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Clannad - Nagisa~Saka no Shita no Wakare

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Topic Starter
jericho2442
This beatmap was submitted using in-game submission on 28 December 2009 at 02:23:27

Artist: Shinji Orito , Magome Togoshi
Title: Nagisa~Saka no Shita no Wakare
Source: CLANNAD OST
Tags: anime OST Nagisa afterstory instrumental piano Mukku
BPM: 100.01
Filesize: 10596kb
Play Time: 01:54
Difficulties Available:
  1. Hard (3.69 stars, 161 notes)
  2. Mukku's Normal (3.21 stars, 138 notes)
Download: Shinji Orito , Magome Togoshi - Nagisa~Saka no Shita no Wakare
Information: Scores/Beatmap Listing
---------------
1 of the nagisa theme's from clannad, fun/cute map, enjoy :)

first off credit to mukku for his diffculty

secondly, this map is now whole lot better due to ive fixed everysingle thing i could find wrong with it, please enjoy and mod away :)

dont expect too much, this was the first beatmap i ever made >_>
Mukku
Its awesome. Totally worth ranking imo.
nomadop
i nearly get wet XD
Topic Starter
jericho2442
im glad you lot like my map, there is prolly some problems in it but its pretty fun :)

also if this one get approved i'll make more beatmaps :)
heintsi
starring this piece of quality :) map is fun and fits song very well :>
Lissette
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
jericho2442

Lissette wrote:

I feel something wrong in the timing, but, i couldn't fix that, i'm not very good with that, anyway you have to Inherit all timing sections cause all have same BPM...
your right, i think the last half of the song is a tiny bit off with the offset, unfortunatly im horrable with offsets, maybe there is somebody here who could fix it? :S
naruti
the end is a litle of
and somewhere halfway the song

but its stil a good map

in the begin of the song decrease to volume a litle ^^

STAR
Hanyuu
modded the timing sections and hitsounds - sent the .osu file over irc

love this map, star :D
Topic Starter
jericho2442

Hanyuu wrote:

modded the timing sections and hitsounds - sent the .osu file over irc

love this map, star :D
yup tyvm the hit sounds sound waay better :)

and most of the timing is better too

unfortunatly the 3rd and 4th timing section are rather out of beat what makes that part hard to play so i'll have to try to fix them before i can upload this update ;)
heartnetkung
very enjoyable! +1 star!
Alace
Watch out the timing
plz use normal`s BPM and offset in hard
delete other red lines in hard
resnap all notes
Topic Starter
jericho2442
This map has been deleted on the request of its creator. It is no longer available.
Remco32
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
jericho2442

Remco32 wrote:

Hi, quickmod:
I don't really like that the video has subtitles, but no speech. It's quite useless.

? - up to you
(?) - not entirely sure myself

Normal:
Maybe you should lower down the amount of finish hitsounds, and safe them for the most proper spots to use them.
00:49:32 (2) - spacing
01:32:52 (1) - ^ (?)
01:40:32 (1) - A note should sound nice here

Hard:
00:47:22 (1) - Hitsound?
00:50:67 (1) - Autoguy can't get a bonus of 3000. IIRC, autoguy should get at least 3000 bonuspoints, or else you can't use the spinner
01:00:12 (1,2,3,4) - Whistle hitsounds?
02:31:02 (1) - Make it end @ 2:33:72?
03:40:92 (8) - Finish?

Nice song, brings back memory's of the animu.
Good luck!
thank you, i shall take a look at them and fix them how i can :)

also the reason the vid has subs is because i didnt have raw versions of the episodes i needed to make the amv, yes i kno they are iratating but there is nothing i can do about them now :/

anyway thanks for the help and i shall work on them tomorrow :)
gdeath
hard:
21.7%(1)replacing spinner with circle will be better
28.8%(1)finish on 224

Very nice map overall.
after fixes ,i'll give you a star~
Topic Starter
jericho2442
done a lil more modding to this, changed some combo starts and ends to fit the song and spacing better, and a few more things,
dkey
I like this music :)
KEY \>.</
PicoLo
I like Clannad. ^^
~Star. ;)
Jinxy
[Mukku's]
02:55:92 (1,2,3,4) - Change (2,3,4) so the (4) is stacked on (1)

[Hard]
00:19:32 (1,2,3) - Weird jump, not really needed.
00:24:12 (1,2,3) - ^
00:37:32 - Add beat?
01:42:72 (5,6,7) - Weird and needless jump.

