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Glasslake - Separated Union [Osu|OsuMania]

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Total Posts
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Topic Starter
mercury2004
This beatmap was submitted using in-game submission on 2013年6月10日 at 1:11:24

Artist: Glasslake
Title: Separated Union
Source: O2Jam
Tags: haha5957
BPM: 242
Filesize: 2316kb
Play Time: 01:49
Difficulties Available:
  1. Extra (5 stars, 370 notes)
  2. Hard (5 stars, 253 notes)
  3. HX - 7Key (4.07 stars, 911 notes)
  4. Insane5957 (5 stars, 330 notes)
  5. Normal (4.23 stars, 163 notes)
Download: Glasslake - Separated Union
Information: Scores/Beatmap Listing
---------------
WIP RED LINE CHECK
MP3 TOOK FROM DARRIMIX i can't contact him for mp3
นอมอล เสร็จ
Normal: Done ^
ฮาด เสร็จ
Hard : Done^
อินเซน โดยฮาฮา๕๙๕๗
Insane : by haha5957
เอกซต้า ยากมาก
Extra : Very Hard^
เอช เอกซ์ โน้ทชาท โดย โรงงานโน้ต ก๊อป โอทูแจมมา แปดสิบเปอเซ็น
HX : Notechart by NoteFactory "O2Jam" 80% replica
ภาษาไทยนี้ไม่ได้แปลด้วยกูเกิ้ลทรานเสลทนะจ๊ะ
Don't ever think to use Google translate these one.
some random comment : timing sections
Mikkuri
1st :D
Frostmourne
2nd :o
Iluhiwizel
wtf translate???
haha5957
done \:D/



http://puu.sh/2cWf6

filename : Glasslake - Separated Union (mercury2004) [Insane5957].osu
Do whatever you want to do with this difficulty (you can exclude it without any excuse, change it in any way you want)

[Overall]
00:27:815 (x) - I suggest our preview point to be here (feels better for me), but up to you anyways

[Extra]
Use HP6 OD8 or at least HP6 OD7


[Hard]

many sliders/circles are overlapping eachother kinda little bit ugly, try to adjust it little bit, for example :
00:22:361 (2,3) -
00:25:088 (4,5) -
00:26:328 (1,3) -


good luck :)
Topic Starter
mercury2004
thx a lot for guesting + mod

SPOILER
[Overall]
00:27:815 (x) - I suggest our preview point to be here (feels better for me), but up to you anyways

[Extra]
Use HP6 OD8 or at least HP6 OD7


[Hard]

many sliders/circles are overlapping eachother kinda little bit ugly, try to adjust it little bit, for example :
00:22:361 (2,3) -
00:25:088 (4,5) -
00:26:328 (1,3) -

fixed all of em
qkenan
Red = Unrankable
Blue = It should be modified
Black = My suggestion
M4M from qkenan's queue _(:з」∠)_

General

  1. the normal diff is too difficult. there should be at least one diff no more than 3 stars (sr≤3.24)
    Try delete some notes and make it easier or create an Easy diff
  2. Kiai not consistant
    Hard should add kiai from 01:38:229 to 01:41:948

Normal

  1. CS-1 ?
  2. AR-2 (In normal it should be ≤5)
  3. SV also seems a little too fast :(
  4. 00:20:377 (2,4) - check the placing of ②tail and ④, stack them well
  5. 00:24:840 (3) - too difficult for new players, try avoid multiple repeat sliders in Normal
  6. 00:40:708 (2) - why not select 00:39:716 (1) - and then copy-paste Ctrl+H Ctrl+J ?
  7. 01:18:642 (1) - too far from center, try put it closer
  8. 01:22:609 (2) - same as 00:24:840 (3) -
  9. 01:23:601 (2) - ^
  10. 01:24:592 (2) - ^
  11. 01:30:543 (1,2,3,4) - convex toward the same direction ?
  12. overmapping, not a little

Hard

  1. 00:25:336 (5) - move to x64y328
  2. 00:28:187 (2) - move to x16y40
  3. 00:30:543 (4) - move to x64y240 better ?
  4. 00:37:485 (3,4) - suggest to keep DS
  5. 00:44:427 (4) - how about this ?
  6. 01:10:212 (4) - weried anti-jump

Insane5957

  1. 00:30:791 (1) - place it in the middle?
  2. 00:43:187 (2,3,1) - put them closer?
  3. 01:05:501 (1,2,3,4) - how about this? seems better flow

Extra

  1. HP+1
  2. 01:49:634 (1) - why not end at 01:52:609 as the other two diffs ?
    too hard so there's not advice I can give

Good luck
haha5957
on my mods:

for first and second : all I did is to distance snap those, I still tried yours but I think current place is better~
for the third mod : I can't see the image QAQ
Topic Starter
mercury2004
Most of them are fixed
SPOILER
Red = Unrankable
Blue = It should be modified
Black = My suggestion

M4M from qkenan's queue _(:з」∠)_

General


the normal diff is too difficult. there should be at least one diff no more than 3 stars (sr≤3.24)
Try delete some notes and make it easier or create an Easy diff
Kiai not consistant
Hard should add kiai from 01:38:229 to 01:41:948


Normal


CS-1 ?
AR-2 (In normal it should be ≤5)
SV also seems a little too fast
00:20:377 (2,4) - check the placing of ②tail and ④, stack them well
00:24:840 (3) - too difficult for new players, try avoid multiple repeat sliders in Normal
00:40:708 (2) - why not select 00:39:716 (1) - and then copy-paste Ctrl+H Ctrl+J ?
01:18:642 (1) - too far from center, try put it closer
01:22:609 (2) - same as 00:24:840 (3) -
01:23:601 (2) - ^
01:24:592 (2) - ^
01:30:543 (1,2,3,4) - convex toward the same direction ?
overmapping, not a little


Hard


00:25:336 (5) - move to x64y328
00:28:187 (2) - move to x16y40
00:30:543 (4) - move to x64y240 better ?
00:37:485 (3,4) - suggest to keep DS
00:44:427 (4) - how about this ?
SPOILER (click to toggle)
01:10:212 (4) - weried anti-jump


Insane5957


00:30:791 (1) - place it in the middle?
00:43:187 (2,3,1) - put them closer?
01:05:501 (1,2,3,4) - how about this? seems better flow
SPOILER (click to toggle)


Extra


HP+1
01:49:634 (1) - why not end at 01:52:609 as the other two diffs ?
too hard so there's not advice I can give
Flanster
Hello there. I'm a bit late but heres the timing from what I did.

121 BPM, 1869 Offset
95 BPM, 3842 Offset
85 BPM, 5097 Offset
75 BPM, 6435 Offset
242 BPM, 10966 Offset
121 BPM, 13941 Offset
242 BPM,14932 Offset

Sadly I couldn't figure out the timing on the end of the song correctly but I did manage to time the beginning, im not really sure if its 100% correct but you can ask someone experienced for a check later.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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