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Koshimizu Ami - Hari no Sora

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Gloria Guard
Hi Autumn (:3 」_)=3

From my queue m4m :)


[Easy]

00:30:620 remove green line

01:01:097 ^

01:04:192 (3,2) (2) slider 1 grid up 3 slider end stack


[Normal]

01:14:668 (4) 1 gird right

00:30:620 easy same

01:01:097 ^


[Hard]


00:43:478 (7) remove note and spin move 00:43:359

01:14:906 remove green line

01:44:430 (1) This is spin move 01:44:311


I like a song..

Feelings is listening to this song, I'm crying

Good luck gogo rank !!
Topic Starter
Autumn
Gloria Guard's mod

Gloria Guard wrote:

Hi Autumn (:3 」_)=3

From my queue m4m :)


[Easy]

00:30:620 remove green line

01:01:097 ^

01:04:192 (3,2) (2) slider 1 grid up 3 slider end stack


[Normal]

01:14:668 (4) 1 gird right

00:30:620 easy same

01:01:097 ^


[Hard]


00:43:478 (7) remove note and spin move 00:43:359 × There is the finish sound here

01:14:906 remove green line × Adjust the volume~

01:44:430 (1) This is spin move 01:44:311 × You're right,but the current one is not bad~


I like a song..

Feelings is listening to this song, I'm crying

Good luck gogo rank !!
Thank you!
Itachi_Uchiha
Sorry for waiting :)

[Easy]
00:07:287 (4) - Move one grid-point down on Gridlevel Tiny
00:41:097 (4) - Align horizontally with prev one
00:55:620 (3) - move one grid right and 3 grids up for better alignment Note: all alignment suggestions are on GridLevel Tiny
01:10:382 (3,4,1,2) - Notes on red when they have no direct previous ones are hard to click for beginners
01:20:620 (1) - 3 grids up for better alignment
01:38:716 (1) - take this one to the previous combo and make NC on the 2.
02:01:573 (1) - ^

[Normal]
00:21:811 (1,2,3,4) - No NC there :)
00:53:478 (4) - x:316 y:292 for better alignment :)
02:09:192 (3) - 2 grids right for better alignment
02:23:478 (1) - I would end it earlier on the big withe tick... sounds better :)

[Hard]
00:17:525 (5,6,7) - align these three better
01:51:097 (1,2,3) - this was very hard to read. i suggest to make them a big triangle with these :)


well... thats all i can see for now :)

Good luck!
Itachi_Uchiha
~starr
Topic Starter
Autumn
Itachi_Uchiha's mod

Itachi_Uchiha wrote:

Sorry for waiting :)

[Easy]
00:07:287 (4) - Move one grid-point down on Gridlevel Tiny
00:41:097 (4) - Align horizontally with prev one
00:55:620 (3) - move one grid right and 3 grids up for better alignment Note: all alignment suggestions are on GridLevel Tiny
01:10:382 (3,4,1,2) - Notes on red when they have no direct previous ones are hard to click for beginners Added
01:20:620 (1) - 3 grids up for better alignment
01:38:716 (1) - take this one to the previous combo and make NC on the 2.
02:01:573 (1) - ^

[Normal]
00:21:811 (1,2,3,4) - No NC there :)
00:53:478 (4) - x:316 y:292 for better alignment :) Current one is not bad~
02:09:192 (3) - 2 grids right for better alignment
02:23:478 (1) - I would end it earlier on the big withe tick... sounds better :) Starting with the piano is not bad~

[Hard]
00:17:525 (5,6,7) - align these three better
01:51:097 (1,2,3) - this was very hard to read. i suggest to make them a big triangle with these :) Believe the players ;)


well... thats all i can see for now :)

Good luck!

Thank you very much!
Thx for your star! :)
Banana
m4m

[general]
下午某autumn更新了下然后2kd位没了
背景什么的 心叶脑袋顶到血条了 最下面又有空位置 考虑处理下
other clear

[Hard]
00:07:763 (9) - 直滑条?另滑条尾巴尽量和00:08:240 (1,2) - 排成直线
00:12:763 (3) - 虽然三角形摆的很好..不过感觉和(1)之间间距略小显得挤 个人会放在299 311
00:15:382 (3) - 和(2)overlap了 另个人感觉这边跟vocal意义不大可以考虑用圈
00:17:525 (5) - 鉴于间距和歌曲感觉建议stack
00:18:954 - 个人感觉这里可以有个圈 虽然解释不出来 另后面(1)因为vocal是长音于是stack略不合适
00:21:811 (1) - 跳?
00:22:882 - 这里vocal同样跟着没多大意义 嘛 总之个人推荐这里一个3/4滑条跟钢琴 像这样
00:26:335 (4) - (6)跳可以理解 这里也跟着跳和后面黄色的combo相比就没区分度了 (虽然我也经常这么干但是..)个人感觉这个难度因为这种可有可无的跳用的比较多有点平淡了
00:32:287 (4) - 强迫症)相对(2,3)间距大了
00:34:906 (1) - 同样跟vocal意义不大 考虑1/1滑条
00:42:763 (4,5,6) - 224 258
00:47:287 (5,6) - 往左边来点 (6,1)之间的跳有点大了
00:50:859 (2) - 这边三角什么的修一下 另外 感觉(3)的弧度有点大了
00:55:620 (4,1) - 这两个之间不是长vocal也用左右跳不合适
00:58:478 (7) - 这边钢琴开始 个人感觉跟这个比较合适 不然前面跳出来的flow又消失了
01:00:144 (2) - 尾巴好像是摆好了又被动过一样..
01:10:382 (1,2,3) - 其实希望和前面的(1,2,3)有什么联系,建议是(1)blanket(2)左边(3)stack
01:15:859 (1) - 听节奏好像是串 不过这个节奏也好 间距有点大不好读
01:20:144 (5) - 强迫症)我死了!
01:37:763 (7) - 建议直滑条 然后尾巴排一排想办法和(5)重合
01:43:954 (3,4) - 正方形的话 复制(1,2)粘贴然后ctrl+g会容易很多 注意音效
01:44:430 (1) - 不喜欢这个转盘 考虑01:45:382 - 这里开始 然后前面空的用串什么的
01:51:097 (1,2,3,4) - 这个节奏用这个排列有点反人类..起码(4)我是一辈子读不出来 (4)0.5*?改了的话01:53:001 (1) - ctrl+g
01:55:382 (3) - 这种尾巴叠在一起的滑条 摆的时候从尾巴开始拉然后ctrl+g就不用手动stack了包括02:02:049 (6) - 有想法可以重拉一遍把stack弄了 强迫症表示看不下去
02:00:144 (3) - 这个正常间距表示不能理解
02:07:644 (4) - 同样是我永远读不出来的间距一类..参考前面用过的间距.
02:10:620 (2,3) - 这边给我的感觉是不应该跳了 (1)的finish出来的音量稍微下降了一点
02:12:525 (4) - 这边滑条尾巴和前一个滑条的开头是一样的音 不太合适 考虑保持一致 后面一个滑条也是
02:20:382 (5,6) - (6)放(5)那儿 (5)和(1)stack
结尾转盘不消音嘛?

