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Linkin Park - Faint [CatchTheBeat|Osu|Taiko]

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Total Posts
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Topic Starter
Yuukari-Banteki
This beatmap was submitted using in-game submission on Sunday, August 10, 2014 at 12:15:33 AM

Artist: Linkin Park
Title: Faint
Tags: project five human emotions anger SFG taiko ctb
BPM: 135
Filesize: 4642kb
Play Time: 02:39
Difficulties Available:
  1. CtB (6.62 stars, 421 notes)
  2. Hard (3.25 stars, 334 notes)
  3. Normal (1.98 stars, 185 notes)
  4. Taiko Normal (2 stars, 366 notes)
  5. Taiko Oni (3.72 stars, 808 notes)
Download: Linkin Park - Faint
Information: Scores/Beatmap Listing
---------------
Anger for my Five Human Emotions mapping project!
giant panda
Hard
00:30:638 (4) - okay this note suddenly appears after a slider on the blue tick makes it hard for beginner players to hit
00:41:749 (1,2) - I noticed these sliders don't tick at the white beat and are also harder to hit on the first try
00:44:860 (3) - Same as 00:30:638 (4)
00:45:749 (2) - Same as 00:30:638 (4)

As for the rest of the map it repeats some of the patterns mentioned above. The rest is fine.
Topic Starter
Yuukari-Banteki

pedobear420 wrote:

Hard
00:30:638 (4) - okay this note suddenly appears after a slider on the blue tick makes it hard for beginner players to hit This difficulty is not a beginner difficulty...that's why it's called Hard.
00:41:749 (1,2) - I noticed these sliders don't tick at the white beat and are also harder to hit on the first try reduced tick rate, but that sounded weird when I got to the chorus. I think is ok like this
00:44:860 (3) - Same as 00:30:638 (4)
00:45:749 (2) - Same as 00:30:638 (4)

As for the rest of the map it repeats some of the patterns mentioned above. The rest is fine.
pw384
hi
random mod for LP~

[hard]
* 00:22:193 - imo adding a note here follows the music. Otherwise the rhythm is boring. yah, FAINT is an interesting song
* 00:37:860 - add a note
* 00:39:526 - ^
* 01:06:304 - make a stream to 01:06:749
* 01:09:749 - add a note
* 01:15:638 (7,8) - overlapping slider bolders is ugly... 01:16:082 (8) - 112/192
* 01:32:710 (6) - ..readable?
* 01:45:821 - the stream suddenly appears..imo you can add more short streams in this diff, like what i said above
* 02:39:044 - add a note

[easy]
* rename: Normal 'cuz everything looks like Normal
* 01:04:971 - unrankable break in kiaitime, try to use a slider~
Shohei Ohtani


Timing:
Offset sounds a little late. Try 4,515

Overall:
CLAPS CLAPS ARE GOOD CLAPS ARE BEST FRIEND 2 AND 4

Red combocolors can sometimes be hard to see.

Hard:
00:18:737 (1) - Possibly adjust this so it blankets (3) of the previous combo a little better. I know bottom of the screen and all, but right now there's a slight overlap
00:41:737 (2,3,4) - Random speed-up is weird o3o. Like, for the wiggly slider, it should be fine, but the straight sliders are odd, especially when there's nothing really much going on there except a vocal line.
01:07:415 (5,6) - Flow is kind of weird when going from (3,4), since I see both notes around the same time, but I'm tempted to go to (6) since due to placement and natural flow, it seems to want to go right there. Possibly adjust it so (5) is there instead of (6)?
01:43:599 (5) - Not sure of the rankability of sliders like these.
02:16:044 (1) - The top of this looks really odd. Fix it so the squiggle goes all the way to the end.
02:36:488 (4,5) - This is like begging to be made into a star with (1,2,3)

Normal:
00:25:860 (1,2,3,4,5) - Begging to be made into a star
00:33:415 (2) - Move this up so there isn't overlap
00:35:638 (5) - ^ if possible
01:35:155 (1,2,3) - Make this a slider because I got so tripped up playing this
01:36:933 (1) - This slider being this way doesn't really seem to have a point o3o
02:06:710 (3) - THIS SLIDER LOOKS OK BUT ON (2) MY OVERLAP/BLANKET SENSES ARE TINGLING

Pretty ok map. It may get a little bugged on by people who are all about asthetics but it plays with the music so it's ok.
Topic Starter
Yuukari-Banteki

CDFA wrote:



Timing:
Offset sounds a little late. Try 4,515 done

Overall:
CLAPS CLAPS ARE GOOD CLAPS ARE BEST FRIEND 2 AND 4 added a few more finishes :D

Red combocolors can sometimes be hard to see.

Hard:
00:18:737 (1) - Possibly adjust this so it blankets (3) of the previous combo a little better. I know bottom of the screen and all, but right now there's a slight overlap its symmetrical, it doesnt need to blanket
00:41:737 (2,3,4) - Random speed-up is weird o3o. Like, for the wiggly slider, it should be fine, but the straight sliders are odd, especially when there's nothing really much going on there except a vocal line.fixed
01:07:415 (5,6) - Flow is kind of weird when going from (3,4), since I see both notes around the same time, but I'm tempted to go to (6) since due to placement and natural flow, it seems to want to go right there. Possibly adjust it so (5) is there instead of (6)? whoops those two are backwards
01:43:599 (5) - Not sure of the rankability of sliders like these. was rankable last time i checked, which was late 2012
02:16:044 (1) - The top of this looks really odd. Fix it so the squiggle goes all the way to the end. k
02:36:488 (4,5) - This is like begging to be made into a star with (1,2,3) hexagon. close enough.

Normal:
00:25:860 (1,2,3,4,5) - Begging to be made into a star done
00:33:415 (2) - Move this up so there isn't overlap done
00:35:638 (5) - ^ if possible adjusted
01:35:155 (1,2,3) - Make this a slider because I got so tripped up playing this it doesn't sound like a slider...
01:36:933 (1) - This slider being this way doesn't really seem to have a point o3o adjusted
02:06:710 (3) - THIS SLIDER LOOKS OK BUT ON (2) MY OVERLAP/BLANKET SENSES ARE TINGLING adjusted

Pretty ok map. It may get a little bugged on by people who are all about asthetics but it plays with the music so it's ok.
Kareov
Oh no :? SF made this beatmap earlier than me.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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