forum

Yuuki Aoi - Gyutto Shite Hoshiinda

posted
Total Posts
70
show more
Setz
Grats!
[Vincent]
Congratulations! :D
pw384
wa!
Topic Starter
Zero__wind

Athena Tennos wrote:

u guys all became to red name!...omg... :)
`w`
Shiro
Hi. Sorry but I have to unqualify this. The difficulty spread needs to be improved: the gap from Normal to Hard is massive compared to the gap between Hard and Collab. Hard itself is too difficult with the numerous 2 or 4 object streams and the circle/slider composition near the end is too confusing for the difficulty (adding an Easy won't hurt either).
Normal is generally quite clustered and could use a spacing increase.

Collab feels a bit overmapped/overdone for how soft the song is.

The map will be handled by BATs from this point on.
Topic Starter
Zero__wind
Hi Shiro
My diffs are all good as they are and I won't change anything if there're no proper suggestions
Hard is still at hard-level and Collab is not overmapped, the rhythm is made according to the music and works out fine
I admit that the gap from the current Normal to Hard is sharp so I will rename the Normal as Easy and add an additional Normal inbetween soon

EDIT: done. need mods for Normal diff now
Loneight
IRC mod only Normal
16:47 Zero__wind: 飞翔啊有木有时间 求摸一个diff
16:47 Zero__wind: 我图被un了说spread不好 我刚补了新Normal =。=
16:49 Loneight: 哎哎!
16:49 Loneight: 所以只摸normal么
16:49 Zero__wind: 嗯嗯 其他diff都没改
16:49 *Zero__wind is listening to [http://osu.ppy.sh/b/492654 Yuuki Aoi - Gyutto Shite Hoshiinda]
16:49 Loneight: irc ok么(?
16:49 Zero__wind: 可以
16:49 Zero__wind: 毕竟新diff嘛 肯定要先找几个mod
16:50 Loneight: 好, 那開始囉
16:50 Loneight: 00:11:038 (1,1) - 這個就unrankble了 ww...
16:50 Loneight: 最近Irreversible PM給了我們關於spinner之後的recover time
16:50 Zero__wind: 嗯怎么了?
16:51 Loneight: General rule of thumb: Easy - Full measure (4 beats). Each difficulty increment up, halve it. So Normal would be about 2 beats, Hard 1 beat
16:52 Zero__wind: 从来没觉得要那么久……【捂脸
16:52 Zero__wind: 我都觉得Easy只有2条白线 Normal要一条
16:52 Loneight: 不知道, 最近garven抓這個抓得超嚴 OTZ
16:52 Loneight: 聽說大部分unrank譜面都是因為這個
16:53 Zero__wind: 好 那其他的spinner还有好几个了
16:53 Zero__wind: 我明天试试抓一下嘉文问问
16:53 Loneight: 嗯嗯
16:53 Zero__wind: =。=
16:55 Loneight: wa, 突然覺得這歌節奏有點難抓
16:55 Zero__wind: 节奏比较碎
16:55 Loneight: 後面的spinner真的也有 www!
16:56 Zero__wind: 是的 每个kiai之前
16:56 Zero__wind: 那都好改 如果真的需要改的话我就把每个kiai最开始那个1/2 slider删掉就万事大吉
16:56 Loneight: 01:17:435 (7) - 考慮NC? 我有點擔心newbie對這個沒有免疫力
16:57 Zero__wind: 可以 虽然歌曲跟前面的地方不太一样 不过也是NC的毕竟前面都有
16:57 Zero__wind: 那我把这种的也也加了01:20:964 (7) -
16:57 Loneight: 不知道該怎麼解釋, 我試試, 因為01:16:993 (6,7) - 是往上flow, 01:17:435 (7,8) - 的是往下, 但是, 01:17:876 (8) - 離01:16:993 (6) - 太近, 可能newbie不易讀出這段
16:58 Loneight: lol!
16:58 Zero__wind: 嗯 那个地方flow不是顺着的
16:58 Loneight: 好relaxing的歌 XD
16:59 Loneight: 02:18:979 (4) - 糟糕啦, 我的blanket強迫症又發作了
17:00 Zero__wind: 真是糟糕 那个地方是最后改的所以没修好
17:00 Zero__wind: 本来02:18:096 (3) - 是两个一来一回1/2 slider 最后为了降星给改了
17:01 Loneight: wa