Starred.
ztrot
Timing seems a bit off at the start I'll look more later I hope
Mukku
Timing 99,85 or 99,83 seems a bit better to me :o Try it out in 25x mode.

EDIT: I noticed after all that even 99,5 is good.. But later its as messed up as 100 is :/
I cant do eet.. I give up

EDIT 2: No I dont give up! 99,83 is my ULTIMATE opinion now

EDIT 3: Ok, I dont know.. Someone else try
Topic Starter
jericho2442
thanks everybody for your help and if anything else needs changing just say and i'll do it instant :D

also its ok mukku you helped me many many times with my maps before so dont worry about not finding the perfect bpm for this one :)

and also i hope you find time to help with this map ztrot because i would never be able to get this map perfect with all you ppls help :P
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Mukku

Xgor wrote:

Great map :)
The only problem i can find is that Mukku's normal uses a bit too much finishes.
*star*
Yeah, I know, its great isnt it :>
blissfulyoshi
Okay here is my attempt on timing. Don't give me kds if you don't use my timing.
BPM: 100.007 (for some reason 100.01 did not fit very well, but the thousandth place worked)

After looking very fast
Hard:
01:22:62 (4,5) - y is there a jump here?

I might mod later. Have a star for now.
Topic Starter
jericho2442

blissfulyoshi wrote:

Okay here is my attempt on timing. Don't give me kds if you don't use my timing.
BPM: 100.007 (for some reason 100.01 did not fit very well, but the thousandth place worked)

After looking very fast
Hard:
01:22:62 (4,5) - y is there a jump here?

I might mod later. Have a star for now.
ty i'll try that bpm next time i get on osu :)

also some of the jumps are there to create effect and add a little trickyness in a otherwise pretty easy map ;)
Yes_old
This map has been deleted on the request of its creator. It is no longer available.
Kerensa
hello haisha here ^^

Mukku's Normal:
00:34:924 [4] i would chnage the spaure size to TINY and then move it one square to the right.
00:44:524 [1-4] better to make no gap inbetween seeing that the other beats in front of it have no gap :)
00:57:724 [1-4]same thing as intop :)
01:02:524 [1-4] and again.
01:35:224 [2-3] same here too :)
01:37:624 [2-4] on SMALL sqaure, move up 2 spots.
01:45:424 [2] TINY squares move down one square. ---> same as [3]
01:50:524 [3] move up one tiny sqaure
01:52:024 [1-3] move to the left six SMALL squares and then on TINY squares, move it down one.
02:09:724 [4]TINY sqaues to the right one square.
02:22:924 [3-6] no gaps
02:53:074 [1] no gap - movie it one TINGY square to the left.
03:07:324 [1-5] no gaps :)
03:36:424 [1-4] move it down to TINY squares.

Hard
00:22:924 [8-9] stick to the 5 SMALL spaces away with the same time distance.
00:27:723 [8]move is 3 SMALL spaces to the right
00:32:523 [4]move is so it doesn't touch the other slider, you'll be wrecking thre pattern :) curvey maybe?
42:722 [8 and new combo 1] 5 spaces difference =____= when it has the same timing distance
46:922 [7] here too 5 space gap between notes
1:08:820 [2-5] if you wanna do it like that i suggest you space the 2-3 and 4-5 two spaces away from eacher other aswell.
1:23:819 [7] allign with [6]
03:04:312 [4] move is 2 SMALL squares to the right.
^^
03:11:212 [3]move it where [1]was

okay!! well there was alot more spacing problems on hard.. but i guess you might have picked up on what i was trying to say.... your spacing is uneve. maybe it's just me, but i'm very picky qwith getting the right spacing. where you place the notes, it doesn't seam to fit into the right area. you put it too close to the beat or too far from the beat than what the timing suggest, in some areas i can understand where you want to make it for difficult but besides that, the spacing should be good.

