forum

Vandera - Solving Secrets

posted
Total Posts
68
show more
Nemis
[Relaxing]
00:20:696 (1,1) - Sono troppi vicini, un principiante misserebbe di sicuro lo slider Hanno 0.9 di distanza come tutti i beat della mappa... Mi riferisco allo spinner ad allo slider che c'è subito dopo! Un principiante starà ancora spinnando quando lo slider sarà già finito D:

[Challenging]
01:45:258 (4) - Aggiungi un beat dopo questo slider o allungalo di 1/4 (e di conseguenza fai partire lo spinner 1/4 dopo) Non ha senso... Ho dato questo suggerimento perchè sul tick bianco parte uno spinner che è privo di suono (all'inizio). Sarebbe quindi una buona idea aggiungere quel beat per far sentire l'ultima nota della serie di 1/4

[Extreme]
03:07:012 (1,2,3,4,5,6,7,8) - Rendi tutti questi beats equidistanti Ma perchè. Intendevo in questo senso: http://puu.sh/2yQyD , se vedi qui http://puu.sh/2yQAa non sono equidistanti
piccoli chiarimenti

pink ftw
Topic Starter
RikiH_

Nemis wrote:

[Relaxing]
00:20:696 (1,1) - Sono troppi vicini, un principiante misserebbe di sicuro lo slider Hanno 0.9 di distanza come tutti i beat della mappa... Mi riferisco allo spinner ad allo slider che c'è subito dopo! Un principiante starà ancora spinnando quando lo slider sarà già finito D:

[Challenging]
01:45:258 (4) - Aggiungi un beat dopo questo slider o allungalo di 1/4 (e di conseguenza fai partire lo spinner 1/4 dopo) Non ha senso... Ho dato questo suggerimento perchè sul tick bianco parte uno spinner che è privo di suono (all'inizio). Sarebbe quindi una buona idea aggiungere quel beat per far sentire l'ultima nota della serie di 1/4

[Extreme]
03:07:012 (1,2,3,4,5,6,7,8) - Rendi tutti questi beats equidistanti Ma perchè. Intendevo in questo senso: http://puu.sh/2yQyD , se vedi qui http://puu.sh/2yQAa non sono equidistanti
piccoli chiarimenti

pink ftw
Ah ok, comunque non mi apre i puush delle immagini :C
happy30

RikiH_ wrote:

Thank you a lot happy30 for your testplay, are you sure that no kudosu?
you can give me a kudosu if it really helped you, I just don't want to encourage kudosufarming with testplays only :)
Topic Starter
RikiH_

happy30 wrote:

RikiH_ wrote:

Thank you a lot happy30 for your testplay, are you sure that no kudosu?
you can give me a kudosu if it really helped you, I just don't want to encourage kudosufarming with testplays only :)
Don't worry. You told me what to fix, so I think this is enough. And I also appreciate the fact that you spent some of your time to check my map ;)
Cygnus
Sorry for the long delay in my M4M queue. Okay, this'll be my 250th mod, so let's see what I can do..

[General]
  1. Something's wrong with the map after I opened it in osu!. It shows that the map was not submitted.
    SPOILER
    Perhaps try to re-submit your map?


  2. I don't know if it's just me but I'm seeing a weird difficulty spread between [Relaxing] and [Challenging]. Try consulting a staff about this cause I think you will need another difficulty to maintain a balanced difficulty spread.
[Relaxing]
  1. Something is really wrong with the you worked on your New Combos on some parts for this difficulty. I kind of sensed that you marked a new combo when you hear some unique sounds in the music but I think it's not really a good reason to mark a new one. Just like in:
    1. 00:13:679 (1) - I can hear something in the music that is unique so you marked a new combo (Tell me if I'm wrong). My point here is that I think it's more reasonable if a new combo has been marked on 00:14:731 (2).
    2. 00:15:784 (1) - This one as well, I think it's not a good place for a new combo. Try placing the new combo on 00:17:538 (2).
    3. 00:18:591 (1) - Remove this new combo. And add a new combo on 00:20:345, then remove the new combo on 00:20:696.
    4. 01:34:381 (1) - A new combo here is not necessary, please remove it.
    5. 01:38:591 (4) - A new combo should be placed here instead rather than in 01:39:995, so better remove the new combo on that one.
    6. 01:41:749 (2)- Mark a new combo on this one and remove the new combo on the next circle: 01:42:802 (1).

    I hope you're getting my point and this (and you're following them) because the current combo pattern you have is really not making any sense at all. It feels like you've been marking new combos randomly. Don't feel offended for this though 'cause I'm just trying to help you out. ^^

  2. 00:19:293 (3,4) - Why not make a little blanket out of these circles? It'll play better in my opinion. Try to see the image below:
    SPOILER
    Don't forget to fix the spacing if you'll follow this one.


  3. 01:02:100 (1,3) - You're missing a Finish hit sound on these circles I believe.

  4. 01:18:240 (1) - Somthing's really wrong with the center of this slider. I know you wanna add a little style but I think If you really want to, you should add a little bit more friction on that part. It's too short to be noticed in my opinion. On the other hand, I think you're missing a Finish hit sound on the slider's tail.

  5. By the way, I think bumping your Approach Rate +1 would make the spread a lot better. (:
[Challenging]
  1. 01:13:153 (4,1) - Something's wrong with the spacing here. Please fix them and make sure it's consistent.

  2. 01:27:363 (1) - You're missing a finish hit sound here.

  3. 01:29:117 (2,3,4) - The clap hit sounds here are not really blending well with the music. Try following these:
    1. 01:29:117 (2) - Add clap on this slider's tail.
    2. 01:29:468 (3) - Remove clap on this slider's tail.
  4. 01:51:574 (2,3,4,5,6,7) - I know the claps here are following the music, but they become a little annoying in my opinion. What I could suggest here is you tone down the volume by maybe 10-20% and I think everything will be fine here.

  5. 02:07:363 (3,4) - Ugleh overlap. lol just kidding, sorry ^^ I think it would be better if you try to avoid this overlap.

  6. 02:23:971 (1) - Spinner snapped to 1/6? lol please fix this one; make it start on 02:24:030.

  7. 03:01:223 (1) - Remove the finish hit sound here cause I think it's not really necessary for this part.

  8. Raise your HP Drain by 1 to maintain a good spread in this difficulty.
[Extreme]
  1. 00:53:503 (1) - I think the new combo here is not necessary compared to 00:52:100. Same thing with the new combo on 00:54:907 (1). I believe you should just remove them.

  2. 01:03:503 ~ 01:04:907 - I would map this part if I were you. Seeing this filled by a long spinner is kind of shocking in my opinion. I think it deserves more circles than just a spinner. Also, I think it's much more better if the spinner starts on 01:04:907.

  3. 01:06:310 (1,2,3,4) - How 'bout something like the image I provided below? They look better than the current one.

  4. 01:21:924 (2,3) - These circles are kind of breaking the flow in my opinion. The slider is kind of unexpected since the rest of the triple streams are all made up of hit circles. What I can suggest here is you replace the slider with two hit circles instead, they'll make much more sense.

  5. 01:34:381 - I would suggest a circle added here because I feel like something is missing somewhere after the slider stream you did there. You should try testing it for yourself. The gameplay would improve much better if a circle has been added here.
    Note: But since there's a spinner on this timeline, I would suggest you move the spinner on 01:34:556 instead.

  6. 01:36:486 (5,6,7) - I know the spacing here is consistent but I believe it's placed wrong. Try placing all the slider heads together like what I provided below:

  7. 01:38:942 (1,2) - This is kind of confusing and unexpected. Can you just unstack these sliders instead?

  8. 01:42:802 (1,2,3) - The spacing here is really hard to read. I thought the spacing was 1/4 between 1 and 2 but it was 1/2. Then suddenly, the spacing between 2 and 3 was 1/4. D: It's really confusing here :/ I suggest you try to make a way to move (1) farther from (2) so it will be more readable for players. This suggestion also includes the sliders on 01:47:012 (1,2,3).

  9. 01:51:574 (1,2,3,4,5,6) - You're not serious here right? :/ 1~4 could be acceptable but I think 5 and 6 are a joke, really. Tone the spacing down.