17:01 Loneight: 我現在才發現這個已經2.25星了
17:02 Zero__wind: 嗯就是冲着这个去的
17:02 Zero__wind: 结果做完了以后2.26……
17:02 Zero__wind: 然后就删了几个circle
17:02 Loneight: (stresss
17:03 Loneight: 這歌有sb么
17:03 Loneight: 說錯, 這圖
17:03 Loneight: 沒有的話 widescreen support 勾勾取消掉 (?
17:04 Zero__wind: 只有collab有name card
17:04 Zero__wind: 那个东西 Lanturn说因为bg比例是宽屏的所以开着比较好
17:04 Loneight: 噢噢!
17:04 Loneight: 沒注意bg size www
17:05 Loneight: 大致上就這些了 看過去基本上沒什么問題
nothing to say, nice Normal!
call me back after more mods
Fycho
irc modded the normal diff, added several whistles and changed some rhythm patterns.
SPOILER
2014-09-03 22:49 Fycho: ACTION is editing [http://osu.ppy.sh/b/492654 Yuuki Aoi - Gyutto Shite Hoshiinda [Normal]]
2014-09-03 22:49 Fycho: 下完了
2014-09-03 22:49 Zero__wind: 嗯
2014-09-03 22:49 Fycho: 00:11:038 (1,1) - 这个是不是太soon啊
2014-09-03 22:50 Fycho: 那边不是说easy 4拍 normal两拍嘛,这就一拍
2014-09-03 22:50 Zero__wind: 是啊按现在的意思好像是都危险
2014-09-03 22:50 Fycho: 我觉得干脆移除转盘比较号
2014-09-03 22:50 Fycho: 直接跟人声
2014-09-03 22:50 Fycho: safe为主
2014-09-03 22:50 Zero__wind: 当时做的时候都是按Easy两拍Normal一拍做的
2014-09-03 22:50 Fycho: 把低难度开头转盘都去掉?
2014-09-03 22:51 Zero__wind: 可以考虑 反正暂时我先放着不动
2014-09-03 22:51 Zero__wind: 其实后面还有转盘……
2014-09-03 22:51 Fycho: 我的意思是 少一个转盘没什么 优先safe啊
2014-09-03 22:51 Zero__wind: ACTION dies
2014-09-03 22:51 Fycho: 你等来看的狗看看他说什么
2014-09-03 22:51 Zero__wind: 嗯 是这个意思
2014-09-03 22:52 Zero__wind: 反正真要改也不麻烦 分分钟的事儿 不掉肉
2014-09-03 22:53 Fycho: 00:57:802 (2) - whistle
2014-09-03 22:54 Zero__wind: 好的
2014-09-03 22:55 Fycho: 01:37:287 (1,2,3,4) - 换个形状?像平行四边形00:40:817 (1,2,3,4) -
2014-09-03 22:55 Fycho: 不然等腰梯形
2014-09-03 22:55 Fycho: 有点强迫症
2014-09-03 22:55 Zero__wind: 完全没想这回事儿……
2014-09-03 22:56 Zero__wind: 123是复制的前面的 4是随便摆的orz
2014-09-03 22:56 Fycho: 好
2014-09-03 22:56 Fycho: 02:04:861 (3) - 这个放到02:04:640 - 来?
2014-09-03 22:56 Fycho: 跟music加whistle
2014-09-03 22:57 Fycho: 跟前面几句一样 并跟第一段kiai前区分开
2014-09-03 22:57 Zero__wind: 也行
2014-09-03 22:57 Zero__wind: 做这里的时候我也想了一下 要不要和前面一样算了
2014-09-03 22:58 Fycho: 前面没那个红线音=。=
2014-09-03 22:58 Fycho: 02:28:023 (1,2) - 交换?红线起的滑条打着憋屈
2014-09-03 22:58 Fycho: 先圈后1/2滑条 这种
2014-09-03 22:58 Zero__wind: 哦明白 打着不舒服么
2014-09-03 22:59 Fycho: 第一个kiai也是啊
2014-09-03 22:59 Zero__wind: 反正有几个类似的地方 我就随便看心情有的时候先circle有的时候先slider的……
2014-09-03 23:00 Fycho: 01:09:273 - whistle?参考01:23:390 -
2014-09-03 23:00 Fycho: 02:19:640 - ^
2014-09-03 23:00 Zero__wind: 好的
2014-09-03 23:00 Fycho: 02:49:861 - 这里,
2014-09-03 23:00 Fycho: 这里开始到03:03:537 -
2014-09-03 23:00 Fycho: 全白线加clap?
2014-09-03 23:00 Fycho: 我觉得跟贴合音乐
2014-09-03 23:01 Zero__wind: 感觉有点吵 算了
2014-09-03 23:01 Fycho: 03:03:979 (1,2,3) - 距离大点?
2014-09-03 23:01 Zero__wind: 我觉得前面每小节前三拍都像底鼓
2014-09-03 23:01 Fycho: 容易读成1/2
2014-09-03 23:02 Zero__wind: 嗯 这个再看看吧 反正暂时就是按ds的
2014-09-03 23:02 Fycho: 03:46:332 (3) - 加个whistle更好啊
2014-09-03 23:02 Fycho: 美丽
2014-09-03 23:03 Zero__wind: 行
2014-09-03 23:03 Zero__wind: 那我其他diff也得加一下了
Sharlo
一直掉线没法IRC啊orz