[Normal]
01:12:406 - 红锚点应该在这个时间点的滑条球中心 不容易弄的话考虑弯的部分向左弯
02:22:287 - whistle声音大了

[Easy]
00:51:097 (2) - 滑条尾巴没理由跑到天上去呐..
01:43:478 (1) - 和Normal尽量一致 看改哪个
Topic Starter
Autumn
Banana's mod

Banana wrote:

m4m

[general]
下午某autumn更新了下然后2kd位没了
背景什么的 心叶脑袋顶到血条了 最下面又有空位置 考虑处理下 怒换 心叶西奈!
other clear

[Hard]
00:07:763 (9) - 直滑条?另滑条尾巴尽量和00:08:240 (1,2) - 排成直线
00:12:763 (3) - 虽然三角形摆的很好..不过感觉和(1)之间间距略小显得挤 个人会放在299 311
00:15:382 (3) - 和(2)overlap了 另个人感觉这边跟vocal意义不大可以考虑用圈解决overlap
00:17:525 (5) - 鉴于间距和歌曲感觉建议stack
00:18:954 - 个人感觉这里可以有个圈 虽然解释不出来 另后面(1)因为vocal是长音于是stack略不合适加了个滑条代替
00:21:811 (1) - 跳?这样也不错
00:22:882 - 这里vocal同样跟着没多大意义 嘛 总之个人推荐这里一个3/4滑条跟钢琴 像这样 让我折返一次嘛(戳
00:26:335 (4) - (6)跳可以理解 这里也跟着跳和后面黄色的combo相比就没区分度了 (虽然我也经常这么干但是..)个人感觉这个难度因为这种可有可无的跳用的比较多有点平淡了 换了个滑条囧
00:32:287 (4) - 强迫症)相对(2,3)间距大了(跪 没事没事的
00:34:906 (1) - 同样跟vocal意义不大 考虑1/1滑条 这样也不错嘛
00:42:763 (4,5,6) - 224 258好眼力
00:47:287 (5,6) - 往左边来点 (6,1)之间的跳有点大了不大不大,挺好
00:50:859 (2) - 这边三角什么的修一下 另外 感觉(3)的弧度有点大了
00:55:620 (4,1) - 这两个之间不是长vocal也用左右跳不合适 小问题 大丈夫
00:58:478 (7) - 这边钢琴开始 个人感觉跟这个比较合适 不然前面跳出来的flow又消失了
01:00:144 (2) - 尾巴好像是摆好了又被动过一样..
01:10:382 (1,2,3) - 其实希望和前面的(1,2,3)有什么联系,建议是(1)blanket(2)左边(3)stack 换了种摆法 不过想法和你一样
01:15:859 (1) - 听节奏好像是串 不过这个节奏也好 间距有点大不好读
01:20:144 (5) - 强迫症)我死了!(怒跪
01:37:763 (7) - 建议直滑条 然后尾巴排一排想办法和(5)重合 换了摆法
01:43:954 (3,4) - 正方形的话 复制(1,2)粘贴然后ctrl+g会容易很多 注意音效 新姿势
01:44:430 (1) - 不喜欢这个转盘 考虑01:45:382 - 这里开始 然后前面空的用串什么的 OK
01:51:097 (1,2,3,4) - 这个节奏用这个排列有点反人类..起码(4)我是一辈子读不出来 (4)0.5*?改了的话01:53:001 (1) - ctrl+g 其实不难读的!比eveless的好读多了 多打图! 8-)
01:55:382 (3) - 这种尾巴叠在一起的滑条 摆的时候从尾巴开始拉然后ctrl+g就不用手动stack了包括02:02:049 (6) - 有想法可以重拉一遍把stack弄了 强迫症表示看不下去 以前学到后来忘了囧
02:00:144 (3) - 这个正常间距表示不能理解
02:07:644 (4) - 同样是我永远读不出来的间距一类..参考前面用过的间距. 能读 第一遍不行第二遍就搞定了
02:10:620 (2,3) - 这边给我的感觉是不应该跳了 (1)的finish出来的音量稍微下降了一点
02:12:525 (4) - 这边滑条尾巴和前一个滑条的开头是一样的音 不太合适 考虑保持一致 后面一个滑条也是 我是照24clap下的..感觉还行吧
02:20:382 (5,6) - (6)放(5)那儿 (5)和(1)stack 有6?貌似你的没更新图?
结尾转盘不消音嘛?ok

[Normal]
01:12:406 - 红锚点应该在这个时间点的滑条球中心 不容易弄的话考虑弯的部分向左弯 直接删了红点
02:22:287 - whistle声音大了 k

[Easy]
00:51:097 (2) - 滑条尾巴没理由跑到天上去呐..
01:43:478 (1) - 和Normal尽量一致 看改哪个 参考了Normal

怒谢 学到新姿势
另外我也有强迫症 kira
Niva
Hi Autumn, random mod here (:

[General]

-> I come here because I see that 'tsukasa' in tags actually, if it's that Tsukasa from Sound Online then you should add '矢鴇つかさ' to tags also~
-> You can't silence both slidertick and sliderslide together! For me it's better to let the slidertick be quieter than the default one (NOT silenced)
-> The .mp3's name is 'garasu no sora.mp3', is 'garasu' connected to the song? If so you should add 'garasu' to tags also then o.o
-> Because of the custom skin's usage you must specify a SliderBorder color

[Hard]

