thanks for the mod :3Behonkiss wrote:
All difficulties:
Normal:
-00:17:302 (3): Add a finish at the end. okay
-00:32:098 (1): Consider making the curve here smoother and more symmetrical. No e.e I Like My Slider no changes e.e
thanks for the mod :3Behonkiss wrote:
All difficulties:
Normal:
-00:17:302 (3): Add a finish at the end. okay
-00:32:098 (1): Consider making the curve here smoother and more symmetrical. No e.e I Like My Slider no changes e.e
Thanks alotAkashi_S wrote:
for M4M from your queue!
[General]
Nothing really except the song is full of different BPMs. A bat do the timing so i think is ok
[Easy]
Kinda not-too-easy, the star rating shows. Yeah but game play show is really easy
00:23:662 (5) - New combo (NC) here. ok
00:28:570 (1) - Remove new combo (RNC) here and NC at 00:29:624 (2) ok
00:34:926 (1,1) - The next note(which is a slider) comes too soon after spinner < this makes the difficulty little bit hard for newbies consider this. Is a long spinner so i think is ok for now
00:40:564 (1) - Make this slider little bit more symmetrical172,112,40564,6,0,P|256:68|344:120,3,200,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0
thanks thats better
00:46:162 (1,1) - same as 00:34:926 ok
00:50:766 (2) - move 2 grid left to balance with the slider above. ok
01:01:794 (2,4) - it does not look pretty since the end of slider 2 and beginning of slider 4 is close together. i keep it
[Hard]
00:24:017 (6) - RNC
00:25:082 (1) - NC
01:07:441 (9) - NC here and RNC at 01:07:794 (1).
01:13:071 (7) - NC here and RNC at 01:14:470 (1).
01:13:071 (7) - remove clap at the start of the slider
01:13:771 (8) - ^
01:15:881 (5) - NC here
01:17:293 (1) - RNC here
01:18:704 (5) - NC here
I don't feel right when I play HARD diff but x( is a easy hard diff :p
Good luck, you have high SP so
cirno- wrote:
General
Normal
00:57:173 (4) - consider finish on slider end Okay Fixed~
osu file format v11
[General]
AudioFilename: Samurai X Opening 1 (Rurouni Kenshin).mp3
AudioLeadIn: 0
PreviewTime: 54469
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
Bookmarks: 4711
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Sobakasu (TV Size)
TitleUnicode:Sobakasu (TV Size)
Artist:Judy & Mary
ArtistUnicode:Judy & Mary
Creator:Natsu
Version:Gero's Normal
Source:Rurouni Kenshin
Tags:anime Opening freckles samurai x Gero
BeatmapID:209392
BeatmapSetID:69632
[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:2
[Events]
//Background and Video events
Video,0,"Sin titulo.avi"
0,0,"SamuraiX_12_1024.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0
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Combo2 : 255,255,255
Combo3 : 128,255,255
Combo4 : 128,255,128
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thanks~-Bakari- wrote:
Hi. Kinda re-checking. I don't like the song, so I'll write a short mod.
[General]done
- Your mapset MUST have diff under 3,24 stars. Otherwise, it's unrankable. Done
- As for tags, you MUST remove anime from tags because anime will be added as genre after rank. ok
- Slider Tick Rate 1 will fit here MUCH better, because for 1/3 Beat snap Divisor maps we use tick rate 1 or tick rate 3. Others are totally off. i think 2 ticks are ok
- Remove pointless spinner. Because it feels kinda weird. Then, enable countdown. 00:12:041 - This beat will have "go!" on it, and you will start your pattern with vocals. This spinner is just wrong, imo. Done
- If it is possible, get a better quality video. 320x240 is too low, imo. ok
- 01:29:977 - silince this spinner. Soft hitsounds (5% volume) will be fine. And remove Finish hitsound, of course!
[Easy]
- 00:37:741 (1) - this one appears too soon after spinner, and beginners have NO time to recover. also it's overlapped with spinner's hitburst. Fixed
- 00:40:564 (1) - BPM changes, so you shouldn't add second repeat to this slider. It confuses beginners and also it's just wrong, so replace second repeat with circles. done
- 00:43:014 (2) - should be fixed, if you've applied previous suggestions. But however, there's an inconsistency in spacing. It will confuse players, and that's why you should fix it.
- 00:56:104 (3) - kiai shouldn't start in the middle of a slider! Kiai is the most memorable part of the song, it starts with fountains. That's why this slider here feels wrong. example how to fix ok
- 01:01:794 (2,3,4) - it's just hard to read when (4) is closer than (3), you should fix it! done
[Hard]~~~~~~~~~ done
- 00:56:578 (5,6,7,8,9,10) - Do not overmap. Overmapping makes map unplayable. i love my stream x_x
- 01:13:071 (7) - head / 01:13:771 (8) - tail - extra claps. They're unfitting and inconsistent. Try to keep consistency in your hitsounds.
As I told, short mod. Don't want to stress beginners with long modposts.
Good luck.
thanks for the mod Bakari-Kun-Bakari- wrote:
[Normal]Good luck.
- Both Easy and Normal have same Slider Velocity and consistent 1/1 rhythm. Add some triplets (1/2) to make it Harder than Easy. Right now, it looks like Easy with fast AR. :< I like this the diff sliders now if I add 1/2 might confuse players no change
- 01:16:940 (2,1) - rhythm/BPM changes in the middle of a slider is not okay, to be honest. If there's any way you can fix it - do it!
Fixed~- 00:56:460 (2) - shouldn't kiai start have a new combo? I think it should, so, place NC here. how to do it without NC spam Fixed~
ya volvi a hacer el easy xDXinCrin wrote:
Hola , siento responder tarde esto
Perdon pero no puedo modear tu mapa aun porque siento que necesita mas trabajo , especialmente la easy . Llamame de nuevo cuando consigas mas mods :3
Thanks For The Mod UnitedWeSin :3UnitedWeSin wrote:
[Gero's Normal]
Map Design/RhythmHitsounds
- 00:52:181 (1,2) - Maybe instead of just having the straight slider - circle pattern here you could make a nice blanketing pattern with the previous sliders. Fixed~
- 01:18:351 (1) - Make this slider a bit more curved for a better blanket. Maybe just copy and paste the 01:12:371 (2). Fixed~
- 01:21:171 (3) - It would be much better if the 3 were at 01:21:523 to hit along with the loud finish in the music. I suggest moving the 3 there and adding a circle at 01:21:171 stacked on the 01:20:819 (2). Delete the 01:22:227 (4) and add a circle at 01:22:579. I recommend just copying the 01:19:410 (2) and flipping it over to retain symmetry. Maybe even NC at 01:21:523. Fixed~ I did differently
Here I am following the voice, of the instrumental break if I put the finish
- 00:55:747 (2) - It would be much better to remove the finish from the end here and add it to the 00:56:460 (1) because that's where the clash is in the music. There is no finish in the music at 00:56:104.
break my patterns the claps, no changes sorry nwn
osu file format v11
[General]
AudioFilename: Samurai X Opening 1 (Rurouni Kenshin).mp3
AudioLeadIn: 0
PreviewTime: 54469
Countdown: 2
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
Bookmarks: 4711
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Sobakasu (TV Size)
TitleUnicode:Sobakasu (TV Size)
Artist:Judy & Mary
ArtistUnicode:Judy & Mary
Creator:Natsu
Version:Gero's Normal
Source:Rurouni Kenshin
Tags:anime Opening freckles samurai x Gero
BeatmapID:209392
BeatmapSetID:69632
[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:2
[Events]
//Background and Video events
Video,0,"Sin titulo.avi"
0,0,"SamuraiX_12_1024.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0
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56460,356.612184249629,4,2,0,40,1,1
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60647,-100,4,2,1,40,0,1
60824,-100,4,2,0,40,0,1
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87412,-100,4,2,1,40,0,0
87588,-100,4,2,0,40,0,0
88553,356.083086053412,4,2,0,40,1,0
89977,349.854227405248,4,2,0,5,1,0
[Colours]
Combo1 : 128,128,192
Combo2 : 255,255,255
Combo3 : 128,255,255
Combo4 : 128,255,128
[HitObjects]
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really this mod help me alot thanksUnitedWeSin wrote:
Hello Natsu~
Modding, again, from my queue.
Oh wow +75 o.o
I'll just do a quick mod. ok
[Easy]
Map Design/Rhythmi love my slider
- 00:47:928 (1) - This slider is way too soon after the spinner. If you watch, the slider actually appears before the spinner is even half of the way done. This is not a good thing in an easy diff because the player will get very confused. You must either delete this slider or delete the spinner 00:46:162 (1) and replace it with a simple rhythm.
I remove slider- 01:00:383 (2) - This slider is almost completely overlapping the HP bar. You cannot place notes that overlap with the bar because it will cause much confusion. You have to move this slider down.
fixed- 01:04:265 (1,2,3,4) - Honestly Natsu, there are too many back-to-back 2/1 sliders here, it's sounds very weird and is quite boring. Try adding some circles here and 1/1 sliders to make a more interesting rhythm. I think about that not sure
- 01:07:441 (4) - The new verse starts here, it would make so much more sense to have a NC here and not at 01:08:500 (1). This is where the chorus starts again. -.- Fixed :c
- 01:17:645 (1,2) - This rhythm is a bit strange imo. Try shortening the 1 to end at 01:18:351 and moving the 2 to 01:18:704 so that it hits along with that accent in the vocals. Then add a circle at 01:19:763.
Hitsoundsi ask about it
- Right now you only have claps on every other offbeat and I'm unsure why. You should include a clap on every offbeat when it's happening in the music. It doesn't make sense to only have one on every other offbeat when in the music we have one on every offbeat. ok
- 00:43:364 (3) - Maybe add a finish to the head like the other diffs have.
[Hard]
Map Design/Rhythmlol thanks alot idk about that x_x thanks
- I see a lot of improvement here Natsu, good job. thanks
- 00:43:364 (1,2,3,4,5) - Try and make a nicer looking star. Remember that you can use the "create polygon circles" function under the "Compose" tab to create shapes like stars perfectly. lol really thanks that look better alot
- 00:56:104 (4,5,6,7,8,9,10) - The stream is pretty overmapped and will make people rage at your map, but if you want to keep it, then you should. Anyways, the stream isn't following the curve of the 4 very well and it looks bad. Remember that you can use the "convert slider to stream" function under the "Compose" tab to make really nice streams. Take a look:
Hitsoundsupps
- 00:17:651 (6) - Missing clap here imo. done
- 00:20:469 (9) - Add a clap to the head to continue offbeat claps. done
- 00:23:307 (5) - Maybe add a finish to the end here like you've done in the easy diff.
- 00:26:819 (6) - Missing clap imo. done
- 00:34:926 (1) - Replace the finish on the end of the spinner with a whistle just like in the easy diff. It sounds much better that way. done
- 00:37:741 (1) - Remove the finish from this slider body. Make sure that there is only a finish on the head of the slider. done
- 00:45:810 (8) - Maybe make this a clap to keep a consistent pattern with 00:44:407 (4). done
- 00:49:002 (8) - Add a finish here like the other diffs and to end this stream strongly. done
- 00:52:894 (9) - Replace the finish with a clap to stay consistent here with our offbeat clapping. Plus there is no finish in the music here. done
- 00:55:391 (2,3) - Make these claps instead of finishes because it would fit nicer with the drum roll. You use too many finishes here it sounds very bad. done
- 00:56:104 (4) - Add a finish to the end to start the kiai time and to hit with the bang in the music. done
- 01:00:383 (1) - Remove finish imo, it's quite noisy and there is no finish in the music here. done
- 01:00:735 (2) - Remove the clap from the slider body and add one to the head. done
- 01:21:523 (4) - Have a finish on the head to hit along with the loud finish in the music. done
- 01:31:376 - Maybe add a green line here and change the volume of the spinner to 5% just like you do in the easy diff.
Ok, I hope it helps you.
lastima los subs porque la calidad esta buena yo igual pase buscando y ese que tengo fue el mejor que encontre x:pife1 wrote:
Muy buen mapa, el unico problema que le veo es la calidad del video pero aqui encontre uno: https://www.youtube.com/watch?v=908jRE_yblE
Lo malo es que esta subtitulado. Espero ser de ayuda.
