forum

DJ BaSSMaT - Merry Christmas

posted
Total Posts
79
show more
Topic Starter
riffy
I love you, too. Bаkа >.<
Flask
oh yayyyyyyyyyyyyyyyyyyyyyyyyyyy!
Topic Starter
riffy
Looking for Flask's Normal o3o
Flask
Done!

osu file format v10

[General]
AudioFilename: bakaxmas.mp3
AudioLeadIn: 0
PreviewTime: 83993
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Merry Christmas
TitleUnicode:Merry Christmas
Artist:DJ BaSSMaT
ArtistUnicode:DJ BaSSMaT
Creator:-Bakari-
Version:Flask's Normal
Source:
Tags:remix x-mas trance bci black_cherry_ita
BeatmapID:189138
BeatmapSetID:61714

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"cutexmasbgforyou.jpg"
//Break Periods
2,70766,79437
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1756,419.58041958042,4,2,0,65,1,0
23993,-100,4,2,1,65,0,0
24203,-100,4,2,0,65,0,0
24728,-100,4,2,1,65,0,0
24937,-100,4,2,0,65,0,0
25567,-100,4,2,1,65,0,0
25776,-100,4,2,0,65,0,0
26196,-100,4,2,1,65,0,0
26825,-100,4,2,0,65,0,0
27245,-100,4,2,1,65,0,0
27665,-100,4,2,0,65,0,0
28084,-100,4,2,1,65,0,0
28294,-100,4,2,0,65,0,0
28923,-100,4,2,1,65,0,0
29133,-100,4,2,0,65,0,0
29762,-100,4,2,1,70,0,0
30811,-100,4,2,0,65,0,0
31441,-100,4,2,1,65,0,0
31860,-100,4,2,0,65,0,0
32280,-100,4,2,1,65,0,0
32490,-100,4,2,0,65,0,0
33119,-100,4,2,1,65,0,0
33329,-100,4,2,0,65,0,0
33958,-100,4,2,1,65,0,0
34168,-100,4,2,0,65,0,0
34588,-100,4,2,1,65,0,0
35007,-100,4,2,0,65,0,0
36056,-100,4,2,1,65,0,0
36266,-100,4,2,0,65,0,0
36476,-100,4,2,1,65,0,0
36686,-100,4,2,0,65,0,0
37315,-100,4,2,1,65,0,0
37525,-100,4,2,0,65,0,0
38049,-100,4,2,1,65,0,0
38364,-100,4,2,0,65,0,0
38993,-100,4,2,1,65,0,0
39203,-100,4,2,0,65,0,0
39832,-100,4,2,1,65,0,0
40042,-100,4,2,0,65,0,0
40672,-100,4,2,1,65,0,0
41091,-100,4,2,0,65,0,0
41511,-100,4,2,1,65,0,0
41721,-100,4,2,0,65,0,0
43189,-100,4,2,1,65,0,0
43399,-100,4,2,0,65,0,0
43818,-100,4,2,1,65,0,0
44658,-100,4,2,0,65,0,0
44867,-100,4,2,1,65,0,0
51371,-100,4,2,0,65,0,0
51581,-100,4,2,1,65,0,0
57140,-100,4,2,0,65,0,0
83993,-100,4,1,1,50,0,1
84308,-100,4,1,1,70,0,1
84518,-100,4,1,1,50,0,1
85147,-100,4,1,1,70,0,1
85357,-100,4,1,1,50,0,1
85986,-100,4,1,1,70,0,1
86196,-100,4,1,1,50,0,1
86825,-100,4,1,1,70,0,1
87035,-100,4,1,1,50,0,1
87665,-100,4,1,1,70,0,1
87874,-100,4,1,1,50,0,1
88504,-100,4,1,1,70,0,1
88714,-100,4,1,1,50,0,1
89343,-100,4,1,1,70,0,1
89553,-100,4,1,1,50,0,1
90182,-100,4,1,1,70,0,1
90392,-100,4,1,1,50,0,1
91021,-100,4,1,1,70,0,1
91231,-100,4,1,1,50,0,1
91860,-100,4,1,1,70,0,1
92070,-100,4,1,1,50,0,1
92700,-100,4,1,1,70,0,1
92909,-100,4,1,1,50,0,1
93539,-100,4,1,1,70,0,1
93749,-100,4,1,1,50,0,1
94378,-100,4,1,1,70,0,1
94588,-100,4,1,1,50,0,1
95217,-100,4,1,1,70,0,1
95742,-100,4,2,1,65,0,0
97420,-100,4,1,1,50,0,1
98574,-100,4,1,1,70,0,1
98783,-100,4,1,1,50,0,1
98783,-100,4,1,1,50,0,1
99413,-100,4,1,1,70,0,1
99623,-100,4,1,1,50,0,1
100252,-100,4,1,1,70,0,1
100462,-100,4,1,1,50,0,1
101091,-100,4,1,1,70,0,1
101301,-100,4,1,1,50,0,1
101930,-100,4,1,1,70,0,1
102140,-100,4,1,1,50,0,1
102769,-100,4,1,1,70,0,1
102979,-100,4,1,1,50,0,1
103609,-100,4,1,1,70,0,1
103818,-100,4,1,1,50,0,1
104448,-100,4,1,1,70,0,1
104658,-100,4,1,1,50,0,1
105287,-100,4,1,1,70,0,1
105497,-100,4,1,1,50,0,1
106126,-100,4,1,1,70,0,1
106336,-100,4,1,1,50,0,1
106965,-100,4,1,1,70,0,1
107175,-100,4,1,1,50,0,1
107804,-100,4,1,1,70,0,1
108014,-100,4,1,1,50,0,1
108644,-100,4,1,1,70,0,1
108853,-100,4,1,1,50,0,1
109483,-100,4,1,1,70,0,1
109693,-100,4,1,1,50,0,1
111161,-100,4,1,1,70,0,1
111371,-100,4,1,1,50,0,1
112000,-100,4,1,1,70,0,1
112210,-100,4,1,1,50,0,1
112839,-100,4,1,1,70,0,1
113049,-100,4,1,1,50,0,1
113679,-100,4,1,1,70,0,1
113888,-100,4,1,1,50,0,1
114518,-100,4,1,1,70,0,1
114728,-100,4,1,1,50,0,1
115252,-100,4,1,1,70,0,1
115567,-100,4,1,1,50,0,1
116196,-100,4,1,1,70,0,1
116406,-100,4,1,1,50,0,1
117035,-100,4,1,1,70,0,1
117245,-100,4,1,1,50,0,1
117874,-100,4,1,1,70,0,1
118084,-100,4,1,1,50,0,1
118714,-100,4,1,1,70,0,1
118923,-100,4,1,1,50,0,1
119553,-100,4,1,1,70,0,1
119762,-100,4,1,1,50,0,1
120392,-100,4,1,1,70,0,1
120602,-100,4,1,1,50,0,1
121231,-100,4,1,1,70,0,1
121441,-100,4,1,1,50,0,1
122070,-100,4,1,1,70,0,1
122280,-100,4,1,1,50,0,1
122909,-100,4,1,1,70,0,1
123119,-100,4,1,1,50,0,1
123749,-100,4,1,1,70,0,1
124588,-100,4,1,1,70,0,1
124797,-100,4,1,1,50,0,1
125427,-100,4,1,1,70,0,1
125742,-100,4,1,1,50,0,1
126266,-100,4,1,1,70,0,1
126476,-100,4,1,1,50,0,1
127105,-100,4,1,1,70,0,1
127315,-100,4,1,1,50,0,1
127944,-100,4,1,1,70,0,1
128154,-100,4,1,1,50,0,1
128783,-100,4,1,1,70,0,1
128993,-100,4,1,1,50,0,1
129623,-100,4,1,1,70,0,1
129832,-100,4,1,1,50,0,1
130462,-100,4,1,1,70,0,1
130672,-100,4,1,1,50,0,1
131301,-100,4,1,1,70,0,1
131511,-100,4,1,1,50,0,1
132140,-100,4,1,1,70,0,1
132350,-100,4,1,1,50,0,1
132979,-100,4,1,1,70,0,1
133189,-100,4,1,1,50,0,1
133818,-100,4,1,1,70,0,1
134028,-100,4,1,1,50,0,1
134658,-100,4,1,1,70,0,1
134867,-100,4,1,1,50,0,1
135392,-100,4,1,1,70,0,1
135707,-100,4,1,1,50,0,1
137700,-100,4,2,1,65,0,0


