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Lucky Star no Minna - Kumikyoku 'Lucky Star Douga'

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Total Posts
284
Topic Starter
Andrea
This beatmap was submitted using in-game submission on venerdì 17 maggio 2013 at 00:52:34

Artist: Lucky Star no Minna
Title: Kumikyoku 'Lucky Star Douga'
Source: Lucky Star
Tags: osuplayer111 Gero Lally Leader Darksonic Sekai-nyan CXu Chewin xxheroxx Saten-san Vicho Byakugan249 Nemis Collaboration Remix Compilation Cast Mikuru Densetsu Lantis Konata Izuumi
BPM: 172
Filesize: 23507kb
Play Time: 15:13
Difficulties Available:
  1. Marathon (5 stars, 2491 notes)
Download: Lucky Star no Minna - Kumikyoku 'Lucky Star Douga'
Information: Scores/Beatmap Listing
---------------
My 176th Beatmap.

Actually, this is my 2nd Beatmap for Approval, I hope you will like and enjoy it. ^^

Really big collab with many awesome mappers. <3

Special thanks to xxheroxx for the awesome SB. :3
Gero
First XD! yupi!

EDIT:
I can make these parts?

00:11:852 ~ 00:31:857 -
14:28:580 ~ 14:50:906 -
Lally
first °D°/

OMGIHATEYOUNINJA
Leader
3rd!
Chewin
che brutto bg
Diasios
I miei sentimenti verso questa collab:

Loooctav
i Can Make
13:52:301 ~ 14:06:255
08:48:131 ~ 09:09:062 ? :3
Yuzeyun
May I make a Taiko diff ? (May be a collab if more people want to kick in.)
Topic Starter
Andrea

_Gezo_ wrote:

May I make a Taiko diff ? (May be a collab if more people want to kick in.)
I'm not sure yet about this, but I'll let you know. :)
Lally

_Gezo_ wrote:

May I make a Taiko diff ? (May be a collab if more people want to kick in.)
it's a cool idea imo :O
Yuzeyun
I'm really ready for this! I mean I mapped a 37-min medley in a few days so well, why not!
Nemis
From 10:41:135 (1) - to the next bmark
From 13:52:301 (1) - to the next bmark

:3
Darksonic
I love you for this, have my babies stars!
Topic Starter
Andrea
Thanks everyone for the support :3

Let the mapping begin (:
Loooctav
Nyaaaaaaaaaaaa!!!!! >.<!!!Why you never let me participate in anything?
CXu
Aww yeah \:D/
Loooctav

Andrea wrote:

_Gezo_ wrote:

May I make a Taiko diff ? (May be a collab if more people want to kick in.)
I'm not sure yet about this, but I'll let you know. :)
^ This Andrea
Yuzeyun
He was talking to me huh
Loooctav
Be My Star ...Ungrateful
Makyu
cool proyect, I will try to mod this if you wish when the mapset is finished.

btw you have two parts next to each other, can I made one of them?
Lally
Makyu: they are already mapped o3o i think you're late :V
Topic Starter
Andrea
Every part is already claimed, sorry.
Dark_Ai

Makyu wrote:

cool proyect, I will try to mod this if you wish when the mapset is finished.

btw you have two parts next to each other, can I made one of them?
he only want ''awesome'' mappers lololo no change for others or noobs *pats pats*
Gamu
Star~ ☆

good luck :3
Topic Starter
Andrea
Thank you Gamu :3

This is going to be awesome!


First try, yay.
Yuzeyun

Dark_Ai wrote:

Makyu wrote:

cool proyect, I will try to mod this if you wish when the mapset is finished.

btw you have two parts next to each other, can I made one of them?
he only want ''awesome'' mappers lololo no change for others or noobs *pats pats*
that's why I didn't claim anything *cough*

10 minutes mapped in the taiko
who is courageous enough to map this alone anyway
Konei
Move this to pending then? :>
Topic Starter
Andrea
That's not possible since it's only a single difficulty.

It will be moved to Pending once it's bubbled, I guess.
Konei

Andrea wrote:

That's not possible since it's only a single difficulty.

It will be moved to Pending once it's bubbled, I guess.
Yeah, I knew this lol, although I just thought that all parts were done hehe.
Topic Starter
Andrea
Oh no, this map still need lots of work. xD

Also, there is going to be a storyboard, so yeah. o3o
Yuzeyun
http://puu.sh/2KMzg.osu Here is the taiko diff. Put it in the mapset temporarily, and if I can't get mods either (map too long and stuff), I'll ask you to remove it and put it as a side DL.
(took me like less than 24 hours to map it, okay wtf)
Aqo
wtf, I randomly played Gabi's old map for this 2 days ago, then 1 day ago saw a ton of random people playing it, now this
gg domino effect

gogo Andrea and all collab group this needs a newstyle :D good luck with this
Topic Starter
Andrea
Thank you, will try our best everyone!
XinCrin
Oh , nice long map :P

Good Luck Andrea :3

I DON'T HAVE STARS NOW :C
BeatofIke
Good Luck with Collab Marathon. :3
Sure
you must have my star
Kodora
>long map

orz

btw i'm here to give some stars owo
Topic Starter
Andrea
Thank you guys :D
those
One thing to take into account before you go further:
00:31:387 - starting here, either make followpoint appear between every evenly spaced object, or space them so that it doesn't appear between every evenly spaced object. In case you don't understand: http://osu.ppy.sh/ss/733261
00:46:038 (6,7,8,9) - are evenly spaced, but followpoint doesn't appear between (7,8), but it appears between (6,7) and (8,9). There are cases as early as 00:33:306 (6,7,8,1) - and as late as I don't know where, so much sure you make it all consistent.
Topic Starter
Andrea
Since when followpoint should be taken in consideration? I didn't know this.

Thanks for pointing it out though, I will see what can I do later.
those

Andrea wrote:

Since when followpoint should be taken in consideration? I didn't know this.
Ever since \improvement\. Get used to it, I guess.
Low
i seriously hope you're joking, those.
those
You can treat it as a joke, that's up to you :D
Loooctav
You have all me stars~ :3
Topic Starter
Andrea
Thank you :3

The map is almost ready, stay tuned guys.
Topic Starter
Andrea
Moved to Pending <3

I hope someone will be patient enough to mod this >.<
HeatKai

_Gezo_ wrote:

http://puu.sh/2KMzg.osu Here is the taiko diff. Put it in the mapset temporarily, and if I can't get mods either (map too long and stuff), I'll ask you to remove it and put it as a side DL.
(took me like less than 24 hours to map it, okay wtf)
I'll mod it. if you're not keep ignoring me in chat :I
/always get ignores by you lol
Topic Starter
Andrea

First try, I'm satisfied.
Loooctav
Ranked~ (?
Flanster
gg you didn't even remember to call me
Diasios

Andrea wrote:

Moved to Pending <3
Wait, what? 13:52:301 ~ 14:06:255 is Nemis' part, why you mapped it? Just wait. :|


C'erano un paio di errori nella SB e li ho fixati, in più ho cambiato leggermente il colore di Gero e Vicho in modo da renderli meno simili: link
Yuzeyun

first try

Lolicore Flandre wrote:

Topic Starter
Andrea

xxheroxx wrote:

Andrea wrote:

Moved to Pending <3
Wait, what? 13:52:301 ~ 14:06:255 is Nemis' part, why you mapped it? Just wait. :|


C'erano un paio di errori nella SB e li ho fixati, in più ho cambiato leggermente il colore di Gero e Vicho in modo da renderli meno simili: link
Updated.

