Uhm, I think it's not possible, .mp3 is different and i cant fix my map to your mp3, sorry.
If we work on separate ways, it's better, cya and sorry again
If we work on separate ways, it's better, cya and sorry again
Fixed ^^DJPop wrote:
omg, mv is too big D=
- vdo offset is -400.
- go to 00:54:662 and set as preview time. (Timing > last option)
~Normal~
00:16:48 (2) - move ending point over (3)
00:19:43 (1,2,3,4,5) and more - I suggest to use spacings like previous pattern
00:22:38 (1) - spacing is too close, move it further from previous note
00:24:88 (1,2,3,4) - from now, you can use these spacings
00:38:75 (1,2,3) - spacings are too close
00:52:38 (4) - move 1/4 backward
01:00:79 (1) - spacing is too close, move it further from previous note
01:11:48 (1) - spacing is too close, move it further from previous note
01:12:84 (2) - spacing is too close, move it further from previous note
01:21:70 (2) - spacing is too close, move it further from previous note
[attachment=1:572c8]Vampire Knight MV.part1.rar[/attachment:572c8]
[attachment=0:572c8]Vampire Knight MV.part2.rar[/attachment:572c8]
Fixed, thanksosuplayer111 wrote:
[Normal]
00:15:11 (1) - Remove new combo.
00:16:25 (1) - ^
00:17:16 (3) - New combo.
00:17:16 (3) - Maybe align with end of slider (2) ? I think it's good how it is, I dunno why
00:22:61 (2) - Too close from (1)
00:51:48 (1) - Remove new combo.
00:52:27 (4) - Move this here -> 00:52:38 (4)
00:53:07 (1) - Spinner too short for a normal. What do you think to end it on 00:53:980?
01:01:93 (5) - Too close from (4).
01:11:48 (1) - Too close from (6).
01:22:38 (1) - Start this spinner here -> 01:22:84 (1). Sound better. Isn't there too much time without anything before spinner? I don't know, I fixed it anyway o.O
[Hard]
00:15:34 (4) - Finish?
00:40:68 (1) - Don't start spinner on blue lines :<
00:44:09 (1) - Move this here -> 00:44:20 (1) - And shorten it by 1/4 Did it!
00:51:36 (1) - Move this here -> 00:51:48 (1) - Fixed
Good map , you have to finish Hard. Star for you.
EEeee wrote:
Normal
been awhile since I said this, but its looks fine here ^^
Hard
01:01:48 (2) - spacing seems wrong here, move 1 lvl 3 grid to the left Didn't see any error or spacing problem, but i've fixed anyway
01:02:16 (4,5,6) - this isn't spaced at 0.8x, cause 1,2,3 are, so either space these, or just add new combo to 4, this
must be done
01:12:38 (6) - new combo, or snap it
01:21:025 () - something should be here, add a note
01:28:52 (5) - new combo
01:29:43 (8) - ^
Thanks, fixed :Oosuplayer111 wrote:
[Timing]
Bpm and Offset fine.
[Normal]
00:24:88 (1) - Too close from 00:24:43 (5)
00:38:75 (1) - Too close from 00:38:07 (4)
00:54:66 (1) - Maybe from here you can use normal sounds. I prefer soft hitsounds.
01:11:48 (1) - Too close from 01:11:02 (6)
[Hard]
00:17:616 (x) - Add a note here?
00:29:88 (7) - Whistle here.
00:53:980 (x) - Add a note here?
01:00:11 (x) - Add a note here? I prefer without anything, but i put a note over here...
01:08:07 (11) - After this circle, maybe add a spinner?
01:30:34 (4) - Too close from 01:29:88 (3)
Luxary wrote:
Sempra tutto ok, solo una cosa:
[Normal]
01:31:02 (2) - Troooppo corto D: Metti 20 di BPM e allungalo D: Oki grazie ^^
Starred
Thanks for hitsound-matter helpLokamp wrote:
Modding time!
Hard
[00:10:570] (3, 3, 3, 3) whistle here
[00:18:070] (3) clap here? I'm not sure... Not really useful, but...ok
[00:31:480] (4, 3, 3, 5) clap (or whistle) here I prefer whistle
[01:28:070] (4, 3, 3) finish here
Well, this mode is REALLY well-organized! Star'd.
Thanks for star and mod. It has been really helpful!Mafiamaster wrote:
Normal~
- 01:15:34 (1) - Shorten this 2 (1/4 ticks), so it lands on the white tick.