  1. 00:02:525 (6) - Whistle + Clap on slider's start (to continue your hitsounding pattern on (2,4))?
  2. 00:02:525 (6,7,8,9) - (5,7) isn't stacked, is it intentional? This can be easily fixed by selecting these four and move them to ~x:210 y:344 though
  3. 00:06:335 (6) - Same as 00:02:525 (and for next parts like this, same suggestion)
  4. 00:08:716 (1,2) - How about moving these two downward so the fan pattern will be like this:
  5. 00:12:763 (3,4) - Err, I know this is meant to encircle the next (1) but I'm quite sad this isn't a small jump (considering you previously applied a small jump to rhythms like this ._.)
  6. 00:13:954 (2) - As I mentioned 'you can't silence both slidertick and sliderslide together' - however I'd like to suggest a ~10% vol. on slider's end though (as there's nothing from the music there)
  7. 00:16:573 (3,4,5) - As these three is equally spaced rhythmically I'd make the spacing equal also though, it can be done by moving (4) :
  8. 00:23:478 (2,3) - Just my suggestion for a better circle pattern though:
    380,120,23478,2,0,P|344:168|280:172,1,120.000004577637,2|8,0:0|0:0,0:0:0:0:
    238,148,24192,2,0,P|220:90|249:33,1,120.000004577637
  9. 00:29:192 (6,1) - This is personal issue but I'd rather put the clap on (6)'s end here, I prefer to follow piano rather than vocal xD
  10. 00:39:668 (5,6,7,8) - How about placing (7) lower like this so these four will form an arc:
  11. 00:43:716 (1) - Clap here on spinner's end to fill in the blank? Won't hurt I guess
  12. 00:47:287 (5) - Umm, why don't you just move this to ~x:140 to create symmetry with (4) :3
  13. 00:59:668 (1,2,3) - Add a slight curve like this perhaps? 01:01:335 (1) will also somehow be encircled by (3) if you do this though~
  14. 01:00:620 (3) - Whistle on slider's end? (it has same musical note with (2)'s start actually)
  15. 01:06:335 (7) - Minor stuff, but move the midpoint to ~x:272 y:272 for perfect encircle
  16. 01:13:001 (1,2,3,4,5,6) - Select all six in editor and then move this to ~x:339 y:349 to avoid overlap with 01:12:287 (2)? This won't hurt to do though
  17. 01:20:620 (6,7) - This can be made to encircle (5) better definitely:
    219,194,80620,2,0,P|243:274|303:326,1,160,2|0,0:0|1:1,0:0:0:0:
    158,283,81335,2,0,P|222:331|298:323,1,160
  18. 01:31:573 (1) - I highly recommend to curve this into the opposite direction though (so it'll flow nicely in a wave with (2)) :
  19. 01:39:668 (3,4) - Try to do something like this? Then
  20. 01:41:573 (3) - If you do above suggestion, you can stack this under (4)'s end (:
  21. 01:44:192 (4) - Whistle sounds more appropriate if placed in (5) imo, your call though
  22. 01:45:501 (1) - Same as before, you can use clap here to fill in the blank actually
  23. 01:56:216 (5) - Move the endpoint to ~x:190 y:93 perhaps, so it'll point at (3)'s end like this:
  24. 01:58:716 (1) - This slider's shape looks REALLY random, I suggest to encircle (6) like this though:
    118,183,118716,6,0,B|179:192|208:259|179:312|179:312|215:292|250:310,1,240,2|0,0:0|0:0,0:0:0:0:
    also if you do this it would be best to stack 01:57:763 (4,5) - on (1)'s slider end - the result will be like this:
  25. 02:03:001 (2,3,4) - Would be MUCH better imo if you could add a bit more space upon these three (especially on (2,3)) as you did on 02:04:906 (2,3,4)~
  26. 02:23:478 (1) - Add a gradual volume decrease here to fit the outro?
[Normal]

  1. 00:12:049 (1,2,3) - Create a symmetry like this here?
  2. 00:24:668 (3) - I highly recommend to stack this with 00:26:811 (1) regardless of the spacing though, the triangle formed will play really well~
  3. 00:32:287 (3) - Umm, why don't you make this encircle (2) from the outside also o.o
  4. 00:34:906 (3,4,5) - Err, basically you can't force (3) to do a center symmetry here (too far), so instead of taking a small-angled curve I prefer to do something like this here though:
    or to take a huge angle instead, so the angle doesn't look forced:
  5. 00:44:430 (5) - Move to ~x:412? idk if this is intentional though...
  6. 00:46:335 (1,2,3) - (7) definitely can be encircled better this way:
    119,238,46335,6,0,P|173:221|212:169,1,120,4|0,0:0|0:0,0:0:0:0:
    256,133,47049,1,0,0:0:0:0:
    301,172,47287,2,0,P|339:221|393:238,1,120,4|0,0:0|0:0,0:0:0:0:
  7. 00:52:287 (1,2,3,4,5) - Considering (1,2,3) is placed in a straight line, how about doing something like this:
  8. 00:57:049 (4,5,6,1) - This also, would be more structural if you can encircle (3) and do something like this on (1) imo:
  9. 01:05:382 (1) - Make (4) encircled by this slider here? You can make symmetry on (1,2,3) afterwards xD
  10. 01:15:859 (3) - There should be a clap on slider's end I suppose...
  11. 01:23:954 (1,2,3) - orz that (3)'s shape... Perhaps you can start (1) from down under and make (5) encircled like this though:
  12. 01:26:335 (7) - New combo should be here I suppose - then
  13. 01:27:763 (1) - Remove new combo
  14. 01:35:859 (1) - Obvious enough though, should be placed in ~x:361 y:313 (:
  15. 01:43:478 (1) - As there is a distinct piano sound as well here, I'd use finish+clap here (instead of finish only)
  16. 01:47:287 (1) - I'd CTRL+G this to make (1,2) as a circular flow personally, this shouldn't be hard to adjust because it appeared after spinner though~
  17. 02:00:620 (1,2,3,4) - Your square looks imbalanced right now, not perfect but try this perhaps? (you can also create a diamond instead to be safe actually)
    320,112,120620,5,2,0:0:0:0:
    242,19,121097,1,0,1:1:0:0:
    150,96,121573,1,2,0:0:0:0:
    226,188,122049,1,0,1:1:0:0:
  18. 02:15:859 (4) - Clap on slider's start?
  19. 02:23:478 (1) - Same about Hard about the gradual volume decrease
[Easy]

  1. 00:03:478 (4) - I highly recommend to move this downward a bit (~y:288) regardless of the spacing though, it won't be hard to catch for any players but will avoid overlap with 00:04:430 (1)
  2. 00:12:049 (1) - Minor stuff here, but it should be on ~x:151 actually
  3. 00:15:859 (2) - I highly recommend to use this slider here, it encircles (1) better while keeping the spacing equal with your current (3) :
    84,127,15859,2,0,P|183:123|244:203,1,195,4|8,0:0|0:0,0:0:0:0:
  4. 00:25:382 (5) - Straight line overlaps (3) here, you can easily make something like this though:
  5. 00:29:192 (4,1) - Put the clap on (4)'s end instead of (1) here? The distinct piano sound lies there actually...
  6. 00:35:620 (4,5) - Not arranged perfectly in a straight line, and this is quite noticeable though
  7. 00:42:525 (1) - Clap on spinner's end here to accompany the piano?
  8. 00:51:097 (2) - I'd personally make the flow continuous like this, your call though:
  9. 00:57:049 (5,1) - I prefer to make (5) horizontal and make (1) symmetrical through the center like this, the symmetry will give a better impression before the spinner imo:
  10. 01:11:573 (1,2) - Err, is this sudden spacing change intentional o.o
  11. 01:13:954 (1) - I strongly recommend to use clap here instead of finish, as it'll emphasize the finish sound on 01:16:811 (two consecutive finish sound de-emphasizes the second one imo)
  12. 01:20:620 (1,2,3,4) - Try to create something more patterned here perhaps? A square for example maybe:
  13. 01:41:573 (4,1,2,3) - Just something personal here, I prefer to create a diamond here - your call though:
  14. 01:47:287 (1) - I prefer to create something emerging from the bottom here so it didn't cluster with 01:49:192 (1,2,3) though, for example
  15. 02:12:049 (3) - Not perfectly copy-pasted from (1), is this intentional?
  16. 02:23:478 (1) - Same as previous diffs about the gradual volume decrease
I love the skin, really potential map with unique flow, however I'm quite concerned about the things I mentioned in the General field though (especially SliderBorder and the silenced slidertick+sliderslide)...

