[CSGA]Ar3sgice wrote:
vocal段太坠毁 无法直视
哈哈哈哈哈哈哈哈哈哈哈
快rank 我请你吃饭
[CSGA]Ar3sgice wrote:
vocal段太坠毁 无法直视
thanksRikiH_ wrote:
Hi, m4m from your queue
Beginner
3.13? I think the SR should be < 3...
01:38:767 (x) - It would sound better if you add a note here, my suggestion is to make an unique slider with 01:38:931 (2)
01:39:751 (x) - The same ^
01:54:669 (1) - Maybe replace with a slider that ends in 01:55:325
Normal
What about changing the name from "Normal" to "Standard"? Beatmania maps use this name for normals Normal is also used in iidx tho, ok, changed the name
00:03:194 (2,3,4) - This is a bit hard to read for a Normal...
00:34:013 (1) - Add a finish? ok
01:43:522 (1) - I'm not sure about this, it's too short and the note after is really near... It's too hard for a normal in my opinion
01:54:669 (4) - I'm not sure but this is supposed to end in 01:55:325 since the sound ends in this point will consider this later
Hyper
00:36:063 (7,8) - Why do these sliders start on a blue tick? I'd remove 00:35:981 (6) and make them start on white ticks and maybe put a single note here 00:36:636
In any case I suggest you to put a finish here 00:36:636 fixed
01:37:948 (1,2) - These are not perfectly stacked ok
01:41:554 (5,6) - ^
01:41:226 (4) - Try a ctrl+g?
01:42:866 (3) - A ctrl+g here would flow better maybe
01:45:735 (x) - There is a sound here, I'd add a note sure
01:54:669 (2) - Same as beginner, I'd add a slider here and end it in 01:55:325
Another
00:04:341 (2) - Really hard to read imo, you have a sound here 00:04:177 that is 1/4 distance from the slider. When I played it I thought that that note was 1/4 far from the slider. I have two suggestions. Or increase the spacing or add a note in 00:04:177 added a not
00:07:456 (x) - A note here is necessary imo
00:10:407 (1,2,1,2,3) - Really hard to read... will consider this later
01:00:243 (1) - In other diffs you didn't add any finish on this note. Remove the finish or add a finish in other diffs
_____________________________________________
Really awesome. I love your maps, I hope this gets ranked. The only thing that I noticed is that the Normal diff is a bit hard.
Anyways take my star and good luck for ranking!
thanks a lotNatsu wrote:
Hi from your queueGeneral
- Clean
Another:
- 00:03:849 i think is better if you move this to y:342 to be in line with previous (5) on the stream also get a better flow and is most natural for play
00:03:849 also can you add a finish since fit alot with the song and mark the end of the stream imo will redo hitsound
00:10:653 (2,1,2,3) - in my point of view this part can be real confuse cuz the antijump (2) is after a stream orz maybe do a jump gonna be better and more readable just my opinion
00:20:079 (1,2) - stack they perfect (nazi feel like hitler)
00:51:390 (5) - the end of stream i thing is so weird maybe move it to other place maybe x:265 y:168 fixed
01:38:440 extend the distance maybe 1.10 feel better when you play actually is like a break on the nice flow of the map also is consistent with the distance you use here 01:38:767 (3,4) -
01:54:669 sexy slider just have to point it offtopic i love this kind of slider o3oHyper:
- AR 7 fit this diff better imo also for better diff spread considering another have 9 and normal have 5 7 have sense for me
00:03:030 i preffer iif you stack 7 on (8) slider maybe in the middle of it or move (7) a little down of (8) actually way i thing dont look good maybe this is nazi but i want to point it moved down
00:05:161 (1,2,3) - finish fit better on this since when i was modding another i feel good sound of finish there maybe you can add they on this diff too
00:10:407 (1,2) - same as above i know you use differents way to hitsound the diffs but i thing finish are necesary to empathize music also you use finish on 00:10:899 (3) - i thing gonna be nice f you add on 1 and 2 too
00:13:686 this double repeat make me fail my combo orz is a little confuse why dont delete one repeat and add a circle? jus my opinion
00:18:522 1 grid down to be stacked perfect with previous slider lol feel like hittler
01:21:226 add finish here too i feel is necesary
00:42:210 x:367 y:326 look better and play better i mean look better stacked with 4* and make it more readable with next slider is nazi too xD fixed
01:41:882 i feel weird this tail stack since you leave (7) unstacked i thing gonna be better flow if (6) is unstacked also feel more natural for me for play agree
why this not finish here 01:55:325 like another? you should do it for consistency also i love this diff im shooting a start for thisNormal:
- 00:36:664 add finish is necesary imo
00:58:440 maybe can add a repeat slider here to fit the sounds on 00:58:604 and 00:58:767 actually feel so empty considering the next object is a spinner i like i f you follow this
00:58:931 add finish maybe you forget it orz
01:18:604 add finish on the spinner fit alot
also suggest you to change the diff name too medium or standardBeginer:
- since nothing to complain here just maybe 01:54:669 remove new combo no sensefor me orz ok
01:44:833 (2) - Consider adding a NC here, since this note follows a spinner. aimod orz okNice map hope I help you in something GL also shooting a star here and sorry for shoort mod orz
HelloSCV wrote:
From your queueBeginner
01:00:244 (1) - you may know here yesNormal
- re-name to standard?
