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Hey, is there some kind of AR10 Map pack?

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Topic Starter
Shadowyuri
Started training AR10 to get faster. Hate fucking HR, don't even tell me to play it :<
So I wanted to ask if there is some kind of AR10 Map pack with different difficulties so i can practice :)
Lybydose
1. Open any map in the editor
2. Set AR to 10
FlameseeK

Lybydose wrote:

1. Open any map in the editor
2. Set AR to 10
This is a pretty good way to get used to it, you can play the same maps without having to go through the hassle of learning a new song. You can solely focus on getting used to AR 10 this way.
theowest
here are some ar10 maps
http://osu.ppy.sh/s/65660
http://osu.ppy.sh/s/58452
http://osu.ppy.sh/s/57460

in case you're too lazy to set the ar to 10 yourself
JAKACHAN
GO AR11 12 or GO HOME
winber1
if you hate hr because of accuracy issues, then honestly, suck it up and learn to play with accuracy. It will help you greatly to improve if you can learn to play with accuracy.

also wat lybydose said
usa
^
what lybydose and winber1 said
training on AR10 makes won't make you good at hr (personal experience)
if you're playing AR10 for fun, then that's a different story

on that note, this is my favorite ar10 map: http://osu.ppy.sh/s/56860
lolcubes
Training AR10 is pointless if you don't plan on playing with HR.
buny
accuracy always important
Kanye West

lolcubes wrote:

Training AR10 is pointless if you don't plan on playing with HR.
This. If you can't aim with smaller circles or deal with high OD, you're better off training those first.
Topic Starter
Shadowyuri

lolcubes wrote:

Training AR10 is pointless if you don't plan on playing with HR.

Yeah... What is better to train, HR Hard Maps or HR Insane +NF ?
Jordan

JAKACHAN wrote:

GO AR11 12 or GO HOME
Tshemmp

Shadowyuri wrote:

Yeah... What is better to train, HR Hard Maps or HR Insane +NF ?
Since most Hards have AR7 adding HR will raise the AR only to 9.8.
GoldenWolf

Tshemmp wrote:

Shadowyuri wrote:

Yeah... What is better to train, HR Hard Maps or HR Insane +NF ?
Since most Hards have AR7 adding HR will raise the AR only to 9.8.
And I'd say if you have to use NF on insane it's maybe too early to learn HR
Topic Starter
Shadowyuri

GoldenWolf wrote:

And I'd say if you have to use NF on insane it's maybe too early to learn HR

I just hate it if I can't listen to the end of a song :F I can beat some Insane's with HR, but none of the maps I normally play
Saint_old

Jordan wrote:

JAKACHAN wrote:

GO AR11 12 or GO HOME
Juphie
http://osu.ppy.sh/s/47032

I play this one a lot, think it kinda helped me
Topic Starter
Shadowyuri

kreph wrote:

http://osu.ppy.sh/s/47032

I play this one a lot, think it kinda helped me
Thanks. More Dark PHOENiX, can't get enough of this song
Edit: That sick jumper part <3

theowest wrote:

here are some ar10 maps
http://osu.ppy.sh/s/65660
http://osu.ppy.sh/s/58452
http://osu.ppy.sh/s/57460

in case you're too lazy to set the ar to 10 yourself
Got those already. Really love the Over My Head map but can't pass it. But I try to get as much acc on NF as possible (That would be 76% Atm)



Usa wrote:

^

on that note, this is my favorite ar10 map: http://osu.ppy.sh/s/56860
Play that one alot. Love it, just I can't play the Jumper part cause I loose the overview, any tipps? I don't feel like playing it a lot would help.
EelWael
AR10 is easy D:.
OD is harder to training then AR.
I trained ~3 hours for 11AR reading, lol (10AR+DT). But can't currently play high OD with ~97% acc :<.
Good luck OP but you must to know that OD is harder for training that AR. Also find 10AR map and training it is worst way.
You must to practice ~140 bpm (not lower) ins+DT. You can read 10AR after one month training 140 bpm DT. And try to play HR. It's awesome mode, don't hate HR :P.
buny

Imaginary Box wrote:

AR10 is easy D:.
OD is harder to training then AR.
I trained ~3 hours for 11AR reading, lol (10AR+DT). But can't currently play high OD with ~97% acc :<.
Good luck OP but you must to know that OD is harder for training that AR. Also find 10AR map and training it is worst way.
You must to practice ~140 bpm (not lower) ins+DT. You can read 10AR after one month training 140 bpm DT. And try to play HR. It's awesome mode, don't hate HR :P.
thank you for such intriguing advice
VoidnOwO
:oops:
Topic Starter
Shadowyuri

BRBP wrote:

And like mentioned earlier, being able to read AR10 isn't going to help you achieve anything unless you plan on playing with HR. Correct me if I'm wrong, but I believe that AR10 is something most people are able to learn to read just by playing the game normally, it's not that hard. AR12 on the other hand...
I think I never even tried an AR12 map, thought 10 is highest ಠ_ಠ
Also, I don't know why but AR 10 makes it more fun. Its harder to read & feels so much faster.
Also I think it helps me reading maps, the more I play AR10 the easier it is for me to read lower AR Maps. So... I just play it for fun.

Also, can you link/tell me how I can play an AR12 map? Is it AR10+DT+HR? o_O
Winshley

Shadowyuri wrote:

Also, can you link/tell me how I can play an AR12 map? Is it AR10+DT+HR? o_O
HR is capped at 10. Only DT would.

Technically, AR10+DT is actually AR11, not AR12. It's only that AR9+DT exists between AR10 and AR11, so people assumed it as AR11 while it would actually be AR10.3.
buny

Winshley wrote:

Shadowyuri wrote:

Also, can you link/tell me how I can play an AR12 map? Is it AR10+DT+HR? o_O
HR is capped at 10. Only DT would.

Technically, AR10+DT is actually AR11, not AR12. It's only that AR9+DT exists between AR10 and AR11, so people assumed it as AR11 while it would actually be AR10.3.
easier to call it 11 than 10.315134593128419385139519481395315139642162948
Topic Starter
Shadowyuri

buny wrote:

easier to call it 11 than 10.315134593128419385139519481395315139642162948
well, yeah. but how about 10,5 / 10,3 even if its not 100% right? :P who cares, but its a bit confusing if you don't know it.
Oinari-sama

Shadowyuri wrote:

buny wrote:

easier to call it 11 than 10.315134593128419385139519481395315139642162948
well, yeah. but how about 10,5 / 10,3 even if its not 100% right? :P who cares, but its a bit confusing if you don't know it.
AR10.3/10.5? lol that naming style reminds me of Touhou
Almost

Shadowyuri wrote:

I think I never even tried an AR12 map, thought 10 is highest ಠ_ಠ
Also, I don't know why but AR 10 makes it more fun. Its harder to read & feels so much faster.
Also I think it helps me reading maps, the more I play AR10 the easier it is for me to read lower AR Maps. So... I just play it for fun.
I do believe playing more AR10 would worsen your reading of lower ARs because there is less clutter compared.
[Luanny]
Topic Starter
Shadowyuri

enquire wrote:

Shadowyuri wrote:

I think I never even tried an AR12 map, thought 10 is highest ಠ_ಠ
Also, I don't know why but AR 10 makes it more fun. Its harder to read & feels so much faster.
Also I think it helps me reading maps, the more I play AR10 the easier it is for me to read lower AR Maps. So... I just play it for fun.
I do believe playing more AR10 would worsen your reading of lower ARs because there is less clutter compared.

Ok, this makes sense. But like I said, just playing it for fun mostly.
buny

enquire wrote:

Shadowyuri wrote:

I think I never even tried an AR12 map, thought 10 is highest ಠ_ಠ
Also, I don't know why but AR 10 makes it more fun. Its harder to read & feels so much faster.
Also I think it helps me reading maps, the more I play AR10 the easier it is for me to read lower AR Maps. So... I just play it for fun.
I do believe playing more AR10 would worsen your reading of lower ARs because there is less clutter compared.
It's because you're forcing yourself to read ar10 when you can't even read ar9 properly.
Topic Starter
Shadowyuri

buny wrote:

enquire wrote:

I do believe playing more AR10 would worsen your reading of lower ARs because there is less clutter compared.
It's because you're forcing yourself to read ar10 when you can't even read ar9 properly.
I can read AR9... at least it feels that way for me. Doesn't mean that I can beat every AR9 Map. :c
Aqo

buny wrote:

It's because you're forcing yourself to read ar10 when you can't even read ar9 properly.
love it when people judge a person's ability to read AR by how well he plays maps that are hard for him

>LOL YOU HAD A RANDOM JUMP MISS ON THIS 170BPM DT MAP, IT'S BECAUSE YOU CAN'T READ THE AR

So if you have a jump miss on first of the year, it's because you can't read AR9
And if you have a jump miss on flower dance, it's because you can't read AR8
And if you have a jump miss on Don't Say Lazy Tag4 it's because you can't read AR7
And if you don't SS a map first try every and every try on every random play, it means you /can't read the AR/
well shit nobody can read any ARs at all..!

logic

reading AR isn't that hard. reading bpm and spacing, and planning ahead, is.
if you can react to circles on an AR without panicking and consistently then you can read the AR.
The rest is just your ability to plan ahead which is really AR-independent.
Touche
Aqo has excellent maps with AR10, Zapy too
Topic Starter
Shadowyuri

Aqo wrote:

buny wrote:

It's because you're forcing yourself to read ar10 when you can't even read ar9 properly.
reading AR isn't that hard. reading bpm and spacing, and planning ahead, is.
if you can react to circles on an AR without panicking and consistently then you can read the AR.
The rest is just your ability to plan ahead which is really AR-independent.
Training this atm. Playing AR10 just for fun like I said.

T o u c h e wrote:

Aqo has excellent maps with AR10, Zapy too
Thanks for staying @Topic, I got carried away too lol, will look at them :)
EelWael
OP, try this. :3

http://osu.ppy.sh/s/27573
Topic Starter
Shadowyuri

Imaginary Box wrote:

OP, try this. :3

http://osu.ppy.sh/s/27573
Can't do that :(
buny

Aqo wrote:

buny wrote:

It's because you're forcing yourself to read ar10 when you can't even read ar9 properly.
love it when people judge a person's ability to read AR by how well he plays maps that are hard for him

>LOL YOU HAD A RANDOM JUMP MISS ON THIS 170BPM DT MAP, IT'S BECAUSE YOU CAN'T READ THE AR

So if you have a jump miss on first of the year, it's because you can't read AR9
And if you have a jump miss on flower dance, it's because you can't read AR8
And if you have a jump miss on Don't Say Lazy Tag4 it's because you can't read AR7
And if you don't SS a map first try every and every try on every random play, it means you /can't read the AR/
well shit nobody can read any ARs at all..!

logic

reading AR isn't that hard. reading bpm and spacing, and planning ahead, is.
if you can react to circles on an AR without panicking and consistently then you can read the AR.
The rest is just your ability to plan ahead which is really AR-independent.
I've never seen anyone say that you can't read ARX for missing x beat

Judging by the tone of which you wrote that, it seems like you're butthurt over something else rather than the actual topic, since my statement is directed towards people that are trying to force themselves to read high ar's at such early stages.

What you just described of "spacing and planning ahead" is basically how you read AR.
Oinari-sama
Actually I got a question regarding reading: how does everyone read their high AR maps?

I started playing AR8+ maps since 2weeks ago and I think now I'm quite comfortable playing AR9. But I now got this weird habit: my eye's focus is always on the appearing notes, not the notes that I'm supposed to hit.

What I mean is that I'm playing osu as if I'm playing high bmp DDR. I only look at the notes when they first appear on screen, then trusting that I've read the rhythm correctly and hit them with only a gaze of my eyes (using muscle memory) when it's turn is up. My eyes doesn't really look at the notes as the approach circle closes in on it. If I focus on the circle too much, I will lose track of new appearing notes and forced to react to the approaching circles instead of reading the rhythm.

In tennis, players are always told to keep their eyes on the ball. So my weird habit is definitely a no-no in tennis terms. In AR7- maps I have time to do both reading ahead and focusing on each notes as the approach circle closes in on it.