Giving this a star icon for now, good luck Autumn (:
Niva
(posted in separate post to differ)

Regarding what you asked in forum PM:

Yes, you can use Unicode character (including Japanese) in tags, some ranked maps have done it before, this one for example~

And to add SliderBorder : you don't need skin.ini, just open the all difficulty's .osu files manually in Notepad and add the SliderBorder: line under the Colours section:

[Colours]
Combo1 : 128,0,255
Combo2 : 0,255,255
Combo3 : 252,215,67
Combo4 : 128,255,0
SliderBorder : __,__,__

All the color formats are in R,G,B value, this site may help you (if you want to keep it white fill the SliderBorder: line with SliderBorder:255,255,255)
Topic Starter
Autumn
Niva's MOD

Niva wrote:

Hi Autumn, random mod here (:

[General]

-> I come here because I see that 'tsukasa' in tags actually, if it's that Tsukasa from Sound Online then you should add '矢鴇つかさ' to tags also~
-> You can't silence both slidertick and sliderslide together! For me it's better to let the slidertick be quieter than the default one (NOT silenced)
-> The .mp3's name is 'garasu no sora.mp3', is 'garasu' connected to the song? If so you should add 'garasu' to tags also then o.o
-> Because of the custom skin's usage you must specify a SliderBorder color
ALL FIXED

[Hard]

  1. 00:02:525 (6) - Whistle + Clap on slider's start (to continue your hitsounding pattern on (2,4))?
    Nice, but whistle on 2,4 is too much that makes it a little noisy
  2. 00:02:525 (6,7,8,9) - (5,7) isn't stacked, is it intentional? This can be easily fixed by selecting these four and move them to ~x:210 y:344 though Nice
  3. 00:06:335 (6) - Same as 00:02:525 (and for next parts like this, same suggestion) Done
  4. 00:08:716 (1,2) - How about moving these two downward so the fan pattern will be like this:
    I was intended to arrange like this too,but it's just a bit too low ;w;
  5. 00:12:763 (3,4) - Err, I know this is meant to encircle the next (1) but I'm quite sad this isn't a small jump (considering you previously applied a small jump to rhythms like this ._.)
    Ok, see my new arrangement ;)
  6. 00:13:954 (2) - As I mentioned 'you can't silence both slidertick and sliderslide together' - however I'd like to suggest a ~10% vol. on slider's end though (as there's nothing from the music there)
    Ok, 10% vol set
  7. 00:16:573 (3,4,5) - As these three is equally spaced rhythmically I'd make the spacing equal also though, it can be done by moving (4) :
    Done
  8. 00:23:478 (2,3) - Just my suggestion for a better circle pattern though:
    380,120,23478,2,0,P|344:168|280:172,1,120.000004577637,2|8,0:0|0:0,0:0:0:0:
    238,148,24192,2,0,P|220:90|249:33,1,120.000004577637
    Done, nice pattern ^^
  9. 00:29:192 (6,1) - This is personal issue but I'd rather put the clap on (6)'s end here, I prefer to follow piano rather than vocal xD
    Nice, but clap on the next note is not bad imo :p
  10. 00:39:668 (5,6,7,8) - How about placing (7) lower like this so these four will form an arc:
    Seems better ^^
  11. 00:43:716 (1) - Clap here on spinner's end to fill in the blank? Won't hurt I guess
    Ok, set 35% vol to avoid getting noisy
  12. 00:47:287 (5) - Umm, why don't you just move this to ~x:140 to create symmetry with (4) :3
    Done. I think it's DS issue, I was a newbie mapper then :p
  13. 00:59:668 (1,2,3) - Add a slight curve like this perhaps? 01:01:335 (1) will also somehow be encircled by (3) if you do this though~
    Nice
  14. 01:00:620 (3) - Whistle on slider's end? (it has same musical note with (2)'s start actually)
    The background music itself is nice here, so I think whistle isn't a big issue :p
  15. 01:06:335 (7) - Minor stuff, but move the midpoint to ~x:272 y:272 for perfect encircle
    Adjusted slider shape
  16. 01:13:001 (1,2,3,4,5,6) - Select all six in editor and then move this to ~x:339 y:349 to avoid overlap with 01:12:287 (2)? This won't hurt to do though
    Done
  17. 01:20:620 (6,7) - This can be made to encircle (5) better definitely:
    219,194,80620,2,0,P|243:274|303:326,1,160,2|0,0:0|1:1,0:0:0:0:
    158,283,81335,2,0,P|222:331|298:323,1,160
    Nice
  18. 01:31:573 (1) - I highly recommend to curve this into the opposite direction though (so it'll flow nicely in a wave with (2)) :
    Nice
  19. 01:39:668 (3,4) - Try to do something like this? Then
    Nice idea
  20. 01:41:573 (3) - If you do above suggestion, you can stack this under (4)'s end (:
    Done
  21. 01:44:192 (4) - Whistle sounds more appropriate if placed in (5) imo, your call though
    Ok, clap here instead :p
  22. 01:45:501 (1) - Same as before, you can use clap here to fill in the blank actually
    Finish is not bad, and it's really fit the BGM here :p
  23. 01:56:216 (5) - Move the endpoint to ~x:190 y:93 perhaps, so it'll point at (3)'s end like this:
    Oh.. its a little too far ><
  24. 01:58:716 (1) - This slider's shape looks REALLY random, I suggest to encircle (6) like this though:
    118,183,118716,6,0,B|179:192|208:259|179:312|179:312|215:292|250:310,1,240,2|0,0:0|0:0,0:0:0:0:
    also if you do this it would be best to stack 01:57:763 (4,5) - on (1)'s slider end - the result will be like this:
    Really nice idea!
  25. 02:03:001 (2,3,4) - Would be MUCH better imo if you could add a bit more space upon these three (especially on (2,3)) as you did on 02:04:906 (2,3,4)~
    Done
  26. 02:23:478 (1) - Add a gradual volume decrease here to fit the outro?
Ok
[Normal]

  1. 00:12:049 (1,2,3) - Create a symmetry like this here?
    OK
  2. 00:24:668 (3) - I highly recommend to stack this with 00:26:811 (1) regardless of the spacing though, the triangle formed will play really well~
    OK
  3. 00:32:287 (3) - Umm, why don't you make this encircle (2) from the outside also o.o
    I think I got it :)
  4. 00:34:906 (3,4,5) - Err, basically you can't force (3) to do a center symmetry here (too far), so instead of taking a small-angled curve I prefer to do something like this here though:
    or to take a huge angle instead, so the angle doesn't look forced:
    PLAN 1 is nice!
  5. 00:44:430 (5) - Move to ~x:412? idk if this is intentional though...
    OK
  6. 00:46:335 (1,2,3) - (7) definitely can be encircled better this way:
    119,238,46335,6,0,P|173:221|212:169,1,120,4|0,0:0|0:0,0:0:0:0:
    256,133,47049,1,0,0:0:0:0:
    301,172,47287,2,0,P|339:221|393:238,1,120,4|0,0:0|0:0,0:0:0:0:
    Nice
  7. 00:52:287 (1,2,3,4,5) - Considering (1,2,3) is placed in a straight line, how about doing something like this:
    OK
  8. 00:57:049 (4,5,6,1) - This also, would be more structural if you can encircle (3) and do something like this on (1) imo:
    Nice
  9. 01:05:382 (1) - Make (4) encircled by this slider here? You can make symmetry on (1,2,3) afterwards xD
    OK
  10. 01:15:859 (3) - There should be a clap on slider's end I suppose...
    Yep :p
  11. 01:23:954 (1,2,3) - orz that (3)'s shape... Perhaps you can start (1) from down under and make (5) encircled like this though:
    OK
  12. 01:26:335 (7) - New combo should be here I suppose - then
  13. 01:27:763 (1) - Remove new combo
  14. 01:35:859 (1) - Obvious enough though, should be placed in ~x:361 y:313 (:
  15. 01:43:478 (1) - As there is a distinct piano sound as well here, I'd use finish+clap here (instead of finish only)
  16. 01:47:287 (1) - I'd CTRL+G this to make (1,2) as a circular flow personally, this shouldn't be hard to adjust because it appeared after spinner though~
  17. 02:00:620 (1,2,3,4) - Your square looks imbalanced right now, not perfect but try this perhaps? (you can also create a diamond instead to be safe actually)
    320,112,120620,5,2,0:0:0:0:
    242,19,121097,1,0,1:1:0:0:
    150,96,121573,1,2,0:0:0:0:
    226,188,122049,1,0,1:1:0:0:
  18. 02:15:859 (4) - Clap on slider's start?
  19. 02:23:478 (1) - Same about Hard about the gradual volume decrease
↑ ↑ ALL FIXED ↑ ↑
[Easy]