[Colours]
Combo1 : 233,219,95
Combo2 : 134,217,249
Combo3 : 244,172,251
Combo4 : 238,91,91

[HitObjects]
76,96,9937,1,2,0:0:0
72,144,10147,2,0,P|68:208|80:256,1,100,4|2,0:0|0:0,0:0:0
144,312,10986,2,0,P|208:316|256:304,1,100,0|2,0:0|0:0,0:0:0
324,368,11825,2,0,P|356:320|332:268|332:268|364:216,1,150,0|2,0:0|0:0,0:0:0
400,140,12874,2,0,P|456:48,1,100,2|2,0:0|0:0,0:0:0
416,20,13504,5,2,0:0:0
320,48,13923,1,2,0:0:0
220,48,14343,1,2,0:0:0
120,48,14762,1,2,0:0:0
32,92,15182,6,0,P|60:132|108:144,1,100,2|2,0:0|0:0,0:0:0
200,184,16021,1,2,0:0:0
288,232,16441,2,0,P|328:228|336:244|336:244|356:244|376:272,1,100,2|4,0:0|0:0,0:0:0
476,276,17280,6,0,P|496:216,2,50,2|2|2,0:0|0:0|0:0,0:0:0
404,344,18119,1,2,0:0:0
304,356,18539,2,0,P|256:372|196:356,1,100,2|0,0:0|0:0,0:0:0
160,348,19168,1,2,0:0:0
68,308,19588,2,0,P|24:280|0:236,1,100,2|2,0:0|0:0,0:0:0
8,188,20217,5,2,0:0:0
68,108,20637,1,2,0:0:0
156,56,21056,2,0,P|184:56|212:64,2,50,2|2|2,0:0|0:0|0:0,0:0:0
68,108,21895,2,0,P|68:136|76:164,1,50,2|2,0:0|0:0,0:0:0
88,256,22525,2,0,P|100:292|116:312,2,50,2|2|2,0:0|0:0|0:0,0:0:0
172,200,23364,2,0,P|224:176,1,50,2|2,0:0|0:0,0:0:0
312,140,23993,6,0,P|340:120|372:112,2,50,2|2|2,0:0|0:0|0:0,0:0:0
288,236,24832,1,2,0:0:0
336,324,25252,2,0,P|288:336|232:320,1,100,2|2,0:0|0:0,0:0:0
192,312,25881,1,2,0:0:0
96,292,26301,2,0,P|36:288,2,50,2|2|2,0:0|0:0|0:0,0:0:0
132,260,26930,6,0,P|136:204|124:152,1,100,2|2,0:0|0:0,0:0:0
188,80,27769,2,0,P|244:84|296:72,1,100,2|2,0:0|0:0,0:0:0
384,56,28609,2,0,P|440:40,2,50,2|2|2,0:0|0:0|0:0,0:0:0
364,104,29238,1,2,0:0:0
364,156,29448,2,0,P|376:204|364:264,2,100,2|2|4,0:0|0:0|0:0,0:0:0
272,120,30707,6,0,P|216:96,2,50,2|2|2,0:0|0:0|0:0,0:0:0
272,220,31546,1,2,0:0:0
180,260,31965,2,0,P|208:300|260:324,1,100,2|2,0:0|0:0,0:0:0
300,340,32595,1,2,0:0:0
400,336,33014,2,0,P|432:340|460:332,2,50,2|2|2,0:0|0:0|0:0,0:0:0
368,300,33644,6,0,P|324:268|300:220,1,100,2|2,0:0|0:0,0:0:0
372,156,34483,2,0,P|416:188|440:236,1,100,2|2,0:0|0:0,0:0:0
424,328,35322,2,0,P|352:316,1,50,2|2,0:0|0:0,0:0:0
276,320,35951,2,0,P|224:336,2,50,2|2|2,0:0|0:0|0:0,0:0:0
296,276,36581,1,2,0:0:0
276,228,36790,6,0,P|224:212,1,50,2|2,0:0|0:0,0:0:0
136,180,37420,1,2,0:0:0
88,184,37630,2,0,P|48:216,1,50,2|2,0:0|0:0,0:0:0
16,308,38259,1,2,0:0:0
92,372,38679,6,0,P|116:320|112:272,1,100,2|2,0:0|0:0,0:0:0
132,232,39308,1,2,0:0:0
200,156,39728,2,2,P|240:120,2,50
200,208,40357,6,2,P|208:260|244:300,1,100
336,296,41196,2,2,P|365:260|373:208,1,100
288,160,42035,2,2,P|288:210,1,50
288,312,42665,2,2,P|288:368,2,50
336,292,43294,2,2,P|388:276|412:232,1,100,2|4,0:0|0:0,0:0:0
324,188,44133,5,2,0:0:0
244,128,44553,2,2,P|220:104|196:92,2,50
232,228,45392,2,2,P|224:276|188:324,1,100
104,360,46231,1,2,0:0:0
8,332,46651,1,2,0:0:0
104,360,47070,6,2,P|156:368|216:360,1,100
304,364,47909,2,2,P|356:372|416:364,1,100
472,292,48749,1,2,0:0:0
484,192,49168,1,2,0:0:0
456,96,49588,2,2,P|424:52|376:28,1,100
364,128,50427,5,2,0:0:0
292,200,50846,1,2,0:0:0
248,288,51266,2,2,P|224:312|224:348,2,50
348,284,52105,6,2,P|400:288|452:256,1,100
492,180,52944,1,2,0:0:0
484,80,53364,1,2,0:0:0
400,28,53783,6,2,P|292:28,1,100
200,28,54623,2,2,P|92:28,1,100
32,100,55462,1,2,0:0:0
8,196,55881,1,2,0:0:0
40,292,56301,1,2,0:0:0
124,344,56721,1,2,0:0:0
224,336,57140,6,0,P|272:364|332:336|349:280|349:280|392:280,1,200,4|2,0:0|0:0,0:0:0
484,244,58399,1,2,0:0:0
392,204,58818,2,0,P|349:204|349:204|332:148|272:120|217:152,1,200,2|2,0:0|0:0,0:0:0
260,240,60077,1,2,0:0:0
168,200,60497,6,2,P|136:280|216:360|280:336,1,200
260,240,61756,1,2,0:0:0
352,280,62175,2,2,P|384:200|304:120|240:144,1,200
164,104,63434,1,2,0:0:0
64,120,63853,6,2,P|80:200|164:212|164:212|164:284,1,200
220,348,65112,1,2,0:0:0
272,264,65532,2,2,P|272:210|272:210|356:198|372:118,1,200
272,108,66790,1,2,0:0:0
188,52,67210,6,2,P|148:124|200:196|200:196|200:196|200:256,1,200
164,336,68469,1,2,0:0:0
264,352,68888,2,2,P|320:336|364:360|364:360|404:336|472:356,1,200
500,260,70147,2,2,P|504:208|496:152,1,100,2|4,0:0|0:0,0:0:0
256,192,80637,12,4,83154,0:0:0
332,308,83993,6,0,P|384:316|432:280,1,100,4|2,0:0|0:0,0:0:0
472,204,84832,2,0,P|484:144,2,50,0|0|2,0:0|0:0|0:0,0:0:0
424,216,85462,1,0,0:0:0
376,200,85672,2,0,P|324:192|276:228,1,100,0|2,0:0|0:0,0:0:0
200,268,86511,2,0,P|152:288,2,50,0|0|2,0:0|0:0|0:0,0:0:0
212,220,87140,1,0,0:0:0
240,176,87350,6,0,P|248:124|212:76,1,100,0|2,0:0|0:0,0:0:0
136,36,88189,2,0,P|76:28,2,50,0|0|2,0:0|0:0|0:0,0:0:0
136,88,88818,1,0,0:0:0
120,136,89028,6,0,P|96:184|96:248,1,100,0|2,0:0|0:0,0:0:0
36,312,89867,2,0,P|84:332|132:320,1,100,0|2,0:0|0:0,0:0:0
176,308,90497,1,0,0:0:0
224,324,90707,6,0,P|269:334|317:314,1,100,0|2,0:0|0:0,0:0:0
404,264,91546,1,0,0:0:0
444,232,91756,1,0,0:0:0
456,184,91965,1,2,0:0:0
492,92,92385,6,0,P|446:81|398:101,1,100,0|2,0:0|0:0,0:0:0
300,116,93224,1,0,0:0:0
252,124,93434,1,0,0:0:0
204,144,93644,1,2,0:0:0
104,144,94063,6,0,P|124:208|164:240,2,100,0|2|0,0:0|0:0|0:0,0:0:0
112,96,95112,1,0,0:0:0
144,56,95322,1,2,0:0:0
256,192,95742,12,4,97420,0:0:0
72,120,98259,6,0,P|56:184|72:228,1,100,0|2,0:0|0:0,0:0:0
124,296,99098,1,0,0:0:0
216,336,99518,1,2,0:0:0
316,344,99937,2,0,P|344:344|376:336,2,50,0|0|2,0:0|0:0|0:0,0:0:0
288,248,100776,6,0,P|280:200|252:144,1,100,0|2,0:0|0:0,0:0:0
200,72,101616,1,0,0:0:0
152,60,101825,1,0,0:0:0
104,68,102035,1,2,0:0:0
40,144,102455,6,0,P|48:192|76:248,1,100,0|2,0:0|0:0,0:0:0
128,320,103294,2,0,P|164:368,2,50,0|0|2,0:0|0:0|0:0,0:0:0
216,272,104133,5,0,0:0:0
304,224,104553,1,2,0:0:0
388,172,104972,2,0,P|416:124,2,50,0|0|2,0:0|0:0|0:0,0:0:0
404,272,105811,1,0,0:0:0
420,372,106231,1,2,0:0:0
504,316,106651,2,0,P|516:264,2,50,0|0|2,0:0|0:0|0:0,0:0:0
420,372,107490,6,0,P|304:372,1,100,0|2,0:0|0:0,0:0:0
220,372,108329,1,0,0:0:0
168,372,108539,1,0,0:0:0
116,372,108749,1,2,0:0:0
40,308,109168,6,0,P|0:256|0:208,2,100,0|2|0,0:0|0:0|0:0,0:0:0
92,224,110427,1,2,0:0:0
144,140,110846,6,0,P|184:192|184:240,1,100,4|2,0:0|0:0,0:0:0
288,224,111686,2,0,P|290:191|330:139,1,100,0|2,0:0|0:0,0:0:0
384,224,112525,2,0,P|492:224,1,100,0|2,0:0|0:0,0:0:0
484,324,113364,2,0,P|376:324,1,100,0|2,0:0|0:0,0:0:0
284,324,114203,5,0,0:0:0
184,332,114623,1,2,0:0:0
92,292,115042,1,0,0:0:0
28,212,115462,1,2,0:0:0
28,112,115881,2,0,P|36:64|72:24,1,100,0|2,0:0|0:0,0:0:0
168,28,116721,2,0,P|200:65|208:113,1,100,0|2,0:0|0:0,0:0:0
116,148,117560,6,0,P|116:260,1,100,0|2,0:0|0:0,0:0:0
68,336,118399,2,0,P|116:356|164:336,1,100,0|2,0:0|0:0,0:0:0
260,340,119238,2,0,P|303:355|351:335,1,100,0|2,0:0|0:0,0:0:0
304,248,120077,2,0,P|304:136,1,100,0|2,0:0|0:0,0:0:0
360,64,120916,5,0,0:0:0
456,40,121336,1,2,0:0:0
484,136,121756,1,0,0:0:0
388,164,122175,1,2,0:0:0
308,228,122595,2,0,P|268:264|268:312,1,100,0|2,0:0|0:0,0:0:0
168,308,123434,2,0,P|166:264|126:228,1,100,0|2,0:0|0:0,0:0:0
32,200,124273,6,0,P|16:148|24:96,1,100,4|2,0:0|0:0,0:0:0
112,60,125112,2,0,P|128:112|120:164,1,100,0|2,0:0|0:0,0:0:0
84,248,125951,2,0,P|136:256|184:232,1,100
280,240,126790,2,0,P|322:258|374:250,1,100,0|2,0:0|0:0,0:0:0
432,168,127630,5,0,0:0:0
408,72,128049,1,2,0:0:0
316,32,128469,1,0,0:0:0
216,44,128888,1,2,0:0:0
116,36,129308,6,0,P|56:44|16:84,1,100,0|2,0:0|0:0,0:0:0
24,168,130147,2,0,P|53:191|113:199,1,100,0|2,0:0|0:0,0:0:0
196,256,130986,6,0,P|296:256,1,100,0|2,0:0|0:0,0:0:0
300,356,131825,2,0,P|200:356,1,100,0|2,0:0|0:0,0:0:0
100,356,132665,2,0,P|40:356|0:320,1,100,0|2,0:0|0:0,0:0:0
32,236,133504,2,0,P|92:236|132:272,1,100,0|2,0:0|0:0,0:0:0
204,320,134343,5,0,0:0:0
300,352,134762,1,2,0:0:0
396,328,135182,1,0,0:0:0
456,248,135602,1,2,0:0:0
256,192,136021,12,4,137700,0:0:0

