Making an SB with a 16:9 resolution(ex. 1366x768) background is forcing the SB sprites into 4:3 resolution(ex. 1024x768).
1.) Use any Background in a widescreen resolution
2.) Create a flash, pulse, or darken the BG using another 16:9 background, or sprite if you want to call it.
3.) Congrats your SB'd stuff doesn't work correctly. Notice how even though the flash,pulse,etc. is in 16:9 resolution only a 4:3 box is being used.
In the design tab only the right side of the SB is cut off at an unknown resolution:
During testing the SB is being cut into 1024x768 or another common 4:3 resolution.
In the compose tab the SB sprites are still being cut into a 4:3 resolution.
1.) Use any Background in a widescreen resolution
2.) Create a flash, pulse, or darken the BG using another 16:9 background, or sprite if you want to call it.
3.) Congrats your SB'd stuff doesn't work correctly. Notice how even though the flash,pulse,etc. is in 16:9 resolution only a 4:3 box is being used.
In the design tab only the right side of the SB is cut off at an unknown resolution:
During testing the SB is being cut into 1024x768 or another common 4:3 resolution.
In the compose tab the SB sprites are still being cut into a 4:3 resolution.