HP -1 ok
00:13:849 - add note or make 00:13:686 (2,3) - these two notes to 1/1 slider? feels empty now
00:52:374 (1) - add clap on repeat ( or delete clap 01:36:964 (1) - here )
00:58:931 (1) - same opinion with hyperHyper
00:18:931 (1) - delete NC ok
00:20:899 (4) - try ctrl G this slider, plays better ok
00:45:161 (3) - you pursed to stack witht 00:44:341 (7) - this? then check again -nazi
00:46:964 (5) - touching HP bar
00:58:931 (1) - add finish like another?
01:19:259 (3) - whistle on headAnother
00:10:407 (1,2,1) - i'm expect some jumps here instead anti-jump when playing will consider
00:21:554 (5) - NC ok
00:58:931 (9) - ^ like 01:43:521 (1) - here?
01:10:571 (7,8) - this slider can be missed easily when playing , just change 2 repeat 1/8 slider is better
01:32:210 (2) - missed finish on head? yes
nice rhythm game song lol good luck for rank
Hinsvar wrote:
Hi; modding here.
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.
>General>Beginner
- The BGs' filesize... They are both 1.15 and 1.16 MB. They don't need to be this large, seriously. The size can be reduced to ~200 KB without any noticeable quality reduction in order to make the .osz's size smaller (by ~1.8 MB!), so I suggest you to do it (reducing both BGs to ~200 KB ofc). done
>Normal
- ...This is supposed to be an Easy diff, right? This really feels like a Normal diff because many notes are placed 1/2 beats after the previous one. I'm sure enough you can simplify the rhythm so things like that wouldn't happen frequently. Remember, this song is already pretty damn fast (183 BPM), so why do you make a diff like this? I think 1/2 fits, and the frequency of them are far from too dense to hurt a newbie
- 00:10:407 - Add a finish here? The sound here is just as loud as the one at 00:05:161, so it will be weird if there isn't any finish here like that one.
- 00:26:472 - Remove the finish here? The finish at 00:26:636 can be more emphasized this way, and I myself think that it's a better way to hitsound on this spot.
- 00:30:079 (1,1,1,1) - Is there any reason to make the combo pattern like this? I suggest to stay applying an NC every two stanzas.
- 00:56:308 - Finish? The sound on the music is loud enough to the point where it needs a finish hitsound.
- 01:00:243 (1) - ^
- 01:13:358 - ^
- 01:19:915 (3,4,5,6) - Change them into two 1/1 sliders instead? Five circles in a row on a 183 BPM Easy diff is too hard for beginners, I think. ok
- 01:33:358 - Finish? Reason's the same as 00:56:308.
- 01:40:899 (1) - ^
- 01:44:833 (1) - ^
- 01:47:455 (1) - ^
- 01:54:013 - ^. This one's really recommended, IMO, as it feels awkward to hear a finish 3/4-beats later (01:54:259) while this spot, which definitely needs a finish hitsound, doesn't have it.
