• 4v4 | Teams of 8
• Draft Style tournament (Serpentine)
• Solo signups
• Rank Range: 1 - 20,000 (BWS).
• Score V2 | Team VS
• International
• Captains are selected by staff based on: tournament performance, knowledge, and history.
• 4 Divisions | 8 Teams per Division
• Each division has no rank limit aside from the basic rank range for signups. The division you play in depends on where you get drafted (if you do).
• 2 bans per team.
• Failed scores count.
• Group Stage: Best of 9.
• QF/SF: Best of 11.
• F/GF: Best of 13.
• Draft Style tournament (Serpentine)
• Solo signups
• Rank Range: 1 - 20,000 (BWS).
• Score V2 | Team VS
• International
• Captains are selected by staff based on: tournament performance, knowledge, and history.
• 4 Divisions | 8 Teams per Division
• Each division has no rank limit aside from the basic rank range for signups. The division you play in depends on where you get drafted (if you do).
• 2 bans per team.
• Failed scores count.
• Group Stage: Best of 9.
• QF/SF: Best of 11.
• F/GF: Best of 13.
• This is a 4v4 double-elimination tournament consisting of 4 divisions.
• Each division will contain 8 teams.
• This is an osu!standard tournament.
• This is an international tournament.
• The tournament will be played under Score V2 and Team Vs..
• Signups are limited to those who are within the BWS ranks of: 1 - 20,000.
• Signing up does NOT guarantee you a spot on a team to play.
• BWS Formula:
• All players are required to join the discord server in order to verify their registration.
• On each team there will be a captain (selected by staff) who will be in charge of going through the draft process and selecting their teammates.
• Captains will be chosen by staff members after signups close.
• The primary criteria for captains revolve around a player’s recent tournament performance, player knowledge, and tournament history.
• The 8 captains will randomly be assigned a number between 1-8. This will indicate their draft spot.
• The captains will then pick one player from the player pool, taking turns in numerical order.
• The draft phase will follow serpentine format which goes as follows:
• There will be a Group Stage followed by a Double Elimination bracket where all teams will advance regardless of placement in Group Stage.
• Seeding for bracket will result in 1st Place teams playing against 4th Place teams; 2nd Place teams against 3rd Place teams.
• Teams from the same group will not be pinned against each other in Quarterfinals.
• Each stage will last one week each.
• All match times are in UTC.
• The Grand Finals will be played with a bracket reset if applicable.
• No staff members are allowed to play other than streamers, commentators, and graphics designers.
• If you sign up for this tournament, you are agreeing to potentially be chosen as a captain. You will be held responsible for drafting & the team for the remainder of the tournament. However, you may hand over the captain role to a teammate after the draft has been completed.
• Each division will contain 8 teams.
• This is an osu!standard tournament.
• This is an international tournament.
• The tournament will be played under Score V2 and Team Vs..
• Signups are limited to those who are within the BWS ranks of: 1 - 20,000.
• Signing up does NOT guarantee you a spot on a team to play.
• BWS Formula:
- rank^(0.9937^(badges^2))
• All players are required to join the discord server in order to verify their registration.
• On each team there will be a captain (selected by staff) who will be in charge of going through the draft process and selecting their teammates.
• Captains will be chosen by staff members after signups close.
• The primary criteria for captains revolve around a player’s recent tournament performance, player knowledge, and tournament history.
• The 8 captains will randomly be assigned a number between 1-8. This will indicate their draft spot.
• The captains will then pick one player from the player pool, taking turns in numerical order.
• The draft phase will follow serpentine format which goes as follows:
- 1st Round: 1, 2, 3, 4, 5, 6, 7, 8
2nd Round: 8, 7, 6, 5, 4, 3, 2, 1
3rd Round: 1, 2, 3, 4, 5, 6, 7, 8
And so on until every team is filled.
• There will be a Group Stage followed by a Double Elimination bracket where all teams will advance regardless of placement in Group Stage.
• Seeding for bracket will result in 1st Place teams playing against 4th Place teams; 2nd Place teams against 3rd Place teams.