  10. 02:09:117 (4) - This slider's tail is out of screen. Please move it.

  11. 02:12:977 (5,6,7,8) - You gotta be kidding me. D: Why not make a decreasing space in this part instead? This is not really fun to digest for many players in my opinion.

  12. 02:23:503 (8) - I think it would be better if you replace this slider with a hit circle instead and make the spinner start on 02:23:679. I know you want the spinner to emphasize the little moaning in the music (lol) but I think it's much more better to start on 02:23:679.

  13. 02:34:731 (3,4) - Ctrl + H these sliders cause you're making a weird spacing with the previous sliders.

  14. 03:02:100 (1,2,3,4) - Can you just scale them down for heaven's sake! D: [.85] would do.

  15. The rest of the jumps, you know where they are, I would like you to ask some staff about it, as I'm not sure how I should handle these things. D: lol
Topic Starter
RikiH_

Philippines wrote:

Sorry for the long delay in my M4M queue. Okay, this'll be my 250th mod, so let's see what I can do..

[General]
  1. Something's wrong with the map after I opened it in osu!. It shows that the map was not submitted.
    SPOILER
    Perhaps try to re-submit your map?


  2. I don't know if it's just me but I'm seeing a weird difficulty spread between [Relaxing] and [Challenging]. Try consulting a staff about this cause I think you will need another difficulty to maintain a balanced difficulty spread.
[Relaxing]
  1. Something is really wrong with the you worked on your New Combos on some parts for this difficulty. I kind of sensed that you marked a new combo when you hear some unique sounds in the music but I think it's not really a good reason to mark a new one. Just like in:
    1. 00:13:679 (1) - I can hear something in the music that is unique so you marked a new combo (Tell me if I'm wrong). My point here is that I think it's more reasonable if a new combo has been marked on 00:14:731 (2).
    2. 00:15:784 (1) - This one as well, I think it's not a good place for a new combo. Try placing the new combo on 00:17:538 (2).
    3. 00:18:591 (1) - Remove this new combo. And add a new combo on 00:20:345, then remove the new combo on 00:20:696.
    4. 01:34:381 (1) - A new combo here is not necessary, please remove it.
    5. 01:38:591 (4) - A new combo should be placed here instead rather than in 01:39:995, so better remove the new combo on that one.
    6. 01:41:749 (2)- Mark a new combo on this one and remove the new combo on the next circle: 01:42:802 (1).

    I hope you're getting my point and this (and you're following them) because the current combo pattern you have is really not making any sense at all. It feels like you've been marking new combos randomly. Don't feel offended for this though 'cause I'm just trying to help you out. ^^

  2. 00:19:293 (3,4) - Why not make a little blanket out of these circles? It'll play better in my opinion. Try to see the image below:
    SPOILER
    Don't forget to fix the spacing if you'll follow this one.


  3. 01:02:100 (1,3) - You're missing a Finish hit sound on these circles I believe.

  4. 01:18:240 (1) - Somthing's really wrong with the center of this slider. I know you wanna add a little style but I think If you really want to, you should add a little bit more friction on that part. It's too short to be noticed in my opinion. On the other hand, I think you're missing a Finish hit sound on the slider's tail.

  5. By the way, I think bumping your Approach Rate +1 would make the spread a lot better. (:
[Challenging]
  1. 01:13:153 (4,1) - Something's wrong with the spacing here. Please fix them and make sure it's consistent.

  2. 01:27:363 (1) - You're missing a finish hit sound here.

  3. 01:29:117 (2,3,4) - The clap hit sounds here are not really blending well with the music. Try following these:
    1. 01:29:117 (2) - Add clap on this slider's tail.
    2. 01:29:468 (3) - Remove clap on this slider's tail.
  4. 01:51:574 (2,3,4,5,6,7) - I know the claps here are following the music, but they become a little annoying in my opinion. What I could suggest here is you tone down the volume by maybe 10-20% and I think everything will be fine here.

  5. 02:07:363 (3,4) - Ugleh overlap. lol just kidding, sorry ^^ I think it would be better if you try to avoid this overlap.

  6. 02:23:971 (1) - Spinner snapped to 1/6? lol please fix this one; make it start on 02:24:030.

  7. 03:01:223 (1) - Remove the finish hit sound here cause I think it's not really necessary for this part.

  8. Raise your HP Drain by 1 to maintain a good spread in this difficulty.
[Extreme]
  1. 00:53:503 (1) - I think the new combo here is not necessary compared to 00:52:100. Same thing with the new combo on 00:54:907 (1). I believe you should just remove them.

  2. 01:03:503 ~ 01:04:907 - I would map this part if I were you. Seeing this filled by a long spinner is kind of shocking in my opinion. I think it deserves more circles than just a spinner. Also, I think it's much more better if the spinner starts on 01:04:907.

  3. 01:06:310 (1,2,3,4) - How 'bout something like the image I provided below? They look better than the current one.

  4. 01:21:924 (2,3) - These circles are kind of breaking the flow in my opinion. The slider is kind of unexpected since the rest of the triple streams are all made up of hit circles. What I can suggest here is you replace the slider with two hit circles instead, they'll make much more sense.

  5. 01:34:381 - I would suggest a circle added here because I feel like something is missing somewhere after the slider stream you did there. You should try testing it for yourself. The gameplay would improve much better if a circle has been added here.
    Note: But since there's a spinner on this timeline, I would suggest you move the spinner on 01:34:556 instead.

  6. 01:36:486 (5,6,7) - I know the spacing here is consistent but I believe it's placed wrong. Try placing all the slider heads together like what I provided below:

  7. 01:38:942 (1,2) - This is kind of confusing and unexpected. Can you just unstack these sliders instead?

  8. 01:42:802 (1,2,3) - The spacing here is really hard to read. I thought the spacing was 1/4 between 1 and 2 but it was 1/2. Then suddenly, the spacing between 2 and 3 was 1/4. D: It's really confusing here :/ I suggest you try to make a way to move (1) farther from (2) so it will be more readable for players. This suggestion also includes the sliders on 01:47:012 (1,2,3).

  9. 01:51:574 (1,2,3,4,5,6) - You're not serious here right? :/ 1~4 could be acceptable but I think 5 and 6 are a joke, really. Tone the spacing down.

  10. 02:09:117 (4) - This slider's tail is out of screen. Please move it.

  11. 02:12:977 (5,6,7,8) - You gotta be kidding me. D: Why not make a decreasing space in this part instead? This is not really fun to digest for many players in my opinion.

  12. 02:23:503 (8) - I think it would be better if you replace this slider with a hit circle instead and make the spinner start on 02:23:679. I know you want the spinner to emphasize the little moaning in the music (lol) but I think it's much more better to start on 02:23:679.

  13. 02:34:731 (3,4) - Ctrl + H these sliders cause you're making a weird spacing with the previous sliders.

  14. 03:02:100 (1,2,3,4) - Can you just scale them down for heaven's sake! D: [.85] would do.

  15. The rest of the jumps, you know where they are, I would like you to ask some staff about it, as I'm not sure how I should handle these things. D: lol
Thank you a lot for really useful modding. I fixed everything except 2 or 3 things (that I don't remember, sorry)
"Extreme" diff has been made easier, so everyone can pass it.
I won't add a new diff, the actual spread should be fine!
Andrea
Timing check as requested from my timing queue.

BPM: 171,00 - Offset: 350 (Remember to resnap all notes, green lines, etc.)

Good luck ^^
Topic Starter
RikiH_
Grazie Andrea per il timing check :3
Cherry Blossom
Hi from pm in game
m4m
My map :

Here is my noob mod :3
Grid level 4

[Relaxing]

00:49:468 and 01:00:696 I think these NC are useless.
01:17:538 (3) - (the end) 1 grid left for a better blanket.
01:42:802 (2) - 1 grid down

[Challenging]

00:15:784 (1,2,3,4) - 1 grid left and 1 down.
00:54:381 (3) - I don't know what this slider follows.

:idea: 02:08:767 (3) - (the beginning) why whistle here ? because you didn't add a whistle here 01:23:854 (3), if you follow the same rhythm, you should add the same hitsound at the same place.
and many other sliders like this.

02:15:082 (1) - Normal finish sounds better.