About Nemis' part, he told me he couldn't map it so I did it for him.
cRyo[iceeicee]
gravity best song !
Topic Starter
Andrea

cRyo[iceeicee] wrote:

gravity best song !
I agree :)
Roxas
Ok let's mod this :) I wanted a part too :<
[General]
Timing is okay
SB is okay

[Happyyyy]
FOR GERO
00:15:341 (2) - You can make a better blanket here
14:50:208 (5,6) - A thing like this?
FOR ANDREA
00:43:073 (4) - Cerca di fare un blanket migliore con il (3)
00:52:666 (2) - Cancellarlo e mettere 3 circle (tick bianco tick rosso tick bianco)?
01:24:410 (1,2) - Magari prova a cambiare forma a questi slider xD
01:29:120 (6) - Ctrl+g? Così potrebbe essere una cazzata ma magari aggiusti un po' il 01:29:469 (7) - e via dicendo xD
03:02:085 (1,2) - Mettere sue slider dritti (o curvi nel senso opposto) invece di curvi così? Intendo una cosa del tipo questa: 03:09:759 (4) - Muovilo in 478|192
03:10:806 (2,6) - Blanket con l'(1)?
05:18:829 (1) - Una forma migliore tipo così? Se lo fai copiaincolla anche sul (3) xD 06:20:224 (6) - Lo vedo meglio tipo così (l'ho fatto al volo io xD) 08:13:596 (2) - Metterlo stackato all'inizio del (3)?
08:17:434 (2) - Potrebbe essere causa di errore questo beat così, magari muoverlo in 440|176 e poi copypaste per 08:18:655 (1) - ?
10:17:608 (7) - Togli il reverse, fai ctrl+g e aggiungi un circle 10:17:957 - qua
11:28:231 (8) - Muovere in 256|140?
13:12:359 (2,3) - Non mi piace molto questo jump qua

FOR LALLY
00:55:108 (2) - Migliora il blanket alzando un po' l'ultimo punto dello slider
01:01:300 (5,6) - Muoverei di 2 grid a sinistra
12:55:092 (6,7) - Migliora i due blanket (5 e 6, 6 e 7)
12:57:359 (3) - Lo ruoterei di 81 gradi (con selection centre però), il difficile poi è aggiustare 12:57:708 (4,5,6) - questi lol
12:59:103 (4) - 196|60 e 12:59:278 (5) - 276|64

FOR LEADER
01:43:945 (1,2) - Blankettali, magari vengono meglio :)
09:35:224 (1,2,3) - Qua l'antijump non ce lo vedo, magari sposta il (2) in 488|132
09:38:015 (1,2,3) - Nemmeno qui ce lo vedo bene xD
09:46:736 (3) - Fallo un po' più dritto

FOR DARKSONIC
01:58:596 (3,4,5) - This is bad because the distance between (3) and (4) it's too small, try to swap position for 4 and 5 (I mean where there's now 4 put the 5 and vice versa)
02:04:701 (5) - Move 2 grid up
02:06:969 (3) - Ctrl+g
04:06:096 (4) - 296|112 and 04:06:271 (5) - 272|272
04:08:190 (2) - Better blanket
04:09:759 (3,4,5,6) - Make a thing like this
FOR SEKAI-NYAN
02:23:015 (1) - A better blanket?
02:32:783 (5) - Move the 3rd sliderpoint in 132|64
07:08:190 (2) - Better blanket?
07:10:806 (2) - ^ (dont kill me ;_;)

FOR CXU
03:25:283 - 03:25:370 - 03:25:631 - Remove whistle
03:41:155 (1) - Maybe ctrl+g?
06:59:294 (1,2,3) - Move a bit down

FOR CHEWIN
03:54:759 (1) - Qua c'è un rischio di miss, nonostante ci sia NC...

FOR XXHEROXX
04:31:387 (4) - In uno schermo con risoluzione 4:3 questo andrebbe sopra gli score-number probabilmente... :/
14:13:057 (5) - Anche questo credo, però non è tanto in su come quello di prima

FOR SATEN
Maybe too many stacks like 08:20:748 (2,3,4) - and 08:22:666 (4,5,6) - ? Anyway I haven't found nothing apart this xD

FOR VICHO
08:50:224 (3,4,5) - A thing like this? I prefer :) 12:29:801 (3) - Maybe ctrl+g?

FOR BYAKUGAN249
Too many straight sliders for me :/ for the rest I haven't found nothing

FOR NEMIS
10:51:949 (4) - Curvalo all'opposto leggermente, tipo così 11:01:367 (3) - Magari è una cazzata, ma ctrl+g qua? xD

Penso di aver finito xD E questo è tutto \o\ Good luck!
Diasios

Roxas wrote:

FOR XXHEROXX
04:31:387 (4) - In uno schermo con risoluzione 4:3 questo andrebbe sopra gli score-number probabilmente... :/ No, guarda.
14:13:057 (5) - Anche questo credo, però non è tanto in su come quello di prima ^
CXu

Roxas wrote:

FOR CXU
03:25:283 - 03:25:370 - 03:25:631 - Remove whistle - These are actually on Andrea's part.
03:41:155 (1) - Maybe ctrl+g? - It was a point to go the other way (since it's kind of a break effect, going the other way emphasises this break imo.
06:59:294 (1,2,3) - Move a bit down - 06:57:899 (4,2) blanket, should be fine.
No changes from me, but thanks for modding!
Darksonic

Roxas wrote:

FOR DARKSONIC
01:58:596 (3,4,5) - This is bad because the distance between (3) and (4) it's too small, try to swap position for 4 and 5 (I mean where there's now 4 put the 5 and vice versa) But this isn't confusing at all, and flows good.
02:04:701 (5) - Move 2 grid up Sure.
02:06:969 (3) - Ctrl+g ^
04:06:096 (4) - 296|112 and 04:06:271 (5) - 272|272 No, seems bad.
04:08:190 (2) - Better blanket Improved a bit.
04:09:759 (3,4,5,6) - Make a thing like this No, my intention here was to make a jump, and it makes a nice triangle in (5,6,1), so no changes.
Thanks :D

http://puu.sh/2Memz.txt / http://puu.sh/2Memz.txt
Lally

Roxas wrote:

FOR LALLY
00:55:108 (2) - Migliora il blanket alzando un po' l'ultimo punto dello slider :arrow: changed a bit
01:01:300 (5,6) - Muoverei di 2 grid a sinistra :arrow: k nazi <3
12:55:092 (6,7) - Migliora i due blanket (5 e 6, 6 e 7) :arrow: done
12:57:359 (3) - Lo ruoterei di 81 gradi (con selection centre però), il difficile poi è aggiustare 12:57:708 (4,5,6) - questi lol :arrow: nah
12:59:103 (4) - 196|60 e 12:59:278 (5) - 276|64 :arrow: nah preferisco cosi
fix #1 parte
284,328,53538,5,2,0:0:0:0:
284,328,53626,1,0,0:0:0:0:
284,328,53713,2,0,P|200:320|140:248,1,180,4|8,1:0|0:0,0:0:0:0:
244,224,54236,1,2,0:0:0:0:
192,132,54410,2,0,P|264:120|292:132,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
88,164,54934,5,2,0:0:0:0:
124,64,55108,2,0,P|216:32|300:40,1,180,0|8,1:0|0:0,0:0:0:0:
392,84,55631,1,2,0:0:0:0:
408,192,55806,2,0,P|464:164|484:116,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
300,168,56329,1,2,0:0:0:0:
300,168,56416,1,0,0:0:0:0:
300,168,56503,2,0,P|244:196|224:244,1,90,0|2,1:0|0:0,0:0:0:0:
196,320,56852,1,8,0:0:0:0:
160,112,57376,5,0,0:0:0:0:
160,112,57463,1,0,0:0:0:0:
160,112,57550,2,0,P|112:56|64:40,1,90,8|2,0:0|0:0,0:0:0:0:
60,152,57899,2,0,P|108:208|156:224,1,90,0|2,1:0|0:0,0:0:0:0:
228,192,58248,1,8,0:0:0:0:
448,332,59120,5,2,0:0:0:0:
448,332,59207,1,0,0:0:0:0:
448,332,59294,2,0,P|472:272|428:200,1,135,0|0,1:0|0:0,0:0:0:0:
396,184,59643,2,0,P|352:168|324:132,1,90,8|2,0:0|0:0,0:0:0:0:
296,88,59905,1,0,0:0:0:0:
260,48,59992,2,0,P|216:28|176:28,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
192,132,60515,5,2,0:0:0:0:
192,132,60602,1,0,0:0:0:0:
192,132,60690,2,0,P|152:132|80:76,1,135,0|0,1:0|0:0,0:0:0:0:
44,36,61038,2,0,P|12:80|12:132,1,90,8|2,0:0|0:0,0:0:0:0:
8,168,61300,1,0,0:0:0:0:
20,220,61387,2,0,P|40:276|84:304,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
136,208,61910,2,0,P|158:226|178:282,1,90,2|0,0:0|1:0,0:0:0:0:
376,208,62259,2,0,P|353:226|333:282,1,90,2|8,0:0|0:0,0:0:0:0:
256,52,63306,5,2,0:0:0:0:
256,52,63393,1,0,0:0:0:0:
256,52,63480,2,0,L|256:148,1,90,0|2,1:0|0:0,0:0:0:0:
256,332,63829,2,0,L|256:236,1,90,8|2,0:0|0:0,0:0:0:0:
164,128,64702,5,2,0:0:0:0:
164,128,64789,1,0,0:0:0:0:
164,128,64876,2,0,P|200:80|276:80,1,135,4|0,1:0|0:0,0:0:0:0:
316,108,65224,2,0,P|364:84|376:40,2,90,8|2|0,0:0|0:0|1:0,0:0:0:0:
260,200,65748,2,0,P|212:224|200:268,1,90,2|8,0:0|0:0,0:0:0:0:
168,360,66096,5,2,0:0:0:0:
168,360,66184,1,0,0:0:0:0:
168,360,66271,2,0,P|144:304|72:272,1,135,0|0,1:0|0:0,0:0:0:0:
28,252,66620,2,0,P|32:204|84:168,1,90,8|2,0:0|0:0,0:0:0:0:
108,156,66881,1,0,0:0:0:0:
156,136,66969,2,0,P|200:116|224:80,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
132,32,67492,5,2,0:0:0:0:
132,32,67579,1,0,0:0:0:0:
132,32,67666,2,0,P|72:64|44:132,1,135,0|0,1:0|0:0,0:0:0:0:
44,176,68015,1,8,0:0:0:0:
464,336,68887,5,2,0:0:0:0:
464,336,68974,1,0,0:0:0:0:
464,336,69062,2,0,B|492:288|512:272|512:272|496:200,1,135,0|0,1:0|0:0,0:0:0:0:
480,168,69410,1,8,0:0:0:0:
200,88,70282,5,2,0:0:0:0:
200,88,70370,1,0,0:0:0:0:
200,88,70457,2,0,P|164:56|60:72,1,135,0|0,1:0|0:0,0:0:0:0:
60,108,70806,2,0,P|108:148|112:192,1,90,8|2,0:0|0:0,0:0:0:0:
96,280,71155,2,0,P|48:240|44:196,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
192,228,71678,5,2,0:0:0:0:
280,292,71852,2,0,B|332:308|348:328|348:328|388:292|416:284,1,135,0|0,1:0|0:0,0:0:0:0:
440,268,72201,2,0,P|484:232|492:184,1,90,8|2,0:0|0:0,0:0:0:0:
444,104,72550,2,0,P|400:140|392:188,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
352,44,73073,2,0,P|343:74|299:110,1,90,2|0,0:0|1:0,0:0:0:0:
256,112,73335,1,0,0:0:0:0:
212,112,73422,1,2,0:0:0:0:
152,168,73596,1,8,0:0:0:0:
252,272,74469,5,2,0:0:0:0:
252,272,74556,1,0,0:0:0:0:
252,272,74643,2,0,P|228:332|124:320,1,180,0|8,1:0|0:0,0:0:0:0:
44,324,75166,1,0,0:0:0:0:
44,296,75253,1,0,0:0:0:0:
44,268,75341,1,0,0:0:0:0:
44,240,75428,1,0,0:0:0:0:
44,212,75515,1,0,0:0:0:0:
44,184,75602,1,0,0:0:0:0:
44,156,75690,1,8,2:0:0:0:
44,128,75777,1,0,0:0:0:0:
44,100,75864,1,0,0:0:0:0:
44,72,75951,1,0,0:0:0:0:
@Andrea: non rovinare i miei stack ._. e intendo -> http://osu.ppy.sh/ss/736658 l'ho fixato perché non mi piace assolutamente à.à baka /me slaps
fix #2 parte
214,262,762534,6,0,B|190:278|170:310|170:310|130:298|82:314,2,135.000005149842,4|0|0,0:0|0:0|0:0,0:0:0:0:
308,124,763580,2,0,P|340:76|376:68,2,67.5000025749208,0|0|2,0:0|0:0|0:0,0:0:0:0:
376,272,764278,1,0,0:0:0:0:
484,152,764627,1,0,0:0:0:0:
428,92,764801,1,0,0:0:0:0:
360,48,764975,2,0,P|288:28|244:56,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
236,64,765324,6,0,P|192:104|104:76,2,135.000005149842,2|0|2,0:0|0:0|0:0,0:0:0:0:
284,220,766371,2,0,P|224:217|192:272,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
184,284,766720,2,0,P|136:236|52:256,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
32,168,767243,2,0,P|84:136|96:112,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
120,60,767592,1,0,0:0:0:0:
164,128,767766,2,0,P|179:152|231:184,1,67.5000025749208,0|0,0:0|0:0,0:0:0:0:
284,140,768115,2,0,P|292:200|224:256,2,135.000005149842,2|0|0,0:0|0:0|0:0,0:0:0:0:
436,88,769161,5,0,0:0:0:0:
484,156,769336,1,0,0:0:0:0:
496,236,769510,2,0,P|444:280|444:336,1,101.250003862381,2|0,0:0|0:0,0:0:0:0:
424,348,769859,2,0,P|376:300|284:312,1,135.000005149842,0|0,0:0|0:0,0:0:0:0:
280,372,770382,1,0,0:0:0:0:
200,376,770557,1,0,0:0:0:0:
244,252,770906,6,0,P|276:180|236:116,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
192,184,771429,1,0,0:0:0:0:
120,144,771603,1,0,0:0:0:0:
144,68,771778,1,0,0:0:0:0:
224,48,771952,2,0,P|280:48|336:88,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
348,100,772301,2,0,P|392:144|480:128,2,135.000005149842,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,56,773348,1,0,0:0:0:0:
192,56,773696,6,0,P|132:40|52:144,1,180,4|0,0:0|0:0,0:0:0:0:
52,196,774220,2,0,P|104:224|120:260,1,90,0|0,0:0|1:0,0:0:0:0:
172,308,774568,1,0,0:0:0:0:
172,308,774656,1,0,0:0:0:0:
172,308,774743,2,0,P|185:282|237:254,1,90,0|0,0:0|0:0,0:0:0:0:
292,312,775092,2,0,P|324:240|248:172,1,180,2|0,0:0|0:0,0:0:0:0:
180,172,775615,2,0,P|204:112|232:96,1,90,0|0,0:0|1:0,0:0:0:0:
300,88,775964,1,0,0:0:0:0:
364,136,776138,1,2,0:0:0:0:
400,208,776313,1,0,0:0:0:0:
424,284,776487,6,0,P|480:212|444:144,1,135,2|0,0:0|0:0,0:0:0:0:
444,144,776836,2,0,P|436:92|472:56,2,90,0|0|0,0:0|0:0|1:0,0:0:0:0:
400,208,777359,2,0,P|408:260|372:296,1,90,0|0,0:0|0:0,0:0:0:0:
316,328,777708,1,0,0:0:0:0:
316,328,777795,1,0,0:0:0:0:
316,328,777882,2,0,P|300:272|176:248,1,180,2|0,0:0|0:0,0:0:0:0:
164,316,778406,6,0,P|120:288|108:240,1,90,0|0,0:0|1:0,0:0:0:0:
96,172,778755,1,0,0:0:0:0:
124,96,778929,1,2,0:0:0:0:
189,145,779103,1,0,0:0:0:0:
256,192,779278,1,4,1:0:0:0:
180,332,780150,5,0,0:0:0:0:
180,332,780237,1,0,0:0:0:0:
180,332,780324,2,0,P|168:264|128:232,1,90,2|0,0:0|0:0,0:0:0:0:
256,192,780673,1,4,1:0:0:0:
52,40,781545,5,0,0:0:0:0:
52,40,781632,1,0,0:0:0:0:
52,40,781720,2,0,P|104:48|144:88,1,90,2|0,0:0|0:0,0:0:0:0:
256,192,782068,1,4,1:0:0:0:
256,192,782766,1,4,1:0:0:0:
256,100,783464,6,0,L|220:64,2,45,4|0|0,1:0|0:0|0:0,0:0:0:0:
256,284,783813,2,0,L|292:320,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
344,192,784161,2,0,L|380:148,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
168,192,784510,2,0,L|132:236,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
256,192,784859,12,4,786255,0:0:0:0:
Topic Starter
Andrea
Updated everything ^_^
Gero

