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Mod-usage-specific storyboard event

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Total Posts
7
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Winshley
My friend shared this map for me, and that gave me this idea. :P

Basically, you can separate storyboard events based on the player's mod choice during gameplay. It can be separated as a group of "default", "Hidden", "HardRock", "Hidden+HardRock", "Easy", and "Easy+Hidden". (After all, those mods affects the difficulty settings and note's visibility)

You can also see how weird the storyboard is, when you're playing with HardRock mod on [Hard] and [Lunatic] diff of this mapset.
Rei Hakurei
support.
i actually want to request this :P
Dai
something like this? t/26231
Topic Starter
Winshley

lufi10 wrote:

something like this? http://osu.ppy.sh/forum/t/26231
Yes. I did search for the thread before posting, but I didn't manage to find it. orz

Then again, I added extra suggestion regarding other mods anyway. :P
theowest

Winshley wrote:

lufi10 wrote:

something like this? http://osu.ppy.sh/forum/t/26231
Yes. I did search for the thread before posting, but I didn't manage to find it. orz

Then again, I added extra suggestion regarding other mods anyway. :P
other mods as in the Easy mod? The notes only get bigger, so I don't see much of a point in this.
Topic Starter
Winshley

theowest wrote:

other mods as in the Easy mod? The notes only get bigger, so I don't see much of a point in this.
Note that I also included Hidden mod there.

Both Easy and Hidden are included because people probably might wanna use Circle note trick. See this example
theowest
I don't see many beatmaps these days with such storyboard anyway. It's not relevant any longer.
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