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Yuu Kobayashi - Kimi ni Mune Kyun [TV Size]

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Topic Starter
Hitoshirenu Shourai
This beatmap was submitted using in-game submission on Thursday, February 26, 2009 at 7:50:18 PM

Artist: Yuu Kobayashi
Title: Kimi ni Mune Kyun (TV Size)
Source: Maria+Holic
Tags: Anime Maria Holic Ending
BPM: 155
Filesize: 22209kb
Play Time: 01:27
Difficulties Available:
  1. Insane (5 stars, 375 notes)
  2. Kingcobra's Easy (2.12 stars, 83 notes)
  3. Normal (4.11 stars, 121 notes)
Download: Yuu Kobayashi - Kimi ni Mune Kyun (TV Size)
Download: Yuu Kobayashi - Kimi ni Mune Kyun (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Maria+Holic Ending, ripped straight from the anime. Took me a while to get it ripped properly. Ideally it would've had the original karaoke at the bottom, but the program is apparently retarded. =(

Anyways, I only have Normal and Insane modes, so if you guys want an Easy mode or Hard mode, someone needs to make one so I can add it. XD

EDIT: Uploaded kingcobra52's Easy mode! Also upped sound volume by 10% and added a whole bunch of hit sounds~ ENJOY!
EDIT: Changed Insane mode after watching foulcoon fail hard at a certain point. MUCH easier there.
Edit: Lowered the drain on Insane.
EDiT: Uploaded the new version of kingcobra52's easy! All good IMO.

Edit: Larto fixes.
AgentSieg
Admiral Ackbar: IT'S A TRAP!

The good:
- Good song and the beats match the sounds
- Nicely done Insane difficulty

The Bad (only applies to Normal):
- Spacing, Spacing, Spacing (Protip: Use Distance snap to snap your distance!)

Seriously, I really didn't like seeing that your spacing isn't consistent (at least that's what it looks to me).
I'd seriously suggest distance snap as some "jumps" are unpredictable and make the map almost unplayable.
This isn't even just some particular point of the map, the spacing just changes every new combo and even inside the same combo.

Do it. It shouldn't take too long as you already have the hardest part done and it would be a shame that the map ends like that because of it.

Sorry to be so blunt about it but I'd rather say it directly.
kingcobra52
This map has been deleted on the request of its creator. It is no longer available.

Download: Yuu Kobayashi - Kimi ni Mune Kyun (TV Size) (Hitoshirenu Shourai) [Kingcobra's Easy].osu
AgentSieg
This map has been deleted on the request of its creator. It is no longer available.
nomedeusuarionaodisp
Awesome. I was thinking of mapping this song, because it's so catchy and I managed to get a precise BPM for it, and because I thought it would be a waste for it to not get mapped. Thankfully, someone other than me likes it. ~
And I liked it. Some things could be changed, though... I think.
- The volume. Can't you raise it a bit?
- It needs more claps. No, more sounds actually.
- 00:40:58 (1,1) - These two spinners are timed with the beat, but they sound kinda strange... it'd sound better if the second spinner started at 00:42:13.
- 00:49:00 (1) - It looks out of place... I think it should be similar to 00:45:23 (1,1,2), with the claps and all.
- I think the final note should be at 01:26:650, with the last "kyun~" (on the same place where Kanako turns into a heart, too).
- Why not put a whistle on all the "Kimi ni" parts? The "kyun" parts in the same verses too.
- Three more hits at 00:13:87, with 1/1 divisor! The same thing at 00:26:26.
- 00:34:39 (1) - Make it half a beat longer?

About the spacing, well... I think it depends more on the song than the difficulty. Sure, Easy maps shouldn't have jumps, but Normal ones having them should be acceptable - if they fit the song. In this map's case, they are perfect. For me, maps should work this way:
- Easy: spacing is consistent, you can follow the song perfectly
- Normal: a few jumps here and there, depending on the song
- Hard: more jumps, bigger spacing, faster pace - this should be the default difficulty, yet again depending on the song
- Insane: RUN FOR YOUR LIVES
AgentSieg
I've decided to take a look at it again, as sometimes first impressions might give you the wrong impression.

I apologize as it seems you're right. I guess my first play and mod attempt at it just got me frustrated.
Topic Starter
Hitoshirenu Shourai
nomedeusuarionaodisp: Did you just type random letters for your username? O_O;; Anyways, thanks for the suggestions, I think Normal is a lot more lively now. =D Also I extended the song to the suggested end spot. Thanks again!

Currently adding more sound to Insane and extending it. Uploading soon, along with king's difficulty!

EDIT: Uploaded.

Edit2: Nome, if I offended you by the name comment, I'm sorry. I'm just curious as to what your name actually means. Care to break it down for me? =o
kingcobra52
AgentSieg

Hitoshirenu Shourai wrote:

nomedeusuarionaodisp: Did you just type random letters for your username? O_O;; Anyways, thanks for the suggestions, I think Normal is a lot more lively now. =D Also I extended the song to the suggested end spot. Thanks again!

Currently adding more sound to Insane and extending it. Uploading soon, along with king's difficulty!

EDIT: Uploaded.

Edit2: Nome, if I offended you by the name comment, I'm sorry. I'm just curious as to what your name actually means. Care to break it down for me? =o
"nomedeusuarionaodisponible" means "UserNameNotFound/Available" in portuguese.
Larto
You are sick and sick :B

I have no real problems with any of the difficulties.
Just three tiny ones:

- Remove the tiny ass breaks on Normal and Easy, I think they're just distracting and.. don't do much :S


- I think Normal could use a bit more overall difficulty. Since sometimes at the spinners the notes after the spinners pop up EXACTLY at the same time with the spinner which is... annoying.
Move it up one or two ticks and I'm fine.


- Map Insane to the very end, you know, until there are no sounds anymore :p

Starred. Both ways.
Topic Starter
Hitoshirenu Shourai
Larto fixes complete.
Larto
Bubblefixes complete.
Seibei4211
That first reply...is such epic fail. But Normal is really more like a Hard. So it's a good thing KC came in with his actually easy Easy. Actually, it's more like a Normal. But whatever, semantics semantics. I doubt you'd want me popping for that. Um...also, the countdown is really loud compared to the quiet...quiet...quiet song. But at the same time, a countdown kind of works for this song, but it's just...so loud. But whatever... Since that is a *ahem* "major flaw" I guess I can't pop. Timing is really good, so yeah. Normal's actually pretty fun. *sniff*
nomedeusuarionaodisp
This map has been deleted on the request of its creator. It is no longer available.
Lesjuh
This map has been deleted on the request of its creator. It is no longer available.
Maxobiwan
The sound is too low. It's hard to listen the music :cry:
FurukawaPan
The map sound is too low, while the combobursts are at full volume. :\

It was fun though, despite this technical difficulty.
LirsRosso
?
Andrea
Old maps are old.

Btw I find this map really crazy but fun.
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