overall it's a pretty good map ^^

- I"M JUST TOO PICKY WITH SPACING :)

star star for you you ^^
Topic Starter
jericho2442

haisha_ wrote:

hello haisha here ^^

Mukku's Normal:
00:34:924 [4] i would chnage the spaure size to TINY and then move it one square to the right. fixed but it was 2 squares not 1 to move
00:44:524 [1-4] better to make no gap inbetween seeing that the other beats in front of it have no gap :)the point of having a new combo is the distance can change
00:57:724 [1-4]same thing as intop :)as above
01:02:524 [1-4] and again.and again
01:35:224 [2-3] same here too :)same here too lol
01:37:624 [2-4] on SMALL sqaure, move up 2 spots.fixed
01:45:424 [2] TINY squares move down one square. ---> same as [3]i see no need for this
01:50:524 [3] move up one tiny sqaurefixed
01:52:024 [1-3] move to the left six SMALL squares and then on TINY squares, move it down one.fixed
02:09:724 [4]TINY sqaues to the right one square.this needed moving 1 left not right :)
02:22:924 [3-6] no gapsfixed
02:53:074 [1] no gap - movie it one TINGY square to the left.fixed
03:07:324 [1-5] no gaps :)fixed
03:36:424 [1-4] move it down to TINY squares.no need

Hard
00:22:924 [8-9] stick to the 5 SMALL spaces away with the same time distance.,recheck this the rest of the combo within the same time is 4 small block why would i make just the part 5 block, so ty but noty for this
00:27:723 [8]move is 3 SMALL spaces to the right,fixed :)
00:32:523 [4]move is so it doesn't touch the other slider, you'll be wrecking thre pattern :) curvey maybe?,fixed
42:722 [8 and new combo 1] 5 spaces difference =____= when it has the same timing distance,lol? thats the point of a new combo starting, so the distance with the old combo does not have to be the same
46:922 [7] here too 5 space gap between notes,yes found probs here but to fix it and look right it aint 5spaces but 8
1:08:820 [2-5] if you wanna do it like that i suggest you space the 2-3 and 4-5 two spaces away from eacher other aswell.,this is done on porpose to ad trickyness, if a bat does not like it then i will change it but except from that this will stay the same
1:23:819 [7] allign with [6],again this is done for pattern and shall stay the same unless its really really needs changing
03:04:312 [4] move is 2 SMALL squares to the right.found probs with this but again just doing what you said and moving it to the right would not of been much better so fixed it a different way
^^
03:11:212 [3]move it where [1]was this is for pattern so once again i shall wait to change this untill a bat tells me to :)

okay!! well there was alot more spacing problems on hard.. but i guess you might have picked up on what i was trying to say.... your spacing is uneve. maybe it's just me, but i'm very picky qwith getting the right spacing. where you place the notes, it doesn't seam to fit into the right area. you put it too close to the beat or too far from the beat than what the timing suggest, in some areas i can understand where you want to make it for difficult but besides that, the spacing should be good.

overall it's a pretty good map ^^

- I"M JUST TOO PICKY WITH SPACING :)

star star for you you ^^
haisha ty for the star and modding :) but you also gotta remember that the beat of the song is also there for a reason, if every single spacing was made to be the easiest way then this game would be waay too easy, somethings are done to keep the map fun insted of predictable ;)

Yes wrote:

hard
02:21:41 (7) - this whistle sounds kinda weird and lonely ,_,ty fixed :)
02:41:51 (6) - new combo?fixed
02:52:76 - this timing section sounds loud ): its that loud because that part of the song is dramatic :)

Mukku's normal
hitcircle colorsssss?!the hitcircles do have color, that must of been a prob with your osu O_o
00:32:52 (5) - whistle at end of sliderfixed
01:27:42 (x) - note here?i dont think the extra note would suit :)


cutee song
ty all you both get kudosu for where you helped :)
Kerensa

jericho2442 wrote:

haisha_ wrote:

hello haisha here ^^

Mukku's Normal:
00:34:924 [4] i would chnage the spaure size to TINY and then move it one square to the right. fixed but it was 2 squares not 1 to move
00:44:524 [1-4] better to make no gap inbetween seeing that the other beats in front of it have no gap :)the point of having a new combo is the distance can change
00:57:724 [1-4]same thing as intop :)as above
01:02:524 [1-4] and again.and again
01:35:224 [2-3] same here too :)same here too lol
01:37:624 [2-4] on SMALL sqaure, move up 2 spots.fixed
01:45:424 [2] TINY squares move down one square. ---> same as [3]i see no need for this
01:50:524 [3] move up one tiny sqaurefixed
01:52:024 [1-3] move to the left six SMALL squares and then on TINY squares, move it down one.fixed
02:09:724 [4]TINY sqaues to the right one square.this needed moving 1 left not right :)
02:22:924 [3-6] no gapsfixed
02:53:074 [1] no gap - movie it one TINGY square to the left.fixed
03:07:324 [1-5] no gaps :)fixed
03:36:424 [1-4] move it down to TINY squares.no need

Hard
00:22:924 [8-9] stick to the 5 SMALL spaces away with the same time distance.,recheck this the rest of the combo within the same time is 4 small block why would i make just the part 5 block, so ty but noty for this
00:27:723 [8]move is 3 SMALL spaces to the right,fixed :)
00:32:523 [4]move is so it doesn't touch the other slider, you'll be wrecking thre pattern :) curvey maybe?,fixed
42:722 [8 and new combo 1] 5 spaces difference =____= when it has the same timing distance,lol? thats the point of a new combo starting, so the distance with the old combo does not have to be the same
46:922 [7] here too 5 space gap between notes,yes found probs here but to fix it and look right it aint 5spaces but 8
1:08:820 [2-5] if you wanna do it like that i suggest you space the 2-3 and 4-5 two spaces away from eacher other aswell.,this is done on porpose to ad trickyness, if a bat does not like it then i will change it but except from that this will stay the same
1:23:819 [7] allign with [6],again this is done for pattern and shall stay the same unless its really really needs changing
03:04:312 [4] move is 2 SMALL squares to the right.found probs with this but again just doing what you said and moving it to the right would not of been much better so fixed it a different way
^^
03:11:212 [3]move it where [1]was this is for pattern so once again i shall wait to change this untill a bat tells me to :)

okay!! well there was alot more spacing problems on hard.. but i guess you might have picked up on what i was trying to say.... your spacing is uneve. maybe it's just me, but i'm very picky qwith getting the right spacing. where you place the notes, it doesn't seam to fit into the right area. you put it too close to the beat or too far from the beat than what the timing suggest, in some areas i can understand where you want to make it for difficult but besides that, the spacing should be good.

overall it's a pretty good map ^^

- I"M JUST TOO PICKY WITH SPACING :)

star star for you you ^^
haisha ty for the star and modding :) but you also gotta remember that the beat of the song is also there for a reason, if every single spacing was made to be the easiest way then this game would be waay too easy, somethings are done to keep the map fun insted of predictable ;)

Yes wrote:

hard
02:21:41 (7) - this whistle sounds kinda weird and lonely ,_,ty fixed :)
02:41:51 (6) - new combo?fixed
02:52:76 - this timing section sounds loud ): its that loud because that part of the song is dramatic :)

Mukku's normal
hitcircle colorsssss?!the hitcircles do have color, that must of been a prob with your osu O_o
00:32:52 (5) - whistle at end of sliderfixed
01:27:42 (x) - note here?i dont think the extra note would suit :)


cutee song
ty all you both get kudosu for where you helped :)
that is true also, but i was reffering to the beast that are in the same tone as the music which hasn't rached it's climate, you were using scpaing that just irritated me, i could see where you were trying to making the spacing wider, and thus left it as is, but i was refering to suddenly it wascloser to a faster beat and a slower beat was even closer =__= it was annoying :)
haisha_
Topic Starter
jericho2442
i thank you for your modding too haisha_, its just some of them things i at least need a second opinion on before changing them :), its best to make sure of everything before i change it, most likely somebody will post and agree with your modding and i shall change the map then, but im still pretty new to this, and so testing how far/uniqe spacing and uniqeness is allowed within a beatmap :)
Jarby
Mukku's Normal:

Increase tick rate to 2.
00:45:72 (5) - Overlaps the 4 rather badly. Horizontal flip this to fix.
00:58:92 (5) - Again, overlaps.
01:00:12 (2) - Overlaps.
01:03:72 (5) - Overlaps.
01:04:92 (2) - Loveraps.
01:29:51 (5) - Overlaps.
01:36:11 (1) - Auu~
01:50:51 (3) - Overlaps.
01:52:91 (6) - You may need to storyboard a warning for this.
03:20:96 (3) - 1/4 usage feels strange.
Lower hitsound volume near the end, too. Make it gradual.

