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solfa feat. Chata - Colorful precious life (Short Ver.) [Tai

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Topic Starter
Flask
This beatmap was submitted using in-game submission on 2013年5月13日 at 下午 09:28:59

Artist: solfa feat. Chata
Title: Colorful precious life (Short Ver.)
Source: Koiimo SWEET*DAYS
Tags: opening eroge hentai parasol taiko ReySHeL qoot8123 0gre Regou
BPM: 180
Filesize: 16172kb
Play Time: 01:35
Difficulties Available:
  1. 0gre's Oni (4.83 stars, 458 notes)
  2. Colorful (5 stars, 385 notes)
  3. Easy (2.72 stars, 94 notes)
  4. Hard (4.86 stars, 232 notes)
  5. Insane (5 stars, 258 notes)
  6. qoot8123's Inner Oni (4.89 stars, 625 notes)
  7. qoot8123's Muzukashii (4.67 stars, 378 notes)
  8. Regou's Normal (4.18 stars, 161 notes)
  9. ReySHeL's Oni (4.78 stars, 519 notes)
Download: solfa feat. Chata - Colorful precious life (Short Ver.)
Download: solfa feat. Chata - Colorful precious life (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
#9

SW EETDAYS OP

Full Ver. (mapped by Guy) | BG/Video/mp3 taken from Kitsuneko's mapset

Mapset:
Easy - Done by me
Normal - Done by Regou
Hard - Done by me
Insane - Done by me
Colorful - Done by me
Taiko Muzukashii - Done by qoot8123
Taiko Oni - Done by ReySHeL
2nd Taiko Oni - Done by 0gre
Taiko Inner Oni - Done by qoot8123


So many taiko diffs... ;__; please do not give me moar !!!
qoot8123
沙發~ \:D/

太鼓完成了~

Muzu~http://puu.sh/2tE2f
oni~http://puu.sh/2tE2w
Sonnyc
Easy:

00:02:804 (3,4) - The music is the same as previous parts, so I didn't felt Whistles fit well.
00:09:637 (4) - NC? Since this is kinda different with the pattern,,
00:50:304 (3,1) - Make (3) a note and start spinner at 00:50:637?
00:50:804 (1) - I think making this by deleting Finish, and a normal sampleset will sound nice.
00:56:137 (1) - For parts like these, consider deleting NC as the start of the map. It's up to you, since you may want to emphasize Finishes..
01:22:805 (1) - 1 Grid up? anyways I don't think this is well blanketed.
01:25:471 (1,3) - These shapes are little different, which leads 01:25:138 (3) a minor spacing error and not perfectly blanketed.
01:32:221 (1) - Ehh,, why isn't this starting at 01:32:137?

Regou's Normal:

-- There are 4 difficulties with CS 4 including your difficulty. For a nice balance, I suggest you 3.
-- Why 0,90 at the end..?? Please make 0,0.
0,0,"moe.jpg",0,90

00:02:804 (3) - Similar opinion with Easy. Delete Whistle pls~
00:05:137 (5,1) - These stack looked bad when playing. Place 00:05:471 (1) at (260,197).
00:20:804 (5) - Place the last dot at (180,244)? Currently it almost touches 00:19:971 (4) which doesn't seem nice.
00:25:137 (3) - The current rhythm is weird imo. Dragging to 00:25:304 sounds way better.
00:36:471 (4,5) - I think Whistle at the start of (5) sounds better than at the end of (4).
00:37:471 (1) - According to song, I believe there should be a Finish at the start.
00:38:637 (3) - Delete the Timeline here. Since the custom sound is setted 5, I here a default clap sound which doesn't fit,,
00:48:137 (1) - (364,176) for spacing.
00:52:637 (5) - Add Whistle at the end.
01:08:637 (4) - NC, as you did in 01:02:637 (1).
01:16:137 (1) - Add Finish?
01:17:471 (1) - Add Finish!
01:27:137 (4) - Add Whistle at the reverse as 01:24:471 (4).

Hard:

00:21:471 (1,2) - Start NC at (2)
00:40:137 (1,2,3,4) - Well these only felt like a random jump for me...
00:57:971 (5) - Try this. Also in 00:56:137 (1). The slider was little hidden by 00:57:471 (4), so I made a balanced blanket.
422,292,57971,2,0,P|371:271|351:208,1,125,0|0,0:0|0:0,0:0:0:0:
00:59:804 (4,1) - Ctrl+G each will make a better flow.
01:03:804 (5) - Place at (196,208)? This will make 1/4 more readable imo.
01:24:471 (4) - Add Whistle at the end?
01:24:971 (5) - I think you should NC to prevent players to mislead 01:24:471 (4,5) as a jump.

Insane:

00:09:471 - There's a beat here. Consider adding a note.
00:13:471 (1,2) - What ever your selection is, making the hit sound at the head consistently will sound nice.
00:31:971 (4) - Instead of this rhythm, I think you should be something like 00:31:137 (2) to follow the drums. 00:31:887 - 00:31:971 - drum, 00:32:137 - Finish something like this~?
00:52:304 (1,1) - No need to NC imo.
00:52:637 (1,1) - Make these more like a line.
01:22:804 (1,2) - Similar opinion as 00:13:471 (1,2).
01:31:637 (1) - Add Finish at the end!

Colorful:

00:03:804 (4) - Place at (290,318)?
00:07:971 (5) - Rather prefer a Drum-Whistle?
00:09:471 - I think you should add a note to make less confusing.
00:20:304 (2) - Place at (196,332). I think here needs a stack.
00:30:137 (3) - Add Whistle
00:44:471 (5) - Place at (252,316). I also think here needs a stack.
00:47:137 (5) - (388,56) Same reason~
00:56:637 (2) - Place the red dot at (247,293)?
00:59:304 (3,4,5,6,7,8) - Place 00:59:971 (8) at (204,252) to make a star pattern. 00:53:971 (3,4,5,6,7,8,1) Square -> 00:55:304 (3,4,5,6,7,8) Triangle -> 00:59:304 (3,4,5,6,7,8) Star will be nice!
01:06:304 (6) - Stack at (2). This pattern is the main reason for adjusting stack leniency, so no need to place like that.
01:13:971 (5) - Add Finish?

~
Satellite
good luck~

chata~<3
[CSGA]Ar3sgice
hi


General

  1. 建议tags里加个恋妹 (..
Colorful

  1. 00:39:471 (3,4) - ctrl+g怎么样 我觉得这样比较好玩w
  2. 00:44:637 - 这里应该加个note, 放到(3)的滑条下面 http://osu.ppy.sh/ss/695960 因为还有个音, 有点停顿感o.o
  3. 00:46:637 (4) - 开头的地方放到蓝色圈里就好o.o
  4. 01:03:304 (6) - 去掉这个clap
  5. 01:08:304 (5) - 往右下角移一格o.o
  6. 01:30:971 (2) - 吉安帕!
Insane

  1. 00:34:804 (1) - 放到356:72 让下面的距离看起来长一点0.0
  2. 00:41:137 (3) - 这个间距拉到1.5左右好一点..
  3. 00:42:137 (6) - ^
Hard

  1. 00:06:804 (3,1) - 这两个whistle违和感好重.. 建议整个滑条音量都放到25%
  2. 00:12:304 (5,8) - 这里拉近一点比较好.. 后面都没这么大的空 http://osu.ppy.sh/ss/696006
Regou's Normal

  1. 建议hp-1 od-1 叠的有点多, 平衡一下
  2. 00:12:471 (4) - 这个clap怎么了
  3. 00:29:137 (5) - normal好像不能放在下面... 好像是
easy没了, 233
hibarirailwayz
Hi!
via in-game chat
These are my opinions; you should not accept all my suggestion, but if you skip my suggestion, I want you tell me the reason!