Armin's Normal~
- 00:59:88 (8) - This sounds better 2 (1/4) ticks forward. (01:00:11)
Afterwards add a note at 00:59:88.- 01:01:93 (1) - Suggestion: Remove note. Then lengthen spinner to where 1 was.
- 01:15:34 (1) - Same with Normal hehe, now understood, well, did it! ~
- 01:23:52 (1) - Start this spinner at 01:23:75. Then shorten the end to where it was before.
Hard~
~JUST A SUGGESTION~I made i stream, but i dunno if it's ok
- 01:22:16 (1) - Start spinner at 01:23:75.
Then add 5 (1/2) notes starting at 01:21:93. (Following the instrument)
Nice job.
Larto wrote:
Overall:
- Add the custom hitcircle colours from Normal to Hard and Easy.
Hard:
00:10:79 (1) - Remove New combo
00:12:61 (1) - Remove New Combo
00:17:61 (7) - Add New Combo
00:17:84 (1) - Remove New Combo
00:26:25 (1) - Remove New Combo
00:26:70 (2) - Add New Combo
00:32:84 (6) - Add New Combo MAYBE
00:53:07 (1) - Isn't this spinner a bit too short? You can try to put a jump here, but this spinner doesn't feel right It came something like a jump I'd like if you check it...
00:55:79 (1) - Remove New Combo
00:57:16 (15) - Add New Combo
01:02:16 (1) - Remove New Combo
01:05:11 (9) - Add New Combo
01:05:79 (1) - Remove New Combo
01:08:07 (11,1) - I'd remove 11 and make 1 start where 11 is at the moment. Plays better.
01:12:84 (2) - Add New Combo MAYBE
Feel free to argue about the New Combos, especially the MAYBE ones.
Armin's Normal:
HPDrain is a bit high imho increased by 1...
01:08:29 (1) - Spinner is a bit too mean for a Normal With nothing is better, yes
Normal:
Overall difficulty is a bit high imho increased this too
00:17:16 (1) - Remove New Combo
00:17:84 (11) - Add New Combo
00:21:25 (6) - Add New Combo
00:22:38 (1) - Remove New Combo
00:53:07 (1) - Make a bit longer maybe Yeh done
Good map
Well, ok, fixedLarto wrote:
Remod:
Overall:
- Add the custom hitcircle colours from Normal to Hard and Easy.
Hard:
00:53:07 (1) - There's still this short spinner while you said you fixed it in your pots.
Thanks fixedAlace wrote:
<Normal>
00:43:75 (2,3,4,5) - bad spacing
Watch out the Distance snap when you use 0.5X bpm or 2X bpm Did it ^^
IMO don`t use or use a few BPM change in normal diff(because it`s normal)
<Hard>
00:52:85 (1,2,1,2,3,4) - It`s not a really good jump patten uhm, yeh, fixed
00:52:85 (1,2) and 00:53:75 (3,4) are good point for jump (heavy beats in this song)
ThAnKs for star^^fuffolo wrote:
GG! Awesome map
Thx very muchTakuma wrote:
[Armin's Normal]
- You have some odd spacing changes here, I'm not too sure why.00:02:62 (1) - Please relocate this beat; it is too close to the previous (6).
00:13:98 (1) - Please relocate this beat; it is too close to the previous (4).
I'm not going list all of them. Too too much. I suggest you go through the map yourself and re-distance snap everything. The majority of them shouldn't be too hard to find. I will ask him to do it...
[Normal]
01:22:86 (1) - I think you should end this two 1/4ths earlier and end it with a finish. yeh, sounds better
Have a shiny star.
Zodiark1020 wrote:
Takuma wrote:
[Armin's Normal]
- You have some odd spacing changes here, I'm not too sure why.00:02:62 (1) - Please relocate this beat; it is too close to the previous (6).
00:13:98 (1) - Please relocate this beat; it is too close to the previous (4).
I'm not going list all of them. Too too much. I suggest you go through the map yourself and re-distance snap everything. The majority of them shouldn't be too hard to find. I will ask him to do it...
Cyclone wrote:
Cyclone's Timing Service report:
Service Date: July 11, 2009
Service Time: 12:54 AM (EDT)
1. Offset: 3,754ms BPM: 132.00
*Inherited sections omitted*
Based on my findings, the offset may need up to an additional 3-4 ms subtracted. Please use your judgment to determine what is best in the range of 3,750-3754. I think 3,752 is 'kay, or at least if there is a need of changin' it, i'll use 3,754
Please remember to resnap all notes. Yeh
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