- 01:54:505 - Remove the finish here? I don't think it needs one, and it will emphasize the finish at 01:54:669 (1) better.(Also consider my hitsound suggestions on harder diffs.) yes
>Hyper
- 00:05:161 (1) - Add finishes on this slider so it will be consistent with Beginner. (And the hitsounds seem to be kinda inconsistent between diffs on some parts too, like 00:15:653 (1)... I hope you want to check them by yourself. And yes, on all diffs.)
- 00:25:325 (2,3,4) - ...This pattern might be confusing, since (2) is placed near (4)'s head and may make players think that you should hit the slider first instead of the circle. Just saying.
- 00:31:390 (1) - Add finishes like 00:30:079 (1)? It's just weird to not have them there.
- 00:41:882 (1,2) - Why don't you add claps on the ends? It feels awkwardly silent there... (Applies to similar parts.)
- 00:53:686 (1,2,1,2,1,2,1,2) - Similar problem with 00:30:079 (1,1,1,1) on Easy.
- 01:38:276 (1,2,1,2,1,2,1,2) - Use 00:53:686 (1,2,1,2,1,2,1,2)'s hitsound pattern? The pattern here is... weird for me.
- 01:46:145 (1,2) - Swap the finishes? It sounds more fitting to the song that way.
thx
- 00:02:538 (6) - NC? You're applying NCs every beginning of a stanza later on the map, so why no NC here? dik llol, fixed
- 00:05:407 (2) - I'm not sure why, but this feels awkward to hit. fixed
- 00:13:686 (3) - I don't think players are going to expect the second repeat. Make this only repeat once and add a circle at 00:14:177?
- 00:16:145 (4) - The spacing changes here, so NC?
- 00:16:964 - Finish? There is a cymbal sound here...
- 00:20:899 (4) - NC because it's on the beginning of a stanza? (Actually, I have noticed that you sometimes apply an NC every two stanzas, and to be honest I can't see the reason about why should you do that.)
- 00:56:145 - Finish to emphasize the vocal?
- 00:58:276 (3,4) - Ctrl+G them after selecting the two of them at once? The flow is better like that. [/color]
- 01:38:440 (2) - Finish? It definitely goes well with the song and makes the hitsound pattern here more awesome that way.
>AnotherUh, that's all I guess...?
- ...I'm not sure with this diff actually. The diff has a weird flow and things going around here, and this diff's max score (18 millions) is just too far ahead from Hyper's (4 millions), which is a bad thing, IMO. I also think this borders on Insane+ (and that's already taking the BPM into account), so I think we'll need an easier Insane diff to solve the difficulty spread problem.
- 00:02:046 (4,5) - There's nothing on the song that indicates the need for a jump this big here, thus making the jump feel really unfitting, so just make them spaced normally or reduce the distance, at least?
- 00:03:194 (3,4,5,6,7,8,9,10) - This stream is overmapped. I wouldn't mind if it goes well with the song, but it isn't. It's badly overmapped, and it seems to be only there to make the map difficult. It feels awkward to hit the notes on the blue tick, because there weren't supposed to be any notes there...
- 00:04:341 (2) - A 3/4-beats anti-jump would be confusing here, seriously. Just make a slider from 00:04:177 - 00:04:341.
- 00:06:964 (4,5) - Same as 00:02:046 (4,5).
- 00:08:767 - Add a circle with a clap and stack it below 00:08:604 (6)? I find it really nice and represents the song pretty good.
- 00:28:767 (1,2,3,1,2,3) - I don't really find the jumps here to be readable and fit the song, but that might be just me.
Good luck on the way
thanksLouis Cyphre wrote:
[General]
- Your 'Beginner' is not beginner at all, i can't call this even an Easy. This is true Normal. You must map some easier then your 'Beginner'.- Your difficulty names are a bit inconsistent. You used 'Beginner' as a difficulty name, which simply means a person, that has not experience at all, your second difficulty name is Normal, which means a difficulty, that has average level of hardness. Either you set names like person experience level, or like level of difficulties hardness. changed normal to standard, however I don't think the beginner is hard, a beginner will fail on every map despite of it's difficulty, once he can play the easiest map he isn't the beginner described by you.