[Normal]
  1. 00:11:038 (1) - 这里你不用抓嘉文问了 嘉文对抓spinner这件时间简直情有独钟
    我的图就是因为这样被要求re的 我觉得去掉了也不好 跟Easy一样的结束时间比较好呢
  2. 00:15:449 (3) - 唔这里怎么听都觉得很奇怪 建议是折返一下跟vocal
  3. 00:55:155 (1) - 这边的spinner去掉 在00:56:037 - 加一个1/1的折返滑条
  4. 01:09:052 (3) - Remove 总觉得01:08:170 - 这里才应该加note呢
  5. 01:42:802 (1) - 这里节奏对不上啊喂……怎么看都很违和
  6. 01:48:317 (3,4) - 也是十分违和……不介意的话都去掉吧【逃
  7. 01:49:861 (1) - 也是十分牵强
  8. 01:57:582 (2) - 考虑1/2来回滑条妈
  9. 02:05:743 (1) - 同上
  10. 02:19:640 (3) - 同上
  11. 02:51:405 - 加个圈?
歌好治愈就是BG不萌
Shiro

Zero__wind wrote:

I admit that the gap from the current Normal to Hard is sharp so I will rename the Normal as Easy and add an additional Normal inbetween soon
That is all you needed to do!

Regarding Hard:
00:35:302 (6,2) - confusing because the second slider is hidden under the first one. I don't think this would be acceptable in an Insane, let alone in a Hard - you could try to turn (6) around so that it doesn't cover (2) anymore
00:41:258 (2,1) - same
I see you have made it easier, which is good. I personally (I insist: personally) think this is ok, although there are too many triples to my taste.

Regarding the Collab:
00:29:126 (2,3,4,5,6,7) - this kind of rhythm, which you use a lot, is nowhere to be found in the song. It doesn't exactly fit its calm and quiet nature either. Simpler streams (3 and 5 notes) would fit much better.
00:47:435 (3,4,1) - please make these a proper triangle =(
01:10:155 (1,2) - this goes against the song - the emphasized beat is 01:10:596 - which is a sliderend in the map. It's the same problem as those 2 and 4-note streams I pointed out earlier
01:11:699 (3,4) - super duper mega ultra nazi but they aren't perfectly stacked
01:27:361 (2,3,4,5,6) - This kind of spacing is really confusing, it looks like (2,3) is a 1/2 gap, while it's not.
The song repeats itself a lot and so does the map (which is good, in a way), so what I pointed out above applies to a lot of different spots across the whole diff

