:40 (2) - remove second whistle
01:30:24 (4) - clap the end


[Hard]
01:01:91 (1,2,3,4,5,6) - getting repetitive
01:30:58 (1,2,3,1,2,3) - difficult to read


[Insane]
00:24:57 (1,2,3,4,5,6) - repetitive
the entire map has a very repetitive rhythm and is kinda boring :( please add more creative patterns/rhythms
Topic Starter
tieff
This map has been deleted on the request of its creator. It is no longer available.
Zodiark1020
Awesome as ever :)
<General>
I suggest you using white custom hitcircle colour, it seems cool ^^

<Easy>
Everything's ok here :D

<Hard>
00:32:08 (6) - longer than at least 1/4...if you want 2/4...but keep it on the left
00:53:24 (3,1,2) - confusionary part, I suppose :P
01:01:24 (8,1,2) - ^

<Insane>
00:16:90 (7) - clap it, don't know
01:32:08 (6) - ^
I dun like "decrescendo" volume in last part, and I think the ending slider must have ending finish hitsound, try it~ :D

Beh this is everything, I could find...! Star, and see you^^
mtmcl
This is a lot of fun. Bubb+star

A few non-rankability suggestions. The quieting hitsounds at the end ARE a bit disorienting, but I'd imagine they'd sound bad if they were made louder and it might be a little abrupt if cut off early, so I have no perfect suggestion.

I'd also suggest you set a cool preview point.

If you update either of these things, the bubble will pop, in which case just contact me and I'll check over it again.
Takuma
This map has been deleted on the request of its creator. It is no longer available.
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