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wowaka - World's End Dancehall (ROCKETMAN Remix) [Osu|Taiko]

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Total Posts
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Topic Starter
Mira-san
This beatmap was submitted using in-game submission on Wednesday, November 26, 2014 at 8:01:31 PM

Artist: wowaka
Title: World's End Dancehall (ROCKETMAN Remix)
Tags: genjitsutouhi-p vocaloid miku hatsune megurine luka fr33z3r _ai neonat stefan thenutritiousguy TNG ryo fukawa DANCE REMIX vol.1
BPM: 171
Filesize: 11733kb
Play Time: 04:19
Difficulties Available:
  1. AI's Extra (4.88 stars, 1152 notes)
  2. Fr33z3R's Easy (1.53 stars, 241 notes)
  3. Hard (3.5 stars, 678 notes)
  4. Insane (4.81 stars, 1067 notes)
  5. neonat's Normal (2.04 stars, 352 notes)
  6. Stefan's Taiko Muzukashii (3.03 stars, 933 notes)
  7. Stefan's Taiko Oni (4.33 stars, 1598 notes)
Download: wowaka - World's End Dancehall (ROCKETMAN Remix)
Information: Scores/Beatmap Listing
---------------

Shall we dance with some hop steps?
Let's go "one two" in a small corner of this world.
Enjoy fully this dizzy feeling of the world's end.

Redownload (Easy remap + new files, 9th of October, 2014)
Map remapped+restructured [Insane]: 4 times

#pendingever Not anymore.
:jonathanlfj | : mintong89 | : TicClick, Natsu, Aka, Hinsvar | : Frostmourne, Sakura

About this map
Finished at:
6/8/13 17:17
Pending as of:
7/16/13 18:45
Re-WIP as of
8/24/13
World's End REMAPPING done as of:
10/29/13 13:48
...hitsounding etc.
10/29/13 16:16
Brought back from the grave:
2/26/14 14:32
Insane diff "overhaul" completed:
4/21/14 19:50
Special thanks
neonat | Neormal
_AI | Extra
Fr33z3R | Easy
Stefan | Taiko Oni, Muzukashii
And to these people:
Lolicore_Komari | Hana Kana | asaink | osu_gangster | Ishmon | Gawello | jockeytiyan | ychung97 | Rakuen | _none | Kenterz9
Niokin | -Asagi | YunoFanatic | There | Xivaxi | Leader | Snookie | FerreTrip | sssyoyo | happy623 | kamisamaaa | - Miomio Chii -
RandomEffect | SapphireGhost | UnitedWeSin | Zaphirox | EnixYuki | sheela901 | NexuChan | ayaka2000 | NachtHemdPlaya
Tenderz | buny | TheWantedOne | pola(r)is | klaki892 | examination | Yuuki Aoi | Tsukasa | Selisi | moonlightleaf | Frostings
Star Seraph | inverness | WinglessAsura | ffstar0716 | cdhsausageboy | Kurapika | Mahiro Yasaka | Sharuru-09 | Returnxps
HybRidChrome | Aznyuki3 | Sinch | Siegrein | Osu Tatakae Ouendan | Kitokofox | iKurisu | Ririi | SkyBearer245 | Hard
Kibbleru | No Dap | Desperate-kun | Mao | Priti | Shiro | guineaQ | Krfawy | Miko | (Lionheart) | HashishKabob | OblivioN |
Smug- | _verto_ | jonathanlfj | Sala- | streetelf | Yopkyu | Leorda | Nwolf | RenzMichael | Decipher | gokugohan12468 | Regraz | MagicArts | Project Railgun | Faan | nihapy | KEMU | PolkaMocha | HootOwlStar | Hollow Wings | paseli | mintong89 | TicClick | Nathanael | Frostmourne | Squigly | Natsu | and people who added this map to their favourites! <3 all of you lol
Pretty Rhythm
00:29:450 (3,4,5,6) - Jump is too far
01:00:941 (9) - Add NC
01:13:572 (15,16) - Delete
01:20:239 (7) - Add NC
02:24:274 (1,2,3) - Jump is too far
03:35:502 (5) - Delete
03:34:976 (4) - Move to 215502=03:35:552

I hope my mod can help you :D
Anzo
Hitsounds mo, wag kalimutan ah... ;3
asaink
hi, no need to give me kudos. ;)

SB is still WIP?
It seems that SB(lyrics) is not correct at 03:00:415 ~ 03:14:801.

This song is cool! Good Luck!
Topic Starter
Mira-san

A normal person wrote:

00:29:450 (3,4,5,6) - Jump is too far ~ I think this is fine.
01:00:941 (9) - Add NC ~ Done
01:13:572 (15,16) - Delete ~ Done
01:20:239 (7) - Add NC ~ Done
02:24:274 (1,2,3) - Jump is too far ~ This is fine IMO.
03:35:502 (5) - Delete ~ It would leave a blank beat. I'll keep it.
03:34:976 (4) - Move to 215502=03:35:552 ~ I believe it's fine in it's current state.

I hope my mod can help you :D
Thank you. :D

Anzo-nii wrote:

Hitsounds mo, wag kalimutan ah... ;3
Yes sir! :D

asaink wrote:

hi, no need to give me kudos. ;)

SB is still WIP?
It seems that SB(lyrics) is not correct at 03:00:415 ~ 03:14:801.

This song is cool! Good Luck!
I think they are fine. SB is done now. Thanks for notifying me. I'll double check it. :3
EDIT: I found the problem. It's fixed now. :D
Bunnrei
Wala dapat nakalagay sa Source, since yun na rin naman yung Artist.
Topic Starter
Mira-san

osu_gangster wrote:

Wala dapat nakalagay sa Source, since yun na rin naman yung Artist.
ops. will remove. :D
Ishmon
Love this remix keep it up get ranked im cheering you on! <3
Topic Starter
Mira-san

Ishmon wrote:

Love this remix keep it up get ranked im cheering you on! <3
Any suggestions? D:
Gawello
[World's End]
Just some suggestions to you: remap it with the distance snap, too much streams haven't the rhythm like 00:27:257 (4,5,6) and 00:27:958 (8,9,10) if i guess right, you trying to map symmetrically? put jumps here, not triples.. sounds weird :<
Some parts have a 1\6 like 00:34:625 - and 00:35:853 - or do you follow not vocals? 00:00:765 - why do you start mapping here? i think its not need, delete that part and map this 00:12:169
sorry for my bad english ^^;
Topic Starter
Mira-san

Gawello wrote:

[World's End]
Just some suggestions to you: remap it with the distance snap.

~I think Distance Snap is unneeded.

too much streams haven't the rhythm like 00:27:257 (4,5,6) and 00:27:958 (8,9,10) if i guess right, you trying to map symmetrically? put jumps here, not triples.. sounds weird :<

~Just did that. :D

Some parts have a 1\6 like 00:34:625 - and 00:35:853 - or do you follow not vocals?

~In this update I remapped some parts to fit with the vocals *cough*buny-suggested-it*cough*

00:00:765 - why do you start mapping here? i think its not need, delete that part and map this 00:12:169

~The intro is fine I believe, and that part already has SB so I guess I'll leave it as is. :D

sorry for my bad english ^^;

~Nah, it's fine. I understood it all.
Thanks! :DDD
Gawello

Mira-san wrote:

Gawello wrote:

[World's End]
Just some suggestions to you: remap it with the distance snap.

~I think Distance Snap is unneeded. It's so pity, but distance snap is really need to map correctly or look at some maps from good mappers and you will understand ~

too much streams haven't the rhythm like 00:27:257 (4,5,6) and 00:27:958 (8,9,10) if i guess right, you trying to map symmetrically? put jumps here, not triples.. sounds weird :<

~Just did that. :D eh.. 01:01:467 (3,4,5,6) - this stream makes me cry ;_;

Some parts have a 1\6 like 00:34:625 - and 00:35:853 - or do you follow not vocals?

~In this update I remapped some parts to fit with the vocals *cough*buny-suggested-it*cough* yea, i see, good

00:00:765 - why do you start mapping here? i think its not need, delete that part and map this 00:12:169

~The intro is fine I believe, and that part already has SB so I guess I'll leave it as is. :D well, the intro is fine.. but it sounds so loud ><

sorry for my bad english ^^;

~Nah, it's fine. I understood it all.
Thanks! :DDD
np~ hope it helps ;) good luck~
Topic Starter
Mira-san

Gawello wrote:

[World's End]
Just some suggestions to you: remap it with the distance snap.

~I think Distance Snap is unneeded. It's so pity, but distance snap is really need to map correctly or look at some maps from good mappers and you will understand. ~"It's so pity" <-- explain this please. Also, distance snap is unneeded since I get feedback that map positioning is already fine. So I'm leaving them as is. :|

too much streams haven't the rhythm like 00:27:257 (4,5,6) and 00:27:958 (8,9,10) if i guess right, you trying to map symmetrically? put jumps here, not triples.. sounds weird :<

~Just did that. :D eh.. 01:01:467 (3,4,5,6) - this stream makes me cry ;_; ~I don't really think that stream needs to be changed, considering that the stream is not in a vocal section.