Just my opinion:
Easy - Beginner
Normal - Middling
Hard - Advanced
Insane - Experienced
Extreme - Champion
- Your background image size is wrong. It's not 4:3, not even 16:9, it's 4:(~2), which is unrankable. [color=#0000FF]it's 16:9, no decimal can be displayed tho[/color]
- Your mp3 has 196 kb/s, which is unrankable, i think you know very well maximum and minimum [/color]
- There no azure, and creamy orange colors on background, why did you use them?
- Song starts after 3 seconds and 227 ms,which is a bit late, i recomend to to set audio lead-in 1263 points (2,5 seconds at total). moved to 1500
- Any reasons why Letterbox during breaks is disabled? enabled
- You have some unsnapped objects in various difficulties, consider to fix them all!
[Beginner]
00:54:669 (2) - move this slider somewhere to avoid weird overlap 00:56:308 (1) - here.
01:00:243 (1) - add finish sound.
01:22:538 (1) - ^?
01:41:554 (3) - to make it look good, i suggest to copy this slider 01:40:243 (3) - and adjust it instead of current one. sure
[Normal]
00:30:079 (1,2,1,2,1,2) - reconstruct into hexagon of repeat sliders intead of repeated triangle pattern.
01:44:833 (1) - if you really regard this as a normal difficulty (which i really doubt), then you must fix this issue: it's too soon after spinner for middling players. fixed
01:54:669 (4) - ^ same as above, this is hard to read, hard to understand for middling players.
01:54:013 (1,2,3) - ^ 1/4 triangle, which is also hard to get/understand/read for middling players. Idk why you're this familiar to midddlling players and this confident but I agree to fix it, tho
[Hyper]
00:11:390 (5,6) - move this 1 grid up to make perfect stream and perfect blanket of start of this slider 00:12:210 (2) -
00:13:686 (3) - Unexpected second repeat, i highly suggest to reconstruct this slider into various objects
00:25:817 (3) - just a personal thing, i really don't like such overlaps
00:36:964 (1,2,3) - These notes are too quiet, you must increase volume by at least 10%, but i highly recomend to incease by 15%. yes
01:21:554 (1,2,3) - ^
[Another]
00:03:194 (3,4,5,6,7,8,9,10) - there are no stream in the song. you can't hear it, in fact
00:21:554 (5,6,7,8,9,10,11,12) - ^
00:33:358 (4,5,6,7) - ^
00:37:948 - uh... from this point i see heavy overmap
I have nothing to say else.
LKs wrote:
[EXTRA]
00:00:169 (1,2,3,4) - since I have to move the red section to 00:01:317 (1) - , idk if the hitsound before sounds okay now, I can add some custom hitsound if needede
i have no idea how to silense slider's end without green section, but adding green line behind red section turning everything into a mess, if you know how to fix it please do, just silence sliders end + tick and lower volume a bit (-10%?/15%? from next part)
00:00:489 (2,3,4) - this stack, looks weird while playing (testplay it)
00:02:628 (1,2) - silence these two sliderticks
00:07:874 (1,2) - ^
00:46:398 (1,2) - ^
00:18:694 (6) - turn down volume of the head by 30%? and others like this are supposed to do so
00:27:054 (1) - stack
01:10:743 (2,3,4) - hmm, I don't really recommend this, what's more 01:45:251 (1,2,3) - you have small spacing between 1/4 like this dont understand how do they related to each other but ok changed to 1/4
01:54:103 (1,2,3) - & 00:10:497 (1,2,3,4) - normal-hitwhistle doesn't sound fitting I'd say, try sth else? i think they match preety well ._.
