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Move beatmaps from stable to Lazer on Linux

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Topic Starter
DjinnAlexio
Download: https://github.com/pakueamb/OSUrecompress

I used to play osu on Linux with wine. I recently checked out osu!Lazer which runs natively on Linux. That's fine until you realize that the 'import beatmaps from stable' feature doesn't work on Linux.

I didn't want to use the beatmap editor and export beatmaps one by one. So, I searched for a bit for an alternative. I figured out how to compress beatmaps and skins back to .osz and .osk files. From there, I can just pass these files to osu!Lazer and start playing.

Since I was writing a reusable python script, I thought I might as well share the project in case anyone else needs it.
GPR
Alternatively, you can create symlinks between your wine osu folder and ~/.osu folder, and import feature in lazer will works.
Topic Starter
DjinnAlexio

GPR wrote:

Alternatively, you can create symlinks between your wine osu folder and ~/.osu folder, and import feature in lazer will works.
Thank you so much! Now I know!
Merami Fox

DjinnAlexio wrote:

GPR wrote:

Alternatively, you can create symlinks between your wine osu folder and ~/.osu folder, and import feature in lazer will works.
Thank you so much! Now I know!


late in discussion, but will this save space. like it does on windows, im considering switching to linux, and right now my footholds are in how im gonna migrate my existing rythym game stuff(im not sure if ill ever find some of the stuff for ksm or bms ever again if i delete it)
Espionage724

Merami Fox wrote:

DjinnAlexio wrote:

GPR wrote:

Alternatively, you can create symlinks between your wine osu folder and ~/.osu folder, and import feature in lazer will works.
Thank you so much! Now I know!


late in discussion, but will this save space. like it does on windows, im considering switching to linux, and right now my footholds are in how im gonna migrate my existing rythym game stuff(im not sure if ill ever find some of the stuff for ksm or bms ever again if i delete it)
It will save space by not duplicating files, but I'm thinking filesystems with dedup might do something like this automatically.

Imo I'm not sure if that's worthwhile to gamble with unless you have a large osu! library.
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