Some parts have a 1\6 like 00:34:625 - and 00:35:853 - or do you follow not vocals?

~In this update I remapped some parts to fit with the vocals *cough*buny-suggested-it*cough* yea, i see, good

00:00:765 - why do you start mapping here? i think its not need, delete that part and map this 00:12:169

~The intro is fine I believe, and that part already has SB so I guess I'll leave it as is. :D well, the intro is fine.. but it sounds so loud >< ~I'd simply put a timing section to make it less noisy. lol.
jockeytiyan
SPOILER
12:59 jockeytiyan: derp not replying to HL
12:59 jockeytiyan: idaan ko na lang dito
13:00 Mira-san: what
13:00 Mira-san: someone pm'd me so I thought that was it
13:00 jockeytiyan: your offset is wron
13:00 Mira-san: lol
13:00 jockeytiyan: *wrong
13:00 jockeytiyan: akala ko off by 10 ms kaya di ko tiningnan nung una
13:00 Mira-san: should I change it to what
13:00 Mira-san: lol
13:00 jockeytiyan: change to 6,397 pls
13:01 jockeytiyan: napaghahalataan na off siya sa intro e
13:01 jockeytiyan: ok nvm
13:01 jockeytiyan: change it to 782
13:01 jockeytiyan: bawal kasi magmap before the red tick
13:01 Mira-san: ahh
13:01 Mira-san: hmm
13:01 Mira-san: hmm
13:02 jockeytiyan: also don't base the metronome on the percussion kasi malakas ang percussion echo ng vocaloid songs :))
13:02 Mira-san: ookay, done.
13:02 jockeytiyan: talagang magiging off yung offset mo pag ganun
13:02 jockeytiyan: i'll save log this later fyi
13:02 Mira-san: sure
13:03 jockeytiyan: ok about the file size
13:03 Mira-san: too big lol
13:03 jockeytiyan: ok lang naman na ganyan kalaki :)))
13:03 jockeytiyan: nope, 24MB accepted for ranking maps
13:03 jockeytiyan: pero you're below 20 so wala tayong problema diyan
13:03 Mira-san: wat lol
13:03 Mira-san: oh okay
13:04 jockeytiyan: eto lang
13:04 jockeytiyan: Miku2.jpg needs resizing
13:04 jockeytiyan: no SB pics used can be above 800x600
13:04 Mira-san: aw
13:04 Mira-san: lol
13:04 Mira-san: the BG is fine right?
13:04 jockeytiyan: yeah the original bg is fine
13:05 jockeytiyan: but miku2 needs to be resized
13:05 Mira-san: ookay
13:05 jockeytiyan: also, don't forget to snap notes after setting the offset
13:05 Mira-san: did that
13:05 Mira-san: gonna do the resizing
13:05 jockeytiyan: ok
13:05 jockeytiyan: i'll continue with the mod
13:05 Mira-san: all the other MikuX.jpg are larger than 800x600 so
13:06 jockeytiyan: yeah resize them pls
13:06 Mira-san: yeah hue.
13:06 *jockeytiyan is editing [http://osu.ppy.sh/b/251111 Genjitsutouhi-P - World's End Dance Hall (ROCKETMAN Remix) [Easy (AkocNatsu/Mira-san Collab)]]
13:06 jockeytiyan: sorry checking
13:06 jockeytiyan: current settings are too hard for an Easy
13:06 jockeytiyan: even beat placements
13:06 Mira-san: i figured.
13:06 Mira-san: lol
13:06 jockeytiyan: there's one thing you could do
13:07 jockeytiyan: decrease slider velocity and decrease the difficulty settings
13:07 Mira-san: hmm hmm
13:07 jockeytiyan: oh and consult your collab partner
13:07 jockeytiyan: don't make the changes before asking him/her
13:07 Mira-san: don't worry
13:07 Mira-san: he's my classmate
13:07 Mira-san: lol
13:07 jockeytiyan: lol ok
13:08 jockeytiyan: just don't make any map-related changes
13:08 jockeytiyan: the technical changes can be applied tho
13:08 Mira-san: I'm leaving the AR as is
13:08 Mira-san: is that fine?
13:08 jockeytiyan: the AR is fine
13:08 jockeytiyan: just decrease the SV and the spacing
13:08 jockeytiyan: wait nvm
13:08 jockeytiyan: decrease the SV, and that should decrease the spacing too
13:08 Mira-san: SV would be a pain
13:08 Mira-san: lol
13:08 Mira-san: oh okay
13:08 jockeytiyan: you'll have too
13:08 jockeytiyan: *to
13:08 jockeytiyan: it's too fast right now
13:09 jockeytiyan: ahh fuck
13:09 Mira-san: ?
13:09 Mira-san: what's wrong lol
13:09 jockeytiyan: TSK RESNAPPING THE NOTES ERROR
13:09 jockeytiyan: akjflskadgmge
13:09 jockeytiyan: if you resnap the notes, they're off the bar >_>
13:10 Mira-san: yeah.
13:10 jockeytiyan: it's the fault of the person who placed 1/12 and 1/16
13:10 jockeytiyan: stupid motherfucker
13:10 Mira-san: huehuehu
13:10 jockeytiyan: ok uhhh
13:10 jockeytiyan: you know what a lead-in is right?
13:10 jockeytiyan: and how to set it?
13:10 Mira-san: lead in uhh
13:10 Mira-san: akl;sdad
13:11 jockeytiyan: yes you need it hahaha
13:11 jockeytiyan: at least for Easy diff for now
13:11 jockeytiyan: not sure about the others
13:11 Mira-san: wait is SV 0.8 really that fast
13:11 Mira-san: lol
13:11 jockeytiyan: 0.7 is already too fast here ya know
13:12 Mira-san: ops sorry i mean 0.7
13:12 jockeytiyan: the ideal one is 0.5 in this situation
13:12 Mira-san: gonna have to resnap everything then lol
13:12 jockeytiyan: yep
13:12 jockeytiyan: basically you might even have to remap ._.
13:12 Mira-san: i should have just made the map on my own
13:12 jockeytiyan: this is just considering technicalities
13:12 Mira-san: lol
13:12 jockeytiyan: lol this guy
13:13 jockeytiyan: ok so you done with the lead-in or do you want me to guide you?
13:13 Mira-san: guide me please
13:13 Mira-san: i'm super dumb in mapping
13:13 Mira-san: i only know how to put stuff and all
13:13 Mira-san: terms and crap i never really gave a single damn
13:14 jockeytiyan: lol
13:14 jockeytiyan: Song Setup -> Audio -> Last selection panel
13:14 jockeytiyan: Add around 2 seconds
13:14 Mira-san: what does it so anyway
13:14 jockeytiyan: lead in
13:15 jockeytiyan: the beginning of the map, the audio doesn't play
13:15 Mira-san: oh
13:15 jockeytiyan: which means it gives the player ample time to prepare for the incoming notes
13:15 Mira-san: huehue i learn once again
13:15 Mira-san: \o/
13:15 jockeytiyan: :3
13:16 jockeytiyan: welp I can at least commend you for the nice SB :3
13:16 Mira-san: the SB is the best thing in this map i believe
13:16 Mira-san: the best
13:16 jockeytiyan: hahaha
13:17 jockeytiyan: ok ok so are you reconsidering remapping it?
13:17 Mira-san: all else are of crap quality
13:17 Mira-san: i don't know
13:17 Mira-san: im too lazy
13:17 jockeytiyan: ok since you're having doubts...
13:17 jockeytiyan: i can at least tell you what's wrong with your map
13:17 jockeytiyan: first off
13:17 Mira-san: i could just find someone to make a diff for me lol
13:17 Mira-san: yes tell me
13:17 jockeytiyan: 00:02:871 (4,5) - Never ever ever ever ever do this kind of thing in Easy diffs
13:18 jockeytiyan: 00:06:379 (9,1) - this too
13:18 Mira-san: what's with it
13:18 Mira-san: hmm
13:18 jockeytiyan: spacing issues
13:18 jockeytiyan: even during combo transitions
13:18 jockeytiyan: try to at least use distance snap
13:18 jockeytiyan: it's fatal for newbies to read this thing
13:19 Mira-san: well, what's your preferred distance snap multiplier
13:19 jockeytiyan: i'll be honest though, you have good potential
13:19 jockeytiyan: hmm nah that's highly up to you
13:19 jockeytiyan: if you're gonna use 0.5
13:20 jockeytiyan: you can keep the current DS multiplier
13:20 Mira-san: how about 2.0
13:20 Mira-san: lol
13:20 jockeytiyan: this guy :)))
13:20 jockeytiyan: let me counter that with a sarcastic remark...
13:20 jockeytiyan: how about...
13:20 jockeytiyan: no
13:20 jockeytiyan: =)))
13:20 Mira-san: when i set 0.5
13:21 Mira-san: the slider i'm moving is like
13:21 Mira-san: glued to the hitcircle
13:21 Mira-san: or i'm just doing something stupid and stop mapping this for good.
13:21 jockeytiyan: oh you
13:21 jockeytiyan: like I said
13:21 jockeytiyan: you have mapping potential
13:21 jockeytiyan: you just failed to take into account how the map plays in a newbie's perspective
13:24 Mira-san: ookay
13:24 Mira-san: i guess distance snap really helps
13:24 jockeytiyan: it does \o/
13:24 jockeytiyan: you can freely disregard it when you have proper experience XD
13:24 jockeytiyan: ok shall we move on>
13:25 jockeytiyan: ?
13:25 jockeytiyan: ahh crud gonna buy lunch :S
13:26 Mira-san: sure
13:26 Mira-san: go eat first lol
13:26 jockeytiyan: here I'll drop off something I saw
13:26 jockeytiyan: 00:24:625 (3) -
13:26 Mira-san: what about it
13:26 Mira-san: lol
13:26 jockeytiyan: ending at 1/2 beat sounds awkward ya know
13:26 Mira-san: hmm k
13:26 Mira-san: lol
13:27 jockeytiyan: 00:27:432 (5) - unproperly snapped
13:27 jockeytiyan: oh wait
13:27 Mira-san: changing it lol
13:27 jockeytiyan: I think you were using a different DS multiplier for the whole map @_@
13:27 jockeytiyan: weiiirrrddd
13:27 Mira-san: idk
13:27 jockeytiyan: yep it's different from the current setting
13:27 Mira-san: oh ye i made this without DS
13:27 jockeytiyan: omg it's 1.6
13:27 Mira-san: HUEHUEH
13:27 jockeytiyan: ass :)))
13:28 jockeytiyan: you used 1.6 snap lol
13:28 jockeytiyan: yeah I think you'll need to remap this hahahaha
13:28 Mira-san: seems like the laugh is sarcastic or something
13:28 Mira-san: i'll just find someone to map the easy and normal
13:28 Mira-san: might make it too hard or too easy to be called Easy
13:28 jockeytiyan: hmm

