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Caramell - Caramelldansen (Ryu* Remix)

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Topic Starter
Agka
This beatmap was submitted using in-game submission on Saturday, November 27, 2010 at 10:35:30 AM

Artist: Caramell
Title: Caramelldansen (Ryu* Remix)
Tags: burai
BPM: 181
Filesize: 5876kb
Play Time: 03:53
Difficulties Available:
  1. BuraiFULL (4.96 stars, 476 notes)
  2. Easy (2.92 stars, 74 notes)
  3. Hard (4.59 stars, 298 notes)
  4. Insane (4.95 stars, 460 notes)
  5. Normal (3.74 stars, 97 notes)
Download: Caramell - Caramelldansen (Ryu* Remix)
Information: Scores/Beatmap Listing
---------------
This was a awesome graveyarded beatmap.

CHECK THE MAP BEFORE GIVING IT A STAR
I don't want flames for a bad map getting ranked afterwards.

I re-uploaded buraimaster's difficulty with mine, and...

Original submission is here: s/2530

needs stars, nazi mods or bats

Now with combo burst!

[Edits]
-Holy shit I was modded. Thanks animask! Obtw, i didn't notice that the taiko difficulties were added. (Pointer from #spanish) Those are from aquabluu's thread. Sorry for that. Removal will be done if asked to (and someone else sees it there)

- [ insane] Decreased circle size, cleaned up, unmapped a bit and made some deathstreams just jumps.
- [BuraiFULL] modified a bit of the structure
- [Insane] Increased overall difficulty to achieve initial planned design
-[BuraiFULL] Changed stuff based on buraimaster1234's suggestions via pm
-[Insane] Fixed as Nexi suggested and stacked patterns. Also [BuraiFULL] Followed suggestions.
-[Insane] last minute stack minifix
-[insane] stack minifix
-Added HARD diff.
-Added EASY diff.
-[BuraiFULL] small fixes - thanks strager (also increased overall diff, and score cap)
-[ALL] blissfulyoshi's fixes
-[all] minimum fixes ( twice )
-[all but easy] shinde fixes
-[all] mrtn fixes
-added normal, i hope there are no more difficulties needed, like something inbetween normal and hard
-[insane] Agent Spin Here's fixes
-[All diffs] Adding mini fixes
-Added a combo burst.
-fixed a *little* mistake- perhaps i need a new offset? No wait - fixed. You'll probably need a re-dl because of this? wait... duplicate diffs D: well... OH now what's next? meh. fixed.
-Edited buraifull to be more like the original one - restoration from original version and elimination of ninja spinners, also, some hitsounds.
-[BuraiFULL] Double circle fix & forgotten ninja spinners, also increase on overall diff
-minimum add to easy for getting this beatmap's week counter back to 0
-[ALL] Little fixes- Probably last changes if no one else sees this map.
-Revived by Gens! Thanks! Some self mod on a a slider of BuraiFULL
-Needs moar kiai
-Agnes mod. Several more to go.
-One more agnes mod. Moar to go.
-burai tag
-Easy/Medium grid level 4
-antigrave changes
Sleep Powder
[Insane]
Clap spam is no good.
01:03:24 (11) - Move to the right so it aligns with the previous slider on it
01:04:07 (12) - Stack on fading circle
01:05:89 (17) - This might be hard for you put stack the end of this slider to 15 (the repeat)
01:08:21 (10,11,12,13) - Move to the right by one on level 3 grid
01:08:87 (14) - Stack on fading 4
01:26:11 (9) - Stack on fading 7
01:26:94 (4) - Stack on...fading 8? maybe not cuz after that theres a pattern that I don't wanna screw up lol
01:28:60 (6) - Stack on fading 8
01:45:83 (7) - Stack on fading 2
01:46:33 (10) - Stack on fading 6
02:01:41 (2) - Stack on fading 10
02:53:95 (3) - Stack on fading 1
03:50:97 (1) - Use whistle and finish hitsounds...makes it sound epic and cute lol
Topic Starter
Agka

animask wrote:

[Insane]
Clap spam is no good.
01:03:24 (11) - Move to the right so it aligns with the previous slider on it >> Done
01:04:07 (12) - Stack on fading circle >> Done
01:05:89 (17) - This might be hard for you put stack the end of this slider to 15 (the repeat) >> Holy shit it was. Done.
01:08:21 (10,11,12,13) - Move to the right by one on level 3 grid >> Hard to do. Not sure if noticeable
01:08:87 (14) - Stack on fading 4 >> done
01:26:11 (9) - Stack on fading 7 >> done
01:26:94 (4) - Stack on...fading 8? maybe not cuz after that theres a pattern that I don't wanna screw up lol >> holy shit hard and not done
01:28:60 (6) - Stack on fading 8 >> i think it was done
01:45:83 (7) - Stack on fading 2 >> k done
01:46:33 (10) - Stack on fading 6 >> done
02:01:41 (2) - Stack on fading 10 >> done
02:53:95 (3) - Stack on fading 1 >> done and realigned other 1s
03:50:97 (1) - Use whistle and finish hitsounds...makes it sound epic and cute lol >> awsm thx
Shinxyn
Oooh ooh ohwa ohwa~

Insane-

Right off the bat- add lead in time, at least 2 seconds >_<
Overall diff up at least one tick
Redo Breaks
And now... the actual nazi mod-
00:15:17 (2) - off distance compared to 1,3
00:17:49 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - clap spam </3
00:20:81 (9) - have end on fading note (don't use grid snap)
00:25:45 (7) - ^
00:25:95 (8,9,1,2,3,4,1,2,3) - clap spam..
00:30:42 (7) - under fading note (end only)
00:36:72 (4) - ^
00:37:22 (5,1,2,3,4,5,6,7,8) - a tick right
00:44:67 (10) - under fading note (end only)
00:45:17 (11) - under 6
00:47:99 (10) - under fading note (end only)
00:51:80 (7) - up a tick
00:59:76 (6,1,2,3,1,2,3,4,5,6,7) - clap spam..
01:01:91 (5,6) - under fading 6 and 1
01:03:24 (11) - pretty hidden...
01:05:06 (14) - under note
01:05:89 (17) - repeat is very hidden
01:09:04 (15,1) - under fading notes @_@
01:23:96 (6,7,8,9,10) - ^
01:46:00 (8) - a tick left
01:46:99 (1) - annoying slider whistle
01:55:28 (8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2) - clap spam Dx
02:03:24 (4) - hidden slider..
02:49:48 (6) - left a tick
02:53:29 (1,2,3) - up a tick, and place 2 under slider end
03:00:58 (9) - maybe new combo goes here? (instead of that lone 1 at end)
03:10:20 (1) - annoying slider whistle
03:28:76 (1,2,3,1,1,2,3,4,1,1,2,3,4,5,6,7,8,9,10,1,2) - clap spam...
03:38:87 (2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,1,2) - ^
03:46:33 (5) - align and place end on fading note
03:48:32 (1,2,3,4,1,2,3,4,5) - add hitsounds?
Yea.... its very messy... please clean up!!

Burai's-
Add lead in time..
theres a few nazi-able parts.. don't really wanna to through it now (after looking through yours x_x)
and I've seen this diff on the other graved map...
And there are illegal spinners...
Yuukari-Banteki
[Insane]
00:00:92 (1,2) - i would highly recommend deleting these and the break just following and starting your map later :)
00:14:84 (1,2,3,4,5,6,7,8...) - hoooooly fuck clapspam. remove about 2/3 of these claps please, maybe 3/4 :D
00:22:96 (1,2,3,5,4) - clusterfucky
i would suggest making your circles smaller so this is less messy
oh wtf you have circles at max size def. make them smaller
00:26:77 (1,2) - partly covered by 8
00:34:07 (2) - stack under 6?
00:40:36 (2) - i cant tell what this slider is doing
00:41:86 (9) - finish end
00:55:12 (6) - hitsound the end
01:02:41 (8) - new combo
...im highly tempted to hitsound it but this is overmapped so badly that i expect large numbers of the notes to disappear before it is really fun to play....the beginning and the chorus are the worst for that but you need a bit of work throughout. When this is less overmapped i can hitsound it for you if you so wish
....yknow what theres so much stuff here...im going to give you some general guidelines for remapping this and move on.
1. you are massively overusing all hitsounds with the possible exception of finish. Please cut them out until only about 1/5 of the notes are hitsounded
2. the amount of visible overlap between notes in a map with spacing this wide is ridiculous. move your notes either perfectly underneath each other (grid snap is good for this) or completely off of each other
3. this is very much overmapped...its basically a constant deathstream with a few interruptions here or there. You need to eliminate a lot of notes, esp. in the beginning and chorus.
4. theres rather more break here than is necessary, i would suggest you either map a break or end your map early, whichever you chose


