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Mayday - Call Me NO.1

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Topic Starter
deepsea
This map has been deleted on the request of its creator. It is no longer available.
GladiOol
Offset 363 -> Make the same for all diff's


NO.1

00:51:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Please spice things up here, make it go left, right, up down, out of the screen or what ever, but a long stack like that doesn't fit in the nice map imo : (
00:48:36 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - < this stream rocks ^^ mabye make the one above like that : D
02:28:95 - I don't like the double BPM, it's 2 fast and also scared the shit out of me when I played it ^^'


Hard

00:46:98 - Normal hitsounds here (?)


Normal

00:46:27 (3,4,5) - Move these one grid level to the left.


Very nice map, hope it'll get ranked soon!
Topic Starter
deepsea

Gladi wrote:

Offset 363 -> Make the same for all diff's


NO.1

00:51:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Please spice things up here, make it go left, right, up down, out of the screen or what ever, but a long stack like that doesn't fit in the nice map imo : (
00:48:36 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - < this stream rocks ^^ mabye make the one above like that : D
02:28:95 - I don't like the double BPM, it's 2 fast and also scared the shit out of me when I played it ^^'


Hard

00:46:98 - Normal hitsounds here (?)


Normal

00:46:27 (3,4,5) - Move these one grid level to the left.


Very nice map, hope it'll get ranked soon!
All fixed.

Thanks Gladi :)
K2J
Wow. That last difficulty is really intense. I look forward to seeing replays of that. Why is Normal so short, though? I suggest renaming it "Easy" due to how short and simple it is.

Very solid map; can't find anything truly wrong with it.
Aeon
[normal]

0:13:157(4) make half beat shorter...
00:16:510(4) ^
00:17:304(1) one and half beat shorter
...but better replace that spinner and break with notes... same for the next spinner

[hard]


00:13:598(2) half a beat shorter
00:15:892 half a beat shorter
00:17:304 same suggestions from normal
00:25:157(8) remove
00:30:715(8) remove
01.08:127(1) end half a beat later
01:10:951(1) ^
01:13:774(1) ^
01:18:715(8) same as in 00:25:157
01:24:362(8) ^
01:29:127(1) end half a beat before and add a note 1 beat later
02.21:546(1) replace with notes ( this is hard after all)
02:27.186(1) make slider half a beat longer
02:29:657(1) maybe make it a slider 1 beat long

[NO. 1]

01:05:304(1) make half a beat longer

[Final Thoughts]

pretty well made beatmap set... very fun to play especialy No. ! but i cant play it yet too much double click for me :), in addition i found some space inconsistencies and note overflow in No. 1 but... i wont mention them right now are those requiere my full attention and im not in a condition to do that right now... also will go over the other maps in better detail later, also normal is waaaay waaaay too short, that are note positioning make it more suitable to be easy dificulty

although it has some errors doesnt mean it doesnt deserve a star... so STARRED because of your effort and original note serpents
cya later!

Download: t+pazolite - to luv me I for u (Shiirn) [Ono's Taiko Oni].osu
Topic Starter
deepsea

K2J wrote:

Wow. That last difficulty is really intense. I look forward to seeing replays of that. Why is Normal so short, though? I suggest renaming it "Easy" due to how short and simple it is.

Very solid map; can't find anything truly wrong with it.
OK renamed.

Aeon wrote:

[normal]

0:13:157(4) make half beat shorter...
00:16:510(4) ^
00:17:304(1) one and half beat shorter
...but better replace that spinner and break with notes... same for the next spinner

[hard]


00:13:598(2) half a beat shorter
00:15:892 half a beat shorter
00:17:304 same suggestions from normal
00:25:157(8) remove
00:30:715(8) remove
01.08:127(1) end half a beat later
01:10:951(1) ^
01:13:774(1) ^
01:18:715(8) same as in 00:25:157
01:24:362(8) ^
01:29:127(1) end half a beat before and add a note 1 beat later
02.21:546(1) replace with notes ( this is hard after all)
02:27.186(1) make slider half a beat longer
02:29:657(1) maybe make it a slider 1 beat long

[NO. 1]

01:05:304(1) make half a beat longer

[Final Thoughts]

pretty well made beatmap set... very fun to play especialy No. ! but i cant play it yet too much double click for me :), in addition i found some space inconsistencies and note overflow in No. 1 but... i wont mention them right now are those requiere my full attention and im not in a condition to do that right now... also will go over the other maps in better detail later, also normal is waaaay waaaay too short, that are note positioning make it more suitable to be easy dificulty

although it has some errors doesnt mean it doesnt deserve a star... so STARRED because of your effort and original note serpents
cya later!
All fixed except these:

00:25:157(8) remove
00:30:715(8) remove
01:18:715(8) same as in 00:25:157
01:24:362(8) ^
02:29:657(1) maybe make it a slider 1 beat long

Sorry I dont know whats these for?