[Extreme]

00:14:731 (2,3) - like this ?

02:14:030 (1) - (end) 1 grid down for a better curve.
02:14:381 (1) - (third point (first after red)) 1 grid down.
02:14:731 (1) - (end) 1 grid down.

02:15:082 (1) - Normal finish sounds better.
02:16:749 (2,3,4,5) - Hard to play >.<


Extra
SPOILER

it was my second try >.>


Nice map, and nice music :D
Good Luck ~
Topic Starter
RikiH_

Cherry Blossom wrote:

Hi from pm in game
m4m
My map :

Here is my noob mod :3
Grid level 4

[Relaxing]

00:49:468 and 01:00:696 I think these NC are useless. I put them on every big white tick, so I think I'll keep them
01:17:538 (3) - (the end) 1 grid left for a better blanket. Okay
01:42:802 (2) - 1 grid down Done

[Challenging]

00:15:784 (1,2,3,4) - 1 grid left and 1 down. Uhm, why? Anyways, I fixed
00:54:381 (3) - I don't know what this slider follows. It follows the song...

:idea: 02:08:767 (3) - (the beginning) why whistle here ? because you didn't add a whistle here 01:23:854 (3), if you follow the same rhythm, you should add the same hitsound at the same place.
and many other sliders like this. Removed the whistle, I probably misplaced it

02:15:082 (1) - Normal finish sounds better. Applied in all diffs

[Extreme]

00:14:731 (2,3) - like this ? Epic, fixed

02:14:030 (1) - (end) 1 grid down for a better curve. I would ruin the blanket, so no
02:14:381 (1) - (third point (first after red)) 1 grid down. ^
02:14:731 (1) - (end) 1 grid down. ^

02:15:082 (1) - Normal finish sounds better. Already fixed
02:16:749 (2,3,4,5) - Hard to play >.< I don't know how to change it :< sorry


Extra
SPOILER

it was my second try >.> O: It's difficult to get an A, congratulations


Nice map, and nice music :D Thanks!
Good Luck ~
Parachute
hi. ^^


Extreme
00:24:205 (1) - remove finish
00:27:012 (1) - ^
00:38:240 (1) - ^
00:39:644 (3) - add finish at the beginning
00:42:451 (1) - remove finish
00:43:854 (1) - ^
01:26:135 (2,3,4,5) - please.. just no... remove the sliders and add circles instead
01:42:100 (1,1) - remove the ncs
01:49:117 (5) - ^
01:50:521 (5) - ^
02:03:503 (8,9) - make them at least a bit more together
02:05:258 (1,2,3,4,5,6,7,8) - i dont know but.. this isnt good.. make something better pls
02:32:451 (4,5) - reverse slider or 3 circles please


Challenging
00:23:854 (2) - move to x:256 y:336 ?
00:16:486 (4) - hmm kinda not fitting to the circles before that slider
01:20:345 (1) - uhm... delete at least one red point
01:55:960 (2) - veery weird...^^
02:23:503 (1) - make it like: http://osu.ppy.sh/ss/741702
02:47:363 (1) - really ..make here the same thing what you made on relaxing or extreme .. much better xD
03:18:065 (4) - thats not really good o: change it please

Relaxing
00:12:275 (2) - remove whistle
00:15:082 (2) - ^
00:17:538 (1) - ^ at the end of the slider
00:27:714 (1,2) - maybe like this. http://osu.ppy.sh/ss/741612
00:38:942 (2) - well... i guess one red point is enough here and it makes the slider look better... well if the red point is at the white tick.. and you have to make the white point of that slider more down for that^^
00:43:854 (1) - remove whistle
01:02:100 (1) - http://osu.ppy.sh/ss/741622 fits much more i guess o.o
01:51:574 (2) - maybe remove the 2 red points in the middle of the slider... looks better for me^^
01:56:837 (1) - remove finish at the end
01:58:591 (2) - add finish at the beginning
02:27:714 (2,3,1) - yes you should really do something else here
http://osu.ppy.sh/ss/741598 , http://osu.ppy.sh/ss/741601
02:31:924 (1) - http://osu.ppy.sh/ss/741597 wouldnt it be better like this^^
02:47:363 - you should lower the volume for this beat to about 30
03:00:696 (2) - i dont know if its just me but.. these sliders really look weird o.o (and i mean all of those sliders in that map xD)


good luck.^^
Thunderstorm
Hey!

Some suggestions

[Calm]
00:50:872 (1,2,3,4) - I'd suggest to do not use overlaps in easy diff's since it can be confusing and stess newb's
01:25:960 (1,2) - ^
01:48:416 (1,2) - ^
01:56:837 (1) - I'd better remove NC here, and swap combo between 01:58:591 (2) and 01:59:644 (1)
02:27:714 (2,3) - maybe align these two?
03:07:012 (3) - makes 03:08:416 (1) - hidden until last moment, so newb's can be confused
Nice slider patterns though :)

[Relaxing]
It can be a mistake, but why only 45 sec long? :o

[Challenging]
Some overlaps looks not so accurate, and I'd suggest to respace 01:16:135 (1,2) but overally, nice diff

[Extreme]
00:07:714 (3,1) - this kind of anti-jumps killing diff's flow
00:10:170 (1,1,1,1) - I'd suggest to put SB speed up warning here
00:13:328 (3,1) - same as 00:07:714 (3,1)
00:18:942 (2,1) - ^
01:08:767 (7,1) - this overlap looks pretty bad I guess. I'd better space (7) or (1) away
01:51:574 (1,2,3,4,5) - Nice pattern, but I think most ppl will just screw it 'cause of enormous 1/4 stream spacing. Consider to reduse spacing here
02:12:275 (1,2,3,4,5,6,7,8) - ^
03:04:907 (6,7,8,9) - ^
03:10:521 (5,6,7,8,1) - ^
03:16:135 (6,7,8,9) - ^

GL w/ it
Leader
Yo
[General]
  1. "INFLUENZA SYMPTOMS VOL 1" dovrebbe essere il nome dell'album quindi non va nella Source ma nelle tags.
[Calm]
  1. 00:15:784 (3) - Dimezzalo e aggiungici un repeat, esce meglio
  2. 01:09:117 (3,4) - Brutti :c
  3. 01:25:960 (1) - Rimuovi la new combo
  4. 01:56:837 (1) - ^
  5. 01:59:644 (1) - ^
  6. 02:02:451 (1,2,3,4) - Quadrato che può confondere i principianti, cambia
  7. 02:56:837 - Fai iniziare lo spinner qui
Skippiamo la Relaxing

[Challening]
  1. 00:02:451 (2,3,4,5) - Falli come 00:10:170 (1,2,3,4) - (qualcosa di simile, non so se mi spiego)
  2. 00:55:433 (1,2) - Meglio fare slider 1/2 - beat - slider 1/2
  3. 01:18:065 (2) - Meglio 2 beat
  4. 01:51:574 (2,3,4,5,6,7) - Ti prego sistema sta pseudo-vagina, falla meno "a rombo" lol
  5. 02:47:363 (1) - Mi sembra troppo lento, fai 0.60/0.75
[Extreme]
  1. 00:15:960 (2,3,4,5,6,7,8) - Non mi piacciono questi slider stream, non ci stanno per niente
  2. 01:52:626 (1) - Cos'è sto coso dritto.
    Nothing else, diff molto bella.
Buon mapset, good luck :3/
Topic Starter
RikiH_

Parachute wrote:

hi. ^^


Extreme
00:24:205 (1) - remove finish
00:27:012 (1) - ^
00:38:240 (1) - ^
00:39:644 (3) - add finish at the beginning
00:42:451 (1) - remove finish
00:43:854 (1) - ^
01:26:135 (2,3,4,5) - please.. just no... remove the sliders and add circles instead
01:42:100 (1,1) - remove the ncs
01:49:117 (5) - ^
01:50:521 (5) - ^
02:03:503 (8,9) - make them at least a bit more together Nah, not really necessary
02:05:258 (1,2,3,4,5,6,7,8) - i dont know but.. this isnt good.. make something better pls I don't know what to do... It's readable, no big deal
02:32:451 (4,5) - reverse slider or 3 circles please


