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Mod multiplier for osu!mania

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Total Posts
6
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +9
Topic Starter
Cyute
Recently,I was thinking it's only osu!mania mode that doesn't have for score multiplier. Maybe if I suggest this,it will be acceptable since I want to see some player get more than 1,000,000 points for the beatmaps they have played.

Normally with no mod (based on the perfect 300 'rainbow' thing),

X 1.00 = 1,000,000

If you add multiplier for the mods (based on the perfect 300 'rainbow' thing),

X 1.06 = 1,060,000
X 1.12 = 1,120,000
X 1.25 = 1,250,000
X 1.26 = 1,260,000
X 1.41 = 1,410,000

It will be challenging :)
deadbeat
i don't think this'll happen ;___;

MillhioreF wrote:

Mod multipliers in mania work differently than in other modes. To sum it up, they essentially reduce the score penalty for getting 200 and below - SS isn't affected.
won't deny just yet, mainly because i know bugger all about this subject :(
Hellgert
try talk to woc2006 :DD
QHideaki13

Xleonq wrote:

try talk to woc2006 :DD
Easier said than done...Seriously,you have no idea where you are poking your nose into... :roll:
Hellgert

QHideaki13 wrote:

Xleonq wrote:

try talk to woc2006 :DD
Easier said than done...Seriously,you have no idea where you are poking your nose into... :roll:

.____.
chaotic_iak
There is obviously a reason of why woc didn't implement the mod multiplier for o!m. The current discussion about diff increasing mods is to make it easier to get 1m score with mods enabled (or at least non-SS mod scores should score higher than non-SS non-mod scores of exactly equal performance), instead of increasing the maximum score.
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