So many green lines nah

-Bakari- wrote:

Mapset Info:
Easy - by HOOJ and DJGurda (Collab)
Who are they
tiper
[Insane:]
lazy to translate so our native language
00:15:182 (1,2,3) - Я бы предложил использовать нормал-нормалсэмплсэт на начале этих слайдеров(с понижением громкости)
В начале я, порой, вижу странный ритм. В некоторых 00:31:336 (5) местах идет овермап, а в некоторых 00:34:483 (3,1) - наоборот. Играбельно, но странно.
00:39:308 (7,1) - При плейтесте этот джамп поставил меня в конфуз дважды. Этот прием("джамп-антиджамп к центру", назовем его так) мог бы быть хорош в хороших местах, если бы он кореллировал со сложностью остальной карты.
00:42:874 (1) - 2к слайдер? Можно, но зачем? Можно удалить его и добавить биты сюда 00:42:874 (3) и сюда 00:43:714 (4,5)
01:44:972 (3,4,5,6) - ну честно, он здесь не нужен. Мало того, что овермап, так еще и слайдер-стрим.
Веселый релаксирующий инсейн со странным ритмом в начале.
И это... Прекращай макросить хитсаунды.

[Hard:]
lazy to translate so our native language[2]
00:15:182 (1,2,3) - Аналогично инсейну.
00:17:700 (3) - грумдстайл слайдер? Красиво, но абсолютно не к месту.
00:26:196 (3) - 00:26:721 (5,6) - Вот не люблю, когда более легкая гд овермапнута по отношению к более сложной.
00:31:965 (1,3) - Конец тройки закрывается.
00:35:322 (1) - Аналогично моментам недомапа у Алины. Но смотрится еще страннее, если учесть двойки наттекестайл и слайдеры грумстайл.
00:44:553 (3,4,5) - Эти и подобные им финиши раздражают - пиздец
01:08:469 (4) - Ну явный овермап.
01:34:378 (3) - Если уж используешь сомнительные для зарда приемы, то поставь бит сюда. Мне это кажется красивым.
01:39:098 (1,2) - Не очень.
Много ненужного овермапа, короче. Смотрится очень странно, если учесть наличие инсейна.


Normal and easy are fine for me. Flask, great job with hitsounds.
Получился не совсем модпост, а что-то вроде набора мнений о карте *каталиносмайл*
Topic Starter
riffy
what's fixed

  1. Jump>Antijump pattern
  2. overmapped sliders-stream
Остальное пока так, хиты вроде вяжутся под этот рэйвовый бит, а спиннер там идет же :V
BCI

tiper wrote:

[Hard:]
lazy to translate so our native language[2]
00:17:700 (3) - грумдстайл слайдер? Красиво, но абсолютно не к месту. почему это грумда сразу, просто изогнутый слайдер х<
00:26:196 (3) - 00:26:721 (5,6) - Вот не люблю, когда более легкая гд овермапнута по отношению к более сложной. привел тоже пример e__e музыку послушай, тут же этот момент явственен
00:31:965 (1,3) - Конец тройки закрывается. виден хуже, но тем не менее ничем не закрыт, свободно прохожу этот момент
00:35:322 (1) - Аналогично моментам недомапа у Алины. Но смотрится еще страннее, если учесть двойки наттекестайл и слайдеры грумстайл. m-my favorite mappers ;___; н-ну не знаю. ничем выделяющимся музыка тут не блистает + релакс от возможно слишком сложных паттернов для харда.
00:44:553 (3,4,5) - Эти и подобные им финиши раздражают - пиздец -20% к громкости
01:08:469 (4) - Ну явный овермап. што о_о почему
01:39:098 (1,2) - Не очень. самой не нравится :< жду нази предложений
Много ненужного овермапа, короче. Смотрится очень странно, если учесть наличие инсейна. у меня попросили хард, я сделала как умею, изяшки у меня лучше получаются \:D/
то, что я не упомянула, пофиксила. спасибо ;; http://puu.sh/1pmko

dat new page
69653863

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

hi bakari <3

[Easy]
  1. Tick rate 1 please, 2 feels too much ><
  2. 00:12:455 (4) - End this on 00:13:504 - ?
  3. 00:20:217 (1) - Rotate -65 degree with selection centre? So it could have better flow.
  4. 00:30:287 (1) - add finish
  5. 00:52:105 (1) - add Whistle on slider end
  6. 01:30:707 (1,2) - How about http://puu.sh/1pnMe ? For better consistency and music follow.
  7. 02:04:273 (1) - Add finish on start
That's all :3

