#mafia channel

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +123
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Sonnyc
Play at #multi~~

Well, actually having a channel for mafia will be nice.
ztrot
lol I do enjoy playing it on the server dkun and the others run
TBTE

ztrot wrote:

lol I do enjoy playing it on the server dkun and the others run
See the point is about that is that maybe not everyone on osu! wants or can be fucked to asked dkun what his Server IP is and what to download to play the game if they don't already have a external IRC Client.

I support this.
chaotic_iak

Seph wrote:

3.) the Mafia subforum can be taken down
Forum mafia =/= real-time mafia.

I'll take a probably superfluous assumption of 200 active mafia players at any time. We have two cases:

-> #mafia is not equipped with mafia game commands, aka all games are manual
This basically means there can only be one game (otherwise it's extremely confusing), besides the inability of having "role PMs". This requires a moderator for each game. But the more obvious problem is that 200 people in one game is insane.

-> #mafia is equipped with mafia game commands, aka all games are automatic
I can imagine a solution. #mafia acts as a lobby, where people can sign up. When a game is going to start, a new channel #mafiagame is spawned for the participants.

The problem is that peppy might not want to program it; osu! is a rhythm game and not a channel for mafia games. I also had a look at a mafia channel's programming (not here), and it seems to be too complicated to be considered as a secondary thing (the primary thing is playing osu!), not to mention that it requires constant development (new roles? new setups?). If this ever becomes real, I doubt that it's just an add-on to osu!; I think it will be an entirely new project.

I'm not sure. I never played mafia here, so I'm going to take a neutral stance, but I feel like it's not going to happen soon.
-WhiteWolf-
:megusta:
Topic Starter
Seph

chaotic_iak wrote:

Seph wrote:

3.) the Mafia subforum can be taken down
Forum mafia =/= real-time mafia.

I'll take a probably superfluous assumption of 200 active mafia players at any time. We have two cases:

-> #mafia is not equipped with mafia game commands, aka all games are manual
This basically means there can only be one game (otherwise it's extremely confusing), besides the inability of having "role PMs". This requires a moderator for each game. But the more obvious problem is that 200 people in one game is insane.

-> #mafia is equipped with mafia game commands, aka all games are automatic
I can imagine a solution. #mafia acts as a lobby, where people can sign up. When a game is going to start, a new channel #mafiagame is spawned for the participants.

The problem is that peppy might not want to program it; osu! is a rhythm game and not a channel for mafia games. I also had a look at a mafia channel's programming (not here), and it seems to be too complicated to be considered as a secondary thing (the primary thing is playing osu!), not to mention that it requires constant development (new roles? new setups?). If this ever becomes real, I doubt that it's just an add-on to osu!; I think it will be an entirely new project.

I'm not sure. I never played mafia here, so I'm going to take a neutral stance, but I feel like it's not going to happen soon.
uh no, iirc the bot we use (daisuki <3 and it has mafia game commands obviously) cant handle more than 20 participants, so 200 at a time is impossible, and man 10 players is already a hard one what more with a hundred lol. and I already saw someone run a bot in #indonesian, was like a trivia game, and i don't see any problem with it being added to the game, it will just be a, lets say a time killer when people get bored and/or tired playing osu! itself.

It never needed any updates, the bot itself has everything on it, and it has so much setups and roles, so it wouldnt require an update. peppy doesn't need to program it in any way, we just need a bot, or rather an account which wouldnt be silenced for spamming i guess since it would talk too much if the game was on (sending roles, etc.)

but i do like that idea of yours, #mafiagame spawning and #mafia as a lobby channel.
Topic Starter
Seph
*cough*
dkun
bumpity bump
Kanye West


:(

support
Rukario
GET THAT CHICKEN RUNNING PLEEEEEEEEEEE
tn5421

chaotic_iak wrote:

Seph wrote:

3.) the Mafia subforum can be taken down
Forum mafia =/= real-time mafia.

I'll take a probably superfluous assumption of 200 active mafia players at any time. We have two cases:

-> #mafia is not equipped with mafia game commands, aka all games are manual
This basically means there can only be one game (otherwise it's extremely confusing), besides the inability of having "role PMs". This requires a moderator for each game. But the more obvious problem is that 200 people in one game is insane.

-> #mafia is equipped with mafia game commands, aka all games are automatic
I can imagine a solution. #mafia acts as a lobby, where people can sign up. When a game is going to start, a new channel #mafiagame is spawned for the participants.

The problem is that peppy might not want to program it; osu! is a rhythm game and not a channel for mafia games. I also had a look at a mafia channel's programming (not here), and it seems to be too complicated to be considered as a secondary thing (the primary thing is playing osu!), not to mention that it requires constant development (new roles? new setups?). If this ever becomes real, I doubt that it's just an add-on to osu!; I think it will be an entirely new project.

I'm not sure. I never played mafia here, so I'm going to take a neutral stance, but I feel like it's not going to happen soon.
You do realize that you can run mIRC on the osu!Bancho network, right?
We can simply get someone to write a script for us or find someone willing to host Xylbot for us 24/7.

The ability to run a bot solves many problems for us. Peppy does not have to get involved at all except for to approve/deny the channel registration.

All you have to do is put the onus to write the automation on the people that will use the channel.

Development is not exactly constant. There have been exactly 2 new role ideas and 1 new role modifier posted on MafiaScum (the largest mafia community) this year.

TBTE wrote:

ztrot wrote:

lol I do enjoy playing it on the server dkun and the others run
See the point is about that is that maybe not everyone on osu! wants or can be fucked to asked dkun what his Server IP is and what to download to play the game if they don't already have a external IRC Client.

I support this.
Indeed. It could be more fun and spontaneous if it were possible from within the game client.
PokemonShowdown has had moderate success by having their own Mafia subchannel. They have 20 users in their channel on average.

If anyone is in opposition, please post your concerns so that they can be addressed.
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