Hard:

Raise tickrate to 2.
01:09:42 (4) - Spacing.
01:19:02 (7,8,9,10) - Spacing.
01:25:31 (1,2,3,4) - Spacing.
I'm not going to pick at every single spacing problem in this difficulty. Distance snap the whole thing again.
Outside of ridiculous spacing, I didn't notice anything wrong with it.
Topic Starter
jericho2442

JarJarJacob wrote:

Mukku's Normal:

Increase tick rate to 2.
00:45:72 (5) - Overlaps the 4 rather badly. Horizontal flip this to fix.
00:58:92 (5) - Again, overlaps.
01:00:12 (2) - Overlaps.
01:03:72 (5) - Overlaps.
01:04:92 (2) - Loveraps.
01:29:51 (5) - Overlaps.
01:36:11 (1) - Auu~
01:50:51 (3) - Overlaps.
01:52:91 (6) - You may need to storyboard a warning for this.
03:20:96 (3) - 1/4 usage feels strange.
Lower hitsound volume near the end, too. Make it gradual.

Hard:

Raise tickrate to 2.
01:09:42 (4) - Spacing.
01:19:02 (7,8,9,10) - Spacing.
01:25:31 (1,2,3,4) - Spacing.
I'm not going to pick at every single spacing problem in this difficulty. Distance snap the whole thing again.
Outside of ridiculous spacing, I didn't notice anything wrong with it.
thanks ive fixed all them problems :D
ive also gone through hard difficulty and made more of the spacing better, although i dont wanna make it all predictable because thats kinda the charm of this map :)

anyway anything else you think needs changing just let me kno and i'll do it XD
Kerensa

jericho2442 wrote:

i thank you for your modding too haisha_, its just some of them things i at least need a second opinion on before changing them :), its best to make sure of everything before i change it, most likely somebody will post and agree with your modding and i shall change the map then, but im still pretty new to this, and so testing how far/uniqe spacing and uniqeness is allowed within a beatmap :)
LOL ^^ i'm just really fussy :) i like thigns to be recide and even =____=
and i'm new at it too, so most of my mods might not come in handing. i just lieks this even :)

haisha_
niedz
~ :3
MLGnom
This map has been deleted on the request of its creator. It is no longer available.
John12346
Hard mode
03:35:81 (7,1) - Those two notes are a bit far apart for half a beat.

This song is beautiful, and other than the one nitpicky discrepancy noted above, your two maps are great.
Topic Starter
jericho2442
This map has been deleted on the request of its creator. It is no longer available.
deadbeat
great song and a nice map
GabrielRKF
First at all:I love that song :D
But the AMV behind is not so cool =/
I think that is cooler play with the beatiful BG that you got here.

Now let's mod it. :D
//Normal//
  1. 00:42:122(2) - If you hear with caution, you will see that the New Combo should be used on the ending of the slider. But how that not possible(duh~), you should take off the loop on this one and make a hit circle with New Combo at the time that should be the end of the slider, at 00:43:322.
  2. 00:45:722(5) - this place is not cool. Move it to the same line that the (3) is. (And don't forget to replace the (6) too and maybe the (7) and (8).
  3. 01:00:121(2) - no clap on the loop.
  4. 01:03:421(4) - A tip: U can make cool sounds using claps only on WHITE TICK. Take off this one and use one on the (3).
  5. 01:03:721(5) - A clap should be used on the last hit of this slider, not on the (1) at 01:04:621.
  6. 01:07:321(1) - Clap on the last hit.
  7. 01:08:221(2) - Clap only on the last hit.
  8. 01:19:920(7) - One more time. Hear with caution and you will see that the New Combo should be used on the ending of this slider. I think that u should do this: Make a 1/2 slider ( a slider that ends at 01:20:220) and add a note at 01:20:520 with New Combo and taking off the New Combo at 01:20:820.
  9. 01:38:818(4) - I think that you should use no loops here and add a note were should end this slider.
  10. 01:43:318(3) - One more time slider ending were should be a New Combo.
After this part, I only saw a really cool solo gameplay part.