[BuraiFULL]
00:00:13 (1) - delete this and the break following
00:20:14 (7,1,2,3) - constant rhythm gets repetitive here, break it up some (by slowing down, please, not by speeding up T_T)
uh these sections im pretty sure should be inherited
also 00:38:71 (1) - not an appropriate use of slower bpm
overusing whistle a bit here
00:57:93 (5) - move 1/2 later
01:03:90 (1,3) - slider overlap is ugly
01:19:89 (1) - end 1 earlier?
whistlespam is bad :(
01:41:03 (1,1) - spinners do not meet current ranking standards (auto +2000)
02:03:73 (1) - finish
02:13:51 (1) - spinner does not meet current ranking standards
02:50:81 (1) - ^
03:01:58 (1) - ^
03:03:40 (1,1,1,1) - ^
03:53:46 (1) - ^
ran out of time but this also has too much note overlap, that makes it ugly and confusing to read...
Topic Starter
Agka
Fixed some stuff.

Un-mapped some stuff..

Decreased circle size.

Thanks, kudos.
ztrot
insane is fast why are the hit circles so slow o.O anyways here's a star
0_o
This blows my mind, and is too crazy for me to mod. And it's somewhat awesome.

In other words, starred :P
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Agka

supergarlic wrote:

did u even ask burai if you could upload his dif ~_~?
afaik, i heard he's inactive with silasw

if he is active tell him and he'll see what he'll do about it, be it, making me remove his diff, or whatever

same goes for taiko diffs
Sleep Powder
...bump...
oh and may I make a difficulty for this~?
Just in case burai's difficulty gets kicked out... :P
Topic Starter
Agka

animask wrote:

...bump...
oh and may I make a difficulty for this~?
Just in case burai's difficulty gets kicked out... :P
please do

[Not so much a bump, i'm still asking for modding and i'm not getting any]

Also

DeathxShinigami
orz'd <3
mosluv
Insane:
Your combo colors are so inconsistent. Sometimes they follow the music or the flow of the patterns. Then they also break during the flow or music if that made any sense.

00:20:14 (8) - New combo because the red 1 before this had a new combo when the music changed.
00:25:12 (5) - ^ same reason except it's not the 1 this time.
00:29:43 (5) - Tilt the end of this slider to the right a bit so it doesn't stick out so much. Then make the 7 a reflection of this 5.
00:35:89 (2) - Stack properly on the end of the slider or adjust the 3.
00:44:34 (8) - ^ or adjust the 10.
00:47:16 (7) - New combo. This was following the music I'm pretty sure.
00:49:23 (1) - Start on white tick.
00:53:46 (2) - New combo. (Optional)
00:56:44 (2) - Shorten this, it makes no sense when she starts singing again and you're still on the slider.
01:04:07 (12) - New combo. (You should see the pattern by now if you followed the new combo marks I suggested)
01:05:56 (15) - Stack properly on the end of slider or adjust 17.
01:07:71 (7) - New combo.
01:10:03 (2) - Spacing, should be aligned on the 15.
01:25:12 (7) - New combo. Follow the flow you had @ the start.
01:44:67 (x) - Add a note here and redo the previous break if you do.
01:46:00 (x) - Add note here.
01:46:17 (1) - Remove new combo. It's part of the same stanza.
01:58:10 (6) - New combo and remove new combo from the following 1.
02:11:86 (2) - Tilt the end of this slider to the left a bit so it doesn't stick out so much.
02:13:51 (5) - ^ to the right.
02:12:85 (4) - Copy and paste 2 here and do a reverse selection.
02:14:18 (1) - Finish sounds better here.
02:38:04 (1) - For some reason, nothing being beyond this 1 for a while bothers me so much. >_<
02:46:00 (1) - Copy and paste the 2 here and adjust accordingly.
02:54:62 (2) - Make a reflection of 1 with reverse selection and move it where you wish.
02:57:27 (2) - ^
03:01:74 (1) - Finish sounds better here.
03:13:35 (1) - Doesn't flow or sound well.
03:31:25 (3) - Stack on the end of slider or adjust the 1.
03:36:72 (3,4,5) - These should be aligned where 1 starts.
03:37:71 (1) - Clap on start.
03:40:36 (1,2,3,4,5,6,7,8) - The hitsounds don't sound too good here.
03:41:52 (8) - New combo. (Optional)
03:42:68 (1) - No reason why this has a new combo.
03:46:16 (4) - This is how most of the ones I've been pointing out should be stacked. This still isn't perfectly stacked but it's so much better than the rest.
03:46:83 (6,7,8,9,10,11,12,13,14) - These streams just don't sound good. Remove or try better hitsound usage.
03:48:32 (1,2,3,4,1,2,3,4,5) - ^
03:49:31 (1,2,3,1,2,3) - This would sound better if you removed the red 2 and 3 and the orange 2.

