In one of the biggest releases in recent times, this update brings over two weeks of going over (almost) every fine detail of the default osu! skin/UI and revamping to make it more consistent, modern and to add HD support. I plan on going over this in more detail in the coming days on my dev blog but until then sit back and enjoy!
A few things to note:
Also I can't forget to give many kudos to RBRat3 for his help with many of the new skin's elements, including the slider ball, spinner, editor UI icons, mod icons and many other touches. Also worth a mention is the few users that stick around on the test build and provide near real-time feedback on the changes (hi MillhioreF, statementreply).
A few things to note:
- There may be random bugs. Report these in the tech support forum, not this thread. please
- Taiko, CtB and osu!mania redesigns are currently underway. Expect them to be updated over the coming weeks.
- There are still a small number of elements which haven't been updated – for example, the spins-per-minute counter. These will come over the next few days.
- For those using custom skins, you can force fallbacks to the new default by ticking the checkbox in the skin options screen. Default behaviour will be to use the old elements so they align properly when skins don't replace all skinnable elements.
- The ranking screen is somewhat of a work in progress. You currently need to scroll to see your online rank performance. This may change.
- I will make the new skin available for use as a template in the near future. Keep a watch on the skinning forum.
Also I can't forget to give many kudos to RBRat3 for his help with many of the new skin's elements, including the slider ball, spinner, editor UI icons, mod icons and many other touches. Also worth a mention is the few users that stick around on the test build and provide near real-time feedback on the changes (hi MillhioreF, statementreply).