The main problem with this map is the overuse of 1/4 that are nowhere to be found in the song, whether it be in the Hard or in the Collab.

don't kd this
Topic Starter
Zero__wind

Shiro wrote:

Zero__wind wrote:

I admit that the gap from the current Normal to Hard is sharp so I will rename the Normal as Easy and add an additional Normal inbetween soon
That is all you needed to do! oh glad to see you again

Regarding Hard:
00:35:302 (6,2) - confusing because the second slider is hidden under the first one. I don't think this would be acceptable in an Insane, let alone in a Hard - you could try to turn (6) around so that it doesn't cover (2) anymore no I actually don't think that 6 would ever totally overlap 2, when you're about to click, 6 has already disappeared. yet I changed this one as it could be easily achieved
00:41:258 (2,1) - same I rotated 1 by a certain degree and it should be better now, I know it's still kinda overlapped, but I think there's no other proper place for it to stay
I see you have made it easier, which is good. I personally (I insist: personally) think this is ok, although there are too many triples to my taste. yes it's a bit much, at the end, because I originally wanted to make the later kiais harder than the former as the song goes stronger (also for Collab) should still be acceptable though

Regarding the Collab:
00:29:126 (2,3,4,5,6,7) - this kind of rhythm, which you use a lot, is nowhere to be found in the song. It doesn't exactly fit its calm and quiet nature either. Simpler streams (3 and 5 notes) would fit much better. No, I'd say, definitely. as you may know or not, I've NEVER been a mapper who will cassually throw inexistent streams everywhere. I mapped them like this because I think and I'm really sure that there are keyboard sounds which form rhythms like this. plz really ask some other people if you still think it's wrong, or use a better earphone or anything. you make like this, or not, but as it's in the music, it shouldn't be denied and forbidden.
00:47:435 (3,4,1) - please make these a proper triangle =( okie
01:10:155 (1,2) - this goes against the song - the emphasized beat is 01:10:596 - which is a sliderend in the map. It's the same problem as those 2 and 4-note streams I pointed out earlier same thing (as you said)
01:11:699 (3,4) - super duper mega ultra nazi but they aren't perfectly stacked fixed
01:27:361 (2,3,4,5,6) - This kind of spacing is really confusing, it looks like (2,3) is a 1/2 gap, while it's not. fixed all this kind of spacing in the part
The song repeats itself a lot and so does the map (which is good, in a way), so what I pointed out above applies to a lot of different spots across the whole diff

The main problem with this map is the overuse of 1/4 that are nowhere to be found in the song, whether it be in the Hard or in the Collab.
abused or not, that's something rather subjective, as long as those beats do exisit in the music. like it or not, that's something even more subjective, without the diff spread issue, I hope this whole set is better-rankable now and would NOT be unranked again
don't kd this
thank you for your suggestions of course

Sharlo wrote:

一直掉线没法IRC啊orz

[Normal]
  1. 00:11:038 (1) - 这里你不用抓嘉文问了 嘉文对抓spinner这件时间简直情有独钟
    我的图就是因为这样被要求re的 我觉得去掉了也不好 跟Easy一样的结束时间比较好呢 统统美丽
  2. 00:15:449 (3) - 唔这里怎么听都觉得很奇怪 建议是折返一下跟vocal 嘛 因为跟伴奏的 感觉跟vocal的话1/2的节奏会太密
  3. 00:55:155 (1) - 这边的spinner去掉 在00:56:037 - 加一个1/1的折返滑条 嗯spinner几个都改了
  4. 01:09:052 (3) - Remove 总觉得01:08:170 - 这里才应该加note呢 偶像书得很对!我一开始做的时候类似的地方都加了note的 然后做完发现2.26星……美丽 只好删了一下降到2.25 不然怕又要被教做人
  5. 01:42:802 (1) - 这里节奏对不上啊喂……怎么看都很违和
  6. 01:48:317 (3,4) - 也是十分违和……不介意的话都去掉吧【逃
  7. 01:49:861 (1) - 也是十分牵强
  8. 01:57:582 (2) - 考虑1/2来回滑条妈 关系不大
  9. 02:05:743 (1) - 同上
  10. 02:19:640 (3) - 同上
  11. 02:51:405 - 加个圈?
歌好治愈就是BG不萌哭了 求萌bg
谢谢偶像~
Lanturn
Normal diff mod coming up. No KD.

