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Storyboard Editor Suggestions

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
varq
I know the guidelines say to keep one request per topic, but these are all related to the storyboard editor, and somewhat related to each other. Plus I don't want to make loads of threads.

These are all suggestions to make Storyboarding easier and/or faster.

1. Curved movement of objects
-Objects can travel on a path, instead in a single direction (Horizontal, Vertical, Diagonal), allowing for curved movement.
-Can be similar as to how a slider works. (Maybe?)
-This would be easier than having to make lots of key frames.

2. Changing the rotational origin of an object
-Change the point at which the object rotates around.

3. Grouping objects
-Objects that are grouped will act together in the editor.
-For rotating, there should be two different types:
A) Each object rotates around it's own origin separately.
B) All the objects rotate around a center point, which means they will both move and rotate.
-Objects should be able to grouped and degrouped anytime.
-This should not affect the .osb or beatmap.

4. Pinning objects (May not be necessary if suggestion #2 is implemented)
-Similar to grouping, but consists of two objects, where there is a point on where the objects are "connected," so when one object that is pinned is rotated, that object will rotate around that point where the objects are pinned.

5. Double clicking on the objects on the object list should bring you to first occurrence of the object in the beatmap
-Similar as to selecting beats in the Beatmap Editor.
-One of the main problems I have with the editor is finding a spot in the map that I want to have the object at, then selecting the object in the object list, and having to find that spot again the map, because it brought me to the first occurrence of that object on the time line.
-Single click should just select the object.

6. Same time line as the Beatmap Editor
-It would be nice to see the other ticks other than just the quarter beats.

7. Gridsnap
-Same as the Beatmap Editor.
-The objects would snap to the grid by the origin of the object.

8. Lock Object(s)
-Same as Lock Notes in Beatmap Editor, except with objects.

9. Move Objects with Arrow Keys
-Allow objects to be moved by a single point with arrow keys, to allow pin point placement.
Echo
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old
Disclaimer: I've never used the SBE. Ever.

varq wrote:

1. Curved movement of objects
-Objects can travel on a path, instead in a single direction (Horizontal, Vertical, Diagonal), allowing for curved movement.
-Can be similar as to how a slider works. (Maybe?)
-This would be easier than having to make lots of key frames.
Easy with Bezier curves, yeah. (3D Bezier curves would be awesome, too. =])

varq wrote:

2. Changing the rotational origin of an object
-Change the point at which the object rotates around.
Easy implementation. Translate by the inverse of the origin, rotate, then translate by the original origin (unrotated).

varq wrote:

3. Grouping objects
-For rotating, there should be two different types:
A) Each object rotates around it's own origin separately.
B) All the objects rotate around a center point, which means they will both move and rotate.
I would go with whichever happens when you select multiple storyboard items (if possible). Otherwise, kinda looks like Photoshop groups.

varq wrote:

4. Pinning objects (May not be necessary if suggestion #2 is implemented)
-Similar to grouping, but consists of two objects, where there is a point on where the objects are "connected," so when one object that is pinned is rotated, that object will rotate around that point where the objects are pinned.
Isn't this your fourth point?

varq wrote:

6. Same time line as the Beatmap Editor
-It would be nice to see the other ticks other than just the quarter beats.

7. Gridsnap
-Same as the Beatmap Editor.
-The objects would snap to the grid by the origin of the object.

8. Lock Object(s)
-Same as Lock Notes in Beatmap Editor, except with objects.
Woot.

varq wrote:

9. Move Objects with Arrow Keys
-Allow objects to be moved by a single point with arrow keys, to allow pin point placement.
Woot woot. (Can you do this in the beatmap editor, too?)
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
awp
You forgot to request editing properties.

One of the reasons I use scripting/Notepad instead of the SBE is specifics. In the SBE there is no way (as far as I know) to say, for example, "Fade out to...46%." There's no manual insertion of data values, and that's something I'd really like to see. It'd really help for things like alignment as well.
Lesjuh
Copy/Paste in storyboard editor plz
happy30
a button to resnap the SB to the timeline.

I once had to remake the whole SB because the timing was off >_>
Pasonia
Above post QFT.
cyanberryio
Storyboard offset? Maybe being able to SB the lead-in time?
Atmey
This map has been deleted on the request of its creator. It is no longer available.

peppy
You can group in the beatmap editor? You can drag-select or hold shift and click multiple circles.
ToRMeNToR_84
A lot of great ideas in this thread and I myself would love to see some of this stuff get done.
Atmey

peppy wrote:

You can group in the beatmap editor? You can drag-select or hold shift and click multiple circles.
I currently hold the mouse and drag it across the time line, sometimes it moves too fast/too slow, and some time I need to readjust the zoom level, and I might confuse where is the start of the section I want and the end.
WyndII

lesjuh wrote:

Copy/Paste in storyboard editor plz
:idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:
- Sugoi Sugoi -
bump :3
Bara-
I like this
Too bad I hate making SBs, hopefully this'll make it nicer
arviejhay
the curve movement should be implemented
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