Too much technical problems. Check on me after you fixed it so I can mod the whole map properly :P
ychung97
OK I love this map so much
maybe i will help mod the hard (later this week, maybe?)
FrzR
Hi~ Your collab partner wants to mod one of your diffs! (XD)

Hard
Er, too "Hard" for hard? harsh mo. jk XD. And please, at least respect le distance snap. :>
00:04:976 (7) - Suggest having this into a repeat slider with half beat. Just like 00:06:379 (1) - . This can cause slider breaks easily.
00:11:643 (11) - Add Finish Hitsound to end of the slider.
01:52:344 (1) - Move this closer into the playfield. Lumagpas eh. XD
02:49:187 (1,4) - dem sliders. half beat mo na lng to.
03:50:415 (10) - Add Finish Hitsound to end of the slider.
03:51:994 (3,4,5,6) - Fix spacing.
03:56:555 (2,3,4,5) - ^
04:05:327 (8,9,10) - ^

Notes
Be creative, add more hitsounds! :3
Topic Starter
Mira-san

Fr33z3R wrote:

Hi~ Your collab partner wants to mod one of your diffs! (XD)

Hard
Er, too "Hard" for hard? harsh mo. jk XD. And please, at least respect le distance snap. :>
00:04:976 (7) - Suggest having this into a repeat slider with half beat. Just like 00:06:379 (1) - . This can cause slider breaks easily.
00:11:643 (11) - Add Finish Hitsound to end of the slider.
01:52:344 (1) - Move this closer into the playfield. Lumagpas eh. XD
02:49:187 (1,4) - dem sliders. half beat mo na lng to.
03:50:415 (10) - Add Finish Hitsound to end of the slider.
03:51:994 (3,4,5,6) - Fix spacing.
03:56:555 (2,3,4,5) - ^
04:05:327 (8,9,10) - ^

Notes
Be creative, add more hitsounds! :3
Thanks a lot lol. :D
Nakita ko yung ilan dati pero tinatamad ako eh. ^^
Rakuen
Just some mods, tho not sure you request it or not

[General]
Audio lead in is different, please check

Please resnap all inherited
(green) timing points

[Easy]
03:42:520 - KIAI time ends
04:16:204 (1) - Something like this looks better

[AI]
00:56:922 - Break starts here
02:59:027 (8) - Resnap timing
01:10:080 (1) - Remove NC
01:10:781 (3) - NC
03:29:904 (1,2,3,4,5) - ??

[Hard]
00:36:818 (9) - Resnap timing
Others are good >.o /

[World's End]
Nicely mapped (>.o)b

Hope it will be ranked
_none_old
i like that songs /o/ Remix verison!

[General]
Artist : ROCKETMAN (Genjitsutouhi-P is original verison maker)
Source : Genjitsutouhi-P

Red : Must Be Fixed(*Unrankable)
Green : need fixed, but skip ok.
Orange : Just my opinion

[Fr33z3R's Easy]
1/4 notes not match on music : +0:058 offset
03:22:871 - End kiai time : easy's score is so much

[Hard]
hitsound WIP, then skip this diff to mod.

[World's End]
kiai time's slider speed x1.5? i think need fix x1.25 or x1.0

[AI]
too Nice mapping to mod! lol

that's mod may not help you, but i hope to be it helpful from you.
(Bad engg D:)
Topic Starter
Mira-san

DEAncientNaga wrote:

Just some mods, tho not sure you request it or not

[General]
Audio lead in is different, please check

Please resnap all inherited [/color](green) timing points ~Fixed!

[Easy]
03:42:520 - KIAI time ends ~Fixed!
04:16:204 (1) - Something like this looks better ~Fixed!

[AI]
00:56:922 - Break starts here ~Fixed!
02:59:027 (8) - Resnap timing ~Fixed!
01:10:080 (1) - Remove NC ~Fixed!
01:10:781 (3) - NC ~Fixed!
03:29:904 (1,2,3,4,5) - ?? ~I'll leave it like that. ^^

[Hard]
00:36:818 (9) - Resnap timing ~I don't really know what to resnap on this one but ok.
Others are good >.o /

[World's End]
Nicely mapped (>.o)b ~lel thanks. alot :D
Hope it will be ranked

Mania Vocaloid wrote:

i like that songs /o/ Remix verison!

[General]
Artist : ROCKETMAN (Genjitsutouhi-P is original verison maker) ~the source is Genjitsu? wut. I'll ask some people about this.
Source : Genjitsutouhi-P

Red : Must Be Fixed(*Unrankable)
Green : need fixed, but skip ok.
Orange : Just my opinion

[Fr33z3R's Easy]
1/4 notes not match on music : +0:058 offset ~idk about this. I'll leave it.
03:22:871 - End kiai time : easy's score is so much ~Fixed!

[Hard]
hitsound WIP, then skip this diff to mod. ~I'll move on this later.

[World's End]
kiai time's slider speed x1.5? i think need fix x1.25 or x1.0 ~1.5x is just fine lol.

[AI]
too Nice mapping to mod! lol ~ikr huehue. Thank ShanaAI for the awesome diff :D

that's mod may not help you, but i hope to be it helpful from you.
(Bad engg D:)
_AI
Fr33z3R's Easy : maybe AR2 will be better,
Well, juz a suggestion :3 u can ignore me
AruOtta
My 6th Mod =D

[General]
00:21:834 to 00:22:887 The background change strangely here =/

[Wolrd's End]
When the circle has a soft clap hitsound, maybe you can add a soft whistle hitsound, it'll feels better
01:45:518 Maybe you can add a circle to x:200 y:64
02:15:518 to 02:26:659 You can add whistle hitsounds, it'll feels better
03:15:343 Maybe you can add a circle to x:312 y:64

The rest of the song is good =)
Topic Starter
Mira-san

ShanaAI wrote:

Fr33z3R's Easy : maybe AR2 will be better,
Well, juz a suggestion :3 u can ignore me
naaaah. lol


Kenterz9 wrote:

My 6th Mod =D

[General]
00:21:834 to 00:22:887 The background change strangely here =/ ~It's intentional ^^

[Wolrd's End]
When the circle has a soft clap hitsound, maybe you can add a soft whistle hitsound, it'll feels better ~Well, idk about this. D:
01:45:518 Maybe you can add a circle to x:200 y:64 ~Been thinking about this. It's added.
02:15:518 to 02:26:659 You can add whistle hitsounds, it'll feels better ~Sure, please check if I did it right lol. I suck at hitsounding
03:15:343 Maybe you can add a circle to x:312 y:64 ~Added!