Roxas wrote:

[Happyyyy]
FOR GERO
00:15:341 (2) - You can make a better blanket here I see well the blanket
14:50:208 (5,6) - A thing like this? Sorry but no, I do not like for nothing
riffy
yo

and nobody invited me to join this collab :<

[General]
  1. I lol'd at Long Map tag. You don't really need it, you can add tags compilation and remix. Also you may need tags Collaboration and Nico (from Nico Nico Douga)
  2. Star.png and Lucky.png have some kind of flashing effect. maybe you should enable epilepsy warning.]
  3. Move this to Pendings. You know why.
  4. Try to use Slider Tick Rate 2 sounds better to me.
[Storyboard]
  1. 00:11:852 - I'm pretty sure that it's a bug or something.
[Happy!]
Why can't you rename this diff to Lucky!?


  • Gero
  1. 00:11:852 (1) - To be honest, i don't feel like that finish fits here. try to use Drum hitsound here instead? do it.jpg
    Note: probably you'll have to reduce volume if you use drum hitsound here.
Andrea
  1. 03:02:085 (1,2) - I'd Ctrl+G 03:02:085 (1) - for better flow. Looks like consisten spacing fits better here.
  2. 08:09:062 (3) - WHOA, man, you've missed a new combo here. You should point out start of this jumpy pattern!
  3. 10:20:573 (5) - don't you feel like you need to remove this NC. It'll fit with your pattern much better.
    Note:same for 10:32:783 (1) -
Lally
  1. 00:57:376 (1,2,3) - this triplet mapped to music. But normally you follow vocals. It is kinda confusing, consider removing it or relacing with 1/4 slider to make it understandable.
  2. 12:53:696 (1) - velocity changes here too sudden. It confuses me a lot, because vocals and music are calm here.
Leader
  1. 01:48:131 (5,6,7) - you're following vocals, and vocals go much stronger here add a jump between (4) and (5)
    Note: you should also put a new combo on (5) to keep your comboing more consistent. It'll fit with vocals too, btw.
  2. 09:45:341 - i don't really like the way how you ignore loud beats here. If Andrea will agree to use Slider Tick Rate 2, you should increase volume of ticks here. (same for 09:56:329 (5) )
Darksonic
  1. 01:54:759 (3,4,5,1) - I don't think that this stack is actually playable. It is quite hard to read your rhythm here. Try to unstack 01:54:934 (4,5,1) - or remove (5) to follov vocals closer.
  2. 02:08:713 (1) - try to Ctrl+G this slider to keep jumps consistent. You have jumps between 02:09:236 (2,3,4,5), so it is reasonable to have jump between (1) and (2) as well.
Sekai-nyan
  1. 02:33:829 (7,1) - ULTRA-NAZI - move (1) some gridls left to improve shape of blanket slider. It is obviously should be fixed, because it ruins your awesome and cute pattern :<
  2. 02:47:957 (1,2,3) - since those notes are stacked, consider doing the same thing to 02:48:655 (1,2,3). [url]example[/url]
  3. 02:50:573 (5) - I'd say that whistle sounds good here. Try to add it and listen again, I think you need it here.
  4. 07:21:969 (3) - I'd remove second reverse andd add circle with whistle at 07:23:015 .
    Note: if you'll do it, place a New Combo at 07:23:015
CXu
  1. 03:32:085 (3,4) - sounds a little bit off vocals. Can you replace it with two 1/2 sliders to follow music?
Chewin
  1. 03:54:759 (1) - unexpected speedup here is quite confusing. Consider reducing velocity multiplier here. I think x1.3 will be more playable.
  2. 05:48:131 (1,3) - nazi - try to stack them? it's not like you should do it, but current pattern looks a little bit messy.
  3. 05:52:666 (2,1) - I'd Ctrl+G those sliders for better flow.Check it out!
    Note: 06:03:480 (1,2,1,2) - same here
xxheroxx
  1. 04:31:387 (4) - overlapped with HP Bar and scores a bit. Not a problem, but I'd recommend you to avoid this overlap to improve your pattern.
  2. 04:42:550 (4) - sonsider reducing volume of that whistle on slider to fit with vocals beter. Whistle is too loud, imo. :<
  3. 14:17:417 (1) - even with HP Drain 6, that thing may be dangerous. Ask Andrea t use Slider Tick Rate 2, so players will be able to pass it easier.
Saten