Challenging
00:23:854 (2) - move to x:256 y:336 ?
00:16:486 (4) - hmm kinda not fitting to the circles before that slider I disagree
01:20:345 (1) - uhm... delete at least one red point No, sorry
01:55:960 (2) - veery weird...^^ I like weird things
02:23:503 (1) - make it like: http://osu.ppy.sh/ss/741702
02:47:363 (1) - really ..make here the same thing what you made on relaxing or extreme .. much better xD What is the problem with these sliders >:C
03:18:065 (4) - thats not really good o: change it please I don't know, for now I'll keep it

Relaxing
00:12:275 (2) - remove whistle
00:15:082 (2) - ^
00:17:538 (1) - ^ at the end of the slider
00:27:714 (1,2) - maybe like this. http://osu.ppy.sh/ss/741612
00:38:942 (2) - well... i guess one red point is enough here and it makes the slider look better... well if the red point is at the white tick.. and you have to make the white point of that slider more down for that^^ Nah
00:43:854 (1) - remove whistle
01:02:100 (1) - http://osu.ppy.sh/ss/741622 fits much more i guess o.o Well, yes but there is not a big difference, I'll keep it!
01:51:574 (2) - maybe remove the 2 red points in the middle of the slider... looks better for me^^ :<
01:56:837 (1) - remove finish at the end I think it's necessary
01:58:591 (2) - add finish at the beginning
02:27:714 (2,3,1) - yes you should really do something else here Thanks a lot but I don't want to break the symmetry or the spacing
http://osu.ppy.sh/ss/741598 , http://osu.ppy.sh/ss/741601
02:31:924 (1) - http://osu.ppy.sh/ss/741597 wouldnt it be better like this^^
02:47:363 - you should lower the volume for this beat to about 30 Why?
03:00:696 (2) - i dont know if its just me but.. these sliders really look weird o.o (and i mean all of those sliders in that map xD) STAHP


good luck.^^
All fixed, except red stuff, thanks a lot :D

Thunderstorm wrote:

Hey!

Some suggestions

[Calm]
00:50:872 (1,2,3,4) - I'd suggest to do not use overlaps in easy diff's since it can be confusing and stess newb's But they are readable...
01:25:960 (1,2) - ^
01:48:416 (1,2) - ^
01:56:837 (1) - I'd better remove NC here, and swap combo between 01:58:591 (2) and 01:59:644 (1)
02:27:714 (2,3) - maybe align these two? They would look bad
03:07:012 (3) - makes 03:08:416 (1) - hidden until last moment, so newb's can be confused Uh, I don't know how to fix it, you're right anyways, I'll try something
Nice slider patterns though :) Thank you :3

[Relaxing]
It can be a mistake, but why only 45 sec long? :o It's still Work In Progress :P

[Challenging]
Some overlaps looks not so accurate, and I'd suggest to respace 01:16:135 (1,2) but overally, nice diff

[Extreme]
00:07:714 (3,1) - this kind of anti-jumps killing diff's flow Nah, they fit the song, I don't see the problem!
00:10:170 (1,1,1,1) - I'd suggest to put SB speed up warning here There are plenty of ranked maps with paterns like this without SB...
00:13:328 (3,1) - same as 00:07:714 (3,1)
00:18:942 (2,1) - ^
01:08:767 (7,1) - this overlap looks pretty bad I guess. I'd better space (7) or (1) away
01:51:574 (1,2,3,4,5) - Nice pattern, but I think most ppl will just screw it 'cause of enormous 1/4 stream spacing. Consider to reduse spacing here It's an 'Extreme'! I think the title tells enough :P
02:12:275 (1,2,3,4,5,6,7,8) - ^
03:04:907 (6,7,8,9) - ^
03:10:521 (5,6,7,8,1) - ^
03:16:135 (6,7,8,9) - ^

GL w/ it
Thank you for modding! I fixed everything except red things

Leader wrote:

Yo
[General]
  1. "INFLUENZA SYMPTOMS VOL 1" dovrebbe essere il nome dell'album quindi non va nella Source ma nelle tags. Uh, suppongo di sì ma per ora lo lascio lì, altrimenti non saprei cosa cavolo mettere come source
[Calm]
  1. 00:15:784 (3) - Dimezzalo e aggiungici un repeat, esce meglio Poi si rovina lo spacing...
  2. 01:09:117 (3,4) - Brutti :c Ma... Ma... Il blanket... ;_;
  3. 01:25:960 (1) - Rimuovi la new combo
  4. 01:56:837 (1) - ^
  5. 01:59:644 (1) - ^
  6. 02:02:451 (1,2,3,4) - Quadrato che può confondere i principianti, cambia
  7. 02:56:837 - Fai iniziare lo spinner qui
Skippiamo la Relaxing

[Challening]
  1. 00:02:451 (2,3,4,5) - Falli come 00:10:170 (1,2,3,4) - (qualcosa di simile, non so se mi spiego) Nah, così penso vadano bene
  2. 00:55:433 (1,2) - Meglio fare slider 1/2 - beat - slider 1/2
  3. 01:18:065 (2) - Meglio 2 beat Non ho mai messo stream nella diff, quindi lo lascio
  4. 01:51:574 (2,3,4,5,6,7) - Ti prego sistema sta pseudo-vagina, falla meno "a rombo" lol
  5. 02:47:363 (1) - Mi sembra troppo lento, fai 0.60/0.75 No big deal, è durante una pausa... Non penso causi problemi
[Extreme]
  1. 00:15:960 (2,3,4,5,6,7,8) - Non mi piacciono questi slider stream, non ci stanno per niente Ma seguono la roba sullo sfondo
  2. 01:52:626 (1) - Cos'è sto coso dritto. (Doppio senso atroce, fixato comunque <3)
    Nothing else, diff molto bella.
Buon mapset, good luck :3/
Anche qua fixato tutto tranne le cose in rosso, grazie per il mod :3
Irreversible
Hey there!

Sorry it took me so long, but i really didn't feel well the last times u.u

[General]

Looks fine! ~

[Extreme]

HP 4?? xD

00:00:346 (1,2,3) - Something went wrong with the distance snap here, i don't think this bigger gap between 2 and 3 are on purpose.
00:10:170 (1,1,1,1) - Wow, this looks cool!
00:38:942 (1,2,3,4) - this makes kinda no sense.. why did you put it like this? Has it to do anything with the song? xD
00:41:398 (4) - I think this should follow the path of the previous slider.
00:45:258 (1) - You might can see it yourself what's weird here: You put a round stream, but the slider interrupts that, because it doesn't follow the round-ness xD of the stream. Fix it by rotating!
01:08:767 (7) - I think the last white point should look on the left, because it will get a blanket with the next slider
01:24:731 (2,3,4) - Why did you increase DS between the streamcircles here? o.o Fix it
01:38:065 (5,6) - ehm.. fix the distancesnap too, it doesn't look to good just to have a random gap here
02:03:854 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8) - Hm.. i'm honest here: I don't like that part.
It's a bit weird to play, and the distance snap is REALLY weird here, if you play it, it looks really weird to my eyes, and i don't really know what exactly i'm doing here, i start spamming, because so many things appear. Also, at the
begin you use double reversed sliders, and then single sliders. The problem: The double reversed ones are really boring, and then it just gets super spammable.. i would really consider changing it by a stream, or just go on mapping as you did before - it will turn out much better.
Also something good is to use a stream at the begin (with circles) and then you go into the slider stream, this is funny, then you can also put a bigger DS.
03:00:696 (5) - You forgot nc here i guess?

Another tip: You should use a bit more DS between the sliderstreams, when it's fitting: it will stress the player, this can be very funny then.
Nevertheless: the map is pretty well made! it's fun to play as well, except that i spam sometimes because there are so many things, gogo!

[Challenging]

You used HP 6 here, but in Extreme you used 4..? This is really weird D:
Wow, this is really slow for Challenging.

00:07:012 (2) - Move this one a bit to the left, for same distance between the slider, 1 and 3.
00:12:626 (4) - a bit downwards please, just aesthetics :d
00:45:258 (1,2) - This really breaks the flow, please move it to somewhere else.
01:24:556 (1) - Distance again, i dunno what went wrong here but sometimes it just looks not the same DS between some parts, even if they should be the same (i actually think)
01:37:188 (1) - Is this slider on purpose? It seems to 02:55:559 -
02:55:559 - Oh well, you could make a calm part here, but two breaks are a bit too much ..

looks fine!