[Normal]
I'm a bit worried about the spinners in your Easy/Normal diffs now. with Easy recommending about a 4/1 gap and normal being 2/1 though I'm not sure if this applies to this because it's under 160bpm. (I need to verify with a QAT on this.) I'll leave suggestions on how you can fix these in Normal for now. It might not be an issue though.
  1. 00:11:038 (1,1) - You might get your head bitten off from this? | Delete 00:13:905 (1) - and you should have enough room after the spinner. Another suggestion is to end the spinner back where Easy ends.
  2. 00:57:361 (1) - I'm worried about this as well. | Two suggestions. 1) Remove the spinner and map through the spinner. The spinner in the below image started 1/2 after (3)

    2) Delete 00:57:361 (1) - | I still recommend using suggestion 1) as it's a bit strange to start a kiai on a spinner end.
  3. 02:05:743 (1) - Same ^
  4. 03:16:332 (1) - Same thing as above. | If this isn't a problem, then I suggest moving 03:18:537 (1) - closer to the center so it's easier for the player to recover.

    Edit: I had an outdated version I was modding at this time. The spinners are fine now. Oops! :D
    ------
  5. 01:09:052 (3) - / 01:23:170 (3) - / 02:19:640 (3) - / 02:33:758 (3) - / 03:30:228 (3) - / 03:44:347 (3) - All of these circles don't really feel dominant enough to deserve their own circle. If you delete any of these notes and listen to the song, you'll quickly see that they really aren't important and not worth their own circle. Most of the stuff you map slider-heads or circles to are vocals/important sounds in this diff. A slider-end is fine (like in the majority of your other diffs besides a few times) | This is optional but I think they could be changed to implement a slider end or just deleted.
    -------
  6. 00:26:037 (2) - Missing whistle on head.
  7. 00:27:582 - your hard diff might be missing a whistle here?
  8. 00:53:170 (6) - Balance this at x469 y147 | The note touches (1) but is spaced from (5)
  9. 01:51:405 (2) - Missing whistle (check hard. insane doesn't map to this though, so maybe remove from hard?)
  10. 01:58:685 (4,5) - To maintain your pattern like 00:48:096 (3) - Try using a 3/4 reverse slider here. It actually fits pretty well here even if it's slightly different sounding.
  11. 02:35:302 (2,3) - Control+G? Moving downwards feels more natural here instead of right.
  12. 03:07:067 (2) - x211 y153 to even up the noticeable distance spacing gap.
  13. 03:15:890 (4) - x334 y297 to make a perfect diamond.
  14. 03:40:155 (3) - Try making this a straight slider like 03:41:037 (5) - | The first thing that caught my eyes was the curve from the (3) not really supporting the (4) Try something like this | http://puu.sh/blVOx.jpg

Good luck getting this reranked :3
Topic Starter
Zero__wind

Lanturn wrote:

Normal diff mod coming up. No KD.

[Normal]
I'm a bit worried about the spinners in your Easy/Normal diffs now. with Easy recommending about a 4/1 gap and normal being 2/1 though I'm not sure if this applies to this because it's under 160bpm. (I need to verify with a QAT on this.) I'll leave suggestions on how you can fix these in Normal for now. It might not be an issue though.
  1. 00:11:038 (1,1) - You might get your head bitten off from this? | Delete 00:13:905 (1) - and you should have enough room after the spinner. Another suggestion is to end the spinner back where Easy ends.
  2. 00:57:361 (1) - I'm worried about this as well. | Two suggestions. 1) Remove the spinner and map through the spinner. The spinner in the below image started 1/2 after (3)

    2) Delete 00:57:361 (1) - | I still recommend using suggestion 1) as it's a bit strange to start a kiai on a spinner end.
  3. 02:05:743 (1) - Same ^
  4. 03:16:332 (1) - Same thing as above. | If this isn't a problem, then I suggest moving 03:18:537 (1) - closer to the center so it's easier for the player to recover.