The rest of the song is good =) ~Well thanks a lot :D huheuehueheuhe
Thanks for the mod! :D
izzydemon
oh

oh god that kiai time

so much art in one map, take my star
Topic Starter
Mira-san

SnowStorm wrote:

oh

oh god that kiai time

so much art in one map, take my star
wow. thanks a lot man :D

want me to put stars on yours too? though ig I only get one. :D
Asagi
Yo Mirakurun >w</

May time n ako para i mod ung map mo haha.. btw mag tatagalog n lng ako para mas madali XD....NOSEBLEED :o

World Ends
im a BOX lewl
-00:35:167 - lagyan mo ng circle d2, parang mas bagay ata
-00:45:694 - palitan mo n lng ng stream
-01:40:080 (3,4,5,6) - medyo pag layu layuin mo lng ng konti XD
-01:47:448 (3,4,5,6) - pati rin to pag layu layuin mo ng konti hahaha
-02:32:185 - lagyan mo nung parang triplet blah blah haha
-02:33:062 - pati rin d2 lagyan mo rin ng ganun
-03:17:273 (3,4,5,6) - paglayu layuin mo ng konti
-03:52:011 (10) - paliitin mo to hanggang d2 03:52:185 then lagyan mo ng circle d2 03:52:360 , mas masarap pakinggan
----
to ung sa hitsounds...i mean ung volume lng hahaha....
-gawing mong 60% ung volume sa audio settings. masyadong malakas ang 100% , nasasayang ung ganda nung song
-00:00:781 (1) to 00:12:010 (9) 40% audio volume
-02:15:518 (1) simula d2 hanggang 02:26:746 (1) gawin mong 30% ung volume, kc medyo soft ang sound nung parteng un. ang panget nmn pakinggan pag malakas ang tic tic blah blah hahaha!! ;)
-03:23:413 (1) to 03:44:992 (1) 40%

Tanungin mo n lng ako INGAME pag nde mo maintindihan ung iba haha ;)

GOOD LUCK MIRA-SAN \o/
Topic Starter
Mira-san

_Asagi_ wrote:

Yo Mirakurun >w</

May time n ako para i mod ung map mo haha.. btw mag tatagalog n lng ako para mas madali XD....NOSEBLEED :o

World Ends
im a BOX lewl
-00:35:167 - lagyan mo ng circle d2, parang mas bagay ata ~Added!
-00:45:694 - palitan mo n lng ng stream ~Added!
-01:40:080 (3,4,5,6) - medyo pag layu layuin mo lng ng konti XD ~Added!
-01:47:448 (3,4,5,6) - pati rin to pag layu layuin mo ng konti hahaha ~Added!
-02:32:185 - lagyan mo nung parang triplet blah blah haha ~Added!
-02:33:062 - pati rin d2 lagyan mo rin ng ganun ~Added!
-03:17:273 (3,4,5,6) - paglayu layuin mo ng konti ~Added!
-03:52:011 (10) - paliitin mo to hanggang d2 03:52:185 then lagyan mo ng circle d2 03:52:360 , mas masarap pakinggan ~Added!
----
to ung sa hitsounds...i mean ung volume lng hahaha....
-gawing mong 60% ung volume sa audio settings. masyadong malakas ang 100% , nasasayang ung ganda nung song
-00:00:781 (1) to 00:12:010 (9) 40% audio volume ~Added!
-02:15:518 (1) simula d2 hanggang 02:26:746 (1) gawin mong 30% ung volume, kc medyo soft ang sound nung parteng un. ang panget nmn pakinggan pag malakas ang tic tic blah blah hahaha!! ;) ~Added!
-03:23:413 (1) to 03:44:992 (1) 40%
~Added!

Tanungin mo n lng ako INGAME pag nde mo maintindihan ung iba haha ;)

GOOD LUCK MIRA-SAN \o/
SALAMAT HAHAHA. :D

One kudosu lang shet. >.> :o
Asagi
Yo Mirakurun >w</

im back again! ,kainis nag hang uulitin ko n nmn ung sinabi ko kanina XD, mag tagalog n lng let ako :o

AI
im a BOX lewl v.2
-paki fix nung mga gantong stream

medyo nakakairitang tingnan kasi, fix mo n lng hue :3
-01:19:378 (1) to 01:22:010 (8) - ung stream dyan gawin mong simple like this

mas ayos tingnan, ung mga may ka2lad n ganyan ang itsura, paki change n rin ;) . dami kong nakitang ganyan , ang dami pag sasabihin ko lahat XD
-01:25:869 (1,1) - gawin mong magkatulad ung color like 1 2

-01:27:273 (1,1) - same here
-01:30:431 (7) to 01:52:360 (12) - baka gusto mong medyo pabilisin ung slider?? or wag na?? pati din dun sa isang kiai .haha huehue 8-) XD
-02:59:904 (1) - palitan n mo n lng to ng fast or long slider, nakakalito kasi masyado :o
-------
da hitsound volume...
-ka2lad lng yan nung sinabi ko dun sa nauna kong naimod. gayahin mo n lng, tulad lng yon ;)

----
Less error to this - ShanaAI pro :)

GOOD LUCK AGAIN MIRA-SAN
:)

SANA MA RANKED N AGAD TO \ :) /
Topic Starter
Mira-san

_Asagi_ wrote:

Yo Mirakurun >w</

im back again! ,kainis nag hang uulitin ko n nmn ung sinabi ko kanina XD, mag tagalog n lng let ako :o

AI
im a BOX lewl v.2
-paki fix nung mga gantong stream ~ahh ok na yan. special style ni AI yan.

medyo nakakairitang tingnan kasi, fix mo n lng hue :3
-01:19:378 (1) to 01:22:010 (8) - ung stream dyan gawin mong simple like this ~Added!

mas ayos tingnan, ung mga may ka2lad n ganyan ang itsura, paki change n rin ;) . dami kong nakitang ganyan , ang dami pag sasabihin ko lahat XD
-01:25:869 (1,1) - gawin mong magkatulad ung color like 1 2 ~Added!

-01:27:273 (1,1) - same here ~Added!
-01:30:431 (7) to 01:52:360 (12) - baka gusto mong medyo pabilisin ung slider?? or wag na?? pati din dun sa isang kiai .haha huehue 8-) XD ~naah
-02:59:904 (1) - palitan n mo n lng to ng fast or long slider, nakakalito kasi masyado :o ~wew haha, papatingnan ko muna to.
-------
da hitsound volume...
-ka2lad lng yan nung sinabi ko dun sa nauna kong naimod. gayahin mo n lng, tulad lng yon ;) ~bukas na lang haha.

----
Less error to this - ShanaAI pro :)

GOOD LUCK AGAIN MIRA-SAN
:)

SANA MA RANKED N AGAD TO \ :) /
hahaha salamat ule hahahaha ^^
YunoFanatic
From: Productive Mod Team!

freezer's easy:
-ang audio masyadong malakas -.- paki hinaan
00:24:976 lagay ka finish
00:24:976 ^
00:31:994 wala na sya sa pwesto katulad ng 1 at 3
01:10:239 tanggalin ang whistle except dun sa huli ng slider ipalit ang finish dun sa tinanggal muh
01:33:748 katulad nito maganda ang pattern :)
01:36:555 alisin ang NC at ilagay ang nc sa 01:38:309
01:39:362 delete mu ung NC
02:56:906 replace mo ng circle hanggang lumapit ang spinner..
03:51:994 notes dito
03:53:397 note ule

wala ng problema dto hmmps kuha ka na ng bat para mag rank
Genesis Rose
Worlds End:
00:44:115 (6,7,8) - 7 and 8 are not spaced as 6 and 7
00:45:694 (1,2,3) - uhh, very visible spacing issue.
01:03:589 (1,2,3) - spacing
02:15:518 (1) - Sound to 40%?
03:25:869 (7) - Overmap, no beat or note here.
03:26:571 (9) - offbeat
That section seemed off :/


Instead of a full mod for AI im just gonna say one thing. Space your triples. The entire map grinds to a halt on every triple, but the sliders stay fast. Really hurts the maps flow.
Topic Starter
Mira-san

There wrote:

Worlds End:
00:44:115 (6,7,8) - 7 and 8 are not spaced as 6 and 7 ~Fixed!
00:45:694 (1,2,3) - uhh, very visible spacing issue. ~Fixed!
01:03:589 (1,2,3) - spacing ~Seems fine. :/
02:15:518 (1) - Sound to 40%? ~Intended. ^^
03:25:869 (7) - Overmap, no beat or note here. ~changed ^^
03:26:571 (9) - offbeat ~changed ^^
That section seemed off :/ ~idk about this o.o


Instead of a full mod for AI im just gonna say one thing. Space your triples. The entire map grinds to a halt on every triple, but the sliders stay fast. Really hurts the maps flow. ~gonna ask AI about this.
Thanks :D ;)

YunoFanatic wrote:

From: Productive Mod Team!

freezer's easy:
-ang audio masyadong malakas -.- paki hinaan
00:24:976 lagay ka finish
00:24:976 ^
00:31:994 wala na sya sa pwesto katulad ng 1 at 3
01:10:239 tanggalin ang whistle except dun sa huli ng slider ipalit ang finish dun sa tinanggal muh
01:33:748 katulad nito maganda ang pattern :)
01:36:555 alisin ang NC at ilagay ang nc sa 01:38:309
01:39:362 delete mu ung NC
02:56:906 replace mo ng circle hanggang lumapit ang spinner..
03:51:994 notes dito
03:53:397 note ule

wala ng problema dto hmmps kuha ka na ng bat para mag rank
sinunod ko lahat except yung slider replacement. and about BATs, idk, probably soon. :D
Thanks :D
Xivaxi
Hi, from my m4m

