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ParryGripp - Nom Nom Nom Nom Nom Nom Nom

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Topic Starter
Kitty McWittles
This beatmap was submitted using in-game submission on Sunday, November 22, 2009 at 3:29:34 PM

Artist: ParryGripp
Title: Nom Nom Nom Nom Nom Nom Nom
Tags: parry gripp fuzzy cute animals
BPM: 128
Filesize: 3706kb
Play Time: 01:04
Difficulties Available:
  1. Nom Nom Nom (4.92 stars, 188 notes)
  2. Nom (3.25 stars, 97 notes)
  3. NoMky'z BeaT (4.98 stars, 196 notes)
Download: ParryGripp - Nom Nom Nom Nom Nom Nom Nom
Download: ParryGripp - Nom Nom Nom Nom Nom Nom Nom (no video)
Information: Scores/Beatmap Listing
---------------
EDIT: Made pretty much all of SFG's changes, may still be a jump or 2 in Nom, but it's much better than before.
EDIT2: Fgsfds spacing. More changes, killed a lot of claps so hopefully the couple places I did spam them are ok now.
EDIT3: Spacing and sound changes mainly - respaced the kiai part.
EDIT4: Random update - respaced end of [Nom] and a couple random parts of [Nom Nom Nom]

Round 2. Gogo rank? :D?

Edit 1: -Always-'s mod
Edit 2: osuplayer's mod
Edit 3: VanMoNky's mod and diff added.
Edit 4: Kytoxid's mod.
Edit 5: NoMky's Beat updated - Kytoxid mod.
Yuukari-Banteki
[Nom]
try using the soft sampleset instead of normal
00:04:87 (1) - no jumps in the lowest difficulty
00:08:62 (1) - ^
00:10:50 (1) - ^
00:10:50 (1,2,3,4,1...) - constant rhythm is getting repetitive...please break up your rhythm a bit
00:25:50 (1,1...) - overusing clap
00:29:25 (1,1) - getting repetitive
ok the rest of your map is just repeating the repetitive pattern/jumps/overused claps....if you fix that it should be fine give or take the fact that it needs a break in here somewhere


[Nom Nom Nom]
again, soft sampleset
00:06:75 (9) - new combo
00:25:50 (1,2,3,1,2,3) - hey, this part is actually mentally stimulating
00:33:00 (1,2,3,4,5,1,2,3,4,5) - now we're getting repetitive and spamming finishes...take out the ones on the 4s
00:40:50 (1,2,3,4,5,6,7) - so uh consistant spacing is good...7 looks like its twice as fast as the others but its not...
00:57:37 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - one hell of a long half-beat stack
k work on it according to the same principles outlaid here and in Nom and call me back when youve corrected it
Topic Starter
Kitty McWittles
Personally I like the normal sampleset more (on nom nom nom anyway), makes the sound stick out, but I'll change that and get started making the other changes.

Song itself is pretty repetitive so it'll be fun to try and break that... :?
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Kitty McWittles
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Nom]
00:14:25 (1) - align under 1
00:46:12 (1,2,3) - a warning about grid snap and diagonals: if your distance snap is x they tend to give you ~x times the square root of 2 distance
00:55:50 (1,2,3,4,5) - your spacing doubles here
01:03:70 (4) - delete this?
also work on evening out your hitsounds there shouldnt be a set of more than about 8 notes without hitsounds


[Nom Nom Nom]
00:15:42 (4) - remove clap
00:20:81 (5) - repeats too many times for a harder difficulty
00:23:62 (1,2,3,4,5,6,7) - if you could make these stacks move in a pattern thatd be pretty...you can have it loop over itself and end in the same spot and not have to move anything else
00:44:25 (9) - overusing clap
00:49:87 (1,2) - why the sudden change in spacing?
00:51:75 (1,2,3,4,5,6,7) - this would be a good time to break up your rhythm by adding or deleting notes or using sliders
01:01:12 (1) - align with 5,6
again, work on evening out your hitsounds and breaking up the rhythm a bit more
Topic Starter
Kitty McWittles
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
i dont believe this has a background image yet...you should work on that

[Nom]
00:14:25 (1) - make this flow from 1 (try moving it 4 grid3 grids to the east)
00:23:62 (1) - hidden under previous slider
00:55:50 (1,2,3,4,5) - this should be at about the same speed (notes per second) as the opening :< its twice as fast
hitsounds arent bad, i think youve done the best you can with the song you chose so meh

[Nom Nom Nom]
00:08:62 (1) - whistle
00:18:00 (1,2,3,4,5,6,7) - looks cool but impossible to read the way youve done it...try turning off grid snap and making a hexagon

00:22:45 (7) - stack under fading 5
00:23:62 (1,2,3,4,5,6,7) - again this is very confusing and actually is deceptive in distance snap as well...plz work on it
00:33:23 (2) - now that i think about it i dont really like these claps...but i do if you alternate whether theyre on 1 or 2
00:40:50 (1,2,3,4,5,6,7) - hard to read
00:51:51 (8,1,2,3) - clap spam try deleting some claps from the middle
01:01:35 (2,3,4,5,6,7) - 2,4,6 should be equidistant from each other following the pattern as you (i assume) intended it
01:03:00 (1,2,3,4,5,6,7,8) - spacing is arguable here
Ryûta_old
LoL
EnigmaXVII
Mod

[Nom]
None that I can really see.