  • As always, well mapped. Nothing to say.
Vicho
  1. 09:04:876 (7) - NC for rhyth changes here, please. :<
Byakugan249
  1. 09:08:364 (1) - sorry for combo-mods :< - consider removing this NC because it is not really needed here. Rhythm doesn't change and this NC feels off your pattern :<
    Note: 09:15:166 (4) - 09:16:562 (3) - 09:20:748 (3) - 09:22:143 (5) - 09:26:329 (3) - 09:27:724 (5) - you should add new combos here to follow vocals. Voice changes - new combo.
    Note: if you disagree, remove combo from 09:10:980 (1) - to be consistent. :<
Nemis

  • Great as always
~~~~~~~~~~~~~~~~~~~~~
Good luck!
Diasios

-Bakari- wrote:

[General]
  1. Star.png and Lucky.png have some kind of flashing effect. maybe you should enable epilepsy warning. This needs a warning, the SB is totally fine.
[Storyboard]
  1. 00:11:852 - I'm pretty sure that it's a bug or something.I know but who cares? While playing you don't notice it. :P


xxheroxx
  1. 04:31:387 (4) - overlapped with HP Bar and scores a bit. Not a problem, but I'd recommend you to avoid this overlap to improve your pattern. Uh it's not overlapped here, look.
  2. 04:42:550 (4) - sonsider reducing volume of that whistle on slider to fit with vocals beter. Whistle is too loud, imo. :< Hmm I think it's fine, let's see what Andrea thinks about it.
  3. 14:17:417 (1) - even with HP Drain 6, that thing may be dangerous. Ask Andrea t use Slider Tick Rate 2, so players will be able to pass it easier. It's not necessary, you lose just a few hp here.
CXu

-Bakari- wrote:

CXu
  1. 03:32:085 (3,4) - sounds a little bit off vocals. Can you replace it with two 1/2 sliders to follow music? - Current pattren follows the music. The slider-end of (3) isn't off-vocals, and after the (3), the next stack follows the drum pattern in the song.
Chewin

xxheroxx wrote:

-Bakari- wrote:

[Storyboard]
  1. 00:11:852 - I'm pretty sure that it's a bug or something.I know but who cares? While playing you don't notice it. :P
..lolwat? You must fix it. Storyboard must be fine as well as the mapset is.
"Who cares" just because the player doesn't notice it while he is playing the map means nothing. It just makes the map unrankable, simply.

By the way I will check the mods asap, thank you everyone.
Diasios

Chewin wrote:

...lolwat? You must fix it. Storyboard must be fine as well as the mapset is.
"Who cares" just because the player doesn't notice it while he is playing the map means nothing. It just makes the map unrankable, simply.
Pff, lol.
The SB is fine, as I already said you don't notice anything while playing = rankable, this isn't even a bug.

If Andrea will ask me to fix I will, it's not a big deal anyway.
riffy
If it's not a big deal, then do it! \:D/ It's totally up to you. I have no rights to force you.

xxheroxx wrote:

Uh it's not overlapped here, look.
No, it is. think about 4:3 displays. Look!


Thank you for your reply, now we're able to understand each other much better. :)
Topic Starter
Andrea
Updated.

That SB bug is not unrankable at all btw, it's alright.
Diasios

Andrea wrote:

That SB bug is not unrankable at all btw, it's alright.
It's not a bug, I have to make all these images appear to make the SB work correctly, I can move them at -99:99 so nobody will complain if you want to.


Anyway thanks Bakari, fixed the slider, hope it's better now:

204,100,271387,2,0,B|247:169|334:168|399:173|495:124|522:-5|407:-102|259:-75|217:49|276:140|334:168|409:213|482:174,1,720,8|0,0:0|0:0,0:0:0:0:
Topic Starter
Andrea
Oh, I understand now.

Updated btw \:D/
CXu
You can probably fix it by removing the M, and instead position the names at
Sprite,Foreground,Centre,"SB\Names\Gero.png",xxx,xxx
And then have the scaling actually happen right before the names need to appear (or resizing the sprites manually.)

Well, more work, but it does ensure that some people on older computers don't get a sudden lagspike here, right before the map starts. Though technically it's fine as well since it's below 5x SB load.
Diasios
Ok ok, moved all these images at -1. :P


Link~
Topic Starter
Andrea
Updated once again, should be fine now.

Thank you guys <3
Diasios
Time to give some suggestions to improve this map!


General:

  • • Metterei HP 5 visto che è una marathon.
    • Adding a clap every 2 white tick is... meh, it's boring, try to make hitsounds a bit different, try to use more whistle for example.

Andrea:

  • • 10:39:740 (1) - Uno slider \/\/\/\/\/\/\ sta molto meglio qui.
    • 13:52:301 ~ 14:02:592 - La tua parte più brutta, stream quasi senza senso che seguono un ritmo loro, ad esempio 13:54:132 (1,2,3,4,5,6,7,8) dovresti fare una cosa del genere per seguire al meglio la voce:

Lally:

  • • 00:57:201 (x) - Non lasciare buchi, una pausa qui non ce la vedo proprio, aggiungi un cerchio.
    • 00:58:596 (x) - ^
    • 00:58:945 (x) - ^ e così via, fai la stessa cosa anche per i buchi successivi, questa prima parte va bene comunque.
    • La seconda parte invece non mi piace per niente, la canzone è molto calma qui e tu hai aggiunto troppi elementi, elimina qualche cerchio/slider
    • 12:44:975 (6,1) - Perchè il (6) finisce nel tick blu? Fallo finire 1/4 prima, usa un ritmo più calmo e semplice. (ovviamente questo vale anche per le parti successive)
    • 12:53:696 (1) - E perchè qua hai aumentato la velocità degli slider? Tienila bassa, il motivo è sempre lo stesso, la canzone pretende di essere mappata diversamente qui.

Leader:

  • • Le tue sono le parti con meno flow, ergo lo spacing non è naturale come nelle altre parti, dovresti rimappare un pò e a migliorarlo.
    • 01:40:806 (x) - Come Lally, non lasciare dei buchi! Aggiungi un cerchio qua o elimina quello precedente a metti uno slider 1/1.
    • 01:43:248 (3) - ^
    • 01:46:038 (3) - ^
    • 09:33:131 (2) - Rimuovi la ripetizione.
