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Thoughts on Quaver?

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JackDoggo
I play quaver only because it has customizable rates. That's pretty much it.
abraker
with its easier ranking requirements I think it'll make most mappers from mania migrate
Lights
It has a lot of potential. I got into the second wave of the alpha and have had a pretty good experience with it. Word has it that it'll be released in about a month, so it should be interesting to see how it plays out, given that (on paper) its more or less just a better version of osu!mania with some features from Etterna.
[LS]PositoniX
i've been waiting for my chance to get into the quaver alpha for a few months now, but ever subce the last wave there haven't been any other waves for well over half a year. i guess im just gonna end up having to wait until beta opens or when it just gets released. im definently excited for this game, since mania doesnt have a lot of ranked maps for players my level and higher (except maps with dt but im struggling to find any).
HGBD_old_1
I've tried it now. Unfortunately, as of now, it does not have any ranked 8k maps and does not even have the option to sort by K other than 4 or 7. The ranking system was definitely borrowed from Malody which I still think has the better and more impactful engine of the three. I'm a bit disappointed that they decided to go the way of basing their game off of osu!mania in many respects which definitely won't contribute to any new mappers appearing any time soon.
Long story short, I think (hopefully things will change) after some time, it will go down the path of Malody - a very niche client for 4k players and 7k o2!mania maps.
Even though I never liked osu!mania for the sheer abundance of o2 mappers in 7k and straight converstions from o2, I'm still glad it can embrace other key modes and styles. In Quaver it feels quite the opposite actually.
P.S As far as I know (read in #quaver in the client), it does not support .bme yet which was promised as a feature a long time ago.
[LS]PositoniX
i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
HGBD_old_1

PositoniX wrote:

i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
Weirdly enough, I've never had any crashes in my 10 hours of play. That's where I gotta give it props to - trying to map or simply playing - not a single bug.
Lights
Now that the game is out, I'm a bit let down. No crashes on my end and the open beta UI is beautiful, but the ranked pool is still terrible and the diff calc / leaderboard / ranking system has barely improved over the last year of development.
Connormgs

PositoniX wrote:

i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
I've been using the offline builds since November with very few crashes, could always try sharing your crash logs with the development team to identify anything in particular causing crashes. As for the song variety you can always import your osumania songs and play them as well. One thing you could also try is asking some of your favorite chart authors if they would be willing to have their charts ranked on Quaver.
[LS]PositoniX

Connormgs wrote:

PositoniX wrote:

i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
I've been using the offline builds since November with very few crashes, could always try sharing your crash logs with the development team to identify anything in particular causing crashes. As for the song variety you can always import your osumania songs and play them as well. One thing you could also try is asking some of your favorite chart authors if they would be willing to have their charts ranked on Quaver.
the fact you've been using the offline ver might explain why you weren't experiencing crashes. 90% of my crashes happened on multiplayer, with the other 10% happening whenever. also, im not a big fan of importing songs from one game to another game to another when i can just play the songs on the original game.
Connormgs

PositoniX wrote:

Connormgs wrote:

PositoniX wrote:

i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
I've been using the offline builds since November with very few crashes, could always try sharing your crash logs with the development team to identify anything in particular causing crashes. As for the song variety you can always import your osumania songs and play them as well. One thing you could also try is asking some of your favorite chart authors if they would be willing to have their charts ranked on Quaver.
the fact you've been using the offline ver might explain why you weren't experiencing crashes. 90% of my crashes happened on multiplayer, with the other 10% happening whenever. also, im not a big fan of importing songs from one game to another game to another when i can just play the songs on the original game.
You'd rather play the same songs on a client that feels terrible instead? Alright.
[LS]PositoniX

Connormgs wrote:

PositoniX wrote:

Connormgs wrote:

PositoniX wrote:

i just got my hands on quaver, i like it. the maps are kinda similar to the ones here in mania, meaning there's tons of ln and sv in a lot of maps, but the maps that arent centered around those things are very enjoyable. it's extremely unstable though, and crashes very frequently, but obviously they'll fix those issues eventually
I've been using the offline builds since November with very few crashes, could always try sharing your crash logs with the development team to identify anything in particular causing crashes. As for the song variety you can always import your osumania songs and play them as well. One thing you could also try is asking some of your favorite chart authors if they would be willing to have their charts ranked on Quaver.
the fact you've been using the offline ver might explain why you weren't experiencing crashes. 90% of my crashes happened on multiplayer, with the other 10% happening whenever. also, im not a big fan of importing songs from one game to another game to another when i can just play the songs on the original game.
You'd rather play the same songs on a client that feels terrible instead? Alright.
id rather not play osu mania maps at all, since a lot of them are pretty bad, but if i do ever stop by these maps then i'd want to set ranks. quaver doesnt let me do so.
HGBD_old_1
Since I've checked almost all 7k maps, I can definitely say Quaver needs some good maps -very badly-. 50% of ranked maps are hot garbage, another 40% are mediocre at best even by osu!mania standarts (which tells a lot) and only 10% are legitimately good.

The maps I've found enjoyable are:
Booths of Fighters by Skalim
Heartache by Silentch

These are the only two mappers who have managed to make all the difficulties play equally fun.

A decent chunck of maps were done by yahwen, and while he has a few okay~ish maps like YUKINOFUNK (the easier one) and the two that come pre-installed (Touhou one and TEK+), most of them were of questionable quality with lots of chord and double staircase spam even on lower difficulties with very monotonous rhythm a.k.a 1-2-3-4 1-2-3-4 with no variety to emphasize the melody.
Lights

HGBD wrote:

Since I've checked almost all 7k maps, I can definitely say Quaver needs some good maps -very badly-. 50% of ranked maps are hot garbage, another 40% are mediocre at best even by osu!mania standarts (which tells a lot) and only 10% are legitimately good.

The maps I've found enjoyable are:
Booths of Fighters by Skalim
Heartache by Silentch

These are the only two mappers who have managed to make all the difficulties play equally fun.

A decent chunck of maps were done by yahwen, and while he has a few okay~ish maps like YUKINOFUNK (the easier one) and the two that come pre-installed (Touhou one and TEK+), most of them were of questionable quality with lots of chord and double staircase spam even on lower difficulties with very monotonous rhythm a.k.a 1-2-3-4 1-2-3-4 with no variety to emphasize the melody.
I feel the same way about the endless sea of nanahira charts by pianoluigi, almost none of which are worth playing.
[LS]PositoniX

Lights wrote:

HGBD wrote:

Since I've checked almost all 7k maps, I can definitely say Quaver needs some good maps -very badly-. 50% of ranked maps are hot garbage, another 40% are mediocre at best even by osu!mania standarts (which tells a lot) and only 10% are legitimately good.

The maps I've found enjoyable are:
Booths of Fighters by Skalim
Heartache by Silentch

These are the only two mappers who have managed to make all the difficulties play equally fun.

A decent chunck of maps were done by yahwen, and while he has a few okay~ish maps like YUKINOFUNK (the easier one) and the two that come pre-installed (Touhou one and TEK+), most of them were of questionable quality with lots of chord and double staircase spam even on lower difficulties with very monotonous rhythm a.k.a 1-2-3-4 1-2-3-4 with no variety to emphasize the melody.
I feel the same way about the endless sea of nanahira charts by pianoluigi, almost none of which are worth playing.
unpopular opinion but i think we should just unrank all nanahira charts other then the 1hr nanahira marathon. im not saying it's any better, im just saying it's all we need
Noch Einen

abraker wrote:

with its easier ranking requirements I think it'll make most mappers from mania migrate
I agreed, but also i dont want to compare the old mania with quaver (as era comparison).
But for now, quaver lacks of Ranking Supervisor (or BN as terms in here) that can changes some RC but still having lenient RC that will open for many styles with more consistent in charts.

Reminder for people who read this, Quaver still on beta, it still requires much works.

HGBD wrote:

Since I've checked almost all 7k maps, I can definitely say Quaver needs some good maps -very badly-. 50% of ranked maps are hot garbage, another 40% are mediocre at best even by osu!mania standarts (which tells a lot) and only 10% are legitimately good.
Idk if you said that is based of "recent ranked", not by "whole ranked" since you write checked almost all 7k maps

But would you even contribute how to map better instead of complaining? Have your style on it if you think ranked section there are garbage. We'll see you there
HGBD_old_1

Noch Einen wrote:

abraker wrote:

with its easier ranking requirements I think it'll make most mappers from mania migrate
I agreed, but also i dont want to compare the old mania with quaver (as era comparison).
But for now, quaver lacks of Ranking Supervisor (or BN as terms in here) that can changes some RC but still having lenient RC that will open for many styles with more consistent in charts.