[Flask's Normal]
  1. Please no CS4 pleeease >< imo CS3 still works so fine here
  2. 00:09:937 (1) - Remove this, not a very good start
  3. 00:13:504 (1,2,3,4) - Make the placement more curver please
  4. 00:23:364 (6) - Spacing, looks normal but it's actually not
  5. 00:26:301 (5) - Remove the whistle from slider start and slider end, so only the reverse had the whistle?
  6. 01:30:707 (1,2) - Maybe move the slider's end a little bit down so the flow to the next note could be better?
  7. 01:32:385 (1,2,3,4) - How about this? http://puu.sh/1pnTO
Nice diff Flask :3

[BCI's Hard]
  1. 00:12:245 - You can still add note here imo
  2. 00:18:958 (5,6,7) - How about this: http://puu.sh/1pnV9
  3. 00:23:364 (8,1) - Bad flow >< maybe ctrl-g on slider?
  4. 00:26:196 (3) - Bad polarity ! Remove this please
  5. 00:30:916 (2,3) - Unstack please
  6. 00:37:630 (4,5) - ^
  7. 00:43:714 - 00:57:140 - Volume settings too low, the hitsound that i can hear here only the whistles
  8. 01:34:378 (3) - also bad polarity, move this to 01:34:273 -
  9. ......Did I detect a very obvious copy-paste here?
:3

[Insane]
  1. 00:09:937 (1) - Also not a good start
  2. 00:40:357 (1,2) - Unstack please?
  3. 00:42:035 (1) - Remove NC?
  4. 00:44:133 - 00:57:140 - Volume settings too low ><
  5. 02:08:993 - Add a note here, it's okay. For keeping consistency
That's all, this diff is very fun (:

I wish you all merry christmas :)
Good luck bakari 'w')/
Topic Starter
riffy

inverness wrote:

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

hi bakari <3

[Easy]
  1. Tick rate 1 please, 2 feels too much >< but i'm trying to keep same tickrate for all diffs :V
  2. 00:52:105 (1) - add Whistle on slider end it breaks my hitsound patter. I'd like to avoid it, sorry.
That's all :3

[BCI's Hard]
  1. 00:12:245 - You can still add note here imo she's trying to follow easy hearable beats. it's ok
  2. 00:23:364 (8,1) - Bad flow >< maybe ctrl-g on slider? why it so bad? i think it's good >.</
  3. 00:26:196 (3) - Bad polarity ! Remove this please i'll put beat at 00:26:091 -
  4. 00:30:916 (2,3) - Unstack please why? :V
  5. 00:37:630 (4,5) - ^_^
  6. 00:43:714 - 00:57:140 - Volume settings too low, the hitsound that i can hear here only the whistles it's sounds fine for me. kept for now:V
  7. 01:34:378 (3) - also bad polarity, move this to 01:34:273 - feels fine for me, sorry
  8. ......Did I detect a very obvious copy-paste here?
:3 OPPAN BCI STYLE <3

[Insane]
  1. 00:09:937 (1) - Also not a good start :V it's stars with music >.</
  2. 00:40:357 (1,2) - Unstack please? symmetrical pattern will be ruined :<
  3. 00:42:035 (1) - Remove NC? regular NC to follow my pattern >.</
  4. 00:44:133 - 00:57:140 - Volume settings too low >< same as bci's diff
I wish you all merry christmas :)
Good luck bakari 'w')/
Thaaaaaaaaank you! ♥

What's not mentioned - fixed, of course. ;3/
Flask
Fix some!

osu file format v10

[General]
AudioFilename: bakaxmas.mp3
AudioLeadIn: 0
PreviewTime: 83993
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Merry Christmas
TitleUnicode:Merry Christmas
Artist:DJ BaSSMaT
ArtistUnicode:DJ BaSSMaT
Creator:-Bakari-
Version:Flask's Normal
Source:
Tags:flask remix x-mas trance bci black_cherry_ita
BeatmapID:189138
BeatmapSetID:61714

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"cutexmasbgforyou.jpg"
//Break Periods
2,70766,79437
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1756,419.58041958042,4,2,0,65,1,0
23993,-100,4,2,1,65,0,0
24203,-100,4,2,0,65,0,0
24728,-100,4,2,1,65,0,0
24937,-100,4,2,0,65,0,0
25567,-100,4,2,1,65,0,0
25776,-100,4,2,0,65,0,0
26196,-100,4,2,1,65,0,0
26825,-100,4,2,0,65,0,0
27245,-100,4,2,1,65,0,0
27665,-100,4,2,0,65,0,0
28084,-100,4,2,1,65,0,0
28294,-100,4,2,0,65,0,0
28923,-100,4,2,1,65,0,0
29133,-100,4,2,0,65,0,0
29762,-100,4,2,1,70,0,0
30811,-100,4,2,0,65,0,0
31441,-100,4,2,1,65,0,0
31860,-100,4,2,0,65,0,0
32280,-100,4,2,1,65,0,0
32490,-100,4,2,0,65,0,0
33119,-100,4,2,1,65,0,0
33329,-100,4,2,0,65,0,0
33958,-100,4,2,1,65,0,0
34168,-100,4,2,0,65,0,0
34588,-100,4,2,1,65,0,0
35007,-100,4,2,0,65,0,0
36056,-100,4,2,1,65,0,0
36266,-100,4,2,0,65,0,0
36476,-100,4,2,1,65,0,0
36686,-100,4,2,0,65,0,0
37315,-100,4,2,1,65,0,0
37525,-100,4,2,0,65,0,0
38049,-100,4,2,1,65,0,0
38364,-100,4,2,0,65,0,0
38993,-100,4,2,1,65,0,0
39203,-100,4,2,0,65,0,0
39832,-100,4,2,1,65,0,0
40042,-100,4,2,0,65,0,0
40672,-100,4,2,1,65,0,0
41091,-100,4,2,0,65,0,0
41511,-100,4,2,1,65,0,0
41721,-100,4,2,0,65,0,0
43189,-100,4,2,1,65,0,0
43399,-100,4,2,0,65,0,0
43818,-100,4,2,1,65,0,0
44658,-100,4,2,0,65,0,0
44867,-100,4,2,1,65,0,0
51371,-100,4,2,0,65,0,0
51581,-100,4,2,1,65,0,0
57140,-100,4,2,0,65,0,0
83993,-100,4,1,1,50,0,1
84308,-100,4,1,1,70,0,1
84518,-100,4,1,1,50,0,1
85147,-100,4,1,1,70,0,1
85357,-100,4,1,1,50,0,1
85986,-100,4,1,1,70,0,1
86196,-100,4,1,1,50,0,1
86825,-100,4,1,1,70,0,1
87035,-100,4,1,1,50,0,1
87665,-100,4,1,1,70,0,1
87874,-100,4,1,1,50,0,1
88504,-100,4,1,1,70,0,1
88714,-100,4,1,1,50,0,1
89343,-100,4,1,1,70,0,1
89553,-100,4,1,1,50,0,1
90182,-100,4,1,1,70,0,1
90392,-100,4,1,1,50,0,1
91021,-100,4,1,1,70,0,1
91231,-100,4,1,1,50,0,1
91860,-100,4,1,1,70,0,1
92070,-100,4,1,1,50,0,1
92700,-100,4,1,1,70,0,1
92909,-100,4,1,1,50,0,1
93539,-100,4,1,1,70,0,1
93749,-100,4,1,1,50,0,1
94378,-100,4,1,1,70,0,1
94588,-100,4,1,1,50,0,1
95217,-100,4,1,1,70,0,1
95742,-100,4,2,1,65,0,0
97420,-100,4,1,1,50,0,1
98574,-100,4,1,1,70,0,1
98783,-100,4,1,1,50,0,1
98783,-100,4,1,1,50,0,1
99413,-100,4,1,1,70,0,1
99623,-100,4,1,1,50,0,1
100252,-100,4,1,1,70,0,1
100462,-100,4,1,1,50,0,1
101091,-100,4,1,1,70,0,1
101301,-100,4,1,1,50,0,1
101930,-100,4,1,1,70,0,1
102140,-100,4,1,1,50,0,1
102769,-100,4,1,1,70,0,1
102979,-100,4,1,1,50,0,1
103609,-100,4,1,1,70,0,1
103818,-100,4,1,1,50,0,1
104448,-100,4,1,1,70,0,1
104658,-100,4,1,1,50,0,1
105287,-100,4,1,1,70,0,1
105497,-100,4,1,1,50,0,1
106126,-100,4,1,1,70,0,1
106336,-100,4,1,1,50,0,1
106965,-100,4,1,1,70,0,1
107175,-100,4,1,1,50,0,1
107804,-100,4,1,1,70,0,1
108014,-100,4,1,1,50,0,1
108644,-100,4,1,1,70,0,1
108853,-100,4,1,1,50,0,1
109483,-100,4,1,1,70,0,1
109693,-100,4,1,1,50,0,1
111161,-100,4,1,1,70,0,1
111371,-100,4,1,1,50,0,1
112000,-100,4,1,1,70,0,1
112210,-100,4,1,1,50,0,1
112839,-100,4,1,1,70,0,1
113049,-100,4,1,1,50,0,1
113679,-100,4,1,1,70,0,1
113888,-100,4,1,1,50,0,1
114518,-100,4,1,1,70,0,1
114728,-100,4,1,1,50,0,1
115252,-100,4,1,1,70,0,1
115567,-100,4,1,1,50,0,1
116196,-100,4,1,1,70,0,1
116406,-100,4,1,1,50,0,1
117035,-100,4,1,1,70,0,1
117245,-100,4,1,1,50,0,1
117874,-100,4,1,1,70,0,1
118084,-100,4,1,1,50,0,1
118714,-100,4,1,1,70,0,1
118923,-100,4,1,1,50,0,1
119553,-100,4,1,1,70,0,1
119762,-100,4,1,1,50,0,1
120392,-100,4,1,1,70,0,1
120602,-100,4,1,1,50,0,1
121231,-100,4,1,1,70,0,1
121441,-100,4,1,1,50,0,1
122070,-100,4,1,1,70,0,1
122280,-100,4,1,1,50,0,1
122909,-100,4,1,1,70,0,1
123119,-100,4,1,1,50,0,1
123749,-100,4,1,1,70,0,1
124588,-100,4,1,1,70,0,1
124797,-100,4,1,1,50,0,1
125427,-100,4,1,1,70,0,1
125742,-100,4,1,1,50,0,1
126266,-100,4,1,1,70,0,1
126476,-100,4,1,1,50,0,1
127105,-100,4,1,1,70,0,1
127315,-100,4,1,1,50,0,1
127944,-100,4,1,1,70,0,1
128154,-100,4,1,1,50,0,1
128783,-100,4,1,1,70,0,1
128993,-100,4,1,1,50,0,1
129623,-100,4,1,1,70,0,1
129832,-100,4,1,1,50,0,1
130462,-100,4,1,1,70,0,1
130672,-100,4,1,1,50,0,1
131301,-100,4,1,1,70,0,1
131511,-100,4,1,1,50,0,1
132140,-100,4,1,1,70,0,1
132350,-100,4,1,1,50,0,1
132979,-100,4,1,1,70,0,1
133189,-100,4,1,1,50,0,1
133818,-100,4,1,1,70,0,1
134028,-100,4,1,1,50,0,1
134658,-100,4,1,1,70,0,1
134867,-100,4,1,1,50,0,1
135392,-100,4,1,1,70,0,1
135707,-100,4,1,1,50,0,1
137700,-100,4,2,1,65,0,0


[Colours]
Combo1 : 233,219,95
Combo2 : 134,217,249
Combo3 : 244,172,251
Combo4 : 238,91,91

[HitObjects]
72,144,10147,2,0,P|68:208|80:256,1,100,4|2,0:0|0:0,0:0:0
144,312,10986,2,0,P|208:316|256:304,1,100,0|2,0:0|0:0,0:0:0
324,368,11825,2,0,P|356:320|332:268|332:268|364:216,1,150,0|2,0:0|0:0,0:0:0
400,140,12874,2,0,P|456:48,1,100,2|2,0:0|0:0,0:0:0
416,20,13504,5,2,0:0:0
316,24,13923,1,2,0:0:0
216,32,14343,1,2,0:0:0
120,48,14762,1,2,0:0:0
32,92,15182,6,0,P|60:132|108:144,1,100,2|2,0:0|0:0,0:0:0
200,184,16021,1,2,0:0:0
288,232,16441,2,0,P|328:228|336:244|336:244|356:244|376:272,1,100,2|4,0:0|0:0,0:0:0
476,276,17280,6,0,P|496:216,2,50,2|2|2,0:0|0:0|0:0,0:0:0
404,344,18119,1,2,0:0:0
304,356,18539,2,0,P|256:372|196:356,1,100,2|0,0:0|0:0,0:0:0
160,348,19168,1,2,0:0:0
68,308,19588,2,0,P|24:280|0:236,1,100,2|2,0:0|0:0,0:0:0
8,188,20217,5,2,0:0:0
68,108,20637,1,2,0:0:0
156,56,21056,2,0,P|184:56|212:64,2,50,2|2|2,0:0|0:0|0:0,0:0:0
68,108,21895,2,0,P|68:136|76:164,1,50,2|2,0:0|0:0,0:0:0
88,256,22525,2,0,P|100:292|116:312,2,50,2|2|2,0:0|0:0|0:0,0:0:0
172,200,23364,2,0,P|224:176,1,50,2|2,0:0|0:0,0:0:0
312,140,23993,6,0,P|340:120|372:112,2,50,2|2|2,0:0|0:0|0:0,0:0:0
288,236,24832,1,2,0:0:0
336,324,25252,2,0,P|288:336|232:320,1,100,2|2,0:0|0:0,0:0:0
192,312,25881,1,2,0:0:0
96,292,26301,2,0,P|36:288,2,50,2|2|2,0:0|0:0|0:0,0:0:0
132,260,26930,6,0,P|136:204|124:152,1,100,2|2,0:0|0:0,0:0:0
188,80,27769,2,0,P|244:84|296:72,1,100,2|2,0:0|0:0,0:0:0
384,56,28609,2,0,P|440:40,2,50,2|2|2,0:0|0:0|0:0,0:0:0
364,104,29238,1,2,0:0:0
364,156,29448,2,0,P|376:204|364:264,2,100,2|2|4,0:0|0:0|0:0,0:0:0
272,120,30707,6,0,P|216:96,2,50,2|2|2,0:0|0:0|0:0,0:0:0
272,220,31546,1,2,0:0:0
180,260,31965,2,0,P|208:300|260:324,1,100,2|2,0:0|0:0,0:0:0
300,340,32595,1,2,0:0:0
400,336,33014,2,0,P|432:340|460:332,2,50,2|2|2,0:0|0:0|0:0,0:0:0
368,300,33644,6,0,P|324:268|300:220,1,100,2|2,0:0|0:0,0:0:0
372,156,34483,2,0,P|416:188|440:236,1,100,2|2,0:0|0:0,0:0:0
424,328,35322,2,0,P|352:316,1,50,2|2,0:0|0:0,0:0:0
276,320,35951,2,0,P|224:336,2,50,2|2|2,0:0|0:0|0:0,0:0:0
296,276,36581,1,2,0:0:0
276,228,36790,6,0,P|224:212,1,50,2|2,0:0|0:0,0:0:0
136,180,37420,1,2,0:0:0
88,184,37630,2,0,P|48:216,1,50,2|2,0:0|0:0,0:0:0
16,308,38259,1,2,0:0:0
92,372,38679,6,0,P|116:320|112:272,1,100,2|2,0:0|0:0,0:0:0
132,232,39308,1,2,0:0:0
200,156,39728,2,2,P|240:120,2,50
200,208,40357,6,2,P|208:260|244:300,1,100
336,296,41196,2,2,P|365:260|373:208,1,100
288,160,42035,2,2,P|288:210,1,50
288,312,42665,2,2,P|288:368,2,50
336,292,43294,2,2,P|388:276|412:232,1,100,2|4,0:0|0:0,0:0:0
324,188,44133,5,2,0:0:0
244,128,44553,2,2,P|220:104|196:92,2,50
232,228,45392,2,2,P|224:276|188:324,1,100
104,360,46231,1,2,0:0:0
8,332,46651,1,2,0:0:0
104,360,47070,6,2,P|156:368|216:360,1,100
304,364,47909,2,2,P|356:372|416:364,1,100
472,292,48749,1,2,0:0:0
484,192,49168,1,2,0:0:0
456,96,49588,2,2,P|424:52|376:28,1,100
364,128,50427,5,2,0:0:0
292,200,50846,1,2,0:0:0
248,288,51266,2,2,P|224:312|224:348,2,50
348,284,52105,6,2,P|400:288|452:256,1,100
492,180,52944,1,2,0:0:0
484,80,53364,1,2,0:0:0
400,28,53783,6,2,P|292:28,1,100
200,28,54623,2,2,P|92:28,1,100
32,100,55462,1,2,0:0:0
8,196,55881,1,2,0:0:0
40,292,56301,1,2,0:0:0
124,344,56721,1,2,0:0:0
224,336,57140,6,0,P|272:364|332:336|349:280|349:280|392:280,1,200,4|2,0:0|0:0,0:0:0
484,244,58399,1,2,0:0:0
392,204,58818,2,0,P|349:204|349:204|332:148|272:120|217:152,1,200,2|2,0:0|0:0,0:0:0
260,240,60077,1,2,0:0:0
168,200,60497,6,2,P|136:280|216:360|280:336,1,200
260,240,61756,1,2,0:0:0
352,280,62175,2,2,P|384:200|304:120|240:144,1,200
164,104,63434,1,2,0:0:0
64,120,63853,6,2,P|80:200|164:212|164:212|164:284,1,200
220,348,65112,1,2,0:0:0
272,264,65532,2,2,P|272:210|272:210|356:198|372:118,1,200
272,108,66790,1,2,0:0:0
188,52,67210,6,2,P|148:124|200:196|200:196|200:196|200:256,1,200
164,336,68469,1,2,0:0:0
264,352,68888,2,2,P|320:336|364:360|364:360|404:336|472:356,1,200
500,260,70147,2,2,P|504:208|496:152,1,100,2|4,0:0|0:0,0:0:0
256,192,80637,12,4,83154,0:0:0
332,308,83993,6,0,P|384:316|432:280,1,100,4|2,0:0|0:0,0:0:0
472,204,84832,2,0,P|484:144,2,50,0|0|2,0:0|0:0|0:0,0:0:0
424,216,85462,1,0,0:0:0
376,200,85672,2,0,P|324:192|276:228,1,100,0|2,0:0|0:0,0:0:0
200,268,86511,2,0,P|152:288,2,50,0|0|2,0:0|0:0|0:0,0:0:0
212,220,87140,1,0,0:0:0
240,176,87350,6,0,P|248:124|212:76,1,100,0|2,0:0|0:0,0:0:0
136,36,88189,2,0,P|76:28,2,50,0|0|2,0:0|0:0|0:0,0:0:0
136,88,88818,1,0,0:0:0
120,136,89028,6,0,P|96:184|96:248,1,100,0|2,0:0|0:0,0:0:0
36,312,89867,2,0,P|84:332|132:320,1,100,0|2,0:0|0:0,0:0:0
176,308,90497,1,0,0:0:0
224,324,90707,6,0,P|269:334|317:314,1,100,0|2,0:0|0:0,0:0:0
404,264,91546,1,0,0:0:0
444,232,91756,1,0,0:0:0
456,184,91965,1,2,0:0:0
492,92,92385,6,0,P|446:81|398:101,1,100,0|2,0:0|0:0,0:0:0
304,136,93224,1,0,0:0:0
256,148,93434,1,0,0:0:0
208,136,93644,1,2,0:0:0
104,144,94063,6,0,P|124:208|164:240,2,100,0|2|0,0:0|0:0|0:0,0:0:0
112,96,95112,1,0,0:0:0
144,56,95322,1,2,0:0:0
256,192,95742,12,4,97420,0:0:0
72,120,98259,6,0,P|56:184|72:228,1,100,0|2,0:0|0:0,0:0:0
124,296,99098,1,0,0:0:0
216,336,99518,1,2,0:0:0
316,344,99937,2,0,P|344:344|376:336,2,50,0|0|2,0:0|0:0|0:0,0:0:0
288,248,100776,6,0,P|280:200|252:144,1,100,0|2,0:0|0:0,0:0:0
200,72,101616,1,0,0:0:0
152,60,101825,1,0,0:0:0
104,68,102035,1,2,0:0:0
40,144,102455,6,0,P|48:192|76:248,1,100,0|2,0:0|0:0,0:0:0
128,320,103294,2,0,P|164:368,2,50,0|0|2,0:0|0:0|0:0,0:0:0
216,272,104133,5,0,0:0:0
304,224,104553,1,2,0:0:0
388,172,104972,2,0,P|416:124,2,50,0|0|2,0:0|0:0|0:0,0:0:0
404,272,105811,1,0,0:0:0
420,372,106231,1,2,0:0:0
504,316,106651,2,0,P|516:264,2,50,0|0|2,0:0|0:0|0:0,0:0:0
420,372,107490,6,0,P|304:372,1,100,0|2,0:0|0:0,0:0:0
220,372,108329,1,0,0:0:0
168,372,108539,1,0,0:0:0
116,372,108749,1,2,0:0:0
40,308,109168,6,0,P|0:256|0:208,2,100,0|2|0,0:0|0:0|0:0,0:0:0
92,224,110427,1,2,0:0:0
144,140,110846,6,0,P|184:192|184:240,1,100,4|2,0:0|0:0,0:0:0
288,224,111686,2,0,P|290:191|330:139,1,100,0|2,0:0|0:0,0:0:0
384,224,112525,2,0,P|492:224,1,100,0|2,0:0|0:0,0:0:0
484,324,113364,2,0,P|376:324,1,100,0|2,0:0|0:0,0:0:0
284,324,114203,5,0,0:0:0
184,332,114623,1,2,0:0:0
92,292,115042,1,0,0:0:0
28,212,115462,1,2,0:0:0
28,112,115881,2,0,P|36:64|72:24,1,100,0|2,0:0|0:0,0:0:0
168,28,116721,2,0,P|200:65|208:113,1,100,0|2,0:0|0:0,0:0:0
116,148,117560,6,0,P|116:260,1,100,0|2,0:0|0:0,0:0:0
68,336,118399,2,0,P|116:356|164:336,1,100,0|2,0:0|0:0,0:0:0
260,340,119238,2,0,P|303:355|351:335,1,100,0|2,0:0|0:0,0:0:0
304,248,120077,2,0,P|304:136,1,100,0|2,0:0|0:0,0:0:0
360,64,120916,5,0,0:0:0
456,40,121336,1,2,0:0:0
484,136,121756,1,0,0:0:0
388,164,122175,1,2,0:0:0
308,228,122595,2,0,P|268:264|268:312,1,100,0|2,0:0|0:0,0:0:0
168,308,123434,2,0,P|166:264|126:228,1,100,0|2,0:0|0:0,0:0:0
32,200,124273,6,0,P|16:148|24:96,1,100,4|2,0:0|0:0,0:0:0
112,60,125112,2,0,P|128:112|120:164,1,100,0|2,0:0|0:0,0:0:0
84,248,125951,2,0,P|136:256|184:232,1,100
280,240,126790,2,0,P|322:258|374:250,1,100,0|2,0:0|0:0,0:0:0
432,168,127630,5,0,0:0:0
408,72,128049,1,2,0:0:0
316,32,128469,1,0,0:0:0
216,44,128888,1,2,0:0:0
116,36,129308,6,0,P|56:44|16:84,1,100,0|2,0:0|0:0,0:0:0
24,168,130147,2,0,P|53:191|113:199,1,100,0|2,0:0|0:0,0:0:0
196,256,130986,6,0,P|296:256,1,100,0|2,0:0|0:0,0:0:0
300,356,131825,2,0,P|200:356,1,100,0|2,0:0|0:0,0:0:0
100,356,132665,2,0,P|40:356|0:320,1,100,0|2,0:0|0:0,0:0:0
32,236,133504,2,0,P|92:236|132:272,1,100,0|2,0:0|0:0,0:0:0
204,320,134343,5,0,0:0:0
300,352,134762,1,2,0:0:0
396,328,135182,1,0,0:0:0
456,248,135602,1,2,0:0:0
256,192,136021,12,4,137700,0:0:0
Topic Starter
riffy
updated
Sieg
Merry Christmas \w/

General:
Slider tick rate 1

Easy:
Hitsounds too quiet I think you should raise 5-10%
00:13:923 (1) - Whistle
01:30:707 (1) - Whistle in end
01:31:546 (2) - ^

Flask's Normal:
Seems like you started to map hard and finished in normal. :o
All the rest seems fine. Also in this diff best hitsound placement\volume.

BCI's Hard:
Hitsounds too quiet I think you should raise 5-10%
Seems fine but you can add more soft hitwhistles, on downbeats for example.

Insane:
Ok, same thing with hitsounds.
00:41:407 (4,1) - overlap
01:39:098 (1,2,3,4,5) - that placement seems bad to me

Nah... That was a quick mod, I hope this can help a little. Good Luck.
Topic Starter
riffy
Not sure about tickrates and I think no need to add extra whistles. (patterns and etc..) But I've increased volume (you're not the first person who complains about them). And of course fixed ugly overlap. Thank you for mod!
Natteke desu
Пришел вершить правосудие.
Подожди пару минут.
UPD :

[Hard]
00:19:168 (6) - до красного тика , что бы было все хорошо
Вставить можно допустим так :
00:22:735 (7) - этот уже так
00:29:448 (3,4) - для начала так :
потом вот такое вот :
если последуешь моему совету с даблами поставь эти клевые свистки так :
(получается очень сочно )
00:54:308 (2,3,4) - беда беда беда беда (00:53:783 (1) - тут кстати тоже )
правим :
если не понятно отпиши в пм сделаю несколько скринов ( кстати если сделать в точности как я , получается довольно большой джамп на нк , так что лучше не стоит : D )
А дальше есть пару нареканий , но они не существенны (я просто придираюсь ) , милая диффа , мне понравилось !

[Hardsane]
Слишком много 1/2 сейчас будем исправлять . Только я покурить хочу , так что ждите второго обновления.
Итак , Upd2:
00:25:881 (3) - вот так это все

а , потом вот так :
Ну или что-то подобное
00:29:867 (5) - кривовато чуть поставил , но думаю ты парень уже взрослый разберешся :
а потом допустим вот так :

Так , это мелочи , а теперь самое главное : увеличь на киае спейсинг , добавь джампов , с 1/4 норм я зря ругался , все слишком близко , нет ощущения киая , etc. ( А так может получится норм инс )
Линкать я не буду ничего , потому что ты скажешь что очень джумпово и вообще ты не собираешся делать аирумана. Но! Разнобразь киай и тогда получится инс , причем довольно достойный , а не чуть сложноватый хард.
SPOILER
ПЕРЕСТАНЬ ЮЗАТЬ СКРИПТ
Удачи с картой , мери хрисмас , все дела.
Topic Starter
riffy
не ну ломать спэйсинг сжатыми джампами это не мое. А вот 1/4 еще запилил, да.
Hinsvar
Hi; here's a mod for the M4M \:D/

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. The BG's resolution is 1024x767, but it shouldn't be a problem...
  2. Why is the combo colours between Easy/BCI's Hard and Flask's Normal/Insane different?
>Easy
  1. 00:11:825 (3) - Not sure what are you following with this 1/2 slider... Just use a circle on 00:11:825 here.
>BCI's Hard
  1. I'm personally not feeling comfortable with the spacing, especially on the kiai time. It's just too close... Well, we can't do anything anymore about this, I suppose.
>Insane
  1. 00:52:944 (3,4) - I find it weird that you're still continuing the combo on a new pattern... It feels so awkward. NC (3)?
  2. 01:34:063 (1) - I also find this awkward, because the stream after is pretty curvy. Give some curve to this slider?
Orz, sorry for the short mod. I can't find lots of things to pick since this map is pretty good already, IMO. Feel free to ask me to mod another map of yours via in-game PM if you wish :P

Good luck on the way 8-)
Topic Starter
riffy
Fixed everything.
By the way, some updates for BCI's diff were applied too.

Hinsvar is so pro :3
Flask
o3o/

[General]
  1. Nothing o/
[Easy]
  1. 00:25:672 (4,1) - Not really like this blanket at all. Try example.jpg \:D/
    Hi

    164,136,25672,2,0,P|120:68|44:60,1,160,2|2,0:0|0:0,0:0:0
  2. 00:43:714 (1) - I'd like to suggest you add finish due to the song~
  3. 00:56:301 (2) - ^ (end)
  4. 00:42:035 (1,3) - It's better if you remove nc at (1) and nc at (3), follow the vocal would be great -v-
  5. 00:45:392 (1) - If you change ^, remove nc here.
  6. 00:47:070 (3) - If you change ^, nc here.
  7. 00:48:749 (1) - If you change ^, remove nc here.
  8. 00:50:427 (3) - If you change ^, nc here.
  9. 00:52:105 (1) - If you change ^, remove nc here.
  10. 00:54:203 (3) - If you change ^, nc here.
  11. 00:55:462 (1) - If you change ^, remove nc here.
  12. 00:57:560 (3,1) - Nc switch o3o
  13. 01:27:350 (1,3) - Eh you just make a curve slider at (1) but you make a straight slider at (3), that's a bit unfit imo D: make (3) as curve as (1)?
  14. 01:30:707 (1) - (end) Hey! Don't forget whistle!
  15. 01:31:546 (2) - (end) ^
[Flask's Normal]
  • Who make this, what a bad diff !!!!!!!
[BCI's Hard]
  1. 00:22:315 (6,7) - Really nazi here. Just improve this blanket, try my example.jpg & code! (code just for (7))
    Hi

    424,60,22735,2,0,B|456:84|452:172|388:184,1,140,0|2,0:0|0:0,0:0:0
  2. 00:40:357 (1) - Would be a good flow if you ctrl+G. Ignore that jump, it's good imo :3
  3. 00:54:623 (4) - 1/2 shorter please.
  4. 01:03:853 (1) - 1/4 longer? I dunno of this qwq
[Insane]
  1. 00:12:874 (3) - Well can you curve it more? Because it's under the (1) and if you'd like to blanket it... nah example.jpg
  2. 00:16:860 (1) - Finish. Same reason as Easy o3o
  3. 00:30:287 (1) - ^
  4. 00:42:874 (1) - ^
  5. 00:57:140 (1) - ^
  6. 01:10:567 (1) - ^
  7. 01:23:993 (1) - ^
  8. 01:37:420 (1) - ^
  9. 01:30:077 - Add a note here, it's a bit empty D:
  10. 01:32:804 (4,5,6) - Bad flow. Try this o3o
  11. 01:45:392 (5) - whistle ovo
  12. 01:51:790 (5) - Remove this note? It's a bit weird because here's no sound D:
  13. 01:57:140 (1,2) - I think the new vocal appears at (2) so switch the nc?
Happy x-mas ovo
~
Flask
o3o/

[General]
  1. Nothing o/
[Easy]
  1. 00:25:672 (4,1) - Not really like this blanket at all. Try example.jpg \:D/
    Hi

    164,136,25672,2,0,P|120:68|44:60,1,160,2|2,0:0|0:0,0:0:0
  2. 00:43:714 (1) - I'd like to suggest you add finish due to the song~
  3. 00:56:301 (2) - ^ (end)
  4. 00:42:035 (1,3) - It's better if you remove nc at (1) and nc at (3), follow the vocal would be great -v-
  5. 00:45:392 (1) - If you change ^, remove nc here.
  6. 00:47:070 (3) - If you change ^, nc here.
  7. 00:48:749 (1) - If you change ^, remove nc here.
  8. 00:50:427 (3) - If you change ^, nc here.
  9. 00:52:105 (1) - If you change ^, remove nc here.
  10. 00:54:203 (3) - If you change ^, nc here.
  11. 00:55:462 (1) - If you change ^, remove nc here.
  12. 00:57:560 (3,1) - Nc switch o3o
  13. 01:27:350 (1,3) - Eh you just make a curve slider at (1) but you make a straight slider at (3), that's a bit unfit imo D: make (3) as curve as (1)?
  14. 01:30:707 (1) - (end) Hey! Don't forget whistle!
  15. 01:31:546 (2) - (end) ^
[Flask's Normal]
  • Who make this, what a bad diff !!!!!!!
[BCI's Hard]
  1. 00:22:315 (6,7) - Really nazi here. Just improve this blanket, try my example.jpg & code! (code just for (7))
    Hi

    424,60,22735,2,0,B|456:84|452:172|388:184,1,140,0|2,0:0|0:0,0:0:0
  2. 00:40:357 (1) - Would be a good flow if you ctrl+G. Ignore that jump, it's good imo :3
  3. 00:54:623 (4) - 1/2 shorter please.
  4. 01:03:853 (1) - 1/4 longer? I dunno of this qwq
[Insane]
  1. 00:12:874 (3) - Well can you curve it more? Because it's under the (1) and if you'd like to blanket it... nah example.jpg
  2. 00:16:860 (1) - Finish. Same reason as Easy o3o
  3. 00:30:287 (1) - ^
  4. 00:42:874 (1) - ^
  5. 00:57:140 (1) - ^
  6. 01:10:567 (1) - ^
  7. 01:23:993 (1) - ^
  8. 01:37:420 (1) - ^
  9. 01:30:077 - Add a note here, it's a bit empty D:
  10. 01:32:804 (4,5,6) - Bad flow. Try this o3o
  11. 01:45:392 (5) - whistle ovo
  12. 01:51:790 (5) - Remove this note? It's a bit weird because here's no sound D:
  13. 01:57:140 (1,2) - I think the new vocal appears at (2) so switch the nc?
Happy x-mas ovo
~
Flask
Oh my god I hate double post & sorry for that ^


EDIT: Oh my god D:
GamerX4life
Topic Starter
riffy
Reply: blue - fixed, comment. any-not-red colour - fixed but a bit diffrent from suggestion and red - not fixed

not mentioned - fixed

Flask wrote:

o3o/ \o3o

[Easy]
  1. 00:42:035 (1,3) - It's better if you remove nc at (1) and nc at (3), follow the vocal would be great -v- vocal? :V anyway, changed to something close
[Flask's Normal]
  • Who make this, what a bad diff !!!!!!! I LOVE THIS DIFF :V
[BCI's Hard]
  1. 00:22:315 (6,7) - Really nazi here. Just improve this blanket, try my example.jpg & code! (code just for (7))
    Hi

    [box=my reaction]


    Probably I'm high, fixed anyway.

    [Insane]
    1. 00:12:874 (3) - Well can you curve it more? Because it's under the (1) and if you'd like to blanket it... nah example.jpg spacing-spacing. symmetrical patterns and things D:
    2. 00:16:860 (1) - Finish. Same reason as Easy o3o ~
    3. 00:30:287 (1) - ^_^
    4. 00:42:874 (1) - ^_^
    5. 00:57:140 (1) - ^_^
    6. 01:10:567 (1) - ^_^
    7. 01:23:993 (1) - ^_^
    8. 01:37:420 (1) - ^_^
    9. 01:30:077 - Add a note here, it's a bit empty D: there's no beat :V
    10. 01:32:804 (4,5,6) - Bad flow. Try this o3o something like this o3o/
Happy x-mas ovo :3
~

meow :3
LunarSakuya
aw submitted on my b-day hey

General
Nice

Easy
00:13:923 (1) - Whistle
00:23:574 (1) - Need some hitsound to introduce new stanza imo
00:26:930 (1) - Move 1 grid left to match 00:23:574 (1) -
00:37:000 (1) - Finish? feels a bit empty
00:43:714 (1) - 1 grid right to match 00:37:000 (1) - lol
01:50:846 (1) - Maybe start using claps from here? I feel like the song's becoming more exciting =v= same with other diffs

Flask's Normal
00:47:070 (1) - Curve downwards looks better, matches the pitch change of the song http://osu.ppy.sh/ss/498846
02:06:790 (4) - 1 grid up to make it symmetrical to (3)

BCI's Hard
00:17:700 (3) - Rhythm feels a bit random, extend this to 1/1 slider?
00:28:189 - feels kinda empty especially with the bg beat, move the (4) back to here maybe
00:43:714 (1) - Finish at beginning
01:47:070 (5,6) - Ctrl + G these for equal spacing
02:13:923 (5,6) - ^?
nice diff

Insane
00:30:707 (2) - Whistle
00:33:539 (7) - add note? idk, something about the bg music lol
01:29:867 (7) - Make slider that extends to red tick, for song flow imo http://osu.ppy.sh/ss/498864
01:35:322 (6) - Ctrl + G, better flow and kinda follows song tone
01:41:091 - Add note
01:50:846 (1) - Finish at beginning
01:57:979 (2) - Start this stream by stacking (2) under the head of 01:57:140 (6) - , so it's less clustered http://osu.ppy.sh/ss/498865
02:04:273 (1) - Finish at beginning

Nice x-mas map <3 Hope it gets ranked in time! :D
BCI
http://puu.sh/1sclK all except the last two + some fixes by me ww
Topic Starter
riffy

LunarSakuya wrote:

aw submitted on my b-day hey

General
Nice

Easy
00:13:923 (1) - Whistle ~
00:23:574 (1) - Need some hitsound to introduce new stanza imo hm.. i don't think so :V
00:26:930 (1) - Move 1 grid left to match 00:23:574 (1) - doesn't make any sense
00:37:000 (1) - Finish? feels a bit empty totally no. finish is TOO LOUD
00:43:714 (1) - 1 grid right to match 00:37:000 (1) - lol oh you. don't nazi me D:
01:50:846 (1) - Maybe start using claps from here? I feel like the song's becoming more exciting =v= same with other diffs custom hitsound is clap+whistle.wav


Insane
00:30:707 (2) - Whistle ~
00:33:539 (7) - add note? idk, something about the bg music lol (7)< there's note. i thing you copied wrong link D:
01:29:867 (7) - Make slider that extends to red tick, for song flow imo http://osu.ppy.sh/ss/498864 yay! /me likes
01:35:322 (6) - Ctrl + G, better flow and kinda follows song tone why not?
01:41:091 - Add note ~
01:50:846 (1) - Finish at beginning
01:57:979 (2) - Start this stream by stacking (2) under the head of 01:57:140 (6) - , so it's less clustered http://osu.ppy.sh/ss/498865
02:04:273 (1) - Finish at beginning ~

Nice x-mas map <3 Hope it gets ranked in time! :D
thank you!

and sorry for the late reply. >.</
Flask
All fixed \o/

http://puu.sh/1txTP
TheVileOne
Easy
Small nazi things...not anything you must do.

00:56:301 (5,1,2,3,4) - Very small but spacing could be more perfect.
01:23:993 (1,2) - Not sure I like the misalignment and the small spacing gap. Both could be improved. Move to x 148 y 193?
01:30:287 (4,1,2) - Spacing should be more even IMO.

Flask's Normal
There were several tiny imperfections that I noticed other than the things I mentioned. Mostly abnormal changes in spacing, but also in the case of the segments where there was a slider into a single 1/2th spaced note. Those parts all seemed slightly off the curve in their placement, and many transitions didn't line up fully. All of these things though are part of the way it was mapped. They aren't exactly flaws, but it's not exactly perfect either.

00:13:504 (1,2,3,4,1) - why does this start at 1.0 and then changes to 0.98?
00:22:525 (5) - doesn't follow the curve of 4. Notice it is too offset to the left?
00:26:930 (1,2) - I think it would look better if these sliders complemented. Currently the curves have no relation pattern-wise. Make it so the curves look like they are supposed to be together, like a mirror only flipped on its side.
00:29:238 (4) - I know there's a sound here, but plays better without a note here IMO. If no maybe straighten http://puu.sh/1tyeI

BCI's Hard

Not enough hitsounds. When I am playing I am on the verge of missing, because there isn't any form of rhythm coming off the notes. Hitsounds make complicated rhythms easier to play, use them. Actually I just realized you were using them, but the custom whistle used is so unlike the beat it doesn't help. I have no idea how that could be fixed.

00:45:392 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - Not enough hitsounds. Actually up to the break is low on hitsounds.
01:02:175 (1,2) - Stack is ruining this spacing. Manually fix this spacing.
01:05:532 (1,2) - ^
01:08:469 (4,5,1) - Make spacing equal.
01:44:133 (1,2) - Spacing is being ruined by stack. I'm not sure if its fixable though.
02:16:860 (1) - Too long, sounds weird IMO.

I didn't really like this difficulty sorry.

Insane
I probably missed something, but I'm not in the mood to nazi or hard- critique a difficulty of such pacing.

01:23:993 (1,2,3) - Any reason why this spacing is different?
01:34:063 (1,2,3,4,5) - Such a weird curve.
Topic Starter
riffy
Fixed everything for my diffs.
BCI

TheVileOne wrote:

01:02:175 (1,2) - Stack is ruining this spacing. Manually fix this spacing. wat spacing is ok here
01:05:532 (1,2) - ