That gives me an idea.peppy wrote:
I like the idea of a mode that keeps getting harder as you go on in the map to the point you can't possibly pass. Scoring based on % you progress through the level .
What if you choose a loopable map, such as the Nyan Cat song, and then raise the difficulty at the end of each loop? Is it possible to code it so that the hit circle and AR increases automatically (each loop), also the location of hit circles are "flipped" after each loop (like what HR did)? That should create some dynamics.
The map will eventually become impossible to play, but the idea is to see how far can people go. Can call this mode "Survival"