The Marks I use.
SPOILER
Standard
  1. ^= same contents as upward
  2. NC=New Combo
Taiko
  1. d=don(none)
  2. k=kat(whistle or clap)
  3. D=big don(finish)
  4. K=big kat(whistle/clap and finish)

[qoot8123's Taiko Muzukashii]
  1. 00:09:304 (6,7,8,9,10,11,12,13) - It's not clear if you use the piano or the drum. suggestion→http://puu.sh/2wf9l
  2. 00:12:137 - I think this note is not need. if you remove this, the harmonica will be better I think.
  3. 00:23:637 - if you remove this, the this part's voice will be sounds good! and many notes is not good for this part.
  4. 00:23:637 - ^
  5. 00:28:971 - ^
  6. 00:34:304 - ^
  7. 00:37:304 - ^
  8. 00:42:637 - ^
  9. 01:18:971 - I want a note here. there is the strong drum sound and you use after part.
[qoot8123's Taiko Oni]
  1. nice map!
[ReySHeL's Taiko Oni]
  1. 01:32:304 (3,4,1,2,1,2,3,1,2,1,1,1,1,2,1,1) - 他の譜面ではスピナーで処理されているところにノートを置かれていて、ユニークなのですが、ココのパートのキーボードの音自体が小さく、太鼓の叩く時の音に確実にかき消されてしまいます。そのため、初見でプレイした際に、このパートの存在意義が分からなくなる可能性が非常に高いと思います。せっかくのノートですが、私はスピナーにする事をお勧めします。それでもという場合は、叩く時のボリュームを少しでも下げたほうがいいかと。
[0gre'sTaiko Oni]
  1. 00:13:471 - ココは前後のパートの中で一番高い音になっているので、kにするのが妥当かと思います。
  2. 01:22:804 - ^なのですが、上より半音低い音が使われており、和音になっています。その事から、前後においても何らかの変化があると面白いと思います。
  3. 00:19:471 - この位置に、ギターの音が上がる場所があるので個人的にはノートが欲しいです。
  4. 01:28:804 - ^
  5. 多少気になった点も、一応統一感がありましたので大丈夫かな?ッと思います。ランク頑張ってください!
scanter
sorry. late Dx o3o/ F-chan

[General]
How about add crescendo and decrescendo on spinner? looks good to me. like this http://puu.sh/2wldB

[Easy]
00:12:137 (3,1) - How about more makes perfectly blanket? http://osu.ppy.sh/ss/696610
00:19:971 (2) - Add NC? volume is turned up suddenly.
00:38:137 (1) - Add S:C5 clap on slider's end
01:19:971 (1,2) - Reverse NC?
01:25:137 (3,1,2,3,4) - If you can this, how about makes symmetry?
01:32:221 (1) - I recommend set start point at 01:32:304

[Regou's Normal]
00:05:137 (5,1) - players might confuse this. because, you're set stack on red-tick & white-tick. I recommend move to better good place. like this. http://osu.ppy.sh/ss/696629
00:29:137 (5) - How about move to different place or change slider one this? in my viewpoint, it has hid so long.
00:37:471 (1) - Add finish on slider's first.
00:41:137 (2) - Add clap
01:17:471 (1) - Add finish on slider's first.
01:19:304 (4,5) - Change clap sound. finish sound is not good.
01:21:804 (3) - Change S:C2 sound. looks better to me
01:32:054 (1) - I recommend add finish sound. more fit better.

[Hard]
00:02:804 (1) - Move to x:480, y:279. not perfect stacked.
00:04:137 (3) - Move to x:423, y:82. ^
00:06:804 (3) - Move to x:96, y:376. ^
00:14:637 (3) - I recommend reduce distance. players might confuse this white-tick and red-tick gap.
00:16:971 (3) - Ctrl + G? moving looks better.
00:39:471 (6) - More makes blanket? like this. http://osu.ppy.sh/ss/696657
This is code.
SPOILER
204,76,38637,2,0,P|264:96|324:80,1,125,2|0,0:0|0:0,0:0:0:0:
363,25,39137,2,0,P|384:48|392:84,1,62.5,8|0,0:0|0:0,0:0:0:0:
462,78,39471,2,0,P|452:112|432:136,2,62.5,2|0|8,0:0|0:0|0:0,0:0:0:0:
00:40:137 (1) - Add clap on slider's end.
01:26:304 (3) - Ctrl + G? I recommend keep follow your slider pattern.

[Insane]
in this bpm, HP +1 more suitable.
00:14:637 (3) - Add NC. distance & volume are suddenly changed.
00:26:137 (6) - Ctrl + G?
00:28:804 (6) - ^
00:31:971 (4) - Change 2 circles. it is not fit well. because, it has drum and finish sound at the same time.
00:36:471 (6,7,8) - If you're possible, how about makes symmetry?
01:09:304 (3) - Add NC? because, it is anti-jump. distance gap is a little big.
01:23:971 (3) - Add NC. same opinion as 00:14:637 (3)

[Colorful]
OD +1. in this bpm, OD of highest difficulty ≤ 7 isn't good idea. Why you allow player to get easily high acc in this diff?
00:33:304 (1) - How about this? it has vocal's vibration. http://osu.ppy.sh/ss/696684
00:39:137 (1,2,3,4,1) - How about it makes more pentagon?
00:42:304 (4) - Add NC? distance suddenly changed.
01:10:637 (5) - Ctrl + G? moving looks better to me.

Nice map & good song :D GL on rank ;)
Sagisawa-Yukari



[General]
红色:必须遵守
蓝色:只是建议
视频00:56:862 - 这里附近有个露胖次的镜头,你问问权限们这个是否属于18x
我觉得你那Insane没必要啊,充其量只是个稍微难点的hard


[Easy]
00:02:804 (3) - NC
00:08:137 (3) - ^
00:18:804 (1) - 滑条尾remove whistle
00:38:137 (1) - 滑条尾clap


[Regou's Normal]
00:07:804 (1,2) - 建议1的尾巴和2的头叠一起
00:12:471 (4) - 这里,00:12:471 - 这根绿线移除掉,你这个开头的clap变成默认音效的拍子了
00:32:137 (1) - remove clap?
00:37:471 (1) - 滑条头finish
00:55:637 (3,1) - 没叠好?
01:07:137 (1,2) - 2和1的尾巴不重叠么?
01:08:304 (3,4) - 考虑这是normal难度的话建议合并成一条slider
01:17:471 (1) - 滑条头finish
01:21:804 (3) - 这里的绿线移除,又变成默认的clap音效了
01:23:137 (1,2) - 2和1的尾巴不重叠么?
01:30:637 (2) - 滑条尾clap
01:32:054 (1) - 这个转盘不和easy一样加个finish么?


[Hard]
00:07:637 (4) - 滑条尾finish
00:56:137 (1) - 滑条头finish
01:03:137 (2) - finish
01:13:804 (2) - 滑条头finish


[Insane]
00:07:971 (5) - finish
00:50:637 (1) - clap
01:13:804 (4) - 滑条头add finish


[Colorful]
00:07:971 (5) - finish
00:09:304 (5,1,1) - 这三个貌似没完全重叠在一起
00:39:471 (3,4) - 两个位置互换一下?
00:47:804 (3,4) - ^
00:51:971 (1,2,3) - 1,2和3的头没有完全重叠么?感觉那样更好吧
00:53:137 (1,2,3,4,1) - 感觉整个右下角空出来一大块地方好好利用啊,像后面的00:53:804 (2) - 也可以放下面那一块空地结合后面那一节使整个布局不至于太拥挤
00:59:804 (7) - 往下一格
01:01:137 (7) - 滑条头finish
01:18:971 (2,1,1,1) - 这里也是,没完全叠好

good luck~
mintong89
Mod as req

d = don
k = kat
D = Big Don
K = Big Kat

[0gre]
HP+1, because this is Oni and HP5 is too easy too Oni.
adjust note volume to 80%? because it's too loud.

00:17:637 (1) - k, because the sound of piano is same with 00:17:804 (1) - this note.
00:21:471 (1) - why K? it sound really weird, it's not upbeat and it's drum sound. so i think D is better imo.
00:27:804 - add a note, because the piano sound is really hearable, and you add a note before at 00:27:304 (1) - , evenly you follow vocal not drum.
00:32:137 (1) - just like what i say, d is better. but i suggest you use D, because it's a loud drum sound here.
00:44:637 - add a note please, if you follow the drum.
00:47:304 - ^
00:51:471 - add a note, that violin sound is hearable.