268,84,15213,2,0,P|321:167|321:167|292:204|304:268,2,200,0|0|0,0:0|0:0|0:0,0:0:0
356,32,16954,2,0,P|408:116|408:116|428:68|492:76,1,200,0|8,0:0|0:0,0:0:0
476,172,17999,6,0,P|468:276|396:332,1,200
XinCrin wrote:
Hi
General ~done
- Why the countdown is activated? . It feels strange at first because the music map a bit distorted and start the countdown to feel worse. In my opinion you should disable
Easy ~no
- 00:15:213 (3) Play very bad this slider below of (1).Especially because it's a diff. easy, the AR is low and the
objects disappear slowly, becoming more visible (1) and look very bad . Then 00:16:954 (4) - You did a straight slider, this looks very monotonous and otherwise, uncomfortable. Just a suggestion. Why do not you do it like this in the
picture? fixed on my waySPOILER268,84,15213,2,0,P|321:167|321:167|292:204|304:268,2,200,0|0|0,0:0|0:0|0:0,0:0:0
356,32,16954,2,0,P|408:116|408:116|428:68|492:76,1,200,0|8,0:0|0:0,0:0:0
476,172,17999,6,0,P|468:276|396:332,1,200- 00:23:662 (1) Put a Nc here. This clearly there is a change of voiceand then delete the NC of 00:25:082 (4) because is completely unnecesary ok
- 00:27:870 (1) Why are you mixing that curved slider with a linear flow there? Imo,it really doesn't play good . Consider changing the slider to one linear blanket as 00:28:570 (2) or a curved slider no i like mine
- 00:43:364 (3) This slider is below of 00:40:564 (1) , this is a bad idea , especially because is a Easy diff. but I have a better idea . Why not move this slider to x:312 y:208 , really is better and then fix the spacing in the next slider fixed on my way
- 00:59:669 (1) Here's another problem with the wrong stack but I have the solution , you should make a curved slider and then move this slider to x:56 y:272 for stacking correctly. since i love my ¨extravagantes¨ sliders
- 01:00:383 (2) ^ Stacks properly this slider with 00:58:599 (4) to make better blanket, and the player feel more comfortable when playing the map done
- 01:06:383 (3) Those using a spacing of 1.0x in all diff. But here is Reduced to 0.9x, I guess you mistook or something. Move the slider to x: 228 y:204 to fix this problem
Hard ~Good luck to both mappers
- 00:19:999 (1) The New Combo here is absolutely necessary, because there is significant change in the tone of voice and also a very long combo is uncomfortable no
- 00:21:532 (2) I do not think you realize this unnecessary clap. Please delete this clap for two reasons: It is your combo patterns and also sounds very bad done
- 00:24:017 (1) NC here because it begins a change in tone of voice of the singer and eliminate the New Combo of 00:25:082 (1) nop
- 00:27:170 (7) Why do you put claps, in places that sound bad? . Remove the clap of the start of the slider ok
- 00:44:755 (1) New Combo here, not only by the change of voice, but also because you did a antijump requiring NC no x_x
- 00:56:104 (1) Nc here , by a very clear voice change, and also the beginning of kiai timeok
- 01:29:977 (4) ^
noSonnyc wrote:
Hello~ .. Sorry for the delay T^T
Easy:
01:04:265 (1) - Clap at the end ok
01:06:383 (3) - Clap at the start ok
01:16:234 (4) - ^
01:17:645 (1) - ^
01:21:875 (1) - ^
01:23:283 (2) - ^
01:26:096 (2) - Clap
01:28:202 (2) - Clap at the reverse
i fix the mos of claps in my way
-- Claps fit well those parts
Hard:
-- Notes from 01:29:977 - are not perfectly sounding for me. I don't think a sound reduction is needed before the spinner. fixed
00:52:181 (9) - NC
grumd wrote:
Finally!
Bubblie :3
all doneAndrea wrote:
~Hard~
HP Drain -1 imo is better. done
00:23:898 (8) - New combo.
00:25:082 (1) - Remove new combo.
00:26:122 (5) - New combo.
00:27:870 (1) - Remove new combo.
00:29:271 (1) - ^
00:29:624 (2) - New combo.
00:52:181 (9) - ^
OMG im so happy <3Andrea wrote:
Alright, good job.
Ranked~
A ti también, no te había visto por los foros en un buen rato.Gero wrote:
Gratz Natsu ohhhh FUCKYEAH!!!
FUCKYEAH MI PRIMERA GUEST DIFF RANKED C':
ik <3Crimmi wrote:
Finally, a Rurouni Kenshin song has been ranked.
thanksmancusojuanmattos wrote:
Congratulations on get your first ranked map! :3
Thanks map i get it thanks for all your helpPereira006 wrote:
OMG OMG ! OMG
i so happy you improve lot !
Congratz !!! you first map rank !
thanks :3R e d wrote:
gratz :3