    Edit: I had an outdated version I was modding at this time. The spinners are fine now. Oops! :D yeah~ spinners resolved
    ------
  5. 01:09:052 (3) - / 01:23:170 (3) - / 02:19:640 (3) - / 02:33:758 (3) - / 03:30:228 (3) - / 03:44:347 (3) - All of these circles don't really feel dominant enough to deserve their own circle. If you delete any of these notes and listen to the song, you'll quickly see that they really aren't important and not worth their own circle. Most of the stuff you map slider-heads or circles to are vocals/important sounds in this diff. A slider-end is fine (like in the majority of your other diffs besides a few times) | This is optional but I think they could be changed to implement a slider end or just deleted. changed all these, tough work though
    -------
  6. 00:26:037 (2) - Missing whistle on head. added
  7. 00:27:582 - your hard diff might be missing a whistle here? lol yay
  8. 00:53:170 (6) - Balance this at x469 y147 | The note touches (1) but is spaced from (5) fixed
  9. 01:51:405 (2) - Missing whistle (check hard. insane doesn't map to this though, so maybe remove from hard?) removed from Hard actually
  10. 01:58:685 (4,5) - To maintain your pattern like 00:48:096 (3) - Try using a 3/4 reverse slider here. It actually fits pretty well here even if it's slightly different sounding. not really fitting in here like the former point
  11. 02:35:302 (2,3) - Control+G? Moving downwards feels more natural here instead of right. changed that part totally
  12. 03:07:067 (2) - x211 y153 to even up the noticeable distance spacing gap. ok
  13. 03:15:890 (4) - x334 y297 to make a perfect diamond. done
  14. 03:40:155 (3) - Try making this a straight slider like 03:41:037 (5) - | The first thing that caught my eyes was the curve from the (3) not really supporting the (4) Try something like this | http://puu.sh/blVOx.jpg ok good