[ReyShel]
HP+1, because this is Oni and HP5 is too easy too Oni.
adjust note volume to 80%? because it's too loud.

00:13:971 - (nazi) add a note?
00:15:471 (2) - k, because d is for downbeat and this way didn't have any drum sound.
00:16:137 (1) - D, because it's a big drum sound.
00:21:304 (1) - d, k is not feel good here.
00:51:637 (3) - k, because it can with 00:50:971 (1,1) - same like d k d k d k this type of sound.
01:03:137 (1) - K? it sound better.
01:31:971 (2) - after this note, i think you should adjust the note volume lower.

[qoot's Oni]

00:07:971 (4,5) - k d? 因为 00:08:137 (5) - 这个是下拍, 正常来说下拍应该都放d吧?
00:09:971 (8,9,10,11,12,13,14,15) - 这排发有点不对, 我建议 00:09:971 (8,10) - 删除, 这样会比较好.
00:11:304 - d? 感觉缺少东西似的...
00:14:637 (37) - D? 明显很大的音.

good maps as usual~

Muzu 也没啥了
GL~
hibarirailwayz
I mod completely!
please check!!
http://osu.ppy.sh/forum/p/2230057

not kd here PL
qoot8123
[quote="hibarirailwayz"]Hi!
via in-game chat
These are my opinions; you should not accept all my suggestion, but if you skip my suggestion, I want you tell me the reason!

The Marks I use.
SPOILER
Standard
  1. ^= same contents as upward
  2. NC=New Combo
Taiko
  1. d=don(none)
  2. k=kat(whistle or clap)
  3. D=big don(finish)
  4. K=big kat(whistle/clap and finish)

[qoot8123's Taiko Muzukashii]
  1. 00:09:304 (6,7,8,9,10,11,12,13) - It's not clear if you use the piano or the drum. suggestion→http://puu.sh/2wf9l
  2. 00:12:137 - I think this note is not need. if you remove this, the harmonica will be better I think.
  3. 00:23:637 - if you remove this, the this part's voice will be sounds good! and many notes is not good for this part.
  4. 00:23:637 - ^
  5. 00:28:971 - ^
  6. 00:34:304 - ^
  7. 00:37:304 - ^
  8. 00:42:637 - ^
  9. 01:18:971 - I want a note here. there is the strong drum sound and you use after part.
all fixed!
thx>~<

http://puu.sh/2yDkw
Topic Starter
Flask
Sonnyc

Sonnyc wrote:

Easy:

00:02:804 (3,4) - The music is the same as previous parts, so I didn't felt Whistles fit well. That's a mistake. Thanks <3
00:09:637 (4) - NC? Since this is kinda different with the pattern,, k
00:50:304 (3,1) - Make (3) a note and start spinner at 00:50:637? Keep4now, it's reasonable as always >:
00:50:804 (1) - I think making this by deleting Finish, and a normal sampleset will sound nice. b-but that would be weird ;__;
00:56:137 (1) - For parts like these, consider deleting NC as the start of the map. It's up to you, since you may want to emphasize Finishes.. so inconsistent you know lol
01:22:805 (1) - 1 Grid up? anyways I don't think this is well blanketed. k
01:25:471 (1,3) - These shapes are little different, which leads 01:25:138 (3) a minor spacing error and not perfectly blanketed. well idk >:
01:32:221 (1) - Ehh,, why isn't this starting at 01:32:137? !faq error D__D

Regou's Normal:

-- There are 4 difficulties with CS 4 including your difficulty. For a nice balance, I suggest you 3. Seems Regou do this in intention. Let's get more opinion >:
-- Why 0,90 at the end..?? Please make 0,0.
0,0,"moe.jpg",0,90

00:02:804 (3) - Similar opinion with Easy. Delete Whistle pls~ k
00:05:137 (5,1) - These stack looked bad when playing. Place 00:05:471 (1) at (260,197). ugly >:
00:20:804 (5) - Place the last dot at (180,244)? Currently it almost touches 00:19:971 (4) which doesn't seem nice. k
00:25:137 (3) - The current rhythm is weird imo. Dragging to 00:25:304 sounds way better. Follow the claps? o3o
00:36:471 (4,5) - I think Whistle at the start of (5) sounds better than at the end of (4). k
00:37:471 (1) - According to song, I believe there should be a Finish at the start. k
00:38:637 (3) - Delete the Timeline here. Since the custom sound is setted 5, I here a default clap sound which doesn't fit,, k
00:48:137 (1) - (364,176) for spacing. k
00:52:637 (5) - Add Whistle at the end. >: idk can we wait for Regou
01:08:637 (4) - NC, as you did in 01:02:637 (1).
01:16:137 (1) - Add Finish?
01:17:471 (1) - Add Finish!
01:27:137 (4) - Add Whistle at the reverse as 01:24:471 (4). all the issues are done D__D !faq lazy-flask

Hard:

00:21:471 (1,2) - Start NC at (2) the downbeat is at where (1) is >:
00:40:137 (1,2,3,4) - Well these only felt like a random jump for me... no u
00:57:971 (5) - Try this. Also in 00:56:137 (1). The slider was little hidden by 00:57:471 (4), so I made a balanced blanket. k
422,292,57971,2,0,P|371:271|351:208,1,125,0|0,0:0|0:0,0:0:0:0:
00:59:804 (4,1) - Ctrl+G each will make a better flow. sure
01:03:804 (5) - Place at (196,208)? This will make 1/4 more readable imo. nice!
01:24:471 (4) - Add Whistle at the end? k
01:24:971 (5) - I think you should NC to prevent players to mislead 01:24:471 (4,5) as a jump. k

Insane:

00:09:471 - There's a beat here. Consider adding a note. follow the piano so no .__.
00:13:471 (1,2) - What ever your selection is, making the hit sound at the head consistently will sound nice. isn't strong enough o_o
00:31:971 (4) - Instead of this rhythm, I think you should be something like 00:31:137 (2) to follow the drums. 00:31:887 - 00:31:971 - drum, 00:32:137 - Finish something like this~? k
00:52:304 (1,1) - No need to NC imo. consistent with colorful I think... well, I need more opinion >:
00:52:637 (1,1) - Make these more like a line. k
01:22:804 (1,2) - Similar opinion as 00:13:471 (1,2). no u
01:31:637 (1) - Add Finish at the end! nice catch DwD

Colorful:

00:03:804 (4) - Place at (290,318)? k
00:07:971 (5) - Rather prefer a Drum-Whistle? I hate drum-hitsounds >:
00:09:471 - I think you should add a note to make less confusing. it won't o3o
00:20:304 (2) - Place at (196,332). I think here needs a stack. it is stacking >:
00:30:137 (3) - Add Whistle no not here
00:44:471 (5) - Place at (252,316). I also think here needs a stack. it is [2]
00:47:137 (5) - (388,56) Same reason~ it is [3]
00:56:637 (2) - Place the red dot at (247,293)? k
00:59:304 (3,4,5,6,7,8) - Place 00:59:971 (8) at (204,252) to make a star pattern. 00:53:971 (3,4,5,6,7,8,1) Square -> 00:55:304 (3,4,5,6,7,8) Triangle -> 00:59:304 (3,4,5,6,7,8) Star will be nice! cool o3ob
01:06:304 (6) - Stack at (2). This pattern is the main reason for adjusting stack leniency, so no need to place like that. k
01:13:971 (5) - Add Finish? weird imo

~
Ar233

[CSGA]Ar3sgice wrote:

hi


General

  1. 建议tags里加个恋妹 (.. 懶 (ry
Colorful

  1. 00:39:471 (3,4) - ctrl+g怎么样 我觉得这样比较好玩w 哇我本來也是這樣擺的233 不過後來還是想星星flow比較好 竟然有人跟我有同感;__;
  2. 00:44:637 - 这里应该加个note, 放到(3)的滑条下面 http://osu.ppy.sh/ss/695960 因为还有个音, 有点停顿感o.o 我再考慮下...主要跟vocal
  3. 00:46:637 (4) - 开头的地方放到蓝色圈里就好o.o
  4. 01:03:304 (6) - 去掉这个clap 好怪
  5. 01:08:304 (5) - 往右下角移一格o.o 你們都好nazi
  6. 01:30:971 (2) - 吉安帕!
Insane

