Thanks for the feedback. ^.^
ziin wrote:pause-overlay.png - should probably be a jpg @ 95-99 quality. Crop to 1024x768. 1.4 MB is kind of ridiculous. Well it's a skin so the size of it isn't that important, but true it's need to by corrected
More combobursts. Of course! x3
comma, dot, %, X all look like they were made differently--they sort of have a blurred outline rather than the sharp one that 0-9 do. Didn't notice that.
fail-background.png - should probably be a jpg @ 95-99 quality. A vector/original drawing would be nicer than a screencap. I don't know why I wanted that picture even if it's a screencap xD
The template skin has 50 smaller than 100, and 100 smaller than 300. Something to think about. You've actually got 100 > 300 by a small amount. Yes I know... I screwed up with those. (going to remake them or make new one)
reversearrow.png - the shadow is red?? Hmmm... yes.
playfield.png - could save as grayscale to save on space.
spinnerbackground.png - ^, also it's kind of bland since the alpha transparency just defaults to black. ^ again this is not that important at all.
scorebar-bg.png - why is this transparent? because the original is transparent D: (will be corrected)
//Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font.
ScorePrefix: default Geez... I don't remember what kind but I had a minor problem with that. D:
Since 28 June(release of v1.7) my skills with GIMP improved a little, so that's why I decided to make an update...
I'm going to change most of the parts.