I really didn't know how to word the topic on this one. Here goes.
Currently, on osu! if you wanted to make a map where the hitcircles play with the music instead of just beats (like Guitar Hero or DJMax Technika). If you wanted to do this in osu!, you would need a seperate hitsound for each note (and I mean each note; not every note of the same pitch sounds identical in a song, especially on real instruments). It takes a lot of work to cut up a guitar track for each note to be its own hitsound.
So my proposal is this: there can be 2 tracks. One always plays. The second one plays, but when you miss a hitcircle (or osu!mania note or ctb fruit whatever idc) it turns off until you hit another circle. This would make it sound like you are truly contributing to the music.
I think beatmaps would benefit from this.
Currently, on osu! if you wanted to make a map where the hitcircles play with the music instead of just beats (like Guitar Hero or DJMax Technika). If you wanted to do this in osu!, you would need a seperate hitsound for each note (and I mean each note; not every note of the same pitch sounds identical in a song, especially on real instruments). It takes a lot of work to cut up a guitar track for each note to be its own hitsound.
So my proposal is this: there can be 2 tracks. One always plays. The second one plays, but when you miss a hitcircle (or osu!mania note or ctb fruit whatever idc) it turns off until you hit another circle. This would make it sound like you are truly contributing to the music.
I think beatmaps would benefit from this.