Reminder for people who read this, Quaver still on beta, it still requires much works.

[quote="HGBD"]Since I've checked almost all 7k maps, I can definitely say Quaver needs some good maps -very badly-. 50% of ranked maps are hot garbage, another 40% are mediocre at best even by osu!mania standarts (which tells a lot) and only 10% are legitimately good.

Idk if you said that is based of "recent ranked", not by "whole ranked" since you write checked almost all 7k maps

But would you even contribute how to map better instead of complaining? Have your style on it if you think ranked section there are garbage. We'll see you there
I've played almost all 7k ranked maps. Isn't it self-explanatory what makes a map bad or simply uninteresting? Like no rhythm change throught the whole map or unnessesary chord spam which does not reflect anything in particular about the melody. I mean, I'm usually biased towards o2mania and 7k lns maps in general because I mostly play bms\iidx. But what is out there for the most part has nothing to do with mapping style. It's just lots of boring and uninspired maps that people usually make for self-training. But they are ranked. It kind of makes me appreciate osu!mania maps more.

...instead of complaining...
That is called criticism. Basic guidelines for various mapping styles have been out there for god knows how long. o2, bms/iidx, general osu!mania guidelines: you can pick any. Even though they have some major differences, they have a lot in common.

...Have your style on it if you think ranked section there are garbage. We'll see you there...
I am not a mapper. I don't think I have enough creativity to make a decent and entertaining map. And I am not lying to myself trying to justify some rushed maps as 'your own style'.
Is the non-stop 1-2-3-4 through the entirety of a map is a style to you? Yet again, it's okay for training maps, maybe some specific maps, but not 50% of all the ranked maps available.
Lights
It isn't just the 7-key pool, the 4key charts are pretty garbage too. Tons of criminally underrated jack and SV charts that arent worth playing for Ranking purposes, a ton of criminally overrated dense js / hs files that are only worth playing for ranking purposes, a bunch of nanahira nonsense charts that arent even worth playing, and then a bunch of osu!mania converts which arent much better. Theres a few decent charts, but they're far from the majority and require a bit of looking to even find them. Oh, and theres a NBJS icyworld chart.

The only way to play Quaver currently that is even somewhat worthwhile is to play converts from osu or etterna. or to use its multiplayer features.

The group of people ranking charts in the closed alpha was relatively small (and IMO most of them suck at making fun charts) so hopefully the influx of osu and etterna players leads to some decent charts.

I've been playing and following Quaver for over a year now. While it has come a very long way in that time, theyve still got a long way to go before the game is worth seriously playing as a primary VSRG
Roasted Chicken
I've been trying out Quaver the past week since its beta release, keep in mind I only speak for myself and absolutely not for the entirety of the BNG.

Quaver has been developed as a "better osu!mania" and honestly, in a lot of ways it really is.
First of, the main topic rn, map quality. A lot of yall don't like the quality that is produced here in mania (I'm honestly a bit disconnected anyways), but if you like quality maps, then Quaver is absolutely not the way to go as of now.

Quaver is just like osu!mania, it relies on its community to push content. Quaver is a new game, so it needs content. This is also how mania started (I assume). When you go back to 2013 maps, those maps absolutely stink as well right? Quaver is in that stage rn, so I believe the quality of the maps will gradually increase over time. The positive part about these very loose standards is the newer mappers are very encouraged to pick up mapping, thus creating new mappers, more content to live on and also potentially new modders and maybe even Ranking Supervisors.
Keep in mind I have actually only played a couple 7K maps so I'm mostly speaking about 4K section.

Onto the things Quaver has that mania does not, gameplay wise:
  1. Rates
  2. Negative SVs
  3. Ability to look at the map in 1 click before playing
  4. Free osu!direct (quaver!direct?), which also has way better filter options
  5. In-depth chart to show how you played after finishing a map
Editor:
  1. Custom snaps (such as 1/5 and 1/7, which are only achievable through a bpm line in mania)
  2. Rating shows inside the editor (honestly not that useful since it fluctuates way too hard, pretty fun ig)
  3. Ability to install Plugins (haven't used yet but sounds pretty useful)
  4. Ability to test play within the editor with mods and rates
  5. Quaver doesn't go into windowed mode for the editor, so you don't have more latency unlike mania (although I don't really care about that extra 5ms)
Skinning seems to be mostly the same as far as I can tell, only thing I noticed that is really different is that you can't animate hit objects, which sucks cause I use a skin with animations.
Keep in mind there might be more features, however I do not deem them useful for myself.