[AI]
00:07:097 (2) - x:284 y:328 ,this and the next change makes a nice cleaner pattern~
00:07:799 (3) - x:468 y:208
00:08:852 (1) - 1st point x:212 y:168, 2nd point x:248 y:255, 3rd point x:324 y:283 ,this and the next 2 changes to make a cleaner pattern again
00:09:553 (2) - 1st point x:327 y:56, 2nd point x:299 y:132, 3rd point x:211 y:168
00:10:255 (3) - 1st point x:98 y:280, 2nd point x:126 y:204, 3rd point x:213 y:168
00:13:413 (1) - x:319 y:54 and 00:13:501 (2) - x:320 y:77, makes a cleaner curve
00:14:817 (1) - 2nd point x:234 y:207
00:19:553 (2,3,4) - and 00:20:080 (6,7,8) should be mirrored on 00:19:904 (5) - you can do this easily by positioning 5 somewhere on y:192, then designing one of the triples relative to it -> once done, copy it position it on the timeline, and CTRL J it across the horizon line, then you can select the whole pattern and rotate/move it where it's supposed to be
00:23:238 (1,2,3,4,5,6,7) - Same as above, two triples perfectly mirrored around 4
00:24:641 (1,2,3,4,5,6,7) - ^, though this one looks relatively clean compared to the other two
00:29:378 (2,3,4,5,6,7) - These two triples would be nice mirrored, with the next 8 splitting them
00:30:781 (2,3,4,5,6,7,8) - ^
01:10:781 (1,2,3) - I'm not sure if this
01:32:010 (1,2,3,4,5,6,7,8) - Make this a cleaner hexagon, use the horizontal/vertical axis and CTRL H/CTRL J to make this easier
01:35:167 (4) - Clap
01:37:974 (7) - Remove Clap on reverse arrow and slider end
01:41:834 (1) - Remove clap on slider end, 01:42:360 (4) - Add clap 01:42:887 (7) - Add clap on slider end - I think this makes for a more natural rhythm here...
02:02:010 (3) - x:79 y:84 to stack the slider end directly on the other slider
02:03:414 (3) - x:332 y:82 ^
02:28:764 (11) - It feels like there should be a triple here
02:42:010 (8,9,10,11,12) - Perfect pentagon here
02:47:624 (7) - Stack this directly on 02:48:501 (3) - 's end
02:52:448 (5) - Remove note? The 4 here marked the end of this line of music
02:57:273 (1) - Stack this on 02:55:869 (1) - this
03:00:957 (4,5,6) - These three sliders feel a little off, I think this feels better
03:52:360 (1) - Can this maybe finish off the pentagon of 03:51:659 (1,2,3,4) - these four
04:04:115 (2,3,4,5,6) - Space these evenly?
04:06:396 (1) - x:174 y:252 to stack better
04:16:746 (2,3,4,5) - Make these a perfect square/diamond
04:18:325 (1,2,3,4,5,6,7,8,9) - Space these evenly?

[World's End]
00:08:852 (2) - Stack on 00:07:974 (8) - 's head
00:10:431 (5) - Stack on 00:09:729 (3) - 's tail
00:10:606 (6,7) - These should be perfect mirrors
00:33:238 (5,6,7,8,9,10) - ^
00:55:518 (3,4,5,6,7,8) - ^ Though they kind of look OK the way they are right now, it's just slightly sloppy looking
01:19:904 (6,9) - ^
01:24:817 (3,4,5,6,7) - Can these form a sort of triangle instead?
02:10:957 (15) - Is the break after this necessary? It interrupts gameplay more than it seems to give a break. A break would start better 02:15:518 (1) - Here I think
02:29:203 (10) - Add note
02:44:817 (5) - Make this a mirror of 02:44:466 (4)
03:03:062 (8) - Stack on 03:02:010 (5) - 's head
03:39:729 (1,2,3,4) - This doesn't look like a clean square? I think the 4 is off a little
03:54:641 (1,2) - I may have bumped something, but these look like a double spaced very far a part, Either make them normal single taps, or stack them closer together so they're easier to read/play as a double
04:07:448 (16,17,18) - Make this a mirror of 04:06:045 (6,7,8) - to finish the X pattern with triples you have going
04:19:378 (1) - This end bit seems unnecessary, but if you want to leave it in - turn down the volume on the notes a bit more, probably to 30% like the other quiet parts of the song.
Nice song, good luck!
Topic Starter
Mira-san

Xivaxi wrote:

Hi, from my m4m

[AI]
00:07:097 (2) - x:284 y:328 ,this and the next change makes a nice cleaner pattern~ ~Fixed!
00:07:799 (3) - x:468 y:208 ~Fixed!
00:08:852 (1) - 1st point x:212 y:168, 2nd point x:248 y:255, 3rd point x:324 y:283 ,this and the next 2 changes to make a cleaner pattern again ~Fixed!
00:09:553 (2) - 1st point x:327 y:56, 2nd point x:299 y:132, 3rd point x:211 y:168 ~Fixed!
00:10:255 (3) - 1st point x:98 y:280, 2nd point x:126 y:204, 3rd point x:213 y:168 ~Fixed!
00:13:413 (1) - x:319 y:54 and 00:13:501 (2) - x:320 y:77, makes a cleaner curve ~Fixed!
00:14:817 (1) - 2nd point x:234 y:207 ~Fixed!
00:19:553 (2,3,4) - and 00:20:080 (6,7,8) should be mirrored on 00:19:904 (5) - you can do this easily by positioning 5 somewhere on y:192, then designing one of the triples relative to it -> once done, copy it position it on the timeline, and CTRL J it across the horizon line, then you can select the whole pattern and rotate/move it where it's supposed to be ~Fixed!
00:23:238 (1,2,3,4,5,6,7) - Same as above, two triples perfectly mirrored around 4 ~Fixed!
00:24:641 (1,2,3,4,5,6,7) - ^, though this one looks relatively clean compared to the other two ~i see. i left it.
00:29:378 (2,3,4,5,6,7) - These two triples would be nice mirrored, with the next 8 splitting them ~Fixed!
00:30:781 (2,3,4,5,6,7,8) - ^ ~Fixed!
01:10:781 (1,2,3) - I'm not sure if this ~left it
01:32:010 (1,2,3,4,5,6,7,8) - Make this a cleaner hexagon, use the horizontal/vertical axis and CTRL H/CTRL J to make this easier ~Fixed!
01:35:167 (4) - Clap ~Fixed!
01:37:974 (7) - Remove Clap on reverse arrow and slider end ~Fixed!
01:41:834 (1) - Remove clap on slider end, 01:42:360 (4) - Add clap 01:42:887 (7) - Add clap on slider end - I think this makes for a more natural rhythm here... ~Fixed!
02:02:010 (3) - x:79 y:84 to stack the slider end directly on the other slider ~Fixed!
02:03:414 (3) - x:332 y:82 ^ ~Fixed!
02:28:764 (11) - It feels like there should be a triple here ~Fixed!
02:42:010 (8,9,10,11,12) - Perfect pentagon here ~Fixed!
02:47:624 (7) - Stack this directly on 02:48:501 (3) - 's end ~Fixed!
02:52:448 (5) - Remove note? The 4 here marked the end of this line of music ~Fixed!
02:57:273 (1) - Stack this on 02:55:869 (1) - this ~Fixed!
03:00:957 (4,5,6) - These three sliders feel a little off, I think this feels better ~Fixed!
03:52:360 (1) - Can this maybe finish off the pentagon of 03:51:659 (1,2,3,4) - these four ~Fixed!
04:04:115 (2,3,4,5,6) - Space these evenly? ~Fixed!
04:06:396 (1) - x:174 y:252 to stack better ~Fixed!
04:16:746 (2,3,4,5) - Make these a perfect square/diamond ~Fixed!
04:18:325 (1,2,3,4,5,6,7,8,9) - Space these evenly? ~Nah...

