forum

Smooth cursor trails with in-game settings. (concept images provided)

posted
Total Posts
5
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +2
Topic Starter
castin
Just an idea for shader based cursor trails with in game user defined settings in the options menu.
The idea is to have cursor trails that aren't broken up because they're image based, but rather a visual effect using openGL shaders.
There could be several sliders for things like trail diameter, fade time, softness/blur etc.
As well as a drop down color selector. (could be a different style of color picker than the one in my concept image)

Here are some screenshots of how it could look.

color dropdown menu closed

color dropdown menu opened

Very crude example of smooth shader trails
https://youtu.be/hlpEDTmlxcA

I'm sure somebody has thought of this before but I just wanted to share anyways. :)
abraker
Topic Starter
castin
Fair enough. Doesn't seem like anyone else has done an in-game settings concept though.
Phantonym
I really like this custom cursor trail concept, if it is implemented then there is no more moving and replacing files in the skin folder, also the ability to change the cursor to a custom image might be a plus.
Topic Starter
castin

Phantonym wrote:

I really like this custom cursor trail concept, if it is implemented then there is no more moving and replacing files in the skin folder, also the ability to change the cursor to a custom image might be a plus.
I think Peppy said in his interview with Koifishu, there will options in the game to change UI and gameplay elements within a menu or in game skin editor.
Please sign in to reply.

New reply