I'll mod the other diff later.

Got my Star!
Topic Starter
jericho2442

roxkyuubiforever wrote:

First at all:I love that song :D
But the AMV behind is not so cool =/
I think that is cooler play with the beatiful BG that you got here.

Now let's mod it. :D
//Normal//
  1. 00:42:122(2) - If you hear with caution, you will see that the New Combo should be used on the ending of the slider. But how that not possible(duh~), you should take off the loop on this one and make a hit circle with New Combo at the time that should be the end of the slider, at 00:43:322.
  2. 00:45:722(5) - this place is not cool. Move it to the same line that the (3) is. (And don't forget to replace the (6) too and maybe the (7) and (8).
  3. 01:00:121(2) - no clap on the loop.
  4. 01:03:421(4) - A tip: U can make cool sounds using claps only on WHITE TICK. Take off this one and use one on the (3).
  5. 01:03:721(5) - A clap should be used on the last hit of this slider, not on the (1) at 01:04:621.
  6. 01:07:321(1) - Clap on the last hit.
  7. 01:08:221(2) - Clap only on the last hit.
  8. 01:19:920(7) - One more time. Hear with caution and you will see that the New Combo should be used on the ending of this slider. I think that u should do this: Make a 1/2 slider ( a slider that ends at 01:20:220) and add a note at 01:20:520 with New Combo and taking off the New Combo at 01:20:820.
  9. 01:38:818(4) - I think that you should use no loops here and add a note were should end this slider.
  10. 01:43:318(3) - One more time slider ending were should be a New Combo.
After this part, I only saw a really cool solo gameplay part.

I'll mod the other diff later.

Got my Star!
fixed everything you said :)
ty for all the help, and when you mod it remember that some of the spacing in [hard] is meant to be the way it is ;)

also i dunno what to do over the video, some ppl like it some ppl hate it :/
so if 1 more person posts saying the vid aint good enough for the map i'll deff get rid of it :)

and tyvm for the star im now over 20 for this map :D
al2e10
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
jericho2442

al2e10 wrote:

Mod it ~~

[Hard]
01:20:520 (1 start of slider) clapfixed
01:55:017 Add a Timing seation For the sound of SOFTfixed
02:02:817 (1-7) You can put W>N>W>N>W... w=whistle N=Nonefixed

[Mukku's Normal]
Find ~

[All]
Good map ~
STAR
ty for the mod and star :)
al2e10
Matma Rex
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
jericho2442

Matma Rex wrote:

Serious modding time~

[Overall]
- These lyrics (or whatever it is) in background video are distracting and useless, because there are no lyrics in music. Eh.removed video like i said i would if aother person didnt like it :)
- novideo version doesnt work - be nice and do a fullsubmit?i allways fullsubmit this sing, most likely it was just osu playing funny
- mp3 is quite big, almost 10 MB. Try to recompress it a bit :)well with editing my bg pic im now withing the 10mb limit, so i aint gonna lower the mp3 for no reason, i <3 the sound quality
- AFAIK background image should be 1024x768 or smaller, your is bigger. Resize it.resized as far as i'll go as to not lose quality
(if you have problems with all that resizing and recompressing, PM me or message at IRC, and I'll be glad to do it for you)

[Al2e Readom]
Nice map. There is a lot of jumps which I generally do not like, but I think it fits :)
Mostly sound suggestions:
00:28:02 (1,2,3) - (3) is completely silent, and that's not nice. You probably should either give it some sound or just remove it. Maybe make it like 00:52:92 (1,2,3)? fixed
01:02:52 (1,2,3,4) - (4) is silent. As above. fixed
01:16:92 (4) ~ 01:55:61 (11) - that part's hitsounds should be a bit louder.theres a lot of sound work gone into this part si before i change it i'll have to make sure the difficulty maker is fine with the change :)
03:00:41 (1,2,3,4,5) - make it a bit louder? Just a bit. fixed
03:33:71 (1,1) - NO NO. These two can not overlap. fixed

[Mukku's Normal]
IMO best diff. I really liked mapping style. Only thing I can complain about is that hitsounds are maybe a bit too loud and there are too many claps (03:04:912 and later, there are none before). On the second side, finishes are used in great way.