Now you might ask, wtf does osu have then?
imo, a way better editor. Quaver's editor is extremely lacking.

Here's a list of things I find annoying that is missing:
  1. Timing signature and omit barline (important for multi bpm songs, now you can't prevent stuff like this https://imgur.com/a/Yl0cWzL)
  2. Bookmarks
  3. Apparently you can keysound, but there is actually no button in the editor to do so (so you have to notepad edit)
  4. Option to resnap all notes (or more importantly LN lengths
  5. OHNO you can't livemap!
Quaver editor also has little to no shortcuts (which for some might not matter, but I always use a fuck ton of shortcuts in mania editor).

Separate list of very useful mania shortcuts Quaver doesn't have:
  1. Such as, F5 for quick test play.
  2. Shift click dragging a normal note to make it an LN.
  3. Ability to zoom in/out with scroll wheel (you have to use PgUP or PgDN as a shortcut, but since you are holding a mouse to place notes, it's pretty inconvenient, or if you click the zoom in/out button you'd have to spam click it a lot)
  4. CTRL + (SHIFT) + P to place bpm lines and SVs.
  5. CTRL + O to quickly hop to another diff (you have to quit the editor, select the other diff and go back into the editor for Quaver.
There might be more that I'm forgetting about, but I suppose they weren't important anyways then.
Ofc Quaver also has a ton of bugs, but since it's a new game and still in beta, it should be okay. (osu on the other hand..)

Also about qr (quaver rating) and sr (star rating), I think both are just as broken. With Quaver having stupidly broken LNs and apparently jacks too and mania ofc has the famous jumptrills and LNs as well

All in all I think Quaver has a lot of potential, but is very lacking on the editor side, but since they have an active dev team they should be able to improve on it. Like said before, Quaver still has a long way to go, these are only the first steps.

Thanks for listening to my TED-talk
Noch Einen
Croco has spoken most of it. I really greatly appreciate for honest opinion about it (that is quite saving most time than making unhealthy forum post)

Reminder that the game is still Open-Source (which is anyone can contribute by reporting issues or requesting features / may not contribute on the game)
Awezify
Quaver thinks that Mario Paint D-Normal is harder than D-Hyper.
andrelopes239
i would migrate to quaver if it wasn't for the fact all of the arrow skins i can find are hot garbage.
tgnehs

andrelopes239 wrote:

i would migrate to quaver if it wasn't for the fact all of the arrow skins i can find are hot garbage.
pretty sure you can convert your skin very easily
Lights

andrelopes239 wrote:

i would migrate to quaver if it wasn't for the fact all of the arrow skins i can find are hot garbage.
There are many much better reasons not to migrate to quaver. Skins arent too bad to figure out.
[LS]PositoniX

tgnehs wrote:

andrelopes239 wrote:

i would migrate to quaver if it wasn't for the fact all of the arrow skins i can find are hot garbage.
pretty sure you can convert your skin very easily
i tried converting my skin to quaver, it's not as easy as people claim it to be but it's doable
Bobbias
Converting your skin depends on the skin itself. If it's fairly simple, the tool does a fairly good job, but more complicated skins may require more tweaking.
[LS]PositoniX

Bobbias wrote:

Converting your skin depends on the skin itself. If it's fairly simple, the tool does a fairly good job, but more complicated skins may require more tweaking.
the tool okay, but has a bunch of flaws. i had an issue where my skin converted perfectly, but the hit position was extremely broken and had to be fixed.
Lights
I was thinking about writing a skin converter for linux, but i dont even know if theres anyone who'd even use it.
[LS]PositoniX


funny quaver mem i made a second ago
Roasted Chicken

PositoniX wrote:



funny quaver mem i made a second ago
Did some quack maths and 6% in Quaver ranked is Nanahira. (36/593)
Opposed to the 0.7% in mania ranked. (11/1486)
Lights