  1. 00:34:804 (1) - 放到356:72 让下面的距离看起来长一点0.0 k
  2. 00:41:137 (3) - 这个间距拉到1.5左右好一点.. 反正都掛名insane了
  3. 00:42:137 (6) - ^ ^


Hard

  1. 00:06:804 (3,1) - 这两个whistle违和感好重.. 建议整个滑条音量都放到25% k
  2. 00:12:304 (5,8) - 这里拉近一点比较好.. 后面都没这么大的空 http://osu.ppy.sh/ss/696006 k
Regou's Normal

  1. 建议hp-1 od-1 叠的有点多, 平衡一下
  2. 00:12:471 (4) - 这个clap怎么了 你懂
  3. 00:29:137 (5) - normal好像不能放在下面... 好像是 好像真有點危險
easy没了, 233
scanner

scanter wrote:

sorry. late Dx o3o/ F-chan

[General]
How about add crescendo and decrescendo on spinner? looks good to me. like this http://puu.sh/2wldB idk but the music are not quiet here >:

[Easy]
00:12:137 (3,1) - How about more makes perfectly blanket? http://osu.ppy.sh/ss/696610 cool
00:19:971 (2) - Add NC? volume is turned up suddenly. well k
00:38:137 (1) - Add S:C5 clap on slider's end D__D
01:19:971 (1,2) - Reverse NC? ahh ok
01:25:137 (3,1,2,3,4) - If you can this, how about makes symmetry? kinda lazy but kkk
01:32:221 (1) - I recommend set start point at 01:32:304 owob

[Regou's Normal]
00:05:137 (5,1) - players might confuse this. because, you're set stack on red-tick & white-tick. I recommend move to better good place. like this. http://osu.ppy.sh/ss/696629 k
00:29:137 (5) - How about move to different place or change slider one this? in my viewpoint, it has hid so long. k
00:37:471 (1) - Add finish on slider's first. k
00:41:137 (2) - Add clap k
01:17:471 (1) - Add finish on slider's first. k
01:19:304 (4,5) - Change clap sound. finish sound is not good. well.. it fits imo
01:21:804 (3) - Change S:C2 sound. looks better to me baka regou =3=
01:32:054 (1) - I recommend add finish sound. more fit better. owob

[Hard]
00:02:804 (1) - Move to x:480, y:279. not perfect stacked.
00:04:137 (3) - Move to x:423, y:82. ^
00:06:804 (3) - Move to x:96, y:376. ^ you're too nazi lul
00:14:637 (3) - I recommend reduce distance. players might confuse this white-tick and red-tick gap. let me NC this D__D
00:16:971 (3) - Ctrl + G? moving looks better. it shouldn't be jumping ._.
00:39:471 (6) - More makes blanket? like this. http://osu.ppy.sh/ss/696657 k
This is code.
SPOILER
204,76,38637,2,0,P|264:96|324:80,1,125,2|0,0:0|0:0,0:0:0:0:
363,25,39137,2,0,P|384:48|392:84,1,62.5,8|0,0:0|0:0,0:0:0:0:
462,78,39471,2,0,P|452:112|432:136,2,62.5,2|0|8,0:0|0:0|0:0,0:0:0:0:
00:40:137 (1) - Add clap on slider's end. sure
01:26:304 (3) - Ctrl + G? I recommend keep follow your slider pattern. same o_o

[Insane]
in this bpm, HP +1 more suitable. niceu
00:14:637 (3) - Add NC. distance & volume are suddenly changed. owob
00:26:137 (6) - Ctrl + G?
00:28:804 (6) - ^ it will be unexceptable >:
00:31:971 (4) - Change 2 circles. it is not fit well. because, it has drum and finish sound at the same time. change to something else >:
00:36:471 (6,7,8) - If you're possible, how about makes symmetry? no I'm not
01:09:304 (3) - Add NC? because, it is anti-jump. distance gap is a little big. k
01:23:971 (3) - Add NC. same opinion as 00:14:637 (3) k

[Colorful]
OD +1. in this bpm, OD of highest difficulty ≤ 7 isn't good idea. Why you allow player to get easily high acc in this diff? so mean lul
00:33:304 (1) - How about this? it has vocal's vibration. http://osu.ppy.sh/ss/696684 wants to make them parallel... meh, let me get more opinion >:
00:39:137 (1,2,3,4,1) - How about it makes more pentagon? it is already o3o
00:42:304 (4) - Add NC? distance suddenly changed. k
01:10:637 (5) - Ctrl + G? moving looks better to me. wooa nice :3

Nice map & good song :D GL on rank ;)
野牛

Sagisawa-Yukari wrote:




[General]
红色:必须遵守
蓝色:只是建议
视频00:56:862 - 这里附近有个露胖次的镜头,你问问权限们这个是否属于18x ~_~
我觉得你那Insane没必要啊,充其量只是个稍微难点的hard [/color]


[Easy]
00:02:804 (3) - NC k
00:08:137 (3) - ^ k
00:18:804 (1) - 滑条尾remove whistle 可是明明有音
00:38:137 (1) - 滑条尾clap


[Regou's Normal]
00:07:804 (1,2) - 建议1的尾巴和2的头叠一起 k
00:12:471 (4) - 这里,00:12:471 - 这根绿线移除掉,你这个开头的clap变成默认音效的拍子了 k
00:32:137 (1) - remove clap? k
00:37:471 (1) - 滑条头finish k
00:55:637 (3,1) - 没叠好? 好像是故意的
01:07:137 (1,2) - 2和1的尾巴不重叠么? ^
01:08:304 (3,4) - 考虑这是normal难度的话建议合并成一条slider
01:17:471 (1) - 滑条头finish
01:21:804 (3) - 这里的绿线移除,又变成默认的clap音效了 都k
01:23:137 (1,2) - 2和1的尾巴不重叠么?好像又是故意的
01:30:637 (2) - 滑条尾clap
01:32:054 (1) - 这个转盘不和easy一样加个finish么? k


[Hard]
00:07:637 (4) - 滑条尾finish
00:56:137 (1) - 滑条头finish k
01:03:137 (2) - finish
01:13:804 (2) - 滑条头finish 跟其他難度orz


[Insane]
00:07:971 (5) - finish 還是怪
00:50:637 (1) - clap k
01:13:804 (4) - 滑条头add finish 你懂


[Colorful]
00:07:971 (5) - finish
00:09:304 (5,1,1) - 这三个貌似没完全重叠在一起
00:39:471 (3,4) - 两个位置互换一下?
00:47:804 (3,4) - ^
00:51:971 (1,2,3) - 1,2和3的头没有完全重叠么?感觉那样更好吧
00:53:137 (1,2,3,4,1) - 感觉整个右下角空出来一大块地方好好利用啊,像后面的00:53:804 (2) - 也可以放下面那一块空地结合后面那一节使整个布局不至于太拥挤
00:59:804 (7) - 往下一格
01:01:137 (7) - 滑条头finish
01:18:971 (2,1,1,1) - 这里也是,没完全叠好 疊甚麼的都是故意的 !!!

good luck~
Thanks ><
0gre_old

mintong89 wrote:

Mod as req

d = don
k = kat
D = Big Don
K = Big Kat

[0gre]
HP+1, because this is Oni and HP5 is too easy too Oni.
adjust note volume to 80%? because it's too loud.

00:17:637 (1) - k, because the sound of piano is same with 00:17:804 (1) - this note.
00:21:471 (1) - why K? it sound really weird, it's not upbeat and it's drum sound. so i think D is better imo.
00:27:804 - add a note, because the piano sound is really hearable, and you add a note before at 00:27:304 (1) - , evenly you follow vocal not drum.
00:32:137 (1) - just like what i say, d is better. but i suggest you use D, because it's a loud drum sound here.
00:44:637 - add a note please, if you follow the drum.
00:47:304 - ^
00:51:471 - add a note, that violin sound is hearable.

GL~
Thankyou >< ~~

http://puu.sh/2ztOa
Rotte
Hi~ From PM.


[Easy]


  • Useless Green line
  1. None.