fixed minnor stuff aswell
donecRyo[iceeicee] wrote:
LKsThnksLKsLKs wrote:
[EXTRA]
00:00:169 (1,2,3,4) - since I have to move the red section to 00:01:317 (1) - , idk if the hitsound before sounds okay now, I can add some custom hitsound if needede
i have no idea how to silense slider's end without green section, but adding green line behind red section turning everything into a mess, if you know how to fix it please do, just silence sliders end + tick and lower volume a bit (-10%?/15%? from next part)
00:00:489 (2,3,4) - this stack, looks weird while playing (testplay it)
00:02:628 (1,2) - silence these two sliderticks
00:07:874 (1,2) - ^
00:46:398 (1,2) - ^
00:18:694 (6) - turn down volume of the head by 30%? and others like this are supposed to do so
00:27:054 (1) - stack
01:10:743 (2,3,4) - hmm, I don't really recommend this, what's more 01:45:251 (1,2,3) - you have small spacing between 1/4 like this dont understand how do they related to each other but ok changed to 1/4
01:54:103 (1,2,3) - & 00:10:497 (1,2,3,4) - normal-hitwhistle doesn't sound fitting I'd say, try sth else? i think they match preety well ._.
fixed minnor stuff aswellhttp://puu.sh/2ROqK.osuhttp://puu.sh/2ROP5.osu
http://puu.sh/2RP3y.osu
btw, I moved the position of BG in taiko diffs to make them look betterStrawberry wrote:
[General]
- 0,0,"1.jpg",1,1
[Strandard]
- you should to curtail the density of new combo on 00:11:800 - to 00:22:128 done - & 01:11:472 - to 01:18:358 - slightly adjusted
- 00:39:341 (1) - moving to x~244 y~346 for symmetry? ok
- 00:39:997 (2) - yea once you changed above, this slider should be moved onto x~447 y~310 for correct spacing~ .我按你说的改了之后没发现间距变了啊 或者你看看现在的行不行
- 01:23:931 (1,2) - same as above.
- 01:32:620 (2) - i'd like to move it onto x~93 y~288 so that it could be made a blanket with the previous slider (1). and you can make a tiny adjustment about spacing with the following slider (3)~ e, x93 y228? moved to there
[Hyper]
- 00:19:013 (4) - i'd like to set a new combo here for a notice about rhythm.
- 00:53:194 (7) - remove it? i have no idea but it sounds a bit weird for me..
- 01:37:784 (7) - same ^
fixed all
NC2只在extra的开头2秒钟用在了一个有tick的slider上 我觉得应该没啥问题Kawayi Rika wrote:
这个不要一起静音啊 normal-sliderslide2,normal-slidertick2 你懂的 ~
本来想看看的 ~ 懒戳了 ~
He who must not be named in the thread now, damn BeatofIke what have you done o(;△;)oBeatofIke wrote:
Those stars! o.o
One instance is more than zero. Please change it. We have rules for a reason.LKs wrote:
NC2只在extra的开头2秒钟用在了一个有tick的slider上 我觉得应该没啥问题
Lord VoldemortcRyo[iceeicee] wrote:
He who must not be named in the thread now, damn BeatofIke what have you done o(;△;)oBeatofIke wrote:
Those stars! o.o
o:Frostmourne wrote:
Lord Voldemort
cRyo[iceeicee] wrote:
muted ticks fits song best
dont show this to Garven /o3o\
智障头像BakaHuang wrote:
Hyper
00:20:981(1)- 换个头
00:35:735(2,3,4,5,6)- (6)明明在slider(1)下面啊..莫名被移位置
00:37:046(1,2,3)-其实这里3个note静音不如换成个x0.5 or x0.75的slider
00:42:292(4,1)-...i cloth
thankssKawayi Rika wrote:
Hi ~ LKs ~
Red : Must be fixed
Pink : Need to consider
Purple : Just suggestionsdone[General]
- Add 'collab' in tags. done
- Please remove unused file 'wrwrwr'. done
- Change AudioLeadIn 1000 to Beginner,and 2000 to oher diffs.
[Another]
- 01:10:653 (7,8,1) - 这个真的没有关系吗? 太突然了,问过几个人不好打,直接换成一个折返slider会好. done
done[Hyper]
- 01:00:325 - You are forgot add finish to here.
[Standard]
- 00:55:243 (1,2) - Change a 1/2 repeat slider,follow with lyrics. 听着可以啊 感觉不用改
- 01:39:833 (1,2) - Same as above.
done[Beginner]
- 01:22:620 - You are forgot add finish to here.
OK ~ That's all ~ Awesome map ~
Call me back ~
chriswen42 wrote:
This skin is so annoying.