[World's End]
00:08:852 (2) - Stack on 00:07:974 (8) - 's head ~Fixed!
00:10:431 (5) - Stack on 00:09:729 (3) - 's tail ~Fixed!
00:10:606 (6,7) - These should be perfect mirrors ~Fixed!
00:33:238 (5,6,7,8,9,10) - ^ ~Fixed!
00:55:518 (3,4,5,6,7,8) - ^ Though they kind of look OK the way they are right now, it's just slightly sloppy looking ~Fixed!
01:19:904 (6,9) - ^ ~Fixed!
01:24:817 (3,4,5,6,7) - Can these form a sort of triangle instead? ~I left them since they look fine imo.
02:10:957 (15) - Is the break after this necessary? It interrupts gameplay more than it seems to give a break. A break would start better 02:15:518 (1) - Here I think ~Added some notes on the break. No more breaks except for the intro. ^^
02:29:203 (10) - Add note ~Fixed!
02:44:817 (5) - Make this a mirror of 02:44:466 (4) ~Fixed!
03:03:062 (8) - Stack on 03:02:010 (5) - 's head ~Fixed!
03:39:729 (1,2,3,4) - This doesn't look like a clean square? I think the 4 is off a little ~Fixed!
03:54:641 (1,2) - I may have bumped something, but these look like a double spaced very far a part, Either make them normal single taps, or stack them closer together so they're easier to read/play as a double ~Some accident. Not intended lol. ^^
04:07:448 (16,17,18) - Make this a mirror of 04:06:045 (6,7,8) - to finish the X pattern with triples you have going ~I'll keep the ones I have right now. lol.
04:19:378 (1) - This end bit seems unnecessary, but if you want to leave it in - turn down the volume on the notes a bit more, probably to 30% like the other quiet parts of the song. ~Fixed!
Nice song, good luck!
Thanks for the long mod! :D

talk about my mod. ._.
Leader
Hello

[World's End]

  • I enjoyed playing the map, I'll just give you a bunch of suggestion. 1) You should change your combo usage by adding two more combo colours in normal part. Also, grey part should be lower in difficulty, right? Then I suggest you to change slider velocity in that part. In the end, I didn't really like the part starting from 04:19:378 -, it doesn't follow anything imo.
  1. 04:18:412 (1,1,1,1,1,1,1,1) - Remove all those NC
[AI]
  1. 00:51:483 (3,4,5,6) - Move on the same line as 1 and 2
  2. 01:32:360 (3) - Missing clap
  3. 01:44:290 (1,2,3,4,5,6,7,8,9,10,11,12) - Ugh, change the sliders in that part, they don't fit the song if made in this way
    Fun diff!
[Hard]
  1. 00:26:730 (3,4,5) - Move down them, it will be much better :3
  2. 00:33:046 (3,4,5,6) - Uh.. this part doesn't fit the song much, why don't you map it like the rest of the diff?
  3. 03:43:222 (1,2,3) - Unstack them
    Be careful with new combo, you should add more, it shouldn't go over >10 combo, imo
[Neormal]
  1. 00:11:993 (5) - Unstack, it should be confusing
  2. 02:32:343 (1) - Make it less.. curve?
  3. 03:04:624 (3,4,5,6) - This is way too hard for a Normal diff
[Fr33z3R's Easy]
  1. 01:17:958 (1,2,3,4) - This is square is not so good to play :I
I might come later to recheck and mod further the two Insane diff, not in a good mood now, sorry =w="

Good luck~
neonat

Leader wrote:

Hello


[Neormal]
  1. 00:11:993 (5) - Unstack, it should be confusing changed
  2. 02:32:343 (1) - Make it less.. curve? ok
  3. 03:04:624 (3,4,5,6) - This is way too hard for a Normal diff replaced them with sliders

Good luck~

Updated code
osu file format v12

[General]
AudioFilename: Worlds End . Dance Hall.mp3
AudioLeadIn: 2007
PreviewTime: 90590
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 765,20941,56730,68309,90590,122871,142520,157958,169187,180415,202871,225327,259187
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:World's End Dancehall (ROCKETMAN Remix)
TitleUnicode:ワールズエンド・ダンスホール (ROCKETMAN Remix)
Artist:Genjitsutouhi-P
ArtistUnicode:現実逃避P
Creator:Mira-san
Version:Neormal
Source:
Tags:wowaka miku hatsune rocketman remix
BeatmapID:275817
BeatmapSetID:88911