    Rhythm

  2. 01:10:304 (2,3) - This idea is have a bad flow,I think some people should fit 01:10:637 (3) - that use " ctrl+g ".
  3. 01:19:971 (3,1) - It should be moved to 164|368 .
  4. 01:22:805 (1) - Blanket not well.



    Sound Effect

  5. Fine.

[Normal]


  • Useless Green line
  1. Fine.


    Rhythm

  2. 00:53:137 - Not add a circle in this?


    Sound Effect

  3. None.

[Hard]


  • Useless Green line
  1. None.


    Rhythm

  2. 00:13:304 (8,1) - This jump is too suddenly.
  3. 00:24:637 - Not add a circle in here?
  4. 00:49:137 (3,1) - Slider's shape lead to flow not well.
  5. 01:14:137 (3) - I don't recommend this note hide in the last slider,it's hard to read.


    Sound Effect

  6. Fine.

[Insane]


  • Useless Green line
  1. None.


    Rhythm

  2. Fine.


    Sound Effect

  3. 01:35:971 - volume 10 is well.


Color咱fc不了,没办法mod了 <3
wantuole
from my queue
[General]
看到9diff先说句*** 然后开始看
[easy]
00:38:137 (1,2) - 这个blanket没弄好
01:20:471 (1) - 出现地方和前面01:18:804 (2,3) - 不太契合
[Regou's Normal]
00:02:804 (3) - NC?
00:43:804 (3,4) - 不推荐小ds
[Hard]
tick2比较好 类似01:21:637 (5) - 设成1就没音效了
00:20:971 (4) - 不得不说这音效实在难听 不如不用
01:00:637 (3) - 这个推荐不叠在1下面 弄个小跳
[Insane]
hard tick 1 insane tick 2我就不吐槽了
00:21:971 (2,3,4) - flow有点不顺 是我的话 我会选择4从中点向下
00:38:637 (4,5,6) - 三个用看起来比较匀速的移动会好
01:19:304 (2,3) - 应该是有NC梗才对
[Colorful]
00:29:471 (1,2) - 难读
00:31:137 (4,5,6) - 感觉作图中有考虑过note叠加的偏移 那这里也调整下 实际玩起来跳的略远 近点
01:31:970 (5) - NC?
good luck :)
Nichiyouki


Hi, Flask-chan owo

Mod request from pm in-game
and sorry for my mod delay ><

Red = You must fix
Blue = You should consider
Black = My suggestion

General

  1. I see AIBat mention the tags that different by this picture, which it has difference is have space in last of 0gre's Oni, qoot8123's Oni, and ReySHeL's Oni diffs. I'm not sure it's unrankable or not? but I will be better than, if you check the tags in the notepad.

Easy

  1. 00:10:804 (1,2) - Try to make a pattern by this picture will be more beautiful.
  2. 00:27:471 (1) - I think whistle on slider repeat is weird for me which I have compared 00:21:804 (1) and 00:24:471 (1). So I suggest that remove whistle on slider repeat.
  3. 01:20:471 (1) - Spacing is little far (1.03x), although it may not be a problem, but I want that move to down 4 grids. It will cause reduced little spacing, and will cause look better.
  4. 01:23:971 (2) - Try to avoid leaving the table which I'm not sure it's unrankable or not? but if possible, please avoid its.

Normal

  1. 00:00:138 (1,3) - I want to add whistle on slider begin. I felt it's too quiet when you don't any hitsound between 00:00:138 - 00:05:137.
  2. 00:06:804 (3) - The rhythm of slider begin is too loud. You should increase volume of this note by move a green line section on 00:06:887 to here instead.
  3. 00:07:804 (1,2) - I think it may cause the players are confusion, since slider end of (1) is stach with slider begin of (2).
  4. 00:08:137 (2) - Same with 00:06:804 (3). Please move a green line section on 00:08:221 to here.
  5. 00:18:804 (1) - Change into curve slider pattern will be better imo.
  6. 00:20:804 (5) - It will be better if you use curve slider pattern imo.
  7. 00:26:804 (1,3) - I prefer to add whistle on slider end of (1), and slider begin of (3). It will reduce the emptiness of hitsound.
  8. 00:29:471 (1,3) - ^
  9. 00:33:471 (3,4,1) - Spacing before (3), and after (1) is too far (1.05x) which I can see the difference in spacings clearly. So please move these to down 2 grid to reduce spacing.
  10. 00:38:637 (3) - Same with 00:26:804 (1,3).
  11. 00:50:637 (4) - Normaly, this diff is avoid stacking with other note by use little spacing, but this is conceal by slider end of (3). So please avoid stacking with its.
  12. 01:08:304 (3) - Please add finish or whistle on slider end to follow the rhythm.
  13. 01:32:054 (1) - In the normal diff, you shouldn't start the spinner in blue tick . So you must start the spinner on 01:32:137 instead.

Hard

  1. 00:02:304 (1,2) - I want slant the slider (1), and want to curve slider than this follow this example.
  2. 00:04:971 (4) - Change into straight slider pattern by follow 00:02:304 (1) will be better imo.
  3. 00:09:471 - I hear the rhythm of song here so think that use slider on here until 00:09:637 (3). which you should remove (3) before add slider if you want to fix.
  4. 01:02:971 (1,2,3,4) - It cause I felt weird to play. I think that try to make by this picture will be natural flow than.
  5. 01:13:804 (2) - Add whistle or clap on slider begin will be better? since I don't hear any hitsound, but I want to add it because it's weird rhythm for me.

Insane

  1. 00:34:471 (7) - You use drum sampleset on this slider, which cause slider begin is drum-clap hitsound.So you should change into soft or auto.
  2. 00:38:304 (3) - I want to move 1st point of slider to up 2 grid, which I think it will be natural flow than.
  3. 00:38:637 (4) - Move to left 1 grid to increase spacing which you use DS 1.15x.
  4. 01:31:637 (1) - This isn't necessary to add NC here. So remove it.

Colorful

  1. 00:15:637 (4) - Add NC here to same with 01:24:971 (1).

Comment: Nice map, I think your map isn't many problem for me. I will give a star to you. Then I hope your map can getting to ranked soon ;)

Hope that my mod will be useful for you.

Good luck and go to ranked~
wcx19911123
here's your ticket

[General]
offset=142(+4) is better for me, it's up to change it or not

[Regou's Normal]
00:43:804 (3,4) - I suggest to change it into a slider, or this pattern is kinda hard to play as a Normal diff
00:49:804 (3,4) - how about moving the slider to 00:49:971 - and the circle to 00:49:804 - stack on the slider's head? rhyme'll be better imo

[Colorful]
01:30:637 - I highly suggest move this newcombo to 01:30:971 - , or the stack 1/1 notes are really too hard to read..

[Insane]
01:30:637 - same as Colorful diff

图没啥大问题,不过总体来说还是可以进步的,尤其是flow,我觉得这图flow不太好,我简要说明一下

首先,slider的方向问题(对1/1或更长的slider来说比较明显),你的slider头跟尾的切线方向并没有延续鼠标的移动轨迹,这回让flow大打折扣(比如00:17:304 (5,1) - ,00:54:637 (8,1) - ,00:55:971 (8,1) - 之类)

其次,跳的分布在circle间跟slider间有很大的难度区别,这图circle跳circle跳的很大,但是slider跳slider跳的很小,造成了一种不平衡(当slider跳slider的间距是circle跳circle的3~4倍左右的时候,难度比较一致),00:12:971 (3,4,5,1) - ,00:15:637 (4,5,6,1) - 这几个都是circle跳的比较大的,00:18:304 (3,1) - 然后这里实际上是同样的节奏不过变成了slider跳slider而已,但是这个跳的难度就太小了,导致出现flow瞬间萎了的感觉(00:40:137 (1,2) - 这种其实也可以弄大点spacing,00:56:137 (1,2) - 跟00:57:471 (1,2) - 这附近的circle跳都是比较大的但是这里的1/1slider的就比较小,感觉不太平衡)

最后,circle跳的轨迹问题,不太符合flow,比如,00:31:303 (6,1) - 从6到1实际上就break了flow,因为00:30:637 (1,2,3,4,5,6) - 这里都是逆时针方向跳的,而00:31:303 (6,1) - 这里歌曲并没有节奏上或者音调上的突变,而这之后的circle跳却变成了顺时针,打起来手感不太好。00:39:471 (3,4) - 还有这里,我觉得ctrl+g一下flow就好很多(如果要改的话就要也把00:39:804 (1,2,3,4) - 这stream的弯曲方向一起改了)。

总体来说,注意下slider的轨迹的切线方向的衔接性,circle跳的轨迹方向的衔接性,slider之间的跳和circle之间的跳取得难度上的平衡,注意下这三点,你的图就会很好了。对于节奏的把握,跟什么时候跳,这个图都已经做得很好了。希望我这点建议能帮到你以后的图0.0

这图够mod之后(主要是tiako),在找我吧0.0
Topic Starter
Flask
老貓

Rotte wrote:

Hi~ From PM.