[Nom Nom Nom]
0:19:171(6) - Up one block on Grid Level 3.
0:24:093(3,4) - Noticely bigger space between (3) and (4) compared to the rest of the circles in this combo.




Suggestions

[Nom]
0:21:750(5) - The four claps in a row sounds weird and doesn't go with the other pattern of claps you're using.
0:48:000(1) - Another kiai fountain? :3

[Nom Nom Nom]
0:33:468(3,4,5) - The finish sounds are kind of loud and obnoxious and don't really go with the song, try quieter finish sounds or claps?
Topic Starter
Kitty McWittles

-Always- wrote:

Mod

[Nom]
None that I can really see.

[Nom Nom Nom]
0:19:171(6) - Up one block on Grid Level 3. Fixed
0:24:093(3,4) - Noticely bigger space between (3) and (4) compared to the rest of the circles in this combo. Fixed




Suggestions

[Nom]
0:21:750(5) - The four claps in a row sounds weird and doesn't go with the other pattern of claps you're using. Left alone
0:48:000(1) - Another kiai fountain? :3 Added (on Nom Nom Nom too)

[Nom Nom Nom]
0:33:468(3,4,5) - The finish sounds are kind of loud and obnoxious and don't really go with the song, try quieter finish sounds or claps?Keeping unless someone else has a problem with them
Andrea
[Overall]

BPM: 128,00 - Offset: 3.010 (Remember to resnap all notes.)

[Nom]

00:06:076 (5) - New combo.
00:21:076 (5) - ^

00:29:026 (1,2,3,1,2,3,1,2,3,1,2,3) - Use different spacing here. Because can confuse new players. 00:48:001 (1,2,3) - Use this spacing!
00:51:076 (6) - New combo.
00:57:038 (1) - Slider repeat is completely hidden.

[Nom Nom Nom]

00:21:075 (6) - New combo.
00:23:062 (1,2,3,4,5,6,7) - This spacing seems out of all the map.
00:44:025 (9) - New combo.
Topic Starter
Kitty McWittles

osuplayer111 wrote:

[Overall]

BPM: 128,00 - Offset: 3.010 (Remember to resnap all notes.) Fixed

[Nom]

00:06:076 (5) - New combo. Fixed
00:21:076 (5) - ^ Fixed
00:29:026 (1,2,3,1,2,3,1,2,3,1,2,3) - Use different spacing here. Because can confuse new players. 00:48:001 (1,2,3) - Use this spacing! Fixed
00:51:076 (6) - New combo. Fixed
00:57:038 (1) - Slider repeat is completely hidden. Fixed

[Nom Nom Nom]

00:21:075 (6) - New combo. Fixed
00:23:062 (1,2,3,4,5,6,7) - This spacing seems out of all the map. Fixed
00:44:025 (9) - New combo. Fixed
Vanmonky
As your request in my queue. Anyway, I love this song so much~~ where did you get this nom nom nom thing?

[Nom]
00:14:026 (1) - Add finish at the end.
00:18:001 (1) - Add finish.
00:25:051 (1,1,1,1) - Add whistle at the repeat.
00:29:026 (1) - Add finish.
00:29:072 (3) - Add clap.
00:30:066 (3) - ^
00:31:013 (1) - Add finish.
00:31:060 (3) - Add clap.
00:32:030 (2,3) - ^
00:40:051 (1) - Add finish.
00:44:026 (1) - Add finish at the beginning.
00:48:001 (1) - Add finish.
01:03:001 (1,3) - Add whistle.

[Nom Nom Nom]
No comment about the distance errors since this is a hard diff I think.
00:08:063 (1) - Remove whistle.
00:08:086 (2,4,6) - Add whistle.
00:11:021 (4,6) - Add clap.
00:13:008 (4) - Remove whistle. Add clap.
00:14:026 (1) - Add finish.
00:15:019 (3) - Remove clap.
00:15:043 (4) - Add clap.
00:16:013 (1) - Remove finish.
00:18:001 (1) - Add finish.
00:19:041 (7) - Remove finish. Add clap.
00:20:082 (5) - Add clap at the first repeat and the end.
00:21:076 (1) - Remove clap at the beginning and the end. Add clap at the repeat.
00:22:046 (2) - Add clap at the beginning and the end.
00:23:063 (1,2,3,4,5,6,7) - Do you prefer choosing this hitsounds pattern than the 00:18:001 (1,2,3,4,5,6,7) hitsounds pattern?
00:25:051 (1) - Add finish.
00:27:038 (1) - ^
00:29:026 (1) - ^
00:33:001 (1) - ^
00:44:026 (1) - Add clap at the first repeat and the beginning.
00:47:054 (7) - Remove finish. Add clap.
00:48:001 (1) - Add finish.
00:49:041 (7) - Remove finish. Add clap.
00:51:076 (1) - Add finish at the beginning.
00:55:004 (7) - Remove finish. Add clap.
00:55:051 (1) - Add finish.
00:55:074 (2,4,6) - Add whistle.
00:56:091 (7) - Remove finish. Add whistle.
00:57:038 (1) - Add whistle at the first repeat and the end.
00:58:032 (2) - Add whistle at the repeat.
00:59:002 (3) - Add whistle at the beginning, second repeat, and the end.
01:00:043 (5) - Add whistle.
01:00:066 (6) - Remove finish. Add whistle.
01:01:036 (2,4,6) - Add whistle.
01:02:054 (7) - Remove finish. Add whistle.

