thanks for your mods!
thanks~GrayKaiser82 wrote:
Hi ~ From my queue
Well... there's nothing i can mod here since this map is REALLY perfect for newbies. but i hope the Collab diff is passable o_o
Anyways, have a "Good Luck" star ~
Rukario wrote:
[Rare's Hard]
- Very good difficulty, nice flow, very natural. Just a few minor things I'd like to clean up:
01:56:346 (5) - Maybe stack that on the previous sliderend? Looks cleaner imo it's intensional
02:12:444 (6) - ^ ^
02:24:334 (1,2,3) - This felt a bit awkward when playing, but looking back at it it makes sense, timing wise. Don't quite know what to change about this to make it feel right. i got it
03:47:200 (4) - Maybe stack that on the previous sliderend? Looks cleaner imo it's intensional
ty for your mod~Rukario wrote:
Random Mod
[General]
The Aspect ratio of your BG atm is 16:10 which is unrankable. It'd be great if you could change it to one that is either 16:9 or 4:3.
actually it's rankable
[Normal]
- I think this needs an easier diff -- If you want to keep the current one as the easiest, then it needs some changes. Let me know what you decide on.
I think it's fine like this..
[Collab]
Very fun to play, not too many issues:
00:05:127 (3) - Either make this a New Combo or move the rest of the combo a bit further away, that anti-jump is a bit confusing without a New Combo. Fixed
03:47:200 (1,2,3,4) - I'm just pointing this out because I thought it was a really good idea^^ Like this a lot.
:D
That's pretty much all. Call me back when you decided on your Normal.
thanks a lotSonnyc wrote:
Here goes the real mod.
Normal:
01:53:419 (3) - 1 Grid up ok
Collab:
00:05:127 (3) - Since this is an anti jump, an NC won't hurt. ok
02:08:602 (1) - Why is this NC? removed
03:13:267 - I think here needs a note, according to the song. yup
03:13:907 (7,8) - Rather making this a 1/4 slider jump, placing the jump in 03:13:724 (5,7) feels better. ok
03:55:066 (1,1) - Make spacing like 03:49:212 (1,1)? ok
03:59:182 (4) - NC. This is in the blue line, and is confusing to hit since the rhythm wasn't as expected. nah it's fine
-- Nice diff which was fun to play, but I didn't enjoyed the 1/4 slider jumps(since I'm not so pro to manage that pattern :<).
lol you're right, fixed~dkun wrote:
Card Captor Madoka doesn't exist. This is the third opening of "Cardcaptor Sakura", please fix the source. (I saw the ranked version, it's also wrong)
Other then that, I don't have any qualms with this map.
Feel free to call me back!
thx! ^^Zero__wind wrote:
5 mods for bubble :3 huehue
Mythol so pro~
* before it got ranked~
Aoi Yuuki so moe~
thanks for modding!!Sonnyc wrote:
Rare's Hard:
00:08:968 (9) - I think whistle would rather suit at the head, than the end. i'm following the hi-hat of drum.
01:08:237 (1) - I think the jump is too far. Consider putting the head of the slider at (336,344). i don't think so
02:02:017 (4) - ctrl+G will be better in spacing. changed placement by myself
02:28:724 (1,2) - I can't understand this jump, it fits nowhere D: PLEASE make a change for this. I don't think you should keep this. i want keep my current pattern
03:13:267 - Adding a note will be better, but no need to. no changed
03:59:182 (4) - Same as <Collab>. mythol didn't fix it, i don't fix it too.
-- Either there was some jumps, most felt quite nice and not too tough. Nice job.
alacat wrote:
goヽ(;▽;)ノgo
no, ranked ver. is wrongDarksonic wrote:
Isn't the source "Card Captor Madoka" ?
http://osu.ppy.sh/s/68103Darksonic wrote:
Isn't the source "Card Captor Madoka" ?
Ultimate wrote:
xasdfasf
2013: no one cares about following the song, making a "fun jumpy map" is what players wantpeppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping,
19Blue Dragon wrote:
What happened to good mapping indeedpeppy wrote:
What ever happened to good mapping,
Wreckedpeppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
peppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
>2013peppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
peppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
no one cares
It's always been like this. You let it become like this.peppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
That's why i have consistant spacing and don't overmap everything like everyone else does, nowadays. ._.peppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping, Two of these difficulties aren't even yours. Did you check the quality? Did you realise how bad they were to play?
Just saying, this is the first full version of this song ranked, the other two ones are short version.peppy wrote:
Why would you remap a map which already has two perfectly playable versions with something like this?
damn how things changeBlue Dragon wrote:
2013: no one cares about following the song, making a "fun jumpy map" is what players wantpeppy wrote:
This is shit. Why would you remap a map which already has two perfectly playable versions with something like this? What ever happened to good mapping,
What happened to good mapping indeed