it's a key release, that is the end of a hold. That's hardly having a key pressed. just saying
You mean pitch relevancy? Well that note actually represents the bass in the original chart, but it's fine to be removed. Thanks!xxbidiao wrote:
For Lv36.
02:01:411 (121411|0) - I think you may remove this note(the left most note). It helps going through 7key-at-the-same-time-rule(WHAT A RULE), and also if you remove this note, the remaining 3 groups of sliders representing last heavy beat of the song will form a left-to-right style, which is the same as sound height.
I fixed the timing, but not the position because it was from the original O2Jam chart I've done back in 2010. The reason I did that was to maintain the balance between both hands. It might not affect much from left-handers, but right-handers (like me) will receive more stress in these small examples.chonicle wrote:
1.For all diffs put first note at 00:01:764
Your lv36(left) and lv18(right): http://puu.sh/2RwUZ.jpg. All three diffs need to be changed to 00:01:764.
original iidx: http://puu.sh/2RwWE.png
Fixed. Again keeping the pattern that was from my O2Jam chart.chonicle wrote:
2.The hold at 00:08:602
Your lv36(left) and lv9(right): http://puu.sh/2Rx5n.jpg. For Lv9 it need to be changed to 00:08:602
original iidx(It's at the same position for normal/hyper/another): http://puu.sh/2Rx7E.png
I made the unofficial chart of this song back in early 2010 for O2Jam. I think DJPop pretty much did the same thing with his charts as well.Charles445 wrote:
So wait, is this a slightly modified chart from the original game?
Like, did you make the mapset or is it someone else's from another game?
lol I didn't realize that the original chart has keysound until I see that video.ishimaru94 wrote:
y u no make it keysounded? D:
per-note volume has a higher priority than timing point.PROGUY wrote:
Nope, they're all soft hitsound at 60% volume. Applies to all charts in the set.
I see. I didn't know that.woc2006 wrote:
per-note volume has a higher priority than timing point.
Click on a single note and you can see the volume at top right corner, it's 1%.
Keep per-note volume at 0 to let timing point volume take effect :>