BuraiFull:
Redo all breaks.

02:06:22 (2) - New combo.
03:01:91 (1) - Finish.
03:41:69 (5) - New combo.

Insane is very messy & crazy O.O! I'll star this when I see it a bit more clean and fixed up.
Derekku
[Insane]
00:35:89 (2,3) - Can't tell which one is the slider.
03:39:53 (3) - I personally wouldn't put this in the middle of a slider, but I guess it's okay.
03:46:33 (5) - Again, can't tell which one is the slider.

Yeah. Wow. Fast. Crazy. Cool.

[BuraiFULL]
Fine, except for the ninja spinners, ew. Personally I'd get rid of the REALLY short ones. :/


That's all that really sticks out to me. Make easier difficulties plz :)


*star*
Topic Starter
Agka

Derekku Chan wrote:

[Insane]
00:35:89 (2,3) - Can't tell which one is the slider. that's a stack. Pretty much overfix from modding.
03:39:53 (3) - I personally wouldn't put this in the middle of a slider, but I guess it's okay. had to stack.. again
03:46:33 (5) - Again, can't tell which one is the slider. stack

Yeah. Wow. Fast. Crazy. Cool.

[BuraiFULL]
Fine, except for the ninja spinners, ew. Personally I'd get rid of the REALLY short ones. :/ it'd destroy the beatmap pretty much, this diff was awesome because of the spinners and positioning. Conitinuing would kill it.


That's all that really sticks out to me. Make easier difficulties plz :)


*star*
I'll think about easier diffs.

*kd*
Gens
[Overall]
- You need an Easier difficulty if you want to get this ranked, dude.
- No source nor tags... You could add some tags, at least. It's not that important tough.

[Timing]
Offset feels abit late... Nah offset is fine.

[Insane]
Nothing really to point out... Except that I think the slider velocity is abit slow. Nothing can be done about that, though, just avoid for future maps. :P

[BuraiFULL]
I don't like whistle-spamming...

02:13:51 (1) - Illegal spinner?
02:50:81 (1) - ^

Spinner attacks don't make a beatmap more insane, you know. I really hate them.

~ ~ ~

Caramelldansen = Meh to me.
Yeah... the major suggestion here is to make an Easy difficulty.
Just map half the song in Easy! 3:50 or so minutes it's too long methinks.
Ryuukun
This map has been deleted on the request of its creator. It is no longer available.
ktgster
The Maps are hard for a newcomer to play , Make a easier diff that is shorter but this Map OWNS so all star.
Topic Starter
Agka
This map has been deleted on the request of its creator. It is no longer available.
Zatoichi
I thought Caramelldansen was cursed to never have any other map ranked besides the original and speedy.

I mean it'd explain why so many people have attempted it and failed.
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
blissfulyoshi
The combos are sporadic in your maps

Easy:
00:28:10 (1,2,3,4) - might want to center this combo so the center of 2 and 3 are on the y-axis
00:34:73 (1,2) - swap new combos
00:36:39 (3) - might want to restack on the end of 1
00:41:36 (1) - take away new combo
00:41:69 (2) - make the same distance from 3 that 1 is
00:49:31 (1) - this does not exactly belong in an easy
repeating sliders of random length are not easy
get rid of all extra timing sections in the rest of the song

Hard:
00:15:50 (3) - make a horizontal reflection of 1
00:18:16 (3) - " "
00:21:97 (4,5,6) - make parallel to 1,2,3
00:30:75 (1,2,3) - make 3 the same distance from 1 that 2 is
00:34:07 (3) - make the same distance from 2 that 1 is
00:41:03 (1) - you don't really need new combo because this is easy enough to read
00:42:68 (1) and 00:45:34 (12) switch new combos
00:46:17() - map to some drums here
00:52:13 (5) - make horizontal reflection of 1
00:53:46 (2,3) - make parallel to 4,5
00:55:12 (11) - align with 10
00:59:43 (5) - center between 1 and 2 (the wrong spacing between 1 and 2 is the culprit here)
01:01:91 (1) - make a vertical reflection of the next 1
01:22:46 (1) - align with 2
01:46:00 (1) - get rid of new combo and align with 6
02:01:58() - I would probably map some drums in this section
02:03:57 (7) - make the same distance from 6 that 5 is
02:05:89 (1) - make the same distance from the blue 1 that the green 1 is