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.20000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Miku.jpg",0,0
//Break Periods
2,12193,22021
2,57105,65529
2,113245,121670
2,135701,144126
2,225526,233950
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\sbguestdiff.png",320,240
S,0,13397,,0.6944516
F,0,13397,14099,0,1
M,0,13397,22169,127,394,168,394
F,0,14099,21467,1
F,0,21467,22169,1,0
Sprite,Background,Centre,"SB\sb1.png",320,240
F,0,13397,14099,0
M,0,13397,21467,132,392,182,391
F,0,14099,20765,0
S,0,14910,,0.752258
F,0,20765,21467,0
M,0,21467,22169,182,391,190,391
F,0,21467,22169,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
765,350.877192982456,4,2,0,60,1,0
23221,-100,4,2,0,100,0,0
33045,-100,4,3,0,100,0,0
34449,-100,4,2,0,100,0,0
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388,132,158835,2,0,L|448:80,2,60.000000298023,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,180,159361,2,0,P|340:232|264:236,1,120.000000596046
244,220,159887,2,0,L|104:224,1,120.000000596046
124,223,160414,1,8,0:0:0:0:
68,304,160764,6,0,P|116:328|160:312,2,90.0000004470345
16,220,161642,1,0,0:0:0:0:
16,220,161817,1,8,0:0:0:0:
16,220,161993,1,0,0:0:0:0:
16,220,162168,2,0,P|4:168|56:112,1,120.000000596046
88,120,162694,2,0,P|152:124|228:24,1,180.000000894069,0|8,0:0|0:0,0:0:0:0:
320,72,163572,6,0,P|352:60|408:76,2,90.0000004470345,4|0|0,0:0|0:0|0:0,0:0:0:0:
308,168,164449,2,0,L|368:192,2,60.000000298023,0|8|0,0:0|0:0|0:0,0:0:0:0:
264,148,164975,2,0,P|232:144|136:152,1,120.000000596046
128,196,165501,2,0,P|80:204|0:196,1,120.000000596046
9,198,166028,1,8,0:0:0:0:
56,280,166379,6,0,P|108:280|136:316,1,90.0000004470345
92,368,166905,2,0,P|180:364|204:320,1,120.000000596046
208,296,167431,2,0,P|228:264|272:256,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
292,244,167782,2,0,L|412:308,1,120.000000596046
416,204,168484,1,0,0:0:0:0:
488,140,168835,1,8,0:0:0:0:
424,68,169186,6,0,P|376:92|308:64,1,120.000000596046,4|8,0:0|0:0,0:0:0:0:
224,48,169887,2,0,P|176:24|108:52,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
60,120,170589,2,0,P|120:139|168:115,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
264,124,171291,2,0,L|264:248,1,120.000000596046
316,324,171993,6,0,L|376:288,2,60.000000298023,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,340,172519,2,0,L|220:376,2,60.000000298023,8|0|0,0:0|0:0|0:0,0:0:0:0:
232,316,173045,2,0,P|196:292|188:216,1,120.000000596046,0|4,0:0|0:0,0:0:0:0:
268,168,173747,1,0,0:0:0:0:
204,96,174098,1,8,0:0:0:0:
124,148,174449,1,8,0:0:0:0:
28,148,174800,6,0,L|8:88,2,60.000000298023,8|0|0,0:0|0:0|0:0,0:0:0:0:
28,196,175326,2,0,L|28:272,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
28,304,175677,1,0,0:0:0:0:
28,304,175852,1,8,0:0:0:0:
124,304,176203,6,0,L|144:364,2,60.000000298023,8|0|0,0:0|0:0|0:0,0:0:0:0:
124,256,176729,2,0,L|124:180,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
124,148,177080,1,0,0:0:0:0:
124,148,177255,1,8,0:0:0:0:
188,76,177607,6,0,P|224:40|304:44,1,120.000000596046,8|0,0:0|0:0,0:0:0:0:
332,60,178133,1,0,0:0:0:0:
376,40,178308,2,0,P|442:42|478:78,1,120.000000596046,8|0,0:0|0:0,0:0:0:0:
484,128,178835,1,0,0:0:0:0:
460,168,179010,2,0,L|412:236,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
460,252,179361,2,0,L|496:320,2,60.000000298023,8|0|8,0:0|0:0|0:0,0:0:0:0:
280,316,180414,6,0,P|248:284|172:292,1,120.000000596046,4|8,0:0|0:0,0:0:0:0:
140,320,180940,1,0,0:0:0:0:
108,356,181115,2,0,P|56:360|20:296,1,120.000000596046
16,260,181642,1,0,0:0:0:0:
16,212,181817,2,0,L|16:128,2,60.000000298023,0|0|8,0:0|0:0|0:0,0:0:0:0:
60,232,182343,1,0,0:0:0:0:
60,232,182519,2,0,P|120:240|176:188,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
96,140,183221,6,0,P|196:116|256:176,1,180.000000894069,0|0,0:0|0:0,0:0:0:0:
244,208,183922,2,0,P|297:253|397:229,1,180.000000894069,0|0,0:0|0:0,0:0:0:0:
404,180,184624,2,0,L|460:112,1,60.000000298023
492,128,184975,2,0,L|492:216,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
452,216,185326,2,0,L|452:352,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
372,284,186028,6,0,P|316:256|264:304,1,120.000000596046,4|8,0:0|0:0,0:0:0:0:
236,316,186554,1,0,0:0:0:0:
204,352,186729,2,0,P|160:364|76:348,1,120.000000596046
44,328,187256,1,0,0:0:0:0:
44,280,187431,2,0,P|80:264|96:236,1,60.000000298023
60,212,187782,2,0,L|36:152,1,60.000000298023,8|0,0:0|0:0,0:0:0:0:
32,108,188133,2,0,P|80:80|144:108,2,120.000000596046,0|8|0,0:0|0:0|0:0,0:0:0:0:
152,188,189361,5,0,0:0:0:0:
152,188,189536,1,0,0:0:0:0:
260,284,190063,1,0,0:0:0:0:
260,284,190238,2,0,P|300:256|384:256,2,120.000000596046,0|8|0,0:0|0:0|0:0,0:0:0:0:
260,284,191291,1,8,0:0:0:0:
188,344,191642,6,0,P|136:340|116:272,1,120.000000596046,4|8,0:0|0:0,0:0:0:0:
136,240,192168,1,0,0:0:0:0:
120,196,192343,2,0,L|52:144,1,60.000000298023,0|8,0:0|0:0,0:0:0:0:
88,116,192694,2,0,L|12:104,1,60.000000298023
20,60,193045,2,0,L|92:40,3,60.000000298023,0|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
124,28,193747,2,0,L|248:28,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
324,84,194449,6,0,P|328:128|408:160,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
436,148,194975,1,0,0:0:0:0:
484,160,195150,2,0,P|496:196|432:264,1,120.000000596046
408,248,195677,1,0,0:0:0:0:
368,272,195852,2,0,L|352:348,2,60.000000298023,0|0|8,0:0|0:0|0:0,0:0:0:0:
332,240,196379,1,0,0:0:0:0:
288,220,196554,2,0,P|224:200|168:224,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
148,308,197256,6,0,P|104:332|28:296,1,120.000000596046,4|8,0:0|0:0,0:0:0:0:
12,272,197782,1,0,0:0:0:0:
0,224,197957,2,0,L|0:144,3,60.000000298023,0|8|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
20,120,198659,2,0,L|68:64,3,60.000000298023,0|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
108,68,199361,2,0,P|176:84|228:64,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
276,148,200063,6,0,P|292:200|360:208,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
392,184,200589,1,0,0:0:0:0:
436,164,200764,2,0,P|488:176|496:240,1,120.000000596046,0|8,0:0|0:0,0:0:0:0:
464,272,201291,1,0,0:0:0:0:
420,292,201466,2,0,L|336:276,1,60.000000298023
348,328,201817,2,0,L|284:348,1,60.000000298023
244,332,202168,1,0,0:0:0:0:
152,360,202519,1,0,0:0:0:0:
68,312,202870,5,4,0:0:0:0:
32,248,203221,2,0,P|44:208|64:200,2,45.0000019401311,2|0|2,0:0|0:0|0:0,0:0:0:0:
104,248,203922,2,0,L|160:232,1,45.0000019401311
184,228,204273,2,0,L|248:224,1,45.0000019401311,6|0,0:0|0:0,0:0:0:0:
264,216,204624,2,0,L|312:200,1,45.0000019401311,6|0,0:0|0:0,0:0:0:0:
336,184,204975,2,0,P|384:168|424:180,2,90.0000038802622,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,112,206203,5,0,0:0:0:0:
256,112,206379,1,8,0:0:0:0:
164,60,206905,1,0,0:0:0:0:
164,60,207080,2,0,P|116:68|88:112,1,90.0000038802622,4|4,0:0|0:0,0:0:0:0:
156,132,207782,2,0,P|131:162|83:170,1,90.0000038802622,8|0,0:0|0:0,0:0:0:0:
36,228,208484,6,0,L|104:308,1,90.0000038802622,0|8,0:0|0:0,0:0:0:0:
104,332,209010,2,0,L|168:348,1,45.0000019401311,0|8,0:0|0:0,0:0:0:0:
204,300,209536,2,0,L|264:300,1,45.0000019401311,2|4,0:0|0:0,0:0:0:0:
280,320,209887,2,0,L|344:308,1,45.0000019401311,6|0,0:0|0:0,0:0:0:0:
356,292,210238,2,0,L|408:300,2,45.0000019401311,2|4|2,0:0|0:0|0:0,0:0:0:0:
300,248,210940,2,0,L|220:192,1,90.0000038802622,0|6,0:0|0:0,0:0:0:0:
184,96,211817,5,0,0:0:0:0:
184,96,211993,1,8,0:0:0:0:
276,40,212519,1,0,0:0:0:0:
276,40,212694,2,0,P|328:56|368:28,1,90.0000038802622,8|0,0:0|0:0,0:0:0:0:
428,24,213396,2,0,P|464:20|508:68,1,90.0000038802622
488,124,214098,6,0,L|488:232,1,90.0000038802622,4|4,0:0|0:0,0:0:0:0:
488,252,214624,1,4,0:0:0:0:
488,288,214800,2,0,P|480:336|436:352,1,90.0000038802622,2|0,0:0|0:0,0:0:0:0:
408,352,215326,1,0,0:0:0:0:
372,352,215501,2,0,P|320:340|272:356,2,90.0000038802622,4|4|2,0:0|0:0|0:0,0:0:0:0:
388,280,216554,1,0,0:0:0:0:
388,280,216905,6,0,P|348:260|348:168,1,135.000005820393,4|0,0:0|0:0,0:0:0:0:
376,164,217607,2,0,P|384:120|376:64,1,90.0000038802622,8|0,0:0|0:0,0:0:0:0:
308,76,218308,2,0,P|264:84|224:52,2,90.0000038802622,4|2|2,0:0|0:0|0:0,0:0:0:0:
344,16,219361,1,0,0:0:0:0:
416,28,219712,6,0,L|472:116,1,90.0000038802622,0|8,0:0|0:0,0:0:0:0:
464,176,220414,2,0,L|388:248,1,90.0000038802622,8|2,0:0|0:0,0:0:0:0:
348,292,221115,2,0,L|340:344,4,45.0000019401311,2|0|2|0|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
288,252,222168,1,8,0:0:0:0:
332,196,222519,5,4,0:0:0:0:
200,56,223221,1,4,0:0:0:0:
60,188,223922,1,4,0:0:0:0:
156,184,224273,1,4,0:0:0:0:
256,192,224624,12,4,225326,0:0:0:0:
256,192,235150,12,4,236554,0:0:0:0:
344,92,237080,6,0,P|380:96|412:216,1,180.000000894069,0|2,0:0|0:0,0:0:0:0:
324,180,237957,2,0,P|324:248|480:280,1,240.000001192092,0|2,0:0|0:0,0:0:0:0:
356,132,239361,2,0,P|497:176|497:244,1,240.000001192092,0|2,0:0|0:0,0:0:0:0:
340,356,240764,1,0,0:0:0:0:
148,360,241466,1,2,0:0:0:0:
48,196,242168,6,0,P|65:163|121:145,2,90.0000004470345,4|0|0,0:0|0:0|0:0,0:0:0:0:
136,240,243045,1,0,0:0:0:0:
136,240,243221,1,0,0:0:0:0:
212,300,243572,2,0,P|232:248|100:148,1,240.000001192092,2|2,0:0|0:0,0:0:0:0:
160,332,244975,2,0,P|40:228|60:176,1,240.000001192092,2|2,0:0|0:0,0:0:0:0:
188,32,246379,1,0,0:0:0:0:
380,32,247080,1,2,0:0:0:0:
260,184,247782,6,0,P|312:196|332:324,1,180.000000894069,4|0,0:0|0:0,0:0:0:0:
200,308,248835,1,0,0:0:0:0:
104,296,249186,2,0,L|-12:248,1,120.000000596046,0|2,0:0|0:0,0:0:0:0:
76,200,249887,2,0,L|192:152,1,120.000000596046,0|2,0:0|0:0,0:0:0:0:
240,76,250589,1,0,0:0:0:0:
316,16,250940,1,2,0:0:0:0:
412,24,251291,1,0,0:0:0:0:
488,80,251642,1,2,0:0:0:0:
400,124,251993,2,0,P|352:136|304:204,2,120.000000596046,0|2|2,0:0|0:0|0:0,0:0:0:0:
400,124,253045,1,2,0:0:0:0:
396,220,253396,6,0,P|344:276|236:248,1,180.000000894069,4|0,0:0|0:0,0:0:0:0:
124,192,254449,1,2,0:0:0:0:
120,288,254800,2,0,P|176:272|216:208,1,120.000000596046,0|2,0:0|0:0,0:0:0:0:
204,128,255501,2,0,P|155:95|81:105,1,120.000000596046,0|2,0:0|0:0,0:0:0:0:
12,144,256203,2,0,P|-2:200|33:267,1,120.000000596046,0|2,0:0|0:0,0:0:0:0:
104,308,256905,1,0,0:0:0:0:
180,364,257256,1,2,0:0:0:0:
264,316,257607,1,0,0:0:0:0:
356,284,257957,1,2,0:0:0:0:
256,192,258308,12,4,259010,0:0:0:0:
Topic Starter
Mira-san