[Relaxing]

This map is pretty interesting, it has nice patterns and the rhythm is also good! I don't think there is anything too wrong, since you mostly made something wrong with the DS in the other diffs, but i checked that, and it's nothing wrong here :)

[Calm]

00:10:170 (1) - Make this one more symmetrical (sorry, can't help you with that, i'm bad as well)
00:41:047 (1,2) - This blanket looks a bit weird, it's so near to each other, try to transform the second slider a bit
01:09:117 (3,4) - On the ticks there is definetly a hitsound missing
Same for the other bigger sliders! (most of the time, not all of them of course) check them pülease!
02:08:065 (1) - Rotate this one a bit, it will follow the previous slider better :3
02:56:837 (1) - Is that allowed in easy? I'm not sure.
03:14:030 (1) - A finish could fit pretty well
03:19:644 (1) - hitsounds on the ticks D:


Really nice rhythm here!



Good luck :D!
Topic Starter
RikiH_

Irreversible wrote:

Hey there!

Sorry it took me so long, but i really didn't feel well the last times u.u

[General]

Looks fine! ~

[Extreme]

HP 4?? xD OH GOD, I FAILED AT IT. I accidentaly put 4 D: Now it's HP 7

00:00:346 (1,2,3) - Something went wrong with the distance snap here, i don't think this bigger gap between 2 and 3 are on purpose. Well, no big deal but I fixed!
00:10:170 (1,1,1,1) - Wow, this looks cool! Thank you :3
00:38:942 (1,2,3,4) - this makes kinda no sense.. why did you put it like this? Has it to do anything with the song? xD I dislike straight sliders
00:41:398 (4) - I think this should follow the path of the previous slider. Ops, yes
00:45:258 (1) - You might can see it yourself what's weird here: You put a round stream, but the slider interrupts that, because it doesn't follow the round-ness xD of the stream. Fix it by rotating! I think it's not a big deal
01:08:767 (7) - I think the last white point should look on the left, because it will get a blanket with the next slider I agree but I would ruin the flow...
01:24:731 (2,3,4) - Why did you increase DS between the streamcircles here? o.o Fix it But nobody cares D:
01:38:065 (5,6) - ehm.. fix the distancesnap too, it doesn't look to good just to have a random gap here Okay
02:03:854 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8) - Hm.. i'm honest here: I don't like that part.
It's a bit weird to play, and the distance snap is REALLY weird here, if you play it, it looks really weird to my eyes, and i don't really know what exactly i'm doing here, i start spamming, because so many things appear. Also, at the
begin you use double reversed sliders, and then single sliders. The problem: The double reversed ones are really boring, and then it just gets super spammable.. i would really consider changing it by a stream, or just go on mapping as you did before - it will turn out much better.
Also something good is to use a stream at the begin (with circles) and then you go into the slider stream, this is funny, then you can also put a bigger DS. Oh, fuck it. I remapped all. <3
03:00:696 (5) - You forgot nc here i guess? Yup

Another tip: You should use a bit more DS between the sliderstreams, when it's fitting: it will stress the player, this can be very funny then.
Nevertheless: the map is pretty well made! it's fun to play as well, except that i spam sometimes because there are so many things, gogo! Thanks!

[Challenging]

You used HP 6 here, but in Extreme you used 4..? This is really weird D: I accidentally put 4 in Extreme, lol
Wow, this is really slow for Challenging.

00:07:012 (2) - Move this one a bit to the left, for same distance between the slider, 1 and 3. Okay
00:12:626 (4) - a bit downwards please, just aesthetics :d Ok
00:45:258 (1,2) - This really breaks the flow, please move it to somewhere else. True, I made another pattern
01:24:556 (1) - Distance again, i dunno what went wrong here but sometimes it just looks not the same DS between some parts, even if they should be the same (i actually think) No sorry, I can't understad what you are saying...
01:37:188 (1) - Is this slider on purpose? It seems to 02:55:559 - There is a sound on the blue tick
02:55:559 - Oh well, you could make a calm part here, but two breaks are a bit too much .. It's impossible to map that part!

looks fine!

[Relaxing]

This map is pretty interesting, it has nice patterns and the rhythm is also good! I don't think there is anything too wrong, since you mostly made something wrong with the DS in the other diffs, but i checked that, and it's nothing wrong here :) Fantasatic, thanks!

[Calm]

00:10:170 (1) - Make this one more symmetrical (sorry, can't help you with that, i'm bad as well) Fixed
00:41:047 (1,2) - This blanket looks a bit weird, it's so near to each other, try to transform the second slider a bit I don't know how to fix it, sincerly... The blanket is good imo
01:09:117 (3,4) - On the ticks there is definetly a hitsound missing
Same for the other bigger sliders! (most of the time, not all of them of course) check them pülease! You are the first that says it, I might consider this in the future
02:08:065 (1) - Rotate this one a bit, it will follow the previous slider better :3 Fixed
02:56:837 (1) - Is that allowed in easy? I'm not sure. I don't know, I fixed, just in case
03:14:030 (1) - A finish could fit pretty well Done
03:19:644 (1) - hitsounds on the ticks D: The same as before :P


Really nice rhythm here! Thanks!



Good luck :D!
[Luanny]
i'm laaaate

[Calm]

-Perfect diff omg <3

00:32:626 (5) - fix the end to make a perfect blanket
00:38:942 (2) - I'd suggest a shape like this instead
01:14:731 (1) - whistle on the head
01:16:135 (2) - ^
01:25:960 (3,4) - ^
01:48:416 (1,2) - blanket is not perfect
02:31:924 (1) - this flows better imo

[Relaxing]

01:16:135 (2) - make it blanket with 3? you just need to move it up a bit and fix the curve. Just a little suggestion~

[Challenging]

-This diff plays great and is imo the best of this mapset. Simply awesome.
-imo you should use some soft whistles for the 1/4s. Would sound great

[Extreme]

-I won't really ~mod~ it but will give my view of the map. I persoally find the jump between the hard to insane kinda extreme. Too many streams with normal spacing while the hard is full of easy repeat sliders. There's not much to fix but I will show you what bothered me the most

00:10:170 (1,1,1,1) - this is REALLY unexpected
00:44:556 (6) - NC
00:53:679 (1,2,3) - make this with the same slider shape pls. this looks weird atm
01:30:170 (1) - this flows really bad imo. make a normal repeat slider?
01:35:784 (1) - same here, but I dunno how to fix
01:48:416 (1) - this sudden direction change plays weird

Well, good luck o3o/
Topic Starter
RikiH_

[Luanny] wrote:

i'm laaaate

[Calm]

-Perfect diff omg <3 Thanks <3

00:32:626 (5) - fix the end to make a perfect blanket Okay
00:38:942 (2) - I'd suggest a shape like this instead WHY DOES EVERYONE HATE THIS SLIDER NNNNGHGHHGHGH. Fixed
01:14:731 (1) - whistle on the head
01:16:135 (2) - ^
01:25:960 (3,4) - ^ Ok
01:48:416 (1,2) - blanket is not perfect True
02:31:924 (1) - this flows better imo You forgot the screenshot I think, I changed it anyways

[Relaxing]

01:16:135 (2) - make it blanket with 3? you just need to move it up a bit and fix the curve. Just a little suggestion~ Okay

[Challenging]

-This diff plays great and is imo the best of this mapset. Simply awesome. Thanks a lot, really
-imo you should use some soft whistles for the 1/4s. Would sound great Ain't nobody got time for that I will think about it in the future

[Extreme]

-I won't really ~mod~ it but will give my view of the map. I persoally find the jump between the hard to insane kinda extreme. Too many streams with normal spacing while the hard is full of easy repeat sliders. There's not much to fix but I will show you what bothered me the most