After all thanks for your modding :)
Yuukari-Banteki
[Easy]
I would feel better if this had a wider snap but other than that it looks great


[Normal]
00:27:89 (8,9,10,1) - can you line this up vertically from the end of 7?
00:34:06 (1) - stack under the end of 7
01:16:42 (1,2,3,4,5,6,7,8...) - this pattern is repeating a little too much can you mix it up a bit?
01:21:53 (8,9,10,1) - align vertically from 7
01:27:71 (1) - stack under end of 7
yeah the repetition of an entire verse's worth of map is the only big problem I have with this


[No. 1]
00:13:06 (11) - new combo
00:18:71 (11) - ^
delete and re-place the break right after this section
00:50:48 (1) - i dont really like this, could you make it something not-spinner or delete it?
01:43:77 (1) - could you stack these under one of the fading stream notes and then align the other two horizontally with it?
One last thing, with the 15 note streams I would prefer it if you put new combos in the middle :) but that's just me~


have a shiny star :D
Aeon

Aeon wrote:

[normal]

All fixed except these:

00:25:157(8) remove
00:30:715(8) remove
01:18:715(8) same as in 00:25:157
01:24:362(8) ^
02:29:657(1) maybe make it a slider 1 beat long

Sorry I dont know whats these for?


After all thanks for your modding :)
well 1st 4 dont hit anything

and last one is for the guy saying "nyaaaa" or something like that i sugested slider because he drags the word along time
Topic Starter
deepsea

Saturos-fangirl wrote:

[Easy]
I would feel better if this had a wider snap but other than that it looks great
Yep but this is easy so I decide to keep ot like this.


Saturos-fangirl wrote:

[Normal]
00:27:89 (8,9,10,1) - can you line this up vertically from the end of 7?
00:34:06 (1) - stack under the end of 7
01:16:42 (1,2,3,4,5,6,7,8...) - this pattern is repeating a little too much can you mix it up a bit?
01:21:53 (8,9,10,1) - align vertically from 7
01:27:71 (1) - stack under end of 7
yeah the repetition of an entire verse's worth of map is the only big problem I have with this
Yes I am a lazy ass mapper :<

Now all fixed and changed some repeative part.

Saturos-fangirl wrote:

[No. 1]
00:13:06 (11) - new combo
00:18:71 (11) - ^
delete and re-place the break right after this section
00:50:48 (1) - i dont really like this, could you make it something not-spinner or delete it?
01:43:77 (1) - could you stack these under one of the fading stream notes and then align the other two horizontally with it?
One last thing, with the 15 note streams I would prefer it if you put new combos in the middle :) but that's just me~


have a shiny star :D
All fixed, and about new combo, I don't like to cut combo in middle stream, I feel it's ugly. So I lower drain rate instead.

Thanks for modding :)

Aeon wrote:

[normal]

All fixed except these:

00:25:157(8) remove
00:30:715(8) remove
01:18:715(8) same as in 00:25:157
01:24:362(8) ^
02:29:657(1) maybe make it a slider 1 beat long

Sorry I dont know whats these for?


After all thanks for your modding :)
well 1st 4 dont hit anything

and last one is for the guy saying "nyaaaa" or something like that i sugested slider because he drags the word along time[/quote]
Well got it.

For first four things, it doesn't sound better for me after I removed it, so sorry I will keep it for now.

And the last one yes it is, I changed, and [NO.1] also.

I don't know if people hate double bpm at that slider, but I think itis more noticable like it is before.So just wait for other comments.
MaxwellDemon
Just a brief look~

NO.1

Intense, intense!