• Teams from the same group will not be pinned against each other in Quarterfinals.
• Each stage will last one week each.
• All match times are in UTC.
• The Grand Finals will be played with a bracket reset if applicable.
• No staff members are allowed to play other than streamers, commentators, and graphics designers.
• If you sign up for this tournament, you are agreeing to potentially be chosen as a captain. You will be held responsible for drafting & the team for the remainder of the tournament. However, you may hand over the captain role to a teammate after the draft has been completed.
Pre-Tournament Schedule
- • REGISTRATION: May 13 - June 12 (0:00 UTC)
• PLAYER SCREENING: June 12 - June 19
- • DRAFT: June 20 or June 21 (Depending on captains)
• GROUP STAGE: June 27 - July 5 | Best of 9
• QUARTERFINALS: July 11 - July 12 | Best of 11
• SEMIFINALS: July 18th - July 19 | Best of 11
• FINALS: July 25 - July 26 | Best of 13
• GRANDFINALS: August 1 - August 2 | Best of 13
- • DRAFT: June 27 or June 28 (Depending on captains)
• GROUP STAGE: July 4 - July 12 | Best of 9
• QUARTERFINALS: July 18 - July 19 | Best of 11
• SEMIFINALS: July 25 - July 26 | Best of 11
• FINALS: August 1 - August 2 | Best of 13
• GRAND FINALS: August 8 - August 9 | Best of 13
- • DRAFT: July 4 or July 5 (Depending on captains)
• GROUP STAGE: July 11 - July 19 | Best of 9
• QUARTERFINALS: July 25 - July 26 | Best of 11
• SEMIFINALS: August 1 - August 2 | Best of 11
• FINALS: August 8 - August 9 | Best of 13
• GRAND FINALS: August 15 - August 16 | Best of 13
- • DRAFT: July 11 or July 12 (Depending on captains)
• GROUP STAGE: July 18 - July 26 | Best of 9
• QUARTERFINALS: August 1 - August 2 | Best of 11
• SEMIFINALS: August 8 - August 9 | Best of 11
• FINALS: August 15 - August 16 | Best of 13
• GRAND FINALS: August 22 - August 23 | Best of 13
• The match lobby will be created by the referee, and the team captains of both teams will be invited. The captain is then responsible for inviting the rest of their team. If the captain of a team is not online, the referee will invite any other player from that team, and that player will be responsible for inviting their team.
• Teams have a 10 minute grace period to have at least 4 players available to play the match. If 10 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default.
• Once all players have joined the lobby, captains will be asked to !roll; the winner of the roll will have the first warmup, first ban, and second pick.
• Warmup maps will be allowed for the entirety of the tournament. Each team may select one warmup pick; warmups may not exceed 3:00 total length.
• Teams may skip their warmup if they wish to do so.
• 4 players are not required to play during warmup.
• The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat, and the referee will select it.
• Each team has 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
• Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
• There is no restriction on map selection order; teams may select any available map at any time regardless of mod.
• On freemod picks, each team must have a minimum unique mod combination as follows:
HD + HR ✔️
HD + HDHR ✔️
HR + HDHR ❌ • This means that at least one player must go HD and another taking HR/HDHR. Teams are allowed to take more mods if desired, but they must satisfy the unique mod combination rule.
• Allowed mods are: Hidden, Hard Rock, and Easy. Scores using Easy will be multiplied by 1.5.
• Mods are allowed, but not required, on Tiebreakers.
• Once the map choice is locked in, players will have 90 seconds to ready up. The referee will start the match when all players are ready. If the 90 second timer ends, the referee will force an !mp start 10 command, and the match will start with whoever is in the lobby.
• The winner of a map is determined by which team's four scores add up to a higher number. Basically, that just means failed scores count.
• No Fail will be enforced on all picks to avoid any controversial situations regarding team fails.
• In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point; if the disconnection occurred in the first few seconds, the map will be replayed.
• Teams have a 10 minute grace period to have at least 4 players available to play the match. If 10 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default.