UnluckyCroco wrote:

PositoniX wrote:



funny quaver mem i made a second ago
Did some quack maths and 6% in Quaver ranked is Nanahira. (36/593)
Opposed to the 0.7% in mania ranked. (11/1486)
I think the full nanahira album ultra marathon should coung as more than 1
McEndu

UnluckyCroco wrote:

PositoniX wrote:



funny quaver mem i made a second ago
Did some quack maths and 6% in Quaver ranked is Nanahira. (36/593)
Opposed to the 0.7% in mania ranked. (11/1486)
How many of them is Camellia
jpsn
If im being honest, I dont know why it exists. I saw the Etienne video on it and really did see why it had mixed reviews. I see what it was trying to do but honestly another game like that didn’t have to be made since osu!m and Etterna exists :/
[LS]PositoniX

jpsn wrote:

If im being honest, I dont know why it exists. I saw the Etienne video on it and really did see why it had mixed reviews. I see what it was trying to do but honestly another game like that didn’t have to be made since osu!m and Etterna exists :/
exact same thoughts here. quaver is an interesting game but it doesnt bring much to the table that osu mania or etterna dont already have.
jpsn

PositoniX wrote:

jpsn wrote:

If im being honest, I dont know why it exists. I saw the Etienne video on it and really did see why it had mixed reviews. I see what it was trying to do but honestly another game like that didn’t have to be made since osu!m and Etterna exists :/
exact same thoughts here. quaver is an interesting game but it doesnt bring much to the table that osu mania or etterna dont already have.
Exactly. BUT on the bright side it is still in its early stages so hopefully something new and exciting will be added.
[LS]PositoniX

jpsn wrote:

PositoniX wrote:

jpsn wrote:

If im being honest, I dont know why it exists. I saw the Etienne video on it and really did see why it had mixed reviews. I see what it was trying to do but honestly another game like that didn’t have to be made since osu!m and Etterna exists :/
exact same thoughts here. quaver is an interesting game but it doesnt bring much to the table that osu mania or etterna dont already have.
Exactly. BUT on the bright side it is still in its early stages so hopefully something new and exciting will be added.
the thing i do like about quaver is that they are listening to community input and actively bettering their game. peppy just doesnt give a fuck about mania anymore
abraker
It's not that he doesn't give a fuck, it's just that he is too busy redoing the entire game from ground up. You can't expect mania to be great until that's finished.
H_Mid
hey, i remember playing that game some time ago and i saw that a lot of 4k maps were identical to osu mania ranked maps like blastix riotz. Did they copy the mania ranked maps in their game?
ICanNotDoSlider

Miidnightstars wrote:

hey, i remember playing that game some time ago and i saw that a lot of 4k maps were identical to osu mania ranked maps like blastix riotz. Did they copy the mania ranked maps in their game?
You can quite literally import maps from osu, so I guess?
Lights

Miidnightstars wrote:

hey, i remember playing that game some time ago and i saw that a lot of 4k maps were identical to osu mania ranked maps like blastix riotz. Did they copy the mania ranked maps in their game?
any chart ranked on quaver thats ranked on osu! as well was submitted by the original charter on both games (presumably)
abraker
Is it worth firing up quaver again? Any interesting charts since a year ago?
NerwinFFR
Quaver is basically a mix of osu!mania and Etterna, and honestly the game just isn't for me.
Jianshyy
Quaver, for me, is really fun.

There are some features in Quaver that osu!mania doesn't have, such as the rate changer, customizable judgement windows, viewing the map, the replay feature that shows hits, the hits(the Marvelous, Perfect, Miss thingy) that are shown on the right, and the skinning is quite easy to do when you get used to it.

However, there are still a lot of bugs in Quaver such as the diff calc being weird when you change the play rate lower and still get a higher OR than the higher speed rate. The LNs are still hard to read when it comes to releasing. There's also farm maps too (not that I hate it but I think there should be a change around it.) I actually thought that it could match Etterna's ratings when it comes to their maps so you'd know how far you can clear based on the rating difficulty. Turns out, it's actually not. Also, there are some errors with the skinning too(I'm too lazy to put all of them up.)

But, it's still in open beta and I'm sure the devs can work around and fix the bugs and fix the diff calc too.

There's some cool maps too. However, Quaver needs more active Ranking Supervisors(Beatmap Nominators) so that there can be more ranked mapsets as well.
lemmeplay1
I am quite new to the Rhythm game community. Played some project Dive in the past and the usual Guitar & DJ Hero. I must say Quaver, in comparisson to Mania & Etterna has been working the best for me. Mania (or better said just the OSU client) and Etterna feel so extremely jank compared to it which confuses me so much. Quaver up until now has been working without any hiccup (appart from freezing once).

However Quaver has it‘s problems. It likes to stutter on transitions, leaving my screen black for just those few seconds too long that I fear something crashed but it always managed. Still not fun for the nerves.
Furthermore (something others have also brought up) more organizing would be nice.

Here some things I would like to see:

- So much can be controlled with the keyboard in the menus. Why not be able to toggle between playmodes, playlistsorting ect. with the keyboard aswell? It takes you out a bit having to reach for the mouse.

- Sometimes Songs have been mapped by several people. It would be nice to have them all under one tab for the song just to clean up the main song select screen a bit more.

- Switching from windowed to fullscreen (and vice versa) doesn‘t adjust the resolution which has made quaver leave my screen halfway (sometimes near compleetely). Maybe a second preset resolution for windowed mode would be nice.

- The editor needs some work. It works but it could be better. Sometimes scrolling funktions just die and I have to leave the game and enter it again. Also why do hold notes and normal notes need two seperate buttons to toggle between? Click for normal note and drag for long ones maybe? Would make it more efficient.

- Also an in game Skin editor would be absolutely amazing.

I am absolutely in love with this game. Got me into 4k. I can fully recommend it to new Rhythm game players since it feels less janky somehow.

TL:DR:
Fun game. Needs more keyboardshortcuts.
Jianshyy
As someone who has been around in Quaver Discord Server for a long time and see how things work, I'll respond to your issues.

Disclaimer: I am not speaking on behalf of Quaver's development team or the ranking supervisors. This is my answer and mine only.

lemmeplay1 wrote:

- So much can be controlled with the keyboard in the menus. Why not be able to toggle between playmodes, playlistsorting ect. with the keyboard aswell? It takes you out a bit having to reach for the mouse.

- Sometimes Songs have been mapped by several people. It would be nice to have them all under one tab for the song just to clean up the main song select screen a bit more.

- Switching from windowed to fullscreen (and vice versa) doesn‘t adjust the resolution which has made quaver leave my screen halfway (sometimes near compleetely). Maybe a second preset resolution for windowed mode would be nice.

- The editor needs some work. It works but it could be better. Sometimes scrolling funktions just die and I have to leave the game and enter it again. Also why do hold notes and normal notes need two seperate buttons to toggle between? Click for normal note and drag for long ones maybe? Would make it more efficient.
For the first two ones, you are free to suggest something for the game and see if it actually makes the game better. You can put your suggestions in here.

The third one would be the same as well. If you join the Quaver Discord server, you'll notice that there's #help channel and post your issue there. Might be just some editing on your quaver.cfg file.

As for the fourth, I don't really get it (maybe because of your English) but please feel free to reach out on the community and ask for help on how to use the Editor better.

lemmeplay1 wrote:

- Also an in game Skin editor would be absolutely amazing.
As far as I know, this is currently in works, but to be honest, the progress isn't that big because it's not in the priority list as far as I'm concerned about it. You can just ask me how to make a skin since I'm known in Quaver community for creating skins. The skinning wiki may be whack, but I already made a pull request in the Quaver's repositories to give a huge update on it so it will be easier for the players to know how to configure the skin. I already have planned to make a skinning guide for Quaver, however I'm on a break due to schoolwork. Hopefully, this can help a lot of people who want to create a skin from scratch.
[LS]PositoniX

abraker wrote:

Is it worth firing up quaver again? Any interesting charts since a year ago?
im half a year late but the answer is still nope lmfao
yarWe
i play quaver only bc it has 7k
xcmgl
i play quaver only bc it has 7k
VanillaKeksik
I don't play quaver bc it doesn't have 6k 9k
abraker

[LS]PositoniX wrote:

abraker wrote:

Is it worth firing up quaver again? Any interesting charts since a year ago?
im half a year late but the answer is still nope lmfao
owh :\
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