  1. 00:03:478 (4) - I highly recommend to move this downward a bit (~y:288) regardless of the spacing though, it won't be hard to catch for any players but will avoid overlap with 00:04:430 (1)
  2. 00:12:049 (1) - Minor stuff here, but it should be on ~x:151 actually
  3. 00:15:859 (2) - I highly recommend to use this slider here, it encircles (1) better while keeping the spacing equal with your current (3) :
    84,127,15859,2,0,P|183:123|244:203,1,195,4|8,0:0|0:0,0:0:0:0:
  4. 00:25:382 (5) - Straight line overlaps (3) here, you can easily make something like this though:
    ↑ ↑ ALL FIXED ↑ ↑
  5. 00:29:192 (4,1) - Put the clap on (4)'s end instead of (1) here? The distinct piano sound lies there actually...
    OK, It looks nice~
  6. 00:35:620 (4,5) - Not arranged perfectly in a straight line, and this is quite noticeable though
    Yep :p
  7. 00:42:525 (1) - Clap on spinner's end here to accompany the piano?
    OK, as well as adjusting the length of the spinner
  8. 00:51:097 (2) - I'd personally make the flow continuous like this, your call though:
    Nice
  9. 00:57:049 (5,1) - I prefer to make (5) horizontal and make (1) symmetrical through the center like this, the symmetry will give a better impression before the spinner imo:
    Nice
  10. 01:11:573 (1,2) - Err, is this sudden spacing change intentional o.o
    Oh It's my fault :cry:
  11. 01:13:954 (1) - I strongly recommend to use clap here instead of finish, as it'll emphasize the finish sound on 01:16:811 (two consecutive finish sound de-emphasizes the second one imo)
    Good Idea, agree with you~
  12. 01:20:620 (1,2,3,4) - Try to create something more patterned here perhaps? A square for example maybe:
  13. 01:41:573 (4,1,2,3) - Just something personal here, I prefer to create a diamond here - your call though:
  14. 01:47:287 (1) - I prefer to create something emerging from the bottom here so it didn't cluster with 01:49:192 (1,2,3) though, for example
    ALL FIXED ABOVE
  15. 02:12:049 (3) - Not perfectly copy-pasted from (1), is this intentional?
    ops..fixed :P
  16. 02:23:478 (1) - Same as previous diffs about the gradual volume decrease
OK
I love the skin, really potential map with unique flow, however I'm quite concerned about the things I mentioned in the General field though (especially SliderBorder and the silenced slidertick+sliderslide)...

Giving this a star icon for now, good luck Autumn (: It's my honor

Thx a lot Niva~ Really helpful mod.
And thx for your patience to test my map!
Strawberry
[]
  1. 00:05:382 (2) - 建议自己用ctrl+H调一调这里 不太对称。
  2. 00:57:763 (1) - 个人来讲我更喜欢这里的滑条跟着vocal延长1/1 然后接下来的转盘延后1/2并且缩短.
  3. 01:04:430 (2) - 这里尾巴貌似没对齐 x~116 y~360. 然后前面的(1)也移到x~131 y~204让这俩对称.
  4. 01:49:906 (2) - spacing有点不对劲. 试试x~274 y~84
 
[]
  1. 其实我就巨想吐槽为啥这normal sv比easy还低。我觉得光这一点就有点要命了……主要难度啥的看起来和Easy差不多啊。虽然密度大了 但是还是给人一种错觉。。看看能不能加一下sv然后小remap下啊..orz
  2. 00:10:144 (1) - 这个nc好像没啥用 去了吧
  3. 00:23:478 (2) - 移到x~393 y~144? 然后后面调整一下~

------------------
把Normal好好改改然后找几个mod 也不错
Topic Starter
Autumn
Strawberry's mod

Strawberry wrote:

[]
  1. 00:05:382 (2) - 建议自己用ctrl+H调一调这里 不太对称。
  2. 00:57:763 (1) - 个人来讲我更喜欢这里的滑条跟着vocal延长1/1 然后接下来的转盘延后1/2并且缩短.
  3. 01:04:430 (2) - 这里尾巴貌似没对齐 x~116 y~360. 然后前面的(1)也移到x~131 y~204让这俩对称.
  4. 01:49:906 (2) - spacing有点不对劲. 试试x~274 y~84
All fixed 
[]
  1. 其实我就巨想吐槽为啥这normal sv比easy还低。我觉得光这一点就有点要命了……主要难度啥的看起来和Easy差不多啊。虽然密度大了 但是还是给人一种错觉。。看看能不能加一下sv然后小remap下啊..orz
  2. 00:10:144 (1) - 这个nc好像没啥用 去了吧
  3. 00:23:478 (2) - 移到x~393 y~144? 然后后面调整一下~
OK
------------------
把Normal好好改改然后找几个mod 也不错

Thx for mod! Remapping Normal now ^^

Remapped Easy & Normal-5/28
Konei
Correct title is Garasu no Sora according to the ranked version of this.

https://osu.ppy.sh/s/54303#
Topic Starter
Autumn

Konei wrote:

Correct title is Garasu no Sora according to the ranked version of this.

https://osu.ppy.sh/s/54303#
See merchat7's mod here: https://osu.ppy.sh/forum/p/2143811
And the latest ranked version used Hari no Sora as the title: Koshimizu Ami - Hari no Sora
May be the old one is not correct? I'll check it from a Japanese modder asap
Anyway, thanks for your checking ^^
Megurine Luka
M4M from my Queue =3=

[G]

应该木有

[E]

看了一下之前的MOD,有提到E/N难度相差太小,我看了一下现在还存在类似的问题
然后我发现造成这种情况基本因为:

1. 00:03:478 (4) - 类似这种梗,首先他不是一个NC,新玩家是无法通过AR来判断他和之前note存在spacing差这么一个东西,就算你的spacing确实符合distance snap,但是所造成的视觉感官会让新玩家鼠标一移动就按早了。因此这种叠梗我个人并不建议。当然加个NC可以成为其解决方法

2. 00:19:668 (2) - 我自己让我剑三的徒弟,一个以前完全没玩过OSU的纯新手试过类似的叠梗,事实证明作为一个Normal难度也不算太难的mapset里,这种重叠梗非常不适合新手。(我在新人年代给Kiva做的E也因为叠梗被happy30吐槽过)因此我个人的建议是把所有的叠梗都拆开。虽然感觉现在的mapper都不怎么在乎这点了......