[Easy]


  • Useless Green line
  1. None.


    Rhythm

  2. 01:10:304 (2,3) - This idea is have a bad flow,I think some people should fit 01:10:637 (3) - that use " ctrl+g ". ;__;不太好修啊
  3. 01:19:971 (3,1) - It should be moved to 164|368 . 已動!
  4. 01:22:805 (1) - Blanket not well. 微調了



    Sound Effect

  5. Fine.

[Normal]


  • Useless Green line
  1. Fine.


    Rhythm

  2. 00:53:137 - Not add a circle in this? k


    Sound Effect

  3. None.

[Hard]


  • Useless Green line
  1. None.


    Rhythm

  2. 00:13:304 (8,1) - This jump is too suddenly. 應該還讀的出來吧
  3. 00:24:637 - Not add a circle in here? 這裡跟vocal =w=
  4. 00:49:137 (3,1) - Slider's shape lead to flow not well. D:還行啦
  5. 01:14:137 (3) - I don't recommend this note hide in the last slider,it's hard to read. k


    Sound Effect

  6. Fine.

[Insane]


  • Useless Green line
  1. None.


    Rhythm

  2. Fine.


    Sound Effect

  3. 01:35:971 - volume 10 is well. 音樂還是有啊D:


Color咱fc不了,没办法mod了 <3 =A=
玩脫

wantuole wrote:

from my queue
[General]
看到9diff先说句*** 然后开始看 :P
[easy]
00:38:137 (1,2) - 这个blanket没弄好 你們好nazi
01:20:471 (1) - 出现地方和前面01:18:804 (2,3) - 不太契合 k
[Regou's Normal]
00:02:804 (3) - NC? k
00:43:804 (3,4) - 不推荐小ds k
[Hard]
tick2比较好 类似01:21:637 (5) - 设成1就没音效了 combo數會爆炸
00:20:971 (4) - 不得不说这音效实在难听 不如不用 好吧
01:00:637 (3) - 这个推荐不叠在1下面 弄个小跳 有點怪 ._.
[Insane]
hard tick 1 insane tick 2我就不吐槽了
00:21:971 (2,3,4) - flow有点不顺 是我的话 我会选择4从中点向下 疊起來好了=w=
00:38:637 (4,5,6) - 三个用看起来比较匀速的移动会好
01:19:304 (2,3) - 应该是有NC梗才对 nice
[Colorful]
00:29:471 (1,2) - 难读 其實還好 lol
00:31:137 (4,5,6) - 感觉作图中有考虑过note叠加的偏移 那这里也调整下 实际玩起来跳的略远 近点 D:是照著6角型排的
01:31:970 (5) - NC?好啊
good luck :)
Nich

Nichiyouki wrote:



Hi, Flask-chan owo

Mod request from pm in-game
and sorry for my mod delay ><

Red = You must fix
Blue = You should consider
Black = My suggestion

General

  1. I see AIBat mention the tags that different by this picture, which it has difference is have space in last of 0gre's Oni, qoot8123's Oni, and ReySHeL's Oni diffs. I'm not sure it's unrankable or not? but I will be better than, if you check the tags in the notepad. nice catch! Fixed!

Easy

  1. 00:10:804 (1,2) - Try to make a pattern by this picture will be more beautiful. k
  2. 00:27:471 (1) - I think whistle on slider repeat is weird for me which I have compared 00:21:804 (1) and 00:24:471 (1). So I suggest that remove whistle on slider repeat. k
  3. 01:20:471 (1) - Spacing is little far (1.03x), although it may not be a problem, but I want that move to down 4 grids. It will cause reduced little spacing, and will cause look better. k
  4. 01:23:971 (2) - Try to avoid leaving the table which I'm not sure it's unrankable or not? but if possible, please avoid its. I think it's not a big deal so.. keep for now o:

Normal

  1. 00:00:138 (1,3) - I want to add whistle on slider begin. I felt it's too quiet when you don't any hitsound between 00:00:138 - 00:05:137. k
  2. 00:06:804 (3) - The rhythm of slider begin is too loud. You should increase volume of this note by move a green line section on 00:06:887 to here instead. k
  3. 00:07:804 (1,2) - I think it may cause the players are confusion, since slider end of (1) is stach with slider begin of (2). it won't, trust me <3
  4. 00:08:137 (2) - Same with 00:06:804 (3). Please move a green line section on 00:08:221 to here. k
  5. 00:18:804 (1) - Change into curve slider pattern will be better imo. I'm lazy
  6. 00:20:804 (5) - It will be better if you use curve slider pattern imo. k
  7. 00:26:804 (1,3) - I prefer to add whistle on slider end of (1), and slider begin of (3). It will reduce the emptiness of hitsound.
  8. 00:29:471 (1,3) - ^ both k
  9. 00:33:471 (3,4,1) - Spacing before (3), and after (1) is too far (1.05x) which I can see the difference in spacings clearly. So please move these to down 2 grid to reduce spacing. oh u
  10. 00:38:637 (3) - Same with 00:26:804 (1,3). k
  11. 00:50:637 (4) - Normaly, this diff is avoid stacking with other note by use little spacing, but this is conceal by slider end of (3). So please avoid stacking with its. well k
  12. 01:08:304 (3) - Please add finish or whistle on slider end to follow the rhythm.
  13. 01:32:054 (1) - In the normal diff, you shouldn't start the spinner in blue tick . So you must start the spinner on 01:32:137 instead. not unrankable imo, but fixed

Hard

  1. 00:02:304 (1,2) - I want slant the slider (1), and want to curve slider than this follow this example. sure
  2. 00:04:971 (4) - Change into straight slider pattern by follow 00:02:304 (1) will be better imo. I don't think so, current is pretty flow o3o
  3. 00:09:471 - I hear the rhythm of song here so think that use slider on here until 00:09:637 (3). which you should remove (3) before add slider if you want to fix. follow the piano here, sorry =w=
  4. 01:02:971 (1,2,3,4) - It cause I felt weird to play. I think that try to make by this picture will be natural flow than. k
  5. 01:13:804 (2) - Add whistle or clap on slider begin will be better? since I don't hear any hitsound, but I want to add it because it's weird rhythm for me. already add a clap

Insane

  1. 00:34:471 (7) - You use drum sampleset on this slider, which cause slider begin is drum-clap hitsound.So you should change into soft or auto. nice catch
  2. 00:38:304 (3) - I want to move 1st point of slider to up 2 grid, which I think it will be natural flow than. k
  3. 00:38:637 (4) - Move to left 1 grid to increase spacing which you use DS 1.15x. k
  4. 01:31:637 (1) - This isn't necessary to add NC here. So remove it. k

Colorful

  1. 00:15:637 (4) - Add NC here to same with 01:24:971 (1). k

Comment: Nice map, I think your map isn't many problem for me. I will give a star to you. Then I hope your map can getting to ranked soon ;)

Hope that my mod will be useful for you.

