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[o!std]Fasto Cup 2020 Open Rank Tourney[LATAM Only] (REGS. CLOSED)

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Total Posts
11
Topic Starter
SlowBurn



  1. 4v4, teams of 8
  2. Solo signups
  3. Scorev2
  4. No rank limit
  5. International (only people whose flag is on this list)
  6. Draft system.
  7. 2 bans per team
  8. Failed scores counts
  9. Roll winner = 1st warmup, 1st ban, 2nd pick
  10. Roll loser = 2nd warmup, 2nd ban, 1st pick
  11. Group Stage: Best of 9
  12. Semi Finals: Best of 11
  13. F/GF: Best of 13


  1. This is a 4v4 double-elimination tournament consisting of 8 teams.
  2. This is an osu!standard tournament.
  3. This tournament is reserved for players who have a LATAM profile flag only.
  4. There will be no rank limit and all players who signed up will be accepted.
  5. The tournament will be played in scorev2.
  6. The tournament will feature two 4-team round robin group stage, followed by a championship bracket. All the teams will go to a championship bracket where the top 2 teams of each group will be placed in the Upper bracket, while the other two bottom teams of each group will be placed in the Lower bracket
  7. Players will sign up individually and will be seeded by rank on the player list.
  8. Captains will be choosen by the staff. They will be in charge of drafting the teams, but they're not obligated to take the captain role at the final roster.
  9. There will be 8 players per team.
  10. Teams will be given 5 days to choose a team name and a captain. Failure to submit a team name will result in an assigned team name chosen by the staff. Failure to submit a captain will result in the highest rank player being made captain by default.
  11. All match times are in UTC.
  12. The Grand Finals will NOT be played with a bracket reset
  13. No staff members are allowed to play other than streamers, commentators, and graphics designers.


  1. Captains will have access to a spreadsheet that includes descriptions from all players who have signed up for the tournament
  2. The draft phase will happen on a Discord channel, where all players are able to view, but only captains are able to send messages during this phase.
  3. The draft phase will follow the serpentine system
  4. Each captain has 60 seconds to draft a player, if the captain cannot/does not draft one, the player with the highest rank will be drafted instead.
  5. Between each round there will be a 90 seconds cooldown.
  6. Captains will be randomly given a starting position at the start of the drafting phase.
  1. The serpentine systeme looks like this:

    1st round: 1,2,3,4,5,6,7,8
    2nd round: 8,7,6,5,4,3,2,1
    3rd round: 1,2,3,4,5,6,7,8

    and so on until the 8 teams have their full roster.


  1. The match lobby will be created by the referee, and the team captains of both teams will be invited. The captain is then responsible for inviting the rest of their team. If the captain of a team is not online, the referee will invite any other player from that team, and that player will be responsible for inviting their team.
  2. Teams have a 15 minute grace period to have at least 4 players available to play the match. If 15 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default.
  3. Once all players have joined the lobby, captains will be asked to !roll; the winner of the roll will have the first warmup, first ban, and second pick.
  4. Warmup maps will be allowed for the entirety of the tournament. Each team may select one warmup pick; warmups may not exceed 4:30 total length.
  5. The referee can give host to the players for WARMUPS ONLY. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat, and the referee will select it.
  6. Each team has 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
  7. Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
  8. There is no restriction on map selection order; teams may select any available map at any time regardless of mod.
  9. On freemod picks, at least two players from each team must use at least one Hard Rock and one Hidden mod on board.
  10. Allowed mods are Hidden, Hard Rock, Flashlight, and Easy. Scores using Easy will not be multiplied by 2.
  11. Mods are allowed, but not required, on Tiebreakers.
  12. Once the map choice is locked in, players will have 3 minutes to ready up. The referee will start the match when all players are ready. If the 3 minute timer ends, the referee will force an !mp start 15 command, and the match will start with whoever is in the lobby.
  13. Failed scored counts, so NoFail will be used in all the picks regardless the mods. (In the FreeMod instance it's optative)
  14. In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point if their score beats the disconnected player team; if the disconnection occurred in the first few seconds, the map will be replayed.



(pending)


  1. REGISTRATION: 20 April to 24 May
  2. SCREENING: 24 May to 6 June (hopefully)
  3. TEAM DRAWINGS: 13 June
  4. GROUP STAGE: 20-21 June
  5. SEMI FINALS: 27-28 June
  6. FINALS: 4-5 July
  7. GRAND FINALS: 11-12 July


Hosts: SlowBurn steve04
GFX: daanit Luisina
Casters: WIP
Spreadsheet: steve04
Streamers: WIP
Referees: WIP
Mappoolers: Conyoh Eddie-
-PloX
terrible
daanit
vamo
Barack
fua
Shikkesora
mandale mecha si encuentro un amigo entro NDEA
Penguo
dou
MEGUMIN_420
dou
Topic Starter
SlowBurn
bump because added the entire LATAM region. Enjoy.
Molly Sandera
badged?
olek
pog
Leonard H
terrible
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