3. 00:20:859 (3,4) - 连续红线压这种东西也非常不适合新手,因为新手(以大部分没有音乐理论基础的新手为主要参考主体),是没有办法快速对半拍做出反应的,因此即使Vocal压在红线上,我也不建议节奏这么下,取而代之可以:


4. 01:02:287 (2) - 类似这种红线也务必删掉,太折磨新人了,当年tutuhaha教育(?)过我,EZ压红线的都是罪人啊罪人

总结一下就是我发现你很喜欢跟Vocal,但其实这首歌尤其是EZ来说并不适合跟Vocal,对于新人难度太大....你把这些改一下的话马上和N的差距就出来了,如果是我的话以上这些都是我Normal难度的梗。基本不会出现在Ez里的

[N]

00:52:763 (3) - 1 grid up
01:08:954 (2) - unsnap
01:10:620 (4) - unsnap ,这两个应该是SV变化造成的,调整一下就好
01:39:668 (1) - fin on head
01:48:240 (2) - 和1的形状不太一样,我把你的2翻转了一下和1做了对比

比较好的做法是直接复制一个1然后ctrl h + ctrl j
01:53:954 (2) - 和1错开一点尽量不要overlap

[H]

00:13:478 (1) - del NC
00:13:954 (2) - NC
02:20:382 (4) - NC

Hard做的挺好

加油0.0~~
Topic Starter
Autumn
Luka's mod

Megurine Luka wrote:

M4M from my Queue =3=

[G]

应该木有

[E]

看了一下之前的MOD,有提到E/N难度相差太小,我看了一下现在还存在类似的问题
然后我发现造成这种情况基本因为:

1. 00:03:478 (4) - 类似这种梗,首先他不是一个NC,新玩家是无法通过AR来判断他和之前note存在spacing差这么一个东西,就算你的spacing确实符合distance snap,但是所造成的视觉感官会让新玩家鼠标一移动就按早了。因此这种叠梗我个人并不建议。当然加个NC可以成为其解决方法 NC已加

2. 00:19:668 (2) - 我自己让我剑三的徒弟,一个以前完全没玩过OSU的纯新手试过类似的叠梗,事实证明作为一个Normal难度也不算太难的mapset里,这种重叠梗非常不适合新手。(我在新人年代给Kiva做的E也因为叠梗被happy30吐槽过)因此我个人的建议是把所有的叠梗都拆开。虽然感觉现在的mapper都不怎么在乎这点了...... 取消了所有重叠

3. 00:20:859 (3,4) - 连续红线压这种东西也非常不适合新手,因为新手(以大部分没有音乐理论基础的新手为主要参考主体),是没有办法快速对半拍做出反应的,因此即使Vocal压在红线上,我也不建议节奏这么下,取而代之可以:
取消了所有压红线

4. 01:02:287 (2) - 类似这种红线也务必删掉,太折磨新人了,当年tutuhaha教育(?)过我,EZ压红线的都是罪人啊罪人 Done~

总结一下就是我发现你很喜欢跟Vocal,但其实这首歌尤其是EZ来说并不适合跟Vocal,对于新人难度太大....你把这些改一下的话马上和N的差距就出来了,如果是我的话以上这些都是我Normal难度的梗。基本不会出现在Ez里的 谢谢你的建议 很有帮助~

[N]

00:52:763 (3) - 1 grid up
01:08:954 (2) - unsnap
01:10:620 (4) - unsnap ,这两个应该是SV变化造成的,调整一下就好
01:39:668 (1) - fin on head
01:48:240 (2) - 和1的形状不太一样,我把你的2翻转了一下和1做了对比

比较好的做法是直接复制一个1然后ctrl h + ctrl j
01:53:954 (2) - 和1错开一点尽量不要overlap

All fixed

[H]

00:13:478 (1) - del NC
00:13:954 (2) - NC
02:20:382 (4) - NC
All fixed
Hard做的挺好 谢谢!

加油0.0~~
很有帮助的mod 谢谢你说明了这么多
刚吧爹! 0 0
Updated
Megurine Luka
又看了看,果然很喜欢Hard,Star一个O.O

加油~
Topic Starter
Autumn

Megurine Luka wrote:

又看了看,果然很喜欢Hard,Star一个O.O

加油~
谢谢支持!! (°д°//)
Work & work! ~~
Guy
Hi!

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Volume is little low in overall. up the volume around 10%~15%.
  2. You are wrong artist. 小清水"亜" is correct. You must fix it.

[Hard]
  1. OD-1? 7 is difficult in Hard diff.
  2. 00:07:763 (9) - try to make blanket. more beautiful placement for me.

  3. 01:13:001 (1,3,5) - add finish of slider start? i can hear cymbal sound here.
  4. 01:31:573 (1,2) - change NC

    nice map~

[Normal]
  1. HP-1?

    beautiful placement this diff.

[Easy]
  1. Looks fine.
Good luck~ :)
Topic Starter
Autumn
Guy's mod

Guy wrote:

Hi!

Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.


[General]
  1. Volume is little low in overall. up the volume around 10%~15%.
  2. You are wrong artist. 小清水"亜" is correct. You must fix it.
Fixed :)

[Hard]
  1. OD-1? 7 is difficult in Hard diff.
  2. 00:07:763 (9) - try to make blanket. more beautiful placement for me.

  3. 01:13:001 (1,3,5) - add finish of slider start? i can hear cymbal sound here.
  4. 01:31:573 (1,2) - change NC

    nice map~
Thx~All fixed


[Normal]
  1. HP-1? Fixed

    beautiful placement this diff.
Thank you! :)


[Easy]
  1. Looks fine.
Good luck~ :)
Thx! Updated.
Chloe
Hello~

And just mod as suggestions, not necessary. : )


[General]
  1. fine.
[Easy]
  1. 00:00:621 (1,3) - parttern not pretty try this http://puu.sh/35dPw.png
  2. 01:59:668 (3,4) - change to a slider?
[Normal]
  1. 00:25:144 (4) - 00:25:382 (1) - flow is not good, also 00:38:478 (6,1) -
  2. 01:56:573 (2) - delete
  3. 02:08:954 (5) - move to x197 y289 to parttern with 02:08:001 (3) - and move this 02:09:192 (6) -
[Hard]
  1. 00:25:382 (2) - ctrl g for better flow
  2. 01:21:335 (7) - copy 01:20:620 (6) - and use ctrl shift s is better
  3. 02:04:430 (1,2) - stack their end will be better, just like 02:01:573 (5,6,1,2) -
  4. 02:07:287 (3,4) - ctrl g for better flow

Well done, gl for rank :)
Topic Starter
Autumn
Chloe's mod

Chloe wrote:

Hello~

And just mod as suggestions, not necessary. : )


[General]
  1. fine.
[Easy]
  1. 00:00:621 (1,3) - parttern not pretty try this http://puu.sh/35dPw.png good ,but It'll cause confusion on 00:03:478 (1) -
  2. 01:59:668 (3,4) - change to a slider?
ok