00:46:33 (10,11,12,13,14,15) - Too confusing, unfortunately, and not very intuitive and fun with those super-fast sliders. D:
00:51:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Same thing, not very fun or intuitive
02:29:65 (5) - Let's not make the sliders anymore faster, I think... XD

Some of the jumps here are VERY, VERY extreme and makes me question if it is possible to complete them. I suggest getting a few top 10 players to try this difficulty out. :P

At the health drain is rather low! XD

I like though~
Topic Starter
deepsea

MaxwellDemon wrote:

Just a brief look~

NO.1

Intense, intense!

00:46:33 (10,11,12,13,14,15) - Too confusing, unfortunately, and not very intuitive and fun with those super-fast sliders. D:
00:51:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Same thing, not very fun or intuitive
02:29:65 (5) - Let's not make the sliders anymore faster, I think... XD

Some of the jumps here are VERY, VERY extreme and makes me question if it is possible to complete them. I suggest getting a few top 10 players to try this difficulty out. :P

At the health drain is rather low! XD

I like though~
Fixed those stream to 4-4-4-3 and 4-4-4-4-1 stacks, and removed double bpm.

Thanks MD :)
Larto
All difficulties:
- About timing sections that change samples/volume: Don't place them directly on notes, place them 1/4 or 1/2 earlier. As long as you inherit nothing bad will happen. If they are on notes, though, you can get the wrong sample/volume when clicking too early.

Insane:
00:35:48 (5) - New Combo?
00:39:89 (8) - ^


This map definitely found some inspiration by Justice To Believe, huh :p
Topic Starter
deepsea

Larto wrote:

All difficulties:
- About timing sections that change samples/volume: Don't place them directly on notes, place them 1/4 or 1/2 earlier. As long as you inherit nothing bad will happen. If they are on notes, though, you can get the wrong sample/volume when clicking too early.

Insane:
00:35:48 (5) - New Combo?
00:39:89 (8) - ^


This map definitely found some inspiration by Justice To Believe, huh :p
All fixed, thanks Larto :D
Alace
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
deepsea

Alace wrote:

<easy>
Remove those useless time lines
00:36:71 (1) a little hard for new players Add one repeat of the slider

<hard>
00:34:77 (2) down 1 (tiny grid)

Godd map
but it is too hard for me T.T
Yooooo fixed.

Thanks slime :)
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
deepsea

Saturos-fangirl wrote:

[Easy]
looks great~
Yoooooo~

Saturos-fangirl wrote:

[Hard]
01:27:18 (8,9,10,1) - this pattern has a lot of overlap :/ can you clean it up?
02:07:42 (1) - delete and re-place break
Fixed, and I don't like break there, so I replace spinner with notes.

Saturos-fangirl wrote:

[No. 1]
01:21:53 (7,8,9,10,11) - move these so they arent under the slider
02:18:71 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - can you break up these runs a little? theyre getting kinda repetitive
Fixed, and I like what stream is now, thoush it's truly repeative, but I will keep it unless I have better idea.


Thanks for modding after all SFG <3
minyeob
Looks fine~

[Easy]
51:190(1)- Clap.

[NO. 1]
22:780(1) Move up a bit.

Star'd

You don't have to feed me a kudosu.
Pasonia
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
deepsea

minyeob wrote:

Looks fine~

[Easy]
51:190(1)- Clap.

[NO. 1]
22:780(1) Move up a bit.

Star'd

You don't have to feed me a kudosu.
Yo fixed.

Pasonia wrote:

Nothing wrong with Easy or NO.1. (But fuck, are you seriously aiming for rank on your last map?)

Hard

00:42:71 (1,2,3,4,5,6,7) - Offscreen. Move it higher.
01:39:18 (1,2,3,4,5,6,7) - ^

And NO.1 is fun to play with. =3

Kio wa de yi mia~~~~~~! ^.^ b
Fixed too.

Thank you minyeob and BATtery

Download: FictionJunction KEIKO - Houseki (Lizbeth) [Hard].osu
Pasonia
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
Pretty crazy, but pretty RANKED too.
Lesjuh
Srsly guys No.1 wasn't that hard. The problem is just that the ryhme in the 'nananananana' stacks are kinda hard to find. Oh yeah, and the reverse slider / circle stack was hard to beat too. But if this already is considered to be approved you guys should watch out for my furure maps D:
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