---

Yes, you may ignore them all ^^
And *star~
Hey, may I make a diff for this map??
Vanmonky
Here is the diff~
Extract the files into the map's folder. Hope you like it~

Download: 6838 ParryGripp - Nom Nom Nom Nom Nom Nom Nom.rar
Topic Starter
Kitty McWittles
This map has been deleted on the request of its creator. It is no longer available.
Vanmonky
I'm sure the spelling is right. EDIT: I think the hitsounds are enough. Let's wait for mods.

Thanks ^^
Kytoxid
[General]

Consider making an easier difficulty (under 3 stars).
Preview points are not set.
Source? Tags?
Consider using custom combo colours, and setting the background to black.
Consider removing the countdown; it starts too soon, and has no accompaniment in the background.

[Nom] and [Nom Nom Nom]

Structurally, these difficulties are okay. Here're my suggestions:

- Play with hitsounds a bit more. Use inherited timing sections to lower the volume when there's no accompaniment, and increase it a bit when accompaniment comes in, more when there's a lot of accompaniment, and save full volume for the Kiai moments.
- A constant rhythm gets repetitive after a while. Have a fast, constant rhythm for a bit, and change it up for a short while, and go back if you must afterwards.
- Nicely curved sliders make a map look quite nice. :3

00:48:000 - Was timing section meant for another Kiai fountain? If so, you're going to have to add a timing section before it without Kiai; 2 side-by-side Kiai sections won't generate a fountain. Otherwise, remove it.

[Nom Nom Nom]

One issue:

00:57:038 (1,2,3) - Please distribute the repeats evenly, this is a pain to read.

[NoMky'z BeaT]

00:10:051 (1) - Consider removing the slider hold sounds.
00:10:051 - Move this timing section back by 1/2 in case players hit it early.

Consider lowering hitsound volume near the end for a fade-out effect.

As a whole, I found hitsounds a bit sparse. Use more whistle, clap, finishes.

The song is 1 minute long, so I don't really think you need the breaks.

Have a star for a very...interesting song. :P
Topic Starter
Kitty McWittles

Kytoxid wrote:

[General]

Consider making an easier difficulty (under 3 stars). Toned down Nom
Preview points are not set. Fixed
Tags? Fixed
Consider removing the countdown; it starts too soon, and has no accompaniment in the background. Fixed
00:48:000 - Was timing section meant for another Kiai fountain? If so, you're going to have to add a timing section before it without Kiai; 2 side-by-side Kiai sections won't generate a fountain. Otherwise, remove it. Fixed

[Nom Nom Nom]

One issue:

00:57:038 (1,2,3) - Please distribute the repeats evenly, this is a pain to read. Fixed

[NoMky'z BeaT]

00:10:051 (1) - Consider removing the slider hold sounds.
00:10:051 - Move this timing section back by 1/2 in case players hit it early.

Consider lowering hitsound volume near the end for a fade-out effect.

As a whole, I found hitsounds a bit sparse. Use more whistle, clap, finishes.

The song is 1 minute long, so I don't really think you need the breaks.

Have a star for a very...interesting song. :P
MoNky can fix his own diff, I'm not touching his hitsounds ;x

Thanks for the suggestions, I'm sure I'll use them plenty in the future :P
Vanmonky
All done. But I still letting one break to the map. I don't know why but I like it.

And about the hitsound, if you see it carefully, I added hitsounds at almost the whole of the song. I use another hitsound which exactly the same as the drum sounds in the song. My clap hitsounds are almost covered by the drum sounds so people will think that my clap hitsound is from the song.

Download: ParryGripp - Nom Nom Nom Nom Nom Nom Nom (Samurai_X) [NoMky'z BeaT].osu
Xgor
[Nom]
:)

[Nom Nom Nom]
Kinda odd spacing at some parts bit i guess it's fine

[NoMky'z BeaT]
I would prefer if the break was mapped here >.<

Couldn't find much stuff to complain about :)
*star*
Vanmonky
This map has been deleted on the request of its creator. It is no longer available.

Download: ParryGripp - Nom Nom Nom Nom Nom Nom Nom (Samurai_X) [NoMky'z BeaT].osu
Hyguys
WHY
WHY
WHY
WHY YOU GRAVED THIS
WHYYYYYYYYYYYYYYYYYYYYYYY
BanchoBot
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