• Once all players have joined the lobby, captains will be asked to !roll; the winner of the roll will have the first warmup, first ban, and second pick.
• Warmup maps will be allowed for the entirety of the tournament. Each team may select one warmup pick; warmups may not exceed 3:00 total length.
• Teams may skip their warmup if they wish to do so.
• 4 players are not required to play during warmup.
• The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat, and the referee will select it.
• Each team has 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
• Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
• There is no restriction on map selection order; teams may select any available map at any time regardless of mod.
• On freemod picks, each team must have a minimum unique mod combination as follows:
HD + HDHR ✔️
HR + HDHR ❌
• Allowed mods are: Hidden, Hard Rock, and Easy. Scores using Easy will be multiplied by 1.5.
• Mods are allowed, but not required, on Tiebreakers.
• Once the map choice is locked in, players will have 90 seconds to ready up. The referee will start the match when all players are ready. If the 90 second timer ends, the referee will force an !mp start 10 command, and the match will start with whoever is in the lobby.
• The winner of a map is determined by which team's four scores add up to a higher number. Basically, that just means failed scores count.
• No Fail will be enforced on all picks to avoid any controversial situations regarding team fails.
• In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point; if the disconnection occurred in the first few seconds, the map will be replayed.
🥇 | Profile Badge (PENDING) + Userpage Banner
🥈 | Userpage Banner
🥉 | Userpage Banner
Additional Prizes TBD.
🥈 | Userpage Banner
🥉 | Userpage Banner
Additional Prizes TBD.
• Hosts: Conyoh, Megatron is bad
• Graphics: Cieu, DrakonLong
• Spreadsheets: Conyoh, Megatron is bad, steve04, this1neguy
• Commentators: Bakugo-, bmax, ChillierPear, Conyoh, Dios Dong, Doomsday,
itzpigeon, Kano, Monk the Don, real MikeL, Spork Lover, this1neguy, Tuco, Vaf,
Will Stetson
• Streamers: bmax, ChillierPear, Damarsh Dios Dong, fcuk, itzpigeon, this1neguy
• Referees: 3 Finger Joe, Aidown, Anfang, Baddi, bmax, Cindelluna, Conyoh,
Dios Dong, DizzyH, dqwed, DraQeu, elcheer, GDLenny, Icerite, ill onion,
jessechugaga, Kolibri, Lefafel, LeoFLT, M I L E S, moss-, nik, P a t r i c k,
real cute, SugiuraAyano, TheHunter1, Vespulaz wiam103, Yazzehh, Zorkas
• Mappoolers: _p0ke_, Conyoh, dblade, Legless, Megatron is bad, M I L E S,
Nyanaro, Omgforz, Tuco
If you would like to help out the tournament, whether it is staffing and/or donating to the prize pool, please be sure to send all inquiries via Discord DM to Conyoh#9116 or josh | megatron#7200.
• Graphics: Cieu, DrakonLong
• Spreadsheets: Conyoh, Megatron is bad, steve04, this1neguy
• Commentators: Bakugo-, bmax, ChillierPear, Conyoh, Dios Dong, Doomsday,
itzpigeon, Kano, Monk the Don, real MikeL, Spork Lover, this1neguy, Tuco, Vaf,
Will Stetson
• Streamers: bmax, ChillierPear, Damarsh Dios Dong, fcuk, itzpigeon, this1neguy
• Referees: 3 Finger Joe, Aidown, Anfang, Baddi, bmax, Cindelluna, Conyoh,
Dios Dong, DizzyH, dqwed, DraQeu, elcheer, GDLenny, Icerite, ill onion,
jessechugaga, Kolibri, Lefafel, LeoFLT, M I L E S, moss-, nik, P a t r i c k,
real cute, SugiuraAyano, TheHunter1, Vespulaz wiam103, Yazzehh, Zorkas
• Mappoolers: _p0ke_, Conyoh, dblade, Legless, Megatron is bad, M I L E S,
Nyanaro, Omgforz, Tuco