00:10:170 (1,1,1,1) - this is REALLY unexpected Well, there are plenty of ranked maps (Mainly NatsumeRin's maps) with patterns like this ranked, I think I'll keep it, since it doesn't confuse other players
00:44:556 (6) - NC Yes
00:53:679 (1,2,3) - make this with the same slider shape pls. this looks weird atm Yes
01:30:170 (1) - this flows really bad imo. make a normal repeat slider? Everyone hates this slider, changed
01:35:784 (1) - same here, but I dunno how to fix Fixed
01:48:416 (1) - this sudden direction change plays weird Nah, I'll keep it

Well, good luck o3o/

Thank you for your modding <3
mancuso_JM_
Oh, nice BGs :D. Mod requested from my queue! And sorry for the delay

[Extreme:]

• 00:03:153 (1,2) - Unstack these notes, you didn't use stacked notes in this first part so the transition between these and other objects is not the best.
• 00:05:258 (1) - I'd add a Whistle in the reverse arrow, it follows fine the vocals.
• 00:14:381 (1,2,3,4) - In this first part I recommend you to don't use any spacing increase/jumps, becuase they are inconsistent with the first part of the map, you didn't use any jump till 00:34:030 - so, I recommend you to start with the jumps since there.
• 00:19:995 (1) - This combo seems useless in some way, I know that you follow downbeats to add your comboing, but in this case is enough with the combo in 00:19:293. So, remove this one please
• 00:27:714 (3) - Add a Whistle in the reverse arrow, as I said you in 00:05:258
• 00:55:433 (3,4) - This pattern looks kinda bad esthetically, I think it looks much better if you try to do something like this:
• 01:02:012 (x) - Hmm.. A note sounds really fitting here, so you should give it a try adding one here
• 01:04:030 (2) - In my opinion this slider follow better the instrumental if you reduce the length of it in 1/2 and then add a note in 01:04:556 - because 01:04:381 sounds kinda empty. Weird slider btw :P
• 01:24:556 (1) - Add a finish here to follow properly the vocal
• 01:52:626 (1) - This Slider sounds really empty, add a finish at the slider beginning and add the missed clap at the Slider end
• 02:03:503 (8) - I think a New Combo will make this jump more readable to players
• 02:20:696 (1) - Add a finish here at the slider start
• 02:23:854 (Spin) - I think this Spinner should start 1/2 later, so add a note here and move the spinner 1/2 forward instead
• 02:33:854 (2,4) - Reduce both sliders length in 1/2, the beats in 02:34:205 and 02:35:609 sounds empty just with the Slider tick, then add a note in 02:34:381 and 02:35:784
• 02:47:363 (1) - Increase the slider speed a bit, actually is really low comparing with the rest of the map. I'd use 0.75x at least
• 02:58:591 (1) - (^)
• 02:59:995 - Here start the problems in this difficulty, the jumps are too huge and they are not consistent with the whole of the map. It is an unexpected thing to player this thing. So, you need to reduce a lot of jumps to make the difficulty consistent, sincerely they don't represent properly the map. I'll mention some of them, at least the most exaggerated, btw Darksonic testplayed your map and we both are agree about that.
• 03:01:398 (1,2,3,4,1,2,3,4) - Huge and inconsistent jumps, you need to reduce them, in addition I'd try to make the spacing between these notes consistent
• 03:05:609 (1,2,3,4) - After the kick sliders, this jumps are kinda Hard to be followed properly, reduce them at least a bit please
• 03:08:065 (4) - Add a Clap at the slider start please
• 03:10:521 (5) - Add a new combo here (if you don't want to reduce this jump) to make the pattern more readable
• 03:14:731 (3,4,5,6) - This jump is kinda non-fluent, I'd reduce it the length and try to do something like this
• 03:16:837 (1,2,3,4) - As I said in 03:05:609 - this is pretty hard too. Reduce the slider length please

- I needed to start the mod in this difficulty, because should use more work. You need to fix the jumps mentioned in my mod (and some other if you want too), but this jumps inconsistencies is not the best way to make the map fun to play. So, I highly recommend to fix that, other than these jumps the first part of the map plays good

[Challenging:]

Sometimes the hitsounding sounds empty, I'll recommend some whistles here
• 00:02:451 (2) - A Whistle at the slider start follow properly the instrumental. You should add it
• 00:05:960 - Add a whistle, here in the repetition, follows fine the vocals
• 00:13:679 (2) - Whistle at the Slider beginning
• 00:17:188 - Add a whistle here in the repetition
• 00:23:503 - Add a Whistle at the slider end, to follow properly the instrumental
• 00:24:907 - (^)
• 00:25:609 (2,4) - Add whistles in both slider ends
• 00:28:416 - Whistle in the repetition
• 00:30:521 - Whistle, here at the slider end
• 00:31:924 - (^)

• 00:32:626 (1,2,3,4) - Is really necessary the 1/4 sliders usage here? Because the 1/4 are not in a really high pitch, in addition you didn't do that in 'Extreme' so I find this unnecesary in this difficulty. Hmm.. Maybe a spinner works fine here
• 00:35:258 (1,2) - Personally, I didn't understand really fine this jump, because it is not consistent. If I follow this criteria, you should add a jump between 00:36:661 (1,2) - and this is not really suitable. So, would be better if you keep the normal spacing between these objects
• 00:45:960 (3,4) - Due to the slow slider velocity in the map, this jump doesn't fit at all. In addition, the rhythm should some little tweak too, I recommend you to use this rhythm and note placement
• 01:04:030 (2) - As I said a pair of times in 'Extreme', reduce the Slider length in 1/2 and add a Note in 01:04:556
• 01:18:240 (1) - I'd remove this New Combo, is not really necessary imo
• 02:00:170 (2) - Will fit much better with the music if you reduce this Slider in 1/2 and then add a note in 02:00:696 - Remember that it is a Hard difficulty, so this will be simple to be followed
• 02:01:574 (2) - (^)
• 02:07:714 (4,1) - The spacing is inconsistent between these objects comparing with the whole of the diff. since in general you use 1.20x and here you used 1.00x. So, moved the slider (1) to x:264 y:88 to keep the spacing consistent and that blanket
• 02:31:223 (1) - So much combo spam :P, I'd remove this new combo
• 02:47:363 (1) - Increased the slider speed at least to 0.75x as I explained in 'Extreme'
• 03:08:065 (3,1,2) - I'd keep consistency in this pattern, I mean try a rhythm like this one
• 03:19:644 - Add a note here, and move the spinner 1/4 forward. As you did in Relaxing

- Nice one :3, the slider velocity is kinda low comparing with 'Extreme' but it is ok I think

[Relaxing:]

Settings:
--> The settings are a bit high for this difficulty in general, what about reducing HP Drain Rate and Overall Difficulty 1 tick? It will help the mapset spreed too (OD,HP-1)
--> *Optional* - The Circles are kinda pretty shorts for this difficulty, I tried reducing the Circle size and it plays fine. So, would be good if you give it a try at least (CS-1)

Here, you can apply the Whistles mentioned in 'Challenging', because they follow fine the music too.

• 01:02:100 (1,1) - I'd reduce the spinner length in 1/1 because it follows better the vocals, in addition average players will have more time for the rest

- Nothing critical, really. I enjoyed this difficulty :D, great job.

[Calm:]

Settings:
--> They are kinda high for this diff. Reduce in 1 tick the HP Drain Rate, Approach Rate and overall difficulty in 1 tick please (HP,AR,OD -1)

You should apply some whistles mentioned in 'Challenging' in this difficulty too.