[Normal]
  1. 00:25:144 (4) - 00:25:382 (1) - flow is not good, also 00:38:478 (6,1) - Adjusted
  2. 01:56:573 (2) - delete Has Piano sound XD
  3. 02:08:954 (5) - move to x197 y289 to parttern with 02:08:001 (3) - and move this 02:09:192 (6) -
[Hard]
  1. 00:25:382 (2) - ctrl g for better flow It's all right imo XD
  2. 01:21:335 (7) - copy 01:20:620 (6) - and use ctrl shift s is better OK
  3. 02:04:430 (1,2) - stack their end will be better, just like 02:01:573 (5,6,1,2) -
  4. 02:07:287 (3,4) - ctrl g for better flow
Current one is not bad ..but changed another one


Well done, gl for rank :)

Thx for mod! Updated
Banana
听说re了两个难度随手挑点东西说说 no kd

[Easy]
00:32:287 (4) - 作为easy移动轨迹还是不要和滑条相交 所以建议折返箭头放到下面摆成竖着的滑条
00:38:240 (1) - 个人倒是觉得这个ctrl+g了然后这个滑条到转盘的所有东西往左移动然后保证distance snap更不容易被挑 至于怎么摆flow好我才不管呢..
00:55:620 (4) - 这间距.
01:33:240 (3) - 同第一条 还是建议竖着
01:42:525 (2) - 这间距.(关gs就不会死..

[Normal]
00:03:478 (6) - 不准备包一下吗 下一个滑条.
02:11:811 (1) - nc加这边?
02:13:478 (1) - nc加这边?

(还是感觉hard里一些1/2的滑条弯的略大影响美观
Topic Starter
Autumn
Banana U are A GOOD MAN

Banana wrote:

听说re了两个难度随手挑点东西说说 no kd

[Easy]
00:32:287 (4) - 作为easy移动轨迹还是不要和滑条相交 所以建议折返箭头放到下面摆成竖着的滑条
00:38:240 (1) - 个人倒是觉得这个ctrl+g了然后这个滑条到转盘的所有东西往左移动然后保证distance snap更不容易被挑 至于怎么摆flow好我才不管呢.. 稍微调整了下..stress
00:55:620 (4) - 这间距. Fixed
01:33:240 (3) - 同第一条 还是建议竖着 ok
01:42:525 (2) - 这间距.(关gs就不会死.. fixed

[Normal]
00:03:478 (6) - 不准备包一下吗 下一个滑条. 包了 上面差点出界..
02:11:811 (1) - nc加这边?ok
02:13:478 (1) - nc加这边?ok

(还是感觉hard里一些1/2的滑条弯的略大影响美观
00:15:382 (1,2,3) - 这是我看得最不顺眼的地方,现在已经狠下心改掉了(就DS问题有点怕

About the title issue mentioned bu Konei:
So the current one has no problem.
Kinomi
Hi~~from my queue
m4m

general
尾部的转盘加finish?

easy
00:11:097(4,1) 可以修一下形状
01:02:525(2,2)为何不复制粘贴。。
01:27:287(5,1) 歪了
01:34:906 (2,3) 3的尾端应该移开一点
01:47:651 (1) 复制2 然后水平翻转,ctrl g摆好 并和后面的1,2最好保持形状一致

normal
00:16:811(3) 无意义
00:53:954(4,1) 无谓遮挡
01:50:501(2,1) ^

hard

00:43:001 (7)的位置有点。。呃,不如删7 6改回转
02:07:808 (1,2,3,4,5,6) 有点没逻辑,莫名的排列,如果间距渐变的话明显不够好看
00:22:525 (1,2,3,4) ^
02:19:430 这边就非常棒
00:08:954(1,2)考虑 ctrl g,另外三个2之间距离不一样
00:29:073 (2,3,4,5,6)没摆好 ,6
02:01:273(1,2,3,4)形状不好看
00:56:216 1和3的距离,2和4的距离保持一致,更有逻辑
00:01:216 (4)歪

good luck!
Topic Starter
Autumn
baldrace's MOD

baldrace wrote:

Hi~~from my queue
m4m

general
尾部的转盘加finish? 太吵了

easy
00:11:097(4,1) 可以修一下形状 OK
01:02:525(2,2)为何不复制粘贴。。 OK
01:27:287(5,1) 歪了 Fixed
01:34:906 (2,3) 3的尾端应该移开一点 Fixed
01:47:651 (1) 复制2 然后水平翻转,ctrl g摆好 并和后面的1,2最好保持形状一致 我就是这样做的呀..

normal
00:16:811(3) 无意义 Removed
00:53:954(4,1) 无谓遮挡
01:50:501(2,1) ^

hard

00:43:001 (7)的位置有点。。呃,不如删7 6改回转 效果差别不大
02:07:808 (1,2,3,4,5,6) 有点没逻辑,莫名的排列,如果间距渐变的话明显不够好看 时间间隔上是4/4,3/4,2/4,主要是想表达一下这个意思
00:22:525 (1,2,3,4) ^ 这段要是还有人挑我就改掉
02:19:430 这边就非常棒 谢谢^^这里时间间隔是一致的
00:08:954(1,2)考虑 ctrl g,另外三个2之间距离不一样 稍微有点绕手
00:29:073 (2,3,4,5,6)没摆好 ,6 还行吧orz
02:01:273(1,2,3,4)形状不好看 谢谢提醒 其实可以做一个star不过有点太跳了
00:56:216 1和3的距离,2和4的距离保持一致,更有逻辑 OK
00:01:216 (4)歪 Fixed

good luck!
谢谢你的Mod! Updated
Flower
妈的上次其实是mod过但是被老板吃了 现在回来一看已经看不出啥了 简直坠毁

考虑一下Hard:
01:51:097 (1,2,3) - 是不是分开来比较好,一般人的感觉都是和前面一样1/2的节奏,然后就乱了

no kds plz, and star
[CSGA]Ar3sgice
为什么这视频质量这么好 一开始我还以为是storyboard

Hard

  1. 00:15:382 (1) - 来, 放1/3 http://osu.ppy.sh/ss/803046
  2. 00:21:573 (5) - 我感觉这里的vocal就四个字, 最后那个note违和感好重 你看看这样 http://osu.ppy.sh/ss/803052
  3. 00:31:097 (2) - 这里的背景音一长串然后放这么个滑条我感觉违和感好强233 http://osu.ppy.sh/ss/803065 你感受下
  4. 00:33:001 (1) - combo
  5. 01:39:430 (2) - 真实不一定都是美丽的。也有让人不忍目睹的丑陋的真实、痛苦的真实存在。然而,夜晚将包容一切,月光也将一如往常地挥洒在我们身上。永不改变的东西和美丽的东西也是存在的
  6. 01:43:954 (3,4) - (3) x:136 y:172 (4) x:204 y:316
  7. 01:51:097 (1,2,3) - 我感觉这个间距不好看.. 再缩小一点比较好
  8. 02:12:049 (1,2) - http://osu.ppy.sh/ss/803106
Normal

  1. 00:08:954 (2) - 往下两格
  2. 00:27:287 (2) - 我觉得要放这里.. http://osu.ppy.sh/ss/803110
  3. 01:07:287 (4) - 往左边放一点..
  4. 02:15:620 (1) - 这里好近
Easy