    • 09:33:655 (3) - Elimina lo slider e aggiungi un cerchio dove iniziava.
    • 09:34:876 (x) - Praticamente stessa cosa di prima, aggiungi un cerchio.
    • 09:37:666 (x) - ^ (fai la stessa cosa per le pattern successive)
    • 09:39:585 (1) - Uno spinner qua non ce lo vedo proprio, eliminalo e mappa questa parte in un altro modo.
    • 09:50:748 (1) - ^

Darksonic:

  • • Your parts have a lot of jumps compared to the other ones, consider to remove some, don't make hard patterns/spacing and try to keep the same level of difficulty of the other parts.
    I don't have nothing else to add, good job.

Sekai-nyan:

  • • 02:32:783 (5) - Ugly slider, make a ~.
    • 02:49:178 (1,2,3,4,5,6) - Uh boring pattern, don't overlap these circle and try to do something else, for example:
    07:25:806 (6,7,8,9) - Same as 02:49:178.

Chewin:

  • • 03:54:062 (1,2,1) - HURR DURR UNRANKABILE Dovresti mappare diversamente qui, capisco cosa stai cercando di fare ma il risultato non è proprio il massimo, se vuoi tenere i primi due slider allora considera di abbassare un pochino il volume o ancora meglio di aumentarlo pian piano, per quanto riguarda l'ultimo slider io toglierei lo speed up e lo farei diversamente, prova questa pattern: (se non ti piace prova una waterfall pattern che forse crea un flow migliore)
    Per il resto tutto ok, alcune pattern che hai fatto mi piacciono, si abbinano bene con la canzone.

Saten:

  • • Same as Darksonic but you used a lot more streams, consider to remove some.
    Nice patterns, good job.
Topic Starter
Andrea
Thank you for checking, hero. :3
Chewin
Dio, non ho detto che era un bug.

Posso capire che mi odi perchè pensi che prenda come offesa personale il fatto che non vuoi fixare le cose che ti dicono i modders (quando alla fine a me non può che importare di meno), ma le cose come questa della SB che dovrebbero essere fixate, non ti costa niente fixarle. Se poi vuoi lasciare quella sovrapposizione di nomi rovinando tutta la SB, cavoli tuoi. Quanto mi fanno incazzare le persone che se ne fregano di tutto quando alla fine vuoi solo aiutarle, madonna. Ma fai come ti pare, più di tanto non mi interessa.
PS: Molto simpatico il "HURR DURR UNRANKABLE" sarcastico xddxdddd.

Fixed bakari's suggestion about the slider, used 1.3x that it's much better. Thank you ><

SPOILER
60,288,234759,6,0,B|76:236|76:236|56:208|56:160,2,116.999994644165,0|0|4,0:0|0:0|0:0,0:0:0:0:

Timing points:

SPOILER
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Topic Starter
Andrea
Updated.
Diasios

Chewin wrote:

Dio, non ho detto che era un bug.

Posso capire che mi odi perchè pensi che prenda come offesa personale il fatto che non vuoi fixare le cose che ti dicono i modders (quando alla fine a me non può che importare di meno), ma le cose come questa della SB che dovrebbero essere fixate, non ti costa niente fixarle. Se poi vuoi lasciare quella sovrapposizione di nomi rovinando tutta la SB, cavoli tuoi. Quanto mi fanno incazzare le persone che se ne fregano di tutto quando alla fine vuoi solo aiutarle, madonna. Ma fai come ti pare, più di tanto non mi interessa.
PS: Molto simpatico il "HURR DURR UNRANKABLE" sarcastico xddxdddd.

Una sovrapposizione di nomi che non vedi rovina tutta la SB? Ti rendi conto di che stai dicendo? Se conoscessi un minimo di SB dovresti sapere che quello era un code voluto, il fatto di far sovrapporre tutte le immagini lo faccio per non dover fare come CXu ha scritto un paio di post fa ed evitare lavoro extra che potrebbe causare errori (e di errori ne ho fatti tanti, ho dovuto fixare sta sb 300 volte anche perchè la canzone è lunghissima, chiedi ad andrea se vuoi), le immagini non si sarebbero viste comunque anche perchè l'occhio umano non è in grado di percepirle ergo nessun errore/problema.
Fare in modo di non farle sovrapporre è solo un'extra, non cambia assolutamente niente, è come dire "è meglio mettere le posate a destra o a sinistra del piatto?". Comunque sia adesso sono messe prima dell'inizio della mappa quindi non c'è assolutamente niente di cui discutere.

E comunque sia non ti "odio", semplicemente non sopporto quando la gente si intestardisce su cose stupide e banali come questa, detto questo se vuoi continuare la discussione o hai altro fango da tirare scrivimi in pm, teniamo questo topic pulito.
Chewin

xxheroxx wrote:

Una sovrapposizione di nomi che non vedi rovina tutta la SB?
Mi ero basato solo sullo screen di Bakari perchè ero sul cellulare e non potevo controllare direttamente in game.
Quindi posso aver sbagliato io su questo perchè non ho potuto vedere in editor ma solo lo screen sul cell (infatti mi scuso visto che non c'è problema nella SB controllando dall'editor) ma mi da fastidio il modo in cui rispondi ai modder prendendoli in giro utilizzano un tono sarcastico.

Scusa per averti "invaso" il topic Andrea, se ho qualche altra cosa da aggiungere lo farò in privato.
Topic Starter
Andrea
Waiting for more mods \o.o/
Gero

-Bakari- wrote:

yo you :3

Gero
  1. 00:11:852 (1) - To be honest, i don't feel like that finish fits here. try to use Drum hitsound here instead? do it.jpg
    Note: probably you'll have to reduce volume if you use drum hitsound here. I do not like the sound "/, I prefer the finish, No changes
Thanks for the mod bakari :3

Go Andrea /o3o/
Enna Alouette
Thanks for modding guys :3

My updated parts: http://puu.sh/2MS6d.osu
Lally

-Bakari- wrote:

Lally
  1. 00:57:376 (1,2,3) - this triplet mapped to music. But normally you follow vocals. It is kinda confusing, consider removing it or relacing with 1/4 slider to make it understandable. i'll remove 2 circles to continue to follow the vocal then
  2. 12:53:696 (1) - velocity changes here too sudden. It confuses me a lot, because vocals and music are calm here. i was unsure i changed it all then here

xxheroxx wrote:

Time to give some suggestions to improve this map!

Lally:

  • • 00:57:201 (x) - Non lasciare buchi, una pausa qui non ce la vedo proprio, aggiungi un cerchio. sto seguendo il vocal qui e anche nelle sucessive parti preferisco avere dei buchi >.< per me danno piu' senso
    • 00:58:596 (x) - ^
    • 00:58:945 (x) - ^ e così via, fai la stessa cosa anche per i buchi successivi, questa prima parte va bene comunque.
    • La seconda parte invece non mi piace per niente, la canzone è molto calma qui e tu hai aggiunto troppi elementi, elimina qualche cerchio/slider hmmnon ne sono sicura a riguardo perché anche qui ho seguito il vocal vorrei sentire more opinions a riguardo o3o
    • 12:44:975 (6,1) - Perchè il (6) finisce nel tick blu? Fallo finire 1/4 prima, usa un ritmo più calmo e semplice. (ovviamente questo vale anche per le parti successive)personalmente mi piacciono danno un altro ritmo alla canzone, non sempre il solito ritmo >u< se qualcuno dira qualcosa pensero magari a cambiarli
    • 12:53:696 (1) - E perchè qua hai aumentato la velocità degli slider? Tienila bassa, il motivo è sempre lo stesso, la canzone pretende di essere mappata diversamente qui.ho fixato tutto sto pezzo qui u.u

@Andrea: 12:53:696 - modifica la velocità per me a 0,75 e stessa cosa sulle linee 12:56:749 - e 12:56:836 -
13:03:464 - qui invece aggiungine una con velocita a 1.0 non fara male a nessuno o3o
parte 1
284,328,53538,5,2,0:0:0:0:
284,328,53626,1,0,0:0:0:0:
284,328,53713,2,0,P|200:320|140:248,1,180,4|8,1:0|0:0,0:0:0:0:
244,224,54236,1,2,0:0:0:0:
192,132,54410,2,0,P|264:120|292:132,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
88,164,54934,5,2,0:0:0:0:
124,64,55108,2,0,P|224:28|296:36,1,180,0|8,1:0|0:0,0:0:0:0:
392,84,55631,1,2,0:0:0:0:
408,192,55806,2,0,P|464:164|484:116,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
300,168,56329,1,2,0:0:0:0:
300,168,56416,1,0,0:0:0:0:
300,168,56503,2,0,P|244:196|224:244,1,90,0|2,1:0|0:0,0:0:0:0:
196,320,56852,1,8,0:0:0:0:
160,112,57550,6,0,P|112:56|64:40,1,90,8|2,0:0|0:0,0:0:0:0:
60,152,57899,2,0,P|108:208|156:224,1,90,0|2,1:0|0:0,0:0:0:0:
228,192,58248,1,8,0:0:0:0:
448,332,59120,5,2,0:0:0:0:
448,332,59207,1,0,0:0:0:0:
448,332,59294,2,0,P|472:272|428:200,1,135,0|0,1:0|0:0,0:0:0:0:
396,184,59643,2,0,P|352:168|324:132,1,90,8|2,0:0|0:0,0:0:0:0:
296,88,59905,1,0,0:0:0:0:
260,48,59992,2,0,P|216:28|176:28,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
192,132,60515,5,2,0:0:0:0:
192,132,60602,1,0,0:0:0:0:
192,132,60690,2,0,P|152:132|80:76,1,135,0|0,1:0|0:0,0:0:0:0:
44,36,61038,2,0,P|12:80|12:132,1,90,8|2,0:0|0:0,0:0:0:0:
8,168,61300,1,0,0:0:0:0:
20,220,61387,2,0,P|40:276|84:304,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
136,208,61910,2,0,P|158:226|178:282,1,90,2|0,0:0|1:0,0:0:0:0:
376,208,62259,2,0,P|353:226|333:282,1,90,2|8,0:0|0:0,0:0:0:0:
256,52,63306,5,2,0:0:0:0:
256,52,63393,1,0,0:0:0:0:
256,52,63480,2,0,L|256:148,1,90,0|2,1:0|0:0,0:0:0:0:
256,332,63829,2,0,L|256:236,1,90,8|2,0:0|0:0,0:0:0:0:
164,128,64702,5,2,0:0:0:0:
164,128,64789,1,0,0:0:0:0:
164,128,64876,2,0,P|200:80|276:80,1,135,4|0,1:0|0:0,0:0:0:0:
316,108,65224,2,0,P|364:84|376:40,2,90,8|2|0,0:0|0:0|1:0,0:0:0:0:
260,200,65748,2,0,P|212:224|200:268,1,90,2|8,0:0|0:0,0:0:0:0:
168,360,66096,5,2,0:0:0:0:
168,360,66184,1,0,0:0:0:0:
168,360,66271,2,0,P|144:304|72:272,1,135,0|0,1:0|0:0,0:0:0:0:
28,252,66620,2,0,P|32:204|84:168,1,90,8|2,0:0|0:0,0:0:0:0:
108,156,66881,1,0,0:0:0:0:
156,136,66969,2,0,P|200:116|224:80,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
132,32,67492,5,2,0:0:0:0:
132,32,67579,1,0,0:0:0:0:
132,32,67666,2,0,P|72:64|44:132,1,135,0|0,1:0|0:0,0:0:0:0:
44,176,68015,1,8,0:0:0:0:
464,336,68887,5,2,0:0:0:0:
464,336,68974,1,0,0:0:0:0:
464,336,69062,2,0,B|492:288|512:272|512:272|496:200,1,135,0|0,1:0|0:0,0:0:0:0:
480,168,69410,1,8,0:0:0:0:
200,88,70282,5,2,0:0:0:0:
200,88,70370,1,0,0:0:0:0:
200,88,70457,2,0,P|164:56|60:72,1,135,0|0,1:0|0:0,0:0:0:0:
60,108,70806,2,0,P|108:148|112:192,1,90,8|2,0:0|0:0,0:0:0:0:
96,280,71155,2,0,P|48:240|44:196,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
192,228,71678,5,2,0:0:0:0:
280,292,71852,2,0,B|332:308|348:328|348:328|388:292|416:284,1,135,0|0,1:0|0:0,0:0:0:0:
440,268,72201,2,0,P|484:232|492:184,1,90,8|2,0:0|0:0,0:0:0:0:
444,104,72550,2,0,P|400:140|392:188,2,90,0|2|8,1:0|0:0|0:0,0:0:0:0:
352,44,73073,2,0,P|343:74|299:110,1,90,2|0,0:0|1:0,0:0:0:0:
256,112,73335,1,0,0:0:0:0:
212,112,73422,1,2,0:0:0:0:
152,168,73596,1,8,0:0:0:0:
252,272,74469,5,2,0:0:0:0:
252,272,74556,1,0,0:0:0:0:
252,272,74643,2,0,P|228:332|124:320,1,180,0|8,1:0|0:0,0:0:0:0:
44,324,75166,1,0,0:0:0:0:
44,296,75253,1,0,0:0:0:0:
44,268,75341,1,0,0:0:0:0:
44,240,75428,1,0,0:0:0:0:
44,212,75515,1,0,0:0:0:0:
44,184,75602,1,0,0:0:0:0:
44,156,75690,1,8,2:0:0:0:
44,128,75777,1,0,0:0:0:0:
44,100,75864,1,0,0:0:0:0:
44,72,75951,1,0,0:0:0:0:
parte 2
214,262,762534,6,0,B|190:278|170:310|170:310|130:298|82:314,2,135.000005149842,4|0|0,0:0|0:0|0:0,0:0:0:0:
308,124,763580,2,0,P|340:76|376:68,2,67.5000025749208,0|0|2,0:0|0:0|0:0,0:0:0:0:
376,272,764278,1,0,0:0:0:0:
484,152,764627,1,0,0:0:0:0:
428,92,764801,1,0,0:0:0:0:
360,48,764975,2,0,P|288:28|244:56,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
236,64,765324,6,0,P|192:104|104:76,2,135.000005149842,2|0|2,0:0|0:0|0:0,0:0:0:0:
284,220,766371,2,0,P|224:217|192:272,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
184,284,766720,2,0,P|136:236|52:256,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
32,168,767243,2,0,P|84:136|96:112,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
120,60,767592,1,0,0:0:0:0:
164,128,767766,2,0,P|179:152|231:184,1,67.5000025749208,0|0,0:0|0:0,0:0:0:0:
284,140,768115,2,0,P|292:200|224:256,2,135.000005149842,2|0|0,0:0|0:0|0:0,0:0:0:0:
436,88,769161,5,0,0:0:0:0:
484,156,769336,1,0,0:0:0:0:
496,236,769510,2,0,P|444:280|444:336,1,101.250003862381,2|0,0:0|0:0,0:0:0:0:
424,348,769859,2,0,P|376:300|284:312,1,135.000005149842,0|0,0:0|0:0,0:0:0:0:
280,372,770382,1,0,0:0:0:0:
200,376,770557,1,0,0:0:0:0:
244,252,770906,6,0,P|276:180|236:116,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
192,184,771429,1,0,0:0:0:0:
120,144,771603,1,0,0:0:0:0:
144,68,771778,1,0,0:0:0:0:
224,48,771952,2,0,P|280:48|336:88,1,101.250003862381,0|0,0:0|0:0,0:0:0:0:
348,100,772301,2,0,P|392:144|480:128,2,135.000005149842,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,56,773348,1,0,0:0:0:0:
192,56,773696,6,0,P|132:40|68:96,1,135.000005149842,4|0,0:0|0:0,0:0:0:0:
48,156,774220,2,0,P|100:184|116:208,1,67.5000025749208,0|0,0:0|1:0,0:0:0:0:
172,236,774568,1,0,0:0:0:0:
172,236,774656,1,0,0:0:0:0:
172,236,774743,2,0,P|185:210|232:184,1,67.5000025749208,0|0,0:0|0:0,0:0:0:0:
268,248,775092,2,0,P|300:176|248:120,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
196,108,775615,2,0,P|224:64|260:48,1,67.5000025749208,0|0,0:0|1:0,0:0:0:0:
316,76,775964,1,0,0:0:0:0:
376,132,776138,1,2,0:0:0:0:
396,212,776313,1,0,0:0:0:0:
420,288,776487,6,0,P|472:244|472:184,1,101.250003862381,2|0,0:0|0:0,0:0:0:0:
472,176,776836,2,0,P|464:124|476:100,2,67.5000025749208,0|0|0,0:0|0:0|1:0,0:0:0:0:
396,212,777359,2,0,P|371:187|324:188,1,67.5000025749208,0|0,0:0|0:0,0:0:0:0:
260,200,777708,1,0,0:0:0:0:
260,200,777795,1,0,0:0:0:0:
260,200,777882,2,0,P|276:136|348:100,1,135.000005149842,2|0,0:0|0:0,0:0:0:0:
412,88,778406,6,0,P|399:54|360:32,1,67.5000025749208,0|0,0:0|1:0,0:0:0:0:
296,36,778755,1,0,0:0:0:0:
220,60,778929,1,0,0:0:0:0:
200,136,779103,1,0,0:0:0:0:
256,192,779278,1,4,1:0:0:0:
180,332,780150,5,0,0:0:0:0:
180,332,780237,1,0,0:0:0:0:
180,332,780324,2,0,P|160:276|164:252,1,67.5000025749208,2|0,0:0|0:0,0:0:0:0:
256,192,780673,1,4,1:0:0:0:
52,40,781545,5,0,0:0:0:0:
52,40,781632,1,0,0:0:0:0:
52,40,781720,2,0,P|104:48|136:76,1,67.5000025749208,2|0,0:0|0:0,0:0:0:0:
256,192,782068,1,4,1:0:0:0:
256,192,782766,1,4,1:0:0:0:
256,100,783464,6,0,L|220:64,2,45,4|0|0,1:0|0:0|0:0,0:0:0:0:
256,284,783813,2,0,L|292:320,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
344,192,784161,2,0,L|380:148,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
168,192,784510,2,0,L|132:236,2,45,0|0|0,1:0|0:0|0:0,0:0:0:0:
256,192,784859,12,4,786255,0:0:0:0:
Leader

Roxas wrote:

FOR LEADER
01:43:945 (1,2) - Blankettali, magari vengono meglio :) Dovrebbero essere meglio ora.
09:35:224 (1,2,3) - Qua l'antijump non ce lo vedo, magari sposta il (2) in 488|132 What no
09:38:015 (1,2,3) - Nemmeno qui ce lo vedo bene xD ^
09:46:736 (3) - Fallo un po' più dritto Okay

-Bakari- wrote:

Leader
  1. 01:48:131 (5,6,7) - you're following vocals, and vocals go much stronger here add a jump between (4) and (5)
    Note: you should also put a new combo on (5) to keep your comboing more consistent. It'll fit with vocals too, btw. There was an higher SV here but seems Andrea removed it <.<
  2. 09:45:341 - i don't really like the way how you ignore loud beats here. If Andrea will agree to use Slider Tick Rate 2, you should increase volume of ticks here. (same for 09:56:329 (5) ) Up to Andrea

xxheroxx wrote:

Leader:

  • • Le tue sono le parti con meno flow, ergo lo spacing non è naturale come nelle altre parti, dovresti rimappare un pò e a migliorarlo.
    • 01:40:806 (x) - Come Lally, non lasciare dei buchi! Aggiungi un cerchio qua o elimina quello precedente a metti uno slider 1/1.
    Non che mi piaccia molto però ok.
    • 01:43:248 (3) - ^ ^
    • 01:46:038 (3) - ^ ^
    • 09:33:131 (2) - Rimuovi la ripetizione. Okay
    • 09:33:655 (3) - Elimina lo slider e aggiungi un cerchio dove iniziava. Fatto
    • 09:34:876 (x) - Praticamente stessa cosa di prima, aggiungi un cerchio. ^
    • 09:37:666 (x) - ^ (fai la stessa cosa per le pattern successive) ^
    • 09:39:585 (1) - Uno spinner qua non ce lo vedo proprio, eliminalo e mappa questa parte in un altro modo. Nah, a me piace.
    • 09:50:748 (1) - ^ ^
Thank you \o/
Topic Starter
Andrea
Updated, I guess.
HelloSCV
oh god

Happy!

01:15:253 (5) - try to delete this note? current stream feels not good :c
02:03:131 (2,3,1,2) - try this rhythm http://puu.sh/2NjlG.jpg ( current rhythm feels awkward )
02:26:503 (3) - how about making this slider to symetric with this slider? 02:25:806 (1) - nazi
02:47:957 (1) - delete NC and 02:48:131 (2) - add NC here? ( for music )
02:49:178 (1) - this note feels REALLY bad when playing ( or just to me? ) try to move this note to 02:49:352 (1) - here or at least, delete clap plz
03:10:806 (2) - make better blanket? -nazi
03:21:445 (1) - touching HP bar imo
03:35:748 (2) - no whistle is purposed?
03:36:271 (1) - drum whistle is better i think,
06:41:067 (2) - i'm highly recommend to delete this note it doesn't fit well music if you delete that, feels much better for me
06:59:294 (1) - touching HP bar
09:04:876 (7) - NC
09:16:823 (4) - reduce slider to 1/1 and 09:17:085 (5) - add note here?
09:21:009 (4) - same as above
09:37:666 (8) - add note here? ( because this part has silimar sound with 09:34:178 (5) - here and current one feels empty )
09:39:585 (1) - why you added a spinner here?it feels really weird i'm recommend to you to add sliders or notes instead spinner
09:46:038 (6) - same as 09:37:666 (8) -
09:48:829 (7) - ^
09:50:748 (1) - another spinner problem :/
11:50:208 (9) - try NC here?
12:01:371 (9) - ^ ( if you do above )
14:09:568 (1) - delete NC 14:09:743 (2) - add NC
14:12:185 (2) - touching HP bar
14:17:417 (1) - wow
14:33:987 (2) - delete finish? don't need it imo
14:45:150 (2) - ^
14:57:882 (3) - maybe NC?
15:05:557 (6) - suddenly empty? i think there need a note with whistle ( and it works well )

Good luck with this ( i'm not sure this mod can help enough :// )
Topic Starter
Andrea
Thanks for checking, man.
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