Leader wrote:

Hello

[World's End]

  • I enjoyed playing the map, I'll just give you a bunch of suggestion. 1) You should change your combo usage by adding two more combo colours in normal part. Also, grey part should be lower in difficulty, right? Then I suggest you to change slider velocity in that part. In the end, I didn't really like the part starting from 04:19:378 -, it doesn't follow anything imo. ~ I left this but I think I'll reconsider.
  1. 04:18:412 (1,1,1,1,1,1,1,1) - Remove all those NC
~ ookay

[AI]
  1. 00:51:483 (3,4,5,6) - Move on the same line as 1 and 2 ~ ookay
  2. 01:32:360 (3) - Missing clap ~ ookay
  3. 01:44:290 (1,2,3,4,5,6,7,8,9,10,11,12) - Ugh, change the sliders in that part, they don't fit the song if made in this way ~ ookay
    Fun diff!
[Hard]
  1. 00:26:730 (3,4,5) - Move down them, it will be much better :3 ~ idk what you mean by this but okay.
  2. 00:33:046 (3,4,5,6) - Uh.. this part doesn't fit the song much, why don't you map it like the rest of the diff? ~ ookay
  3. 03:43:222 (1,2,3) - Unstack them ~ ookay
    Be careful with new combo, you should add more, it shouldn't go over >10 combo, imo ~ hmmmm...
[Neormal]
  1. 00:11:993 (5) - Unstack, it should be confusing
  2. 02:32:343 (1) - Make it less.. curve?
  3. 03:04:624 (3,4,5,6) - This is way too hard for a Normal diff
~ I will update neonat's diff this weekend. Kinda busy.

[Fr33z3R's Easy]
  1. 01:17:958 (1,2,3,4) - This is square is not so good to play :I
~ ookay

I might come later to recheck and mod further the two Insane diff, not in a good mood now, sorry =w="

Good luck~
Well, thanks :D.
neonat
Don't forget to put the guest mappers' names in the tags too mira-san~
Topic Starter
Mira-san

neonat wrote:

Don't forget to put the guest mappers' names in the tags too mira-san~
I believe I already did that. I don't know where it went. :o
I already had them in. :/
Asagi
Shut up and Take my Star

(╯°□°)╯
Topic Starter
Mira-san

_Asagi_ wrote:

Shut up down and Take my Star

(╯°□°)╯
Fixed it for ya. /o/
_AI
Gambatte Gambatteeeeeeee
>.o/ \o.<
Topic Starter
Mira-san

_AI wrote:

Gambatte Gambatteeeeeeee
>.o/ \o.<
Thank you :D
huehueheueh ;)
FrzR
Starred >:3
Topic Starter
Mira-san
aaaaa

reupdate atlast. ^^


Fr33z3R wrote:

Starred >:3
Thanks aswell :D
izzydemon
stuff
Toran
http://puu.sh/4zcLK.jpg

Loving the maps ;D hope it gets ranked ^0^
Topic Starter
Mira-san

Snookie wrote:

http://puu.sh/4zcLK.jpg

Loving the maps ;D hope it gets ranked ^0^
Thanks for the support :D ^^
FerreTrip
Pretty good! Just a few notes. I only actually played Easy (which I stopped partway through because too easy), Neormal, and Hard, watched the rest in Edit mode.

Easy: Very nice, though I quit partway due to it being too easy for me. It's nice to know people care about the Easy people.

Neormal: Very nice, indeed! A bit spinner-heavy, though.

Remap and World's End: I understand the concept you have here, making it very fast-paced and stuff and have those triple 16th notes everywhere, but...do you REALLY need so many of those triple 16th notes? They kinda muddy things up a little, though they do sound nice. Also, I appreciate how you use death streams very sparingly. Just...why the remap, I wonder? Also, uh...I understand the idea of a marathon map, but when it's this freaking intense, I think you could do to add another break or two ^^; I wanna compliment your use of colors in certain parts of the song (like the monochrome start and some other segments). I wouldn't have both monochrome things one after the other during the colored sequences, however, because it might confuse the player a bit.

AI: Cool map! Very nice start. Again, maybe lay off the triple 16ths a bit (though I really like how at the end, the new, syncopated rhythms catch people used to them off-guard, sneaky!). The death streams are more apparent here, though they mostly occur during the parts she's singing in 16th notes, so I guess it's alright. (To be honest, I think death streams are a stupid, cheap-ass way to make maps harder and exclude those of us who don't have rapid-fire fingers or prefer mouse only or tablet.) I like some of the formations, though.

Hard: This map was GREAT. You know why? Not only didn't you use death streams—see my above statement on those—but you made the map very hard, yet possible to sightread through if you're attentive enough, striking that balance of challenge required to make it a blast to play. I failed 3/4 through and played the rest in the editor, I admit, but it was still very fun. One more thing? You are a stylistic genius matching the colors to the sound sets like that. It took me a bit to notice, but when I did, it was AWESOME. Great job overall.

Also, forgot which one it was, but there were a few spots where, watching it play, you suddenly change the speed of the sliders to become very fast. Miiiiiight wanna change how fast they actually go, or it might be a tad on the unplayable side.

Overall, I would try and add another easier map (maybe one that fits into the "normal" category by the game's grading?), but so far, so very good! Love the stylistic elements a lot, great to see a map with polish like that. I really like how you mostly avoid cheap ways to make it hard and just make it plain, straight-up challenging and skill-based, not are-you-really-human type stuff, and how the markers are nice and big while still giving it a challenge. I would watch your spacing a tiny bit, but other than all that, I think this thing's pretty damn good! Nice work, Mira! Shootin' a star your way if I can!
Topic Starter
Mira-san

FerreTrip wrote:

Pretty good! Just a few notes. I only actually played Easy (which I stopped partway through because too easy), Neormal, and Hard, watched the rest in Edit mode.

Easy: Very nice, though I quit partway due to it being too easy for me. It's nice to know people care about the Easy people.
lol.

Neormal: Very nice, indeed! A bit spinner-heavy, though.
Spinner-heavy, i see. I'll try to contact neonat about that lol.

Remap and World's End: I understand the concept you have here, making it very fast-paced and stuff and have those triple 16th notes everywhere, but...do you REALLY need so many of those triple 16th notes? They kinda muddy things up a little, though they do sound nice. Also, I appreciate how you use death streams very sparingly. Just...why the remap, I wonder? Also, uh...I understand the idea of a marathon map, but when it's this freaking intense, I think you could do to add another break or two ^^; I wanna compliment your use of colors in certain parts of the song (like the monochrome start and some other segments). I wouldn't have both monochrome things one after the other during the colored sequences, however, because it might confuse the player a bit.
I made the remap since World's End needed a lot of polishing. Also, I intended to put where triples sound good .
The remap will definitely contain breaks. After I'm done remapping it I'll probably polish World's End and make it an Extra-like diff or something.

Also, The current World's End was a remap.



AI: Cool map! Very nice start. Again, maybe lay off the triple 16ths a bit (though I really like how at the end, the new, syncopated rhythms catch people used to them off-guard, sneaky!). The death streams are more apparent here, though they mostly occur during the parts she's singing in 16th notes, so I guess it's alright. (To be honest, I think death streams are a stupid, cheap-ass way to make maps harder and exclude those of us who don't have rapid-fire fingers or prefer mouse only or tablet.) I like some of the formations, though.
You could try asking -AI about that. ^^

Hard: This map was GREAT. You know why? Not only didn't you use death streams—see my above statement on those—but you made the map very hard, yet possible to sightread through if you're attentive enough, striking that balance of challenge required to make it a blast to play. I failed 3/4 through and played the rest in the editor, I admit, but it was still very fun. One more thing? You are a stylistic genius matching the colors to the sound sets like that. It took me a bit to notice, but when I did, it was AWESOME. Great job overall.
Thanks lol. :D For me I'm getting the grumd feel in this diff. Well I think this is the first time someone praised this map that much.

Also, forgot which one it was, but there were a few spots where, watching it play, you suddenly change the speed of the sliders to become very fast. Miiiiiight wanna change how fast they actually go, or it might be a tad on the unplayable side. World's End contained SV changes that are too fast. In the remap, I decided to make it easier.

Overall, I would try and add another easier map (maybe one that fits into the "normal" category by the game's grading?), but so far, so very good! Love the stylistic elements a lot, great to see a map with polish like that. I really like how you mostly avoid cheap ways to make it hard and just make it plain, straight-up challenging and skill-based, not are-you-really-human type stuff, and how the markers are nice and big while still giving it a challenge. I would watch your spacing a tiny bit, but other than all that, I think this thing's pretty damn good! Nice work, Mira! Shootin' a star your way if I can!
I could ask someone to make an Easy diff, but I'll think about it first.
Thanks for the feedback and the star! :D :)
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