Good luck getting this reranked :3
thx for your mod~
Loneight
IRC recheck, and nothing to say
rebubble!ヽ( ・д・´)
jonathanlfj
some irc stuff
01:49 Zero__wind: hello jonathan, 最近干活吗=。= 我在找人帮忙rerank
01:49 jonathanlfj: oh是哪张图
01:50 *Zero__wind is listening to [http://osu.ppy.sh/b/388129 Yuuki Aoi - Gyutto Shite Hoshiinda]
01:50 Zero__wind: 前两天被Shiro un了说spread不好
01:50 Zero__wind: 然后我加了个diff又找了几个摸
01:51 jonathanlfj: 好我可以快速看一下
01:51 Zero__wind: 嗯 之前是Normal做简单了然后Hard又难,现在把之前的Normal改成Easy了 加了个新Normal
01:57 jonathanlfj: 嗯有几处有点难玩
01:58 Zero__wind: 嗯 毕竟二/四连 不是很常规的项目=。=
01:59 jonathanlfj: 有些地方stack有点难读
01:59 jonathanlfj: 四连倒没什么问题
01:59 Zero__wind: stack吗
01:59 Zero__wind: 哦
01:59 Zero__wind: 比如哪里
02:00 jonathanlfj: 01:52:067 (2,3,4) - 这里有点难打
02:00 jonathanlfj: 因为重音在01:52:508 所以容易打晚
02:00 Zero__wind: 哦 可以间距再弄小一点
02:01 Zero__wind: 可能主要是因为从braek刚回来而且是慢速段
02:01 Zero__wind: 所以有点突然
02:01 jonathanlfj: 嗯我会改成1/4但是更小的间距也没问题
02:01 jonathanlfj: 02:07:067 (1) - 我觉得NC没啥必要
02:02 Zero__wind: 嗯 可以去掉
02:03 jonathanlfj: 02:55:596 (2,3,4) - 恩这个间距就不难读了
02:04 Zero__wind: 对 我是想着就弄成这样
02:04 jonathanlfj: 03:41:699 (4,5,1,2,3,4) - 这个很难打
02:05 jonathanlfj: 03:42:140 (3,4) - 把它俩换一下
02:05 Zero__wind: 嗯
02:05 Zero__wind: 可以 那个滑条蓝线起的关系吧
02:05 Zero__wind: 是会不太舒服
02:05 jonathanlfj: 嗯
02:05 jonathanlfj: 再看看别的diff
02:06 Zero__wind: 好
02:10 jonathanlfj: 02:56:699 (4) - 这spacing有点off
02:11 Zero__wind: Collab吗
02:11 jonathanlfj: hard
02:11 Zero__wind: 哦我发现了
02:11 Zero__wind: 我深刻怀疑我看错了数字………………
02:12 Zero__wind: 把1.89看成1.69了
02:12 jonathanlfj: haha
02:12 jonathanlfj: 03:46:332 (1) - 这个放远一点?
02:12 jonathanlfj: 可以叠到03:44:567 (1) - 尾巴上
02:12 Zero__wind: 我做的时候不喜欢开ds 但是摆完了会去右上角看距离 然后有时候看错数……
02:13 jonathanlfj: 嗯我也是
02:13 Zero__wind: 算了不改了 这里不是很强的一拍
02:13 Zero__wind: 跟前两个kiai结尾不一样
02:13 jonathanlfj: 主要是跟之前相呼应
02:13 jonathanlfj: 嘛不改也没啥
02:13 Zero__wind: 最后那里也不像前面有finish
02:14 jonathanlfj: 嗯
02:15 jonathanlfj: 00:23:170 (3,4) - 这spacing看得我好不爽
02:15 jonathanlfj: normal
02:15 Zero__wind: 嗯?
02:16 Zero__wind: 稍微大一点点点点?
02:16 Zero__wind: 还是说方向问题
02:16 jonathanlfj: 嗯
02:16 jonathanlfj: 间距再大一点
02:16 jonathanlfj: 美观问题
02:16 Zero__wind: 好了
02:17 Zero__wind: 嗯 当时选sv和间距的时候确实也就是挑了一个刚刚好能分开的量
02:17 jonathanlfj: 01:22:287 (2,3) - 这里flow接的有点不好
02:18 Zero__wind: 2放到里面去怎么样
02:18 jonathanlfj: 整个往上抬一下
02:18 jonathanlfj: 里面也行
02:19 Zero__wind: 那我把3逆时针转一点然后往上挪了
02:19 jonathanlfj: 嗯
02:20 jonathanlfj: 02:17:655 (2,1) - 这里也是
02:20 Zero__wind: https://osu.ppy.sh/ss/2002403
02:20 Zero__wind: 好的
02:21 Zero__wind: 我想想
02:21 jonathanlfj: 03:03:096 (4) - NC
02:21 Zero__wind: 好的
02:24 jonathanlfj: 恩感觉easy 1/2略多
02:24 jonathanlfj: 毕竟是从normal改过去的
02:25 Zero__wind: 嗯
02:25 Zero__wind: 还好星数还可以……
02:26 Zero__wind: 反正做的时候也是比较纠结 因为感觉这个曲子吧 低难度如果不跟vocal 节奏会不太好抓
02:26 Zero__wind: 然后跟vocal吧 词又比较密 很多1/2
02:27 jonathanlfj: 嗯很正常
02:29 Zero__wind: 然后本来里面有很多spinner 也是被嘉文干得非常惨烈……
02:29 jonathanlfj: 嗯没啥问题就不多说了
02:29 jonathanlfj: haha 你只要有spinner garven就盯上你了
02:29 Zero__wind: 那我传了
02:29 jonathanlfj: 我再看看AI
02:29 Zero__wind: 是啊……
02:29 Zero__wind: 好
02:31 jonathanlfj: 嗯没问题了update吧
Reranked~
Topic Starter
Zero__wind
thank you Loneight and jonathan~
Lanturn
Regrats <3

Glad to see this map back where it deserves to be!
Yuji Tokaji
Congratz !!
Konei
Nice one, gratz! :3
Kibbleru
l8 gz
Please sign in to reply.

New reply