Good diff. here too. Remember that a lot of overlap patterns are hard to read to new players in some way. You don't need to change them in this diff. but remember that for your next mapsets

Lowest difficulties looks ready to go, they are really good to me, challenging should be ready after to fix my mod imo.
But.. Extreme needs more mods :/, anyways I'll give you a star icon since I really liked the lowest difficulties.
Well, that's all from me. Good Luck with this mapset
Topic Starter
RikiH_

mancusojuanmattos wrote:

Oh, nice BGs :D. Mod requested from my queue! And sorry for the delay

[Extreme:]

-cut-

- I needed to start the mod in this difficulty, because should use more work. You need to fix the jumps mentioned in my mod (and some other if you want too), but this jumps inconsistencies is not the best way to make the map fun to play. So, I highly recommend to fix that, other than these jumps the first part of the map plays good

I decided to remove this diff since I mapped it totally wrong :/

[Challenging:]

Sometimes the hitsounding sounds empty, I'll recommend some whistles here
• 00:02:451 (2) - A Whistle at the slider start follow properly the instrumental. You should add it
• 00:05:960 - Add a whistle, here in the repetition, follows fine the vocals
• 00:13:679 (2) - Whistle at the Slider beginning
• 00:17:188 - Add a whistle here in the repetition
• 00:23:503 - Add a Whistle at the slider end, to follow properly the instrumental
• 00:24:907 - (^)
• 00:25:609 (2,4) - Add whistles in both slider ends
• 00:28:416 - Whistle in the repetition
• 00:30:521 - Whistle, here at the slider end
• 00:31:924 - (^)

Fixed all whistles

• 00:32:626 (1,2,3,4) - Is really necessary the 1/4 sliders usage here? Because the 1/4 are not in a really high pitch, in addition you didn't do that in 'Extreme' so I find this unnecesary in this difficulty. Hmm.. Maybe a spinner works fine here Since Extreme was removed, I decided to keep it
• 00:35:258 (1,2) - Personally, I didn't understand really fine this jump, because it is not consistent. If I follow this criteria, you should add a jump between 00:36:661 (1,2) - and this is not really suitable. So, would be better if you keep the normal spacing between these objects True
• 00:45:960 (3,4) - Due to the slow slider velocity in the map, this jump doesn't fit at all. In addition, the rhythm should some little tweak too, I recommend you to use this rhythm and note placement Fixed :P
• 01:04:030 (2) - As I said a pair of times in 'Extreme', reduce the Slider length in 1/2 and add a Note in 01:04:556 Ok
• 01:18:240 (1) - I'd remove this New Combo, is not really necessary imo Well, you're right
• 02:00:170 (2) - Will fit much better with the music if you reduce this Slider in 1/2 and then add a note in 02:00:696 - Remember that it is a Hard difficulty, so this will be simple to be followed I love this pattern ;_;
• 02:01:574 (2) - (^) In this case yes, I fixed it
• 02:07:714 (4,1) - The spacing is inconsistent between these objects comparing with the whole of the diff. since in general you use 1.20x and here you used 1.00x. So, moved the slider (1) to x:264 y:88 to keep the spacing consistent and that blanket Yes, thanks!
• 02:31:223 (1) - So much combo spam :P, I'd remove this new combo Okay
• 02:47:363 (1) - Increased the slider speed at least to 0.75x as I explained in 'Extreme' Okay
• 03:08:065 (3,1,2) - I'd keep consistency in this pattern, I mean try a rhythm like this one Much better. 7 1/2 sliders are annoying and senseless
• 03:19:644 - Add a note here, and move the spinner 1/4 forward. As you did in Relaxing Okay

- Nice one :3, the slider velocity is kinda low comparing with 'Extreme' but it is ok I think

[Relaxing:]

Settings:
--> The settings are a bit high for this difficulty in general, what about reducing HP Drain Rate and Overall Difficulty 1 tick? It will help the mapset spreed too (OD,HP-1) Well, the song is calm, after all, fixed
--> *Optional* - The Circles are kinda pretty shorts for this difficulty, I tried reducing the Circle size and it plays fine. So, would be good if you give it a try at least (CS-1) Sorry but no, it's a bit odd because in "Challenging" circles are bigger, and most of players hate small circles :P

Here, you can apply the Whistles mentioned in 'Challenging', because they follow fine the music too. Sure!

• 01:02:100 (1,1) - I'd reduce the spinner length in 1/1 because it follows better the vocals, in addition average players will have more time for the rest I agree

- Nothing critical, really. I enjoyed this difficulty :D, great job.

[Calm:]

Settings:
--> They are kinda high for this diff. Reduce in 1 tick the HP Drain Rate, Approach Rate and overall difficulty in 1 tick please (HP,AR,OD -1) Okay

You should apply some whistles mentioned in 'Challenging' in this difficulty too. Sure

Good diff. here too. Remember that a lot of overlap patterns are hard to read to new players in some way. You don't need to change them in this diff. but remember that for your next mapsets

Lowest difficulties looks ready to go, they are really good to me, challenging should be ready after to fix my mod imo.
But.. Extreme needs more mods :/, anyways I'll give you a star icon since I really liked the lowest difficulties.
Well, that's all from me. Good Luck with this mapset
Thanks a lot for your time :3
Topic Starter
RikiH_
I decided to remove "Extreme" diff since it's totally wrong.
I filled it with random streams and random jumps, which don't fit for a song like this.
mancuso_JM_

RikiH_ wrote:

I decided to remove "Extreme" diff since it's totally wrong.
I filled it with random streams and random jumps, which don't fit for a song like this.
Hmm.. I don't totally agree with you about this decision because I think this song deserves a high difficulty level (like an Insane).
But this is just my opinion, it is your decision to consider that because it is your map
For now, I can only say good luck with your mapset (:
Topic Starter
RikiH_

mancusojuanmattos wrote:

RikiH_ wrote:

I decided to remove "Extreme" diff since it's totally wrong.
I filled it with random streams and random jumps, which don't fit for a song like this.
Hmm.. I don't totally agree with you about this decision because I think this song deserves a high difficulty level (like an Insane).
But this is just my opinion, it is your decision to consider that because it is your map
For now, I can only say good luck with your mapset (:
Well, you're right but actually I don't have much time to map things, unfortunately. I decided to remove it because most of people didn't like it and prefered easier diffs.
And overmapping is not nice, it only makes people rage, thanks a lot anyways! ;)
Strawberry
[Relaxing]
  1. 01:25:960 (1) - Try to make the blanket better?~ http://puu.sh/3d3tv.jpg
  2. 02:14:030 (2,3,4,1) - re-arrange them like this? Would be cleaner imo. http://puu.sh/3d3xO.jpg
  3. 02:37:538 (1) - move a grid down so that i could be on the same straight line with the present slider.
 
[Challenging]
  1. Use AR8 and OD7 for the 'Challenging'. Btw I feel that you can try some jumps even small some what since the present absence of some entertainment as the highest diff in the mapset.
  2. 01:34:381 (5) - How about to change a shape more artistic rather than the present optional one? I can heard that there has few waves from 01:34:907 - to 01:35:082 - in the song, so how about try this shape?~(just suggestion. http://puu.sh/3d39T.jpg
  3. 02:10:170 (3) - Why not to curve it since it could be a blanket with the following slider (4). Would be flow better imo~ http://puu.sh/3d3mf.jpg

  --------------------------------------------------------
Really nice DnB map. Consider the suggestions on Challenging diff and call me back after other points fixed.
Topic Starter
RikiH_

Strawberry wrote:

[Relaxing]
  1. 01:25:960 (1) - Try to make the blanket better?~ http://puu.sh/3d3tv.jpg Sure
  2. 02:14:030 (2,3,4,1) - re-arrange them like this? Would be cleaner imo. http://puu.sh/3d3xO.jpg Yes, I made a star
  3. 02:37:538 (1) - move a grid down so that i could be on the same straight line with the present slider.
 
[Challenging]
  1. Use AR8 and OD7 for the 'Challenging'. Btw I feel that you can try some jumps even small some what since the present absence of some entertainment as the highest diff in the mapset. Put AR8 and OD7. I also tried to put some small jumps but I think they would ruin the flow so I prefered not to put them
  2. 01:34:381 (5) - How about to change a shape more artistic rather than the present optional one? I can heard that there has few waves from 01:34:907 - to 01:35:082 - in the song, so how about try this shape?~(just suggestion. http://puu.sh/3d39T.jpg Wow, epic! Fixed
  3. 02:10:170 (3) - Why not to curve it since it could be a blanket with the following slider (4). Would be flow better imo~ http://puu.sh/3d3mf.jpg
Of course

  --------------------------------------------------------
Really nice DnB map. Consider the suggestions on Challenging diff and call me back after other points fixed.
Sure, thanks for your modding ;)
Strawberry
Rechecked and everything look fine.~ Bubbled!~
Topic Starter
RikiH_
Thank you a lot!
Roxas
WHY NO ONE NUKE THIS SHITMAP

Hi reekee ♥
Diasios
Salve dott. Diprè! o/



Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • "electronic" nelle tags non è necessario visto che è il genere della canzone.
    Cosa è "INFLUENZA SYMPTOMS VOL 1"? Se è un album sappi che metterlo nella source è sbagliato, perchè? Leggi.
    Onestamente preferirei se rinominassi la easy e la normal in "Beginner" e "Normal", calm e relaxing non stanno poi tanto bene con questa canzone imo.
    Sposta il preview time a 01:07:714, non vedo il motivo di metterlo quasi alla fine della canzone.
    Che ne dici di usare uno sliderslide silenziato?
    02:50:082 (break) - Avere due break uno dietro l'altro non è proprio il massimo, prova a mappare questo qua.