  1. 00:09:668 (3) - blanket(?
其实我差点忘了, 打图看见这张才想起来

嗯 233

edit: 为什么花花快了30秒抢了一楼 233
Topic Starter
Autumn
AR3

[CSGA]Ar3sgice wrote:

为什么这视频质量这么好 一开始我还以为是storyboard 因为咱压得好啊233

Hard

  1. 00:15:382 (1) - 来, 放1/3 http://osu.ppy.sh/ss/803046
  2. 00:21:573 (5) - 我感觉这里的vocal就四个字, 最后那个note违和感好重 你看看这样 http://osu.ppy.sh/ss/803052
  3. 00:31:097 (2) - 这里的背景音一长串然后放这么个滑条我感觉违和感好强233 http://osu.ppy.sh/ss/803065 你感受下 这段确实可以再满一些..不过为了flow的流畅打算小小滴牺牲一下节奏
  4. 00:33:001 (1) - combo
  5. 01:39:430 (2) - 真实不一定都是美丽的。也有让人不忍目睹的丑陋的真实、痛苦的真实存在。然而,夜晚将包容一切,月光也将一如往常地挥洒在我们身上。永不改变的东西和美丽的东西也是存在的
    你也觉得这里可以画个大圆圈配合BG里的台词? 233 改进了间距
  6. 01:43:954 (3,4) - (3) x:136 y:172 (4) x:204 y:316
  7. 01:51:097 (1,2,3) - 我感觉这个间距不好看.. 再缩小一点比较好
  8. 02:12:049 (1,2) - http://osu.ppy.sh/ss/803106
已改

Normal

  1. 00:08:954 (2) - 往下两格 好 往下1格
  2. 00:27:287 (2) - 我觉得要放这里.. http://osu.ppy.sh/ss/803110 换了排列
  3. 01:07:287 (4) - 往左边放一点..
  4. 02:15:620 (1) - 这里好近
换了排列

Easy

  1. 00:09:668 (3) - blanket(?


其实我差点忘了, 打图看见这张才想起来

嗯 233

edit: 为什么花花快了30秒抢了一楼 233 思考
花花

Flower wrote:

妈的上次其实是mod过但是被老板吃了 现在回来一看已经看不出啥了 简直坠毁

考虑一下Hard:
01:51:097 (1,2,3) - 是不是分开来比较好,一般人的感觉都是和前面一样1/2的节奏,然后就乱了 听AR3的建议改得更近了...

no kds plz, and star Thx!

Thx!Updated
Topic Starter
Autumn
oooooh don't graveyard :o
Niva
Hi Autumn, rechecking here (don't kd) - not much things to mention (I'm still half-awake while posting this orz) :

  1. Easy : 00:29:192 (3) - Missing whistle on slider's start
  2. Easy : 02:10:144 (1) - Is the whistle on slider's end intentional here? (I'd remove the whistle on slider's end because 02:12:049 (1) also has no whistle on slider's end~)
  3. Normal : 00:40:620 (4) - Missing whistle yet again
  4. Normal : 01:47:287 (1) - Add new combo manually here (missing new combo after spinner)
  5. Normal : 02:09:192 (6) - Yet again the hitsound is missing (the hitsound is missing from the entire slider this time :3)
  6. Hard : 00:15:382 (1) - I don't think 1/3 is required here though, just use 1/4s as you used on 00:23:001 (1) - the lyric here is 'kireina' though (contains four syllables and therefore not snapped properly if 1/3)
  7. Hard : 00:21:573 (5) - Missing whistle on slider's start
Finally, your video's dimension is too large at the moment (current one is 1280 x 720 - yes it lags my editor ._.) :

Ranking Criteria wrote:

The video's dimensions must not exceed 800x600 for the 4:3 format, or 854x480 for the 16:9 widescreen format This is so video files keep a decent filesize and do not increase the beatmap's size by too much
As you can see in this post I don't really find big problems pattern-wise (more or less it should had been covered up with my previous mod post), most problems left here are hitsounds being inconsistent at some part (:
Topic Starter
Autumn

Niva wrote:

Hi Autumn, rechecking here (don't kd) - not much things to mention (I'm still half-awake while posting this orz) :

  1. Easy : 00:29:192 (3) - Missing whistle on slider's start Added
  2. Easy : 02:10:144 (1) - Is the whistle on slider's end intentional here? (I'd remove the whistle on slider's end because 02:12:049 (1) also has no whistle on slider's end~) Removed
  3. Normal : 00:40:620 (4) - Missing whistle yet again Added
  4. Normal : 01:47:287 (1) - Add new combo manually here (missing new combo after spinner) Added
  5. Normal : 02:09:192 (6) - Yet again the hitsound is missing (the hitsound is missing from the entire slider this time :3) Hmm..Added XD
  6. Hard : 00:15:382 (1) - I don't think 1/3 is required here though, just use 1/4s as you used on 00:23:001 (1) - the lyric here is 'kireina' though (contains four syllables and therefore not snapped properly if 1/3) Removed the reverse slider, using a single slider instead XD
  7. Hard : 00:21:573 (5) - Missing whistle on slider's start
Added

Finally, your video's dimension is too large at the moment (current one is 1280 x 720 - yes it lags my editor ._.) :

Ranking Criteria wrote:

The video's dimensions must not exceed 800x600 for the 4:3 format, or 854x480 for the 16:9 widescreen format This is so video files keep a decent filesize and do not increase the beatmap's size by too much
About the Video: I have improved the encoding quality and changed video's dimension to 840x480. Hope it won't lag this time! XD

As you can see in this post I don't really find big problems pattern-wise (more or less it should had been covered up with my previous mod post), most problems left here are hitsounds being inconsistent at some part (:
Thx for recheck! Updated~
Niva
Err, I forgot to mention one thing earlier though (also from the ranking criteria) :



...umm, yep, only that left actually (flip the comboburst-0.png~)

-----------------------------------------

EDIT : Well, that should do :3

Bubbled ~
Topic Starter
Autumn

Niva wrote:

Err, I forgot to mention one thing earlier though (also from the ranking criteria) :



...umm, yep, only that left actually (flip the comboburst-0.png~) Fixed


Hmm..U're so careful °Д°
Updated~
Gloria Guard
Good job 乃

Second Hari no Sora version gogo !!
Topic Starter
Autumn

Gloria Guard wrote:

Good job 乃

Second Hari no Sora version gogo !!
Thx~
Actuallyu it's the 3rd ;)
s/54303
dkun
Hi Autumn!

It's great to wake up and see one of your maps on the top of pending!
Gloria Guard
Gratz lol
siccoman
congratz (*´∀`*)
lkx_Shore
;)
Kinomi
终于rank了,恭喜啊
Kodora
Congratz!
I love this song <3
pimp
congratulations :)
[CSGA]Ar3sgice
wa
Flower
wpcap 恭喜
Nymph
grats!
Topic Starter
Autumn
It's really a surprise to me, dkun
Thank you guys :D
/me hugs all
mintong89
哦哦恭喜!
Fycho
恭喜啊www教窝作图
Aleksart
nice song
gratz :)
Banana
哦哦哦
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