Timing section at 01:54:117 should be made quieter. volume lowered

Also, volume of first and third timing sections do not match. Also, sections are not placed exactly on ticks (although now I'm naziing).volume lowered

In many places notes are placed one or two grids from place they should be. It is not important, but if you scanned the song and fixed them, map will look nicer. For example, compare 00:52:92 (1,2,3) and 00:57:72 (1,2,3) - the second one has longer distance between notes. Look at spacing at 00:58:92 (5,1,2) or 01:36:11 (1,2,3), too. It happens many times.
fixed pretty much everything

[Hard]
Since there are already two donated diffs, I suggest renaming it to [jericho's Hard] or something like that.

It's a nice, solid map - nothing bad, but also nothing amazing (like al2e10's hitsounds).

00:47:07 (1) - place at next red tick (1/4 later), shorten by 1/4. fixed
00:48:42 (1,2) - is this jump, right after spinner, necessary?fixed
01:02:52 (1,2,3) - tiny spacing inconsistence (naziing).fixed
01:11:82 (4) - you should delete this note.it think it better with this note, because it gos with the music more
01:23:21 (5,6,7,8) - move them all 1 grid up, to align with slider before.fixed
01:25:31 (1,2,3,4) - it tripped me, eh.yea its a tricky part, but it matches
01:49:31 (1) - there really should be hitsound in the middle of this slider. Either storyboard it, shorten slider by half and add repeat, or raise slider tick rate, add timing section there and use custom tick sound equal to regular hit sound. fixed
01:49:31 (1) - also, it's beginning and ending are not exactly aligned (naziing). fixed
01:53:36 (1) - 1/4 later, 1/4 shorter.tbh i never liked this spinner, so ive got rid of it :)
01:57:41 (6,1) - spacing?fixed
02:34:01 (1,1,2) - it looks ugly. fixed
02:43:01 (2,1) - spacing?fixed
02:52:91 (timing section) - no, do not make it louder.lowered



Uff. Star.
ty very much for the modding, it came in a lot of handy :)
busterj990
nice map ~star~
XepherX3
~Starred~
Hanyuu
Normal:

nothing too important but 00:19:32 (1,2,3) - the short spacing made me miss for the first time playing maybe you want to make it more clear or change the intro part of this map

00:48:12 (1) - combo

00:55:62 (1) - ok this and all the other spinners so short i would get rid.. its very hard a normal
00:59:82 (1) - combo remove
01:25:31 (1) - new combo or (2)
01:26:51 (4,1) - this part is not fitting. you can map it better
01:37:61 (2) - the combo should start here instead of 1
01:39:71 (5,1,2,3,4,5) - combos
01:48:11 (4) - this made me miss
02:00:11 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - i think you should improve this part too.. sliders 02:00:11 (1) - and 02:05:21 (3) - make it play very weird i dont know what you are following here i suggest using bigger sliders to match the background music
02:16:91 (4) - this one feels out of place too lol
02:35:81 (1) - hidden reverse mark
02:52:91 (1) - i dont think why but this combo looks red for me like the previus combo... maybe just me so you can ignore this
03:00:11 (3) - this also feels wrong i can see you try to follow the major melody here but this does not
03:21:11 (3,1) - spacing
03:25:31 (4) - combo


Al2e Readom:

Only thing is the custom color for combo 2 and combo 3 look very identical. you should modify a color or place a different color on the middle of that

there is also some timing section foir hitsound that are not placed before the beat:
01:19:32 (4) -
01:21:72 (5) -
01:23:81 (2) -
and some more you can check it all of the map. it should be place not directly on the beat. example this is correct: 00:33:72 (1) -

Also i think the spinner at the ending should be 1 long spinner not 2 shorter

Jericho:

00:43:32 (1) - there is a whistle sound on the slider path that makes it louder than all the other sliders. you should only place a whistle sound on the start point here
01:11:52 (3,4,5,6) - they could need a bigger spacing betweend 3-4 / 5-6 03:18:71 (4,1) -
01:20:52 (1) - you should place a second clap sound for this somewhere
01:55:31 (1) - add custom over ride 1 to this timings section
02:21:41 (7) - a whistle sound here mayb
03:31:31 (1) - need a bigger spacing from 3
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