Calm

  • 00:10:170 (1) - Rendilo perfettamente simmetrico (spammare Ctrl + h può aiutarti)
    00:53:679 (3) - Prova a capovolgerlo orizzontalmente:
    00:57:889 (3) - Questo slider può essere migliorato, guarda:
    00:59:293 (4) - ^
    01:18:240 (1) - Prova ad accentuare un pò di più la spaccatura centrale:
    01:31:574 (2) - Invece di uno slider dritto fai uno slider leggermente curvato verso l'alto.
    01:51:574 (2) - Come 01:18:240.
    03:19:644 (1) - Elimina questo slider e aggiungi uno spinner come nelle altre due diff.

Relaxing

  • 00:15:784 (5) - Curva questo slider 15° in senso antiorario per un flow migliore.
    01:06:310 (1) - Fai finire questo slider a 01:06:837 e aggiungi una ripetizione.
    01:28:767 (3) - Curvalo di 5~7° in senso antiorario per avere la stessa angolatura di 01:29:819 (4).
    01:59:644 (3) - Aggiungi una new combo come hai fatto a 01:54:030 (1) per tenere una consistenza.
    02:23:503 (1) - Trovo questo slider superfluo, eliminalo.

Challenging

  • 01:25:960 (1,2) - Non mi piace il flow qui, prova così:
    02:23:503 (1) - Stessa cosa della Relaxing, elimina questo slider.
    02:47:363 (1) - Uno slider a ~ come quello che hai fatto nella Relaxing sta molto meglio qui imo.
    03:09:117 (3,4) - Prova questa pattern:
    03:14:731 (3) - Capovolgilo verticalmente e orizzontalmente, invertilo (Ctrl + g) e riposizionalo a x:272 y:212.

Bella mappa, richiamami appena controlli questi suggerimenti.
Topic Starter
RikiH_

xxheroxx wrote:

Salve dott. Diprè! o/ lol



Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • "electronic" nelle tags non è necessario visto che è il genere della canzone. Tolto
    Cosa è "INFLUENZA SYMPTOMS VOL 1"? Se è un album sappi che è metterlo nella source è sbagliato, perchè? Leggi. È vero, mi ero totalmente dimenticato di ciò.
    Onestamente preferirei se rinominassi la easy e la normal in "Beginner" e "Normal", calm e relaxing non stanno poi tanto bene con questa canzone imo. Non sono d'accordo, se leggi i mod precedenti molte persone dicono che la map è rilassante, quindi preferirei tenere questi nomi, o magari cambiarli però non in "Beginner" e "Normal", siccome non mi piacciono molto
    Sposta il preview time a 01:07:714, non vedo il motivo di metterlo quasi alla fine della canzone. Sì, in effetti
    Che ne dici di usare uno sliderslide silenziato? Non mi piacciono molto gli elementi silenziati, penso che lascerò così
    02:50:082 (break) - Avere due break uno dietro l'altro non è proprio il massimo, prova a mappare questo qua. Ci ho già provato, mi usciva uno schifo, quindi ho preferito lasciare il break

Calm

  • 00:10:170 (1) - Rendilo perfettamente simmetrico (spammare Ctrl + h può aiutarti) Ho cercato di fare del mio meglio
    00:53:679 (3) - Prova a capovolgerlo orizzontalmente: Epico, fixed
    00:57:889 (3) - Questo slider può essere migliorato, guarda: Ok
    00:59:293 (4) - ^
    01:18:240 (1) - Prova ad accentuare un pò di più la spaccatura centrale: Fixed
    01:31:574 (2) - Invece di uno slider dritto fai uno slider leggermente curvato verso l'alto. E' meglio, fatto
    01:51:574 (2) - Come 01:18:240. Sure
    03:19:644 (1) - Elimina questo slider e aggiungi uno spinner come nelle altre due diff. Ok

Relaxing

  • 00:15:784 (5) - Curva questo slider 15° in senso antiorario per un flow migliore. Ok
    01:06:310 (1) - Fai finire questo slider a 01:06:837 e aggiungi una ripetizione. Qui preferirei lasciarlo unico, secondo me suona meglio
    01:28:767 (3) - Curvalo di 5~7° in senso antiorario per avere la stessa angolatura di 01:29:819 (4).
    01:59:644 (3) - Aggiungi una new combo come hai fatto a 01:54:030 (1) per tenere una consistenza. Okay
    02:23:503 (1) - Trovo questo slider superfluo, eliminalo. Fatto, ho pure fatto iniziare lo spinner 1/4 prima

Challenging

  • 01:25:960 (1,2) - Non mi piace il flow qui, prova così: Li ho un po' curvati entrambi
    02:23:503 (1) - Stessa cosa della Relaxing, elimina questo slider. Fatto anche qui
    02:47:363 (1) - Uno slider a ~ come quello che hai fatto nella Relaxing sta molto meglio qui imo. Effettivamente quello attuale ha una forma strana, fixed
    03:09:117 (3,4) - Prova questa pattern: Meglio della mia
    03:14:731 (3) - Capovolgilo verticalmente e orizzontalmente, invertilo (Ctrl + g) e riposizionalo a x:272 y:212. Flowwa molto meglio, fatto

Bella mappa, richiamami appena controlli questi suggerimenti. Grazie mille per il tuo mod, hai migliorato molto la map, appena ti trovo online ti richiamo
Diasios
Small IRC modding and...

Topic Starter
RikiH_
Epic gif ahahahahah
Leader
Congratulations
Topic Starter
RikiH_
Timorisu



Pls




Good map, I like it.
Lolicakey
congratz rikih o3o
Andrea
Awesome map :)
Nemis
Yay congratz :3
SPOILER
Where is the Extreme diff D:
Roxas
CONGRATS BRUTTA PUTTANA ♥
Cherry Blossom
Congrats.
Wut ? the hardest diff was removed :o
Topic Starter
RikiH_
Thank you everyone!

Unfortunately I had to remove the Extreme diff because it was all wrong, it was filled with random jumps and random streams and was almost unplayable. I think the map is much better now. If you want you can download the hardest diff. The link is in the map's description!
[Luanny]
Congrats \:D
jyu
Congratz!
10nya
good map as always ♥
Topic Starter
RikiH_

- t e n n y a - wrote:

good map as always ♥
Oh, someone likes my maps, thank you <3

And thanks again to everyone!
Yuzeyun
RIKIHBAKA CONGRATZ
NOW BEAT MY RECORD IN RATCHET & CLANK 2 NG+
Topic Starter
RikiH_

_Gezo_ wrote:

RIKIHBAKA CONGRATZ
NOW BEAT MY RECORD IN RATCHET & CLANK 2 NG+
STAHP
rezoons
Extreme diff was removed because it was overmapped. If you want, you can download the full mapset here!

rezoons wrote:

And i won't say anything about the Insane. But well... It's just my opinion.
I knew it was overmapped and should be removed. ^^

Well, besides this diff the others were pretty good and i'm glad this is ranked. Congratulation ^^
Topic Starter
RikiH_

rezoons wrote:

Extreme diff was removed because it was overmapped. If you want, you can download the full mapset here!

rezoons wrote:

And i won't say anything about the Insane. But well... It's just my opinion.
I knew it was overmapped and should be removed. ^^

Well, besides this diff the others were pretty good and i'm glad this is ranked. Congratulation ^^
Thank you for understanding me, lol
Faust
Challenging is quite a joyride.

Pretty good work, I really liked it.
Topic Starter
RikiH_

Faust wrote:

Challenging is quite a joyride.

Pretty good work, I really liked it.
Glad to hear that, thank you a lot
Please sign in to reply.

New reply