Just wondering how does others read their high AR maps?
GoldenWolf

Oinari-sama wrote:

Just wondering how does others read their high AR maps?
I look at the appearing notes, with any AR. I won't call that a weird habit
Raging Bull
Idk. I use follow points and beats to music to expect next note. I have a hard time reading AR9.8+ But decently enough to FC if I try.
buny

GoldenWolf wrote:

Oinari-sama wrote:

Just wondering how does others read their high AR maps?
I look at the appearing notes, with any AR. I won't call that a weird habit
This

Some people remove follow points also
Oinari-sama
Eh? Follow Points? I've completely forgotten that those things existed! (Obviously I don't play enough FL :oops: )

By "weird habit" I mean I pay more attention to appearing notes than the note I'm suppose to hit now. Sometimes I miss a note because I'm simply not looking at it =.=

Anyone else suffering from this problem or am I doing something wrong? It's the kind of information I cannot extract from replays/streams so I'm curious to find out what others are doing.
buny
i think that's normal.
EelWael

buny wrote:

What you just described of "spacing and planning ahead" is basically how you read AR.
Nope.jpg. He's right. AR reading isn't spacing\jump\stream\overall speed of map reading.
Try to play this map http://osu.ppy.sh/b/203367 (death collab diff) with HR and something like this http://osu.ppy.sh/b/89800 (rin diff) with HR too.
Feel the difference.
OVERALL SPEED OF MAP =! AR READING FTW.
....
Aqo

buny wrote:

Judging by the tone of which you wrote that, it seems like you're butthurt over something else rather than the actual topic, since my statement is directed towards people that are trying to force themselves to read high ar's at such early stages.
What lets you judge what's early? Let people play whatever is fun for them.
buny

Imaginary Box wrote:

buny wrote:

What you just described of "spacing and planning ahead" is basically how you read AR.
Nope.jpg. He's right. AR reading isn't spacing\jump\stream\overall speed of map reading.
Try to play this map http://osu.ppy.sh/b/203367 (death collab diff) with HR and something like this http://osu.ppy.sh/b/89800 (rin diff) with HR too.
Feel the difference.
OVERALL SPEED OF MAP =! AR READING FTW.
....
I don't feel any difference other than the flipped map and smaller circles
It doesn't feel any different for me, rather than more random misses. Oh, and also the increased OD which is probably the most contributing factor as well as the HP drain to the difficulty.

Aqo wrote:

buny wrote:

Judging by the tone of which you wrote that, it seems like you're butthurt over something else rather than the actual topic, since my statement is directed towards people that are trying to force themselves to read high ar's at such early stages.
What lets you judge what's early? Let people play whatever is fun for them.
Then don't complain about not being able to read low ar's and not expect to be told this because then you're just being a whiny bitch.

Imaginary Box wrote:

OP, try this. :3

http://osu.ppy.sh/s/27573
You did hr+dt on a map not many people dt'd
gj.
Almost

Oinari-sama wrote:

Eh? Follow Points? I've completely forgotten that those things existed! (Obviously I don't play enough FL :oops: )

By "weird habit" I mean I pay more attention to appearing notes than the note I'm suppose to hit now. Sometimes I miss a note because I'm simply not looking at it =.=

Anyone else suffering from this problem or am I doing something wrong? It's the kind of information I cannot extract from replays/streams so I'm curious to find out what others are doing.
I usually space out while playing and just do whatever feels natural (my aim suffers from this but my accuracy is generally better). Also playing following follow points is more for songs that have general 1 circle on the screen at a time (usually see those when you play hards with HR) because the follow points appear before the next circle appears so you know where to move your cursor next after you hit a circle.
buny

enquire wrote:

Oinari-sama wrote:

Eh? Follow Points? I've completely forgotten that those things existed! (Obviously I don't play enough FL :oops: )

By "weird habit" I mean I pay more attention to appearing notes than the note I'm suppose to hit now. Sometimes I miss a note because I'm simply not looking at it =.=

Anyone else suffering from this problem or am I doing something wrong? It's the kind of information I cannot extract from replays/streams so I'm curious to find out what others are doing.
I usually space out while playing and just do whatever feels natural (my aim suffers from this but my accuracy is generally better). Also playing following follow points is more for songs that have general 1 circle on the screen at a time (usually see those when you play hards with HR) because the follow points appear before the next circle appears so you know where to move your cursor next after you hit a circle.
you don't really need that indicator, imo it's just a waste of space and makes the playfield look messy
EelWael

buny wrote:

You did hr+dt on a map not many people dt'd
gj.
Thx, but my acc and left hand is worst :<. I dunno how i can up the both things.
buny
play more = more consistency
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