Good luck and go to ranked~
wcx

wcx19911123 wrote:

here's your ticket

[General]
offset=142(+4) is better for me, it's up to change it or not

[Regou's Normal]
00:43:804 (3,4) - I suggest to change it into a slider, or this pattern is kinda hard to play as a Normal diff k
00:49:804 (3,4) - how about moving the slider to 00:49:971 - and the circle to 00:49:804 - stack on the slider's head? rhyme'll be better imo k

[Colorful]
01:30:637 - I highly suggest move this newcombo to 01:30:971 - , or the stack 1/1 notes are really too hard to read.. k

[Insane]
01:30:637 - same as Colorful diff k

图没啥大问题,不过总体来说还是可以进步的,尤其是flow,我觉得这图flow不太好,我简要说明一下 c

首先,slider的方向问题(对1/1或更长的slider来说比较明显),你的slider头跟尾的切线方向并没有延续鼠标的移动轨迹,这回让flow大打折扣(比如00:17:304 (5,1) - ,00:54:637 (8,1) - ,00:55:971 (8,1) - 之类)

其次,跳的分布在circle间跟slider间有很大的难度区别,这图circle跳circle跳的很大,但是slider跳slider跳的很小,造成了一种不平衡(当slider跳slider的间距是circle跳circle的3~4倍左右的时候,难度比较一致),00:12:971 (3,4,5,1) - ,00:15:637 (4,5,6,1) - 这几个都是circle跳的比较大的,00:18:304 (3,1) - 然后这里实际上是同样的节奏不过变成了slider跳slider而已,但是这个跳的难度就太小了,导致出现flow瞬间萎了的感觉(00:40:137 (1,2) - 这种其实也可以弄大点spacing,00:56:137 (1,2) - 跟00:57:471 (1,2) - 这附近的circle跳都是比较大的但是这里的1/1slider的就比较小,感觉不太平衡)

最后,circle跳的轨迹问题,不太符合flow,比如,00:31:303 (6,1) - 从6到1实际上就break了flow,因为00:30:637 (1,2,3,4,5,6) - 这里都是逆时针方向跳的,而00:31:303 (6,1) - 这里歌曲并没有节奏上或者音调上的突变,而这之后的circle跳却变成了顺时针,打起来手感不太好。00:39:471 (3,4) - 还有这里,我觉得ctrl+g一下flow就好很多(如果要改的话就要也把00:39:804 (1,2,3,4) - 这stream的弯曲方向一起改了)。

总体来说,注意下slider的轨迹的切线方向的衔接性,circle跳的轨迹方向的衔接性,slider之间的跳和circle之间的跳取得难度上的平衡,注意下这三点,你的图就会很好了。对于节奏的把握,跟什么时候跳,这个图都已经做得很好了。希望我这点建议能帮到你以后的图0.0

这图够mod之后(主要是tiako),在找我吧0.0

wcx說的大致上懂了 以後會注意orz
ReySHeL

hibarirailwayz wrote:

Hi!
via in-game chat
These are my opinions; you should not accept all my suggestion, but if you skip my suggestion, I want you tell me the reason!

The Marks I use.
SPOILER
Standard
  1. ^= same contents as upward
  2. NC=New Combo
Taiko
  1. d=don(none)
  2. k=kat(whistle or clap)
  3. D=big don(finish)
  4. K=big kat(whistle/clap and finish)

[ReySHeL's Taiko Oni]
  1. 01:32:304 (3,4,1,2,1,2,3,1,2,1,1,1,1,2,1,1) - 他の譜面ではスピナーで処理されているところにノートを置かれていて、ユニークなのですが、ココのパートのキーボードの音自体が小さく、太鼓の叩く時の音に確実にかき消されてしまいます。そのため、初見でプレイした際に、このパートの存在意義が分からなくなる可能性が非常に高いと思います。せっかくのノートですが、私はスピナーにする事をお勧めします。それでもという場合は、叩く時のボリュームを少しでも下げたほうがいいかと。
削除しました >w<
thanks for mod :)

mintong89 wrote:

Mod as req

d = don
k = kat
D = Big Don
K = Big Kat

[ReyShel]
HP+1, because this is Oni and HP5 is too easy too Oni.
adjust note volume to 80%? because it's too loud.

00:13:971 - (nazi) add a note?
00:15:471 (2) - k, because d is for downbeat and this way didn't have any drum sound.
00:16:137 (1) - D, because it's a big drum sound.
00:21:304 (1) - d, k is not feel good here.
00:51:637 (3) - k, because it can with 00:50:971 (1,1) - same like d k d k d k this type of sound.
01:03:137 (1) - K? it sound better.
01:31:971 (2) - after this note, i think you should adjust the note volume lower.

Muzu 也没啥了
GL~
almost fixed
thanks for mod >w<
http://puu.sh/2Cbr3
Satellite
hi~ Flask~ and Regou~ <3

[General]
mapsetting... I think
Easy:HP2 AR3 OD2
Normal HP3 AR5 OD3
Hard HP5 AR7 OD5
Insane HP7 AR8 OD7
Colorful HP8 AR9 OD8

[Easy]
00:00:138 - remove green line.
00:13:471 (1) - 1grid down is best!
00:44:804 (2) - umm..I think second grid point 1grid right is better?

[Regou's Normal]
00:25:137 (3) - I want to get this place...More better rhythm,follow with lyrics,like this

00:46:471 (3) - umm..try this! ( 00:46:637 - this place is melody.. )


[Hard]
00:15:971 (4) - move x128 y252 is awesome flow?
omg awesome hard!

[Insane]
looks fine~ cool :D

[Colorful]
00:13:471 (1) - nazi! 1grid up~

short mod sorry... :o
good luck~ :)
Betsuto
For a little taiko mod ' w ')b

SPOILER
[qoot8123's Muzukashii]
00:14:137 (27)- d
00:16:804 (39)- d
00:31:304 (104)- remove
00:52:971 (203)- remove
01:23:471 (341)- d

[qoot8123's Inner Oni]
00:14:637 (47)- k

[ReySHeL's Oni]
01:06:137 (2)- k
01:17:387 - k

[0gre's Oni]
00:24:637 - d
00:24:804 (1)- remove
01:01:304 - k ?

Go for rank! \o\
0gre_old

hibarirailwayz wrote:

Hi!
via in-game chat
These are my opinions; you should not accept all my suggestion, but if you skip my suggestion, I want you tell me the reason!

The Marks I use.
SPOILER
Standard
  1. ^= same contents as upward
  2. NC=New Combo
Taiko
  1. d=don(none)
  2. k=kat(whistle or clap)
  3. D=big don(finish)
  4. K=big kat(whistle/clap and finish)


[0gre'sTaiko Oni]
  1. 00:13:471 - ココは前後のパートの中で一番高い音になっているので、kにするのが妥当かと思います。
  2. 01:22:804 - ^なのですが、上より半音低い音が使われており、和音になっています。その事から、前後においても何らかの変化があると面白いと思います。
  3. 00:19:471 - この位置に、ギターの音が上がる場所があるので個人的にはノートが欲しいです。
  4. 01:28:804 - ^
  5. 多少気になった点も、一応統一感がありましたので大丈夫かな?ッと思います。ランク頑張ってください!
hibari さん MOD ありがとうございます!
返答に少し時間がかかってしまいましたが、
色々編集するいい機会になりました ~

http://puu.sh/2D10w.zip
Cihyaa
hi ~ from pm

d = small don , k = small kat
D = BIG DON , K = BIG KAT
del = delete

[qoot8123's Muzukashii]
  1. 00:07:971 (4,5) - change k d
  2. 00:10:471 (12) - change d
  3. 00:48:137 (181) - change k
  4. 00:49:971 add d
[qoot8123's Inner Oni]
  1. 00:55:221 del
  2. 01:01:221 add k
  3. 01:14:221 del
  4. 01:14:304 (180) - change d
  5. 01:30:554 add d
[0gre's Oni]
  1. 00:13:304 (1) - change k
  2. 00:15:637 (2,1) - change k d
  3. 00:53:387 add d
  4. 01:22:637 change k
  5. 01:24:970 (2,1) - change k d

    good map :D
[ReySHeL's Oni]
  1. 00:45:304 (1,1) - change k d
    hmmm.....
Kodora
[General]

dat taikos
Chata's song <3

I won't mod taiko since i cant do it, but AiBat found non-downbeat kiai times in all taiko diffs. Not sure about allowed this or not.

[Easy]

01:09:304 (1,2,3) - a bit confusing for beginners imho
01:31:971 (1) - add kiai fountain on this note?

[Regou's Normal]

00:25:137 (3) - ._. completely not sure about this. vocal part here much stronger, so i suggest you did on timeline something like this:


00:26:804 (1,2,3,4,5) - again. dont like rhytm on this part. it suddenly changes from instrumental part to vocal. please try to do something else. also, 00:27:971 (3,4,5) - imho this part will be confusing for beginners, so i suggest you better move out 00:29:137 (5) from 00:27:971 (3).
01:20:804 (2,4,5,6) - same as above, this part can be pretty confusing

[Hard]

Well, i really not sure that AR 7 for 180 bpm is really good idea, i suggest you use AR 8 and OD 7 for better readability.

00:12:304 (5) - nc follow music & new pattern?
00:15:637 (3) - nc here follow music?
00:17:304 (4,1) - dont like this pattern. imho so suddenly spacing change
00:49:137 (3,1) - same
00:53:304 (4,1) - same
01:02:971 (1,2,3,4) - maybe did something like this?


01:13:137 (6,1) - same about spacing. this played very bad
01:21:471 - add note for better rhytm?
01:31:971 (6) - add kiai to this note?

[Insane]

Same about readability, imho with AR9 8OD it better. Last jumps played too bad with 8 for now.

00:02:304 (2) - nc begins here follow music?
00:01:471 (1) - remove nc here then
00:02:304 (2) - nc, for same reason
00:02:804 (1) - remove from here then too
00:03:637 (2) - nc?
00:06:304 (3,4,5,1,2) - add nc on 00:06:304 (3), remove from 00:06:804 (1)
00:07:637 (3,4,5,1,2) - same ^
00:08:971 (3,4,5,1,2) - same^
00:42:804 (1) - whistle to beginning?
00:51:971 (1,1) - maybe change this part to little jump? really so confusing after spinner
00:52:637 (1,1) - unstack?
01:14:137 (5,6) - maybe change it to stream? really fels like a Hard diff for now :\
01:17:137 (6) - it touch hp bar a little, move it a bit down
01:31:637 (5) - maybe add kiai flash to the end of slider?

[Colorful]

00:32:471 (2) - whistle to beginning? imho fits well
00:33:804 (2) - ^
00:52:637 (3) - Maybe move this slider out of next stream? Yes, AR9 helps here, but it just looks not so good as for me :\
01:30:971 (1) - Maybe move this note out of stream? Imho it hard to see here.
01:31:970 (1) - add kiai to this note?

Very nice map, good luck!
0gre_old

Cihyaa wrote:

hi ~ from pm

d = small don , k = small kat
D = BIG DON , K = BIG KAT
del = delete

[0gre's Oni]
  1. 00:13:304 (1) - change k
  2. 00:15:637 (2,1) - change k d
  3. 00:53:387 add d
  4. 01:22:637 change k
  5. 01:24:970 (2,1) - change k d

    good map :D
http://puu.sh/2D10w.zip

thanks for modding !!
but sorry Flask didnt update my map at previous T.T
I will have change after it has updated ~

http://puu.sh/2D10w.zip

so please
update this
Topic Starter
Flask
meh, 0gre is so fast >: I dunno when can I submit it!
a32
虽然是2weeks ago发的 但是还是喜欢F酱> <
From pm req~Sorry for being late...




[General]
  • 9diffs无法直视




[Easy]
  1. 00:15:804 (3,1) - (nazi)略没包好ww
  2. 01:25:138 (3,1) - ^




[Regou's Normal]
  • Fine




[Hard]
  1. 00:31:471 (5) - 尾部加一个S:C1的clap?
  2. 01:16:471 (2,3) - (nazi)同样是没包好




[Insane]
  1. 00:10:304 (3) - 少一个reverse啊...毕竟是I加一个没什么关系
  2. 00:31:887 - 这里少个note的赶脚 略空
  3. 00:43:804 (3,4) - 这个包围起来更好?




[Colorful]
  1. 01:15:304 (3,4,5) - 在editor里看还好 play时叠得挺违和 调整下?



感觉挑不出什么orz Good luck with ranking :3
qoot8123
SPOILER

Betsuto wrote:

For a little taiko mod ' w ')b

[spoilerbox][qoot8123's Muzukashii]
00:14:137 (27)- d fixed
00:16:804 (39)- d no change
00:31:304 (104)- remove fixed
00:52:971 (203)- remove fixed
01:23:471 (341)- dfixed

[qoot8123's Inner Oni]
00:14:637 (47)- k no change



Go for rank! \o\


SPOILER
[quote="Cihyaa"]hi ~ from pm

d = small don , k = small kat
D = BIG DON , K = BIG KAT
del = delete

[qoot8123's Muzukashii]
  1. 00:07:971 (4,5) - change k d
  2. 00:10:471 (12) - change d
  3. 00:48:137 (181) - change k
  4. 00:49:971 add d
[qoot8123's Inner Oni]
  1. 00:55:221 del
  2. 01:01:221 add k
  3. 01:14:221 del
  4. 01:14:304 (180) - change d
  5. 01:30:554 add d
all fixed!

thanks for mod !
muzu~http://puu.sh/2HndY.osu
inner oni~http://puu.sh/2HndT.osu
0gre_old

Flask wrote:

meh, 0gre is so fast >: I dunno when can I submit it!

oh 0.0 hehe w
I just worry to see some other people helping mod my maps but the old ones which usually doesnt help improve
but nvm ~ I feel bit sorry to make you hurry as well ;

just take time ~ ><
ReySHeL

Cihyaa wrote:

hi ~ from pm

d = small don , k = small kat
D = BIG DON , K = BIG KAT
del = delete

[ReySHeL's Oni]
  1. 00:45:304 (1,1) - change k d
    hmmm.....
fixed
thanks for mod!
http://puu.sh/2Hu8z.zip
10nya
from pm in-game
don't kd this please, I can only find nazi things

Modding Guide:
  1. Unrankable
  2. You Need to Change/Add This
  3. It'll be better if you followed this
  4. Suggestions

General

  1. Too bad that Aoi-chan 's pantsu is showed at the BG..
    PANTSU YEAH
Easy should be ok

Regou's Normal

  1. 00:31:471 (4,5)- : put 4 on x428 y324 and 5 to x340 y372 to make better shape
  2. 00:33:804 (4)- : make this curved since previous also next sliders are curved

Hard

  1. 00:55:804 (4)- : last slider point 1grid to right
  2. 01:02:304 (5)- : whistle?
  3. 01:25:137 (1)- : change clap into finish
Colorful and Insane has a great flow T^T
Have a star and good luck
wcx19911123
[General]
tags in 0gre's Oni diff is different with other diffs
unicode title in qoot8123's Muzukashii diff is different with other diffs


[Easy]
00:13:471 (1) - this can blanket better

[0gre's Oni]
set lead-in to 0 please

[Hard]
00:09:471 - add a note to follow the drum?

[qoot8123's Inner Oni]
set lead-in to 0 please

[Colorful]
HD-1 or OD-1? the current setting is too high imo

call me back then
Topic Starter
Flask
tennyachan

- t e n n y a - wrote:

from pm in-game
don't kd this please, I can only find nazi things oh u

Modding Guide:
  1. Unrankable
  2. You Need to Change/Add This
  3. It'll be better if you followed this
  4. Suggestions

General

  1. Too bad that Aoi-chan 's pantsu is showed at the BG.. It's okay I think ouo
    PANTSU YEAH
Easy should be ok

Regou's Normal

  1. 00:31:471 (4,5)- : put 4 on x428 y324 and 5 to x340 y372 to make better shape b-but the spacing >:
  2. 00:33:804 (4)- : make this curved since previous also next sliders are curved ofc

Hard

  1. 00:55:804 (4)- : last slider point 1grid to right k
  2. 01:02:304 (5)- : whistle? don't hear any sound >:
  3. 01:25:137 (1)- : change clap into finish it's whistle o3o
Colorful and Insane has a great flow T^T
Have a star and good luck >A<

Thanks !!!

@wcx: Hard那個主要跟鋼琴就不加了o.o其他都改了
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