Insane:
00:14:84 (1,2,3) - you should make 3 the same distance from 1 that 2 is
00:16:83 (1) - no need for new combo
00:24:12 (1) - no need for new combo
00:24:62 (4,1) - swap new combos
00:27:44 (1) - no need for new combo
00:33:74 (1) - make this a horizontal reflection of 2
00:38:54 (8) - align with 5
00:52:63 (1,2) - swap new combos
01:01:58 (3) - make the same distance from 2 as 1 is
01:04:23 (1) - align with 12
01:08:04 (2) - align with 4 of the previous combo
01:11:19 (1,1) - probably do not need the new combos here
01:23:96 (6) - align with 5
01:26:44 (1,2,3) - have 1 be the same distance from 2 as 3 is
01:27:10 (5,6) - y is this jump so large
01:29:09 (8) - put on top of green 7
01:49:48 (1,2) - swap new combos
01:51:30() - a black area...?
01:53:46 (5) - aligns better with 4 1 notch to the right
01:59:26 (1) - no need for new combo
02:01:75() - blank area
02:03:24 (4) - very hard to read
02:45:67 (3) - new combo
02:47:32 (1) - no need for new combo
02:51:97 (1,1) - no need for new combos
03:16:16 (3) - aligns better with 2 1 notch down
03:35:06 (1) - no need for new combos
03:35:56 (2,1) - swap new combos
03:47:99 (1) - no need for new combo

Burai:
00:21:80 (1,1,1) - move these all 1 notch up (3) to make the ends all equal distance from each other
Wow, did not find much here, maybe too tired right now.

Nice beatmap, fix some of those combos and you will be fine. Star.
Hoplite_old
[Easy]

00:58:10 (1) - Although I know you did it on purpose, I think that it sounds better if you take out a repetition.
01:06:55 (1) - I would add clap effect
01:08:04 (1) - ^

[Hard]

02:02:24 (1) - I would add this to the previous red combo.
02:08:87 (1) - I don't like this jump

[Insane]
01:11:52 (1) - Again, I would add this to the previous combo
01:50:31 (3) - Extend slider to the next white tick on 01:50:97
02:54:62 (1) - add to previous combo. Be consistent with the pattern before and after this one.

[BuraiFULL]

I'm all fine with this one. Just want to say that it's FUCKING HARD xD

Star'd, I would say it's perfected.
Andrea
[Timing]

BPM and offset seems fine.

[Easy]

Spacing is a bit hard for an easy map. - Please use more easier spacing.

00:23:132 - Delete and add again this break.

[Hard]

00:38:71 (1) - Finish.
01:33:573 - Replace this break O.o
02:02:24 (1) - Remove new combo.

[Insane]

Fine and funny XD.

[BuraiFULL]

00:40:038 - Add a note here?
02:13:51 (7) - Why on this note 0,5x bpm section?

Love it. Star!
Topic Starter
Agka

osuplayer111 wrote:

[Timing]

BPM and offset seems fine.

[Easy]

Spacing is a bit hard for an easy map. - Please use more easier spacing. drain rate does the trick

00:23:132 - Delete and add again this break. done

[Hard]

00:38:71 (1) - Finish. kay but it's on a soft hitsound section
01:33:573 - Replace this break O.o done
02:02:24 (1) - Remove new combo. goes with "lyrics"

[Insane]

Fine and funny XD. <3

[BuraiFULL]

00:40:038 - Add a note here? recovery time
02:13:51 (7) - Why on this note 0,5x bpm section? sorry there was a spinner there, and i thought timing'd help xD

Love it. Star!
GabrielRKF
cool =D
*star*
GabrielRKF
cool ~
*star*
Mianki
This map has been deleted on the request of its creator. It is no longer available.
Shinde
This map has been deleted on the request of its creator. It is no longer available.



Topic Starter
Agka

Shinde wrote:

big mod post
Thanks, fixed most of the stuff <3
mrtn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Agka

mrtn wrote:

why no normal difficulty :O?
I'm out of mapping juice for something inbetween hard and easy.

You can also put it as "i don't know how to, it's out of my reach T_T"
N0mad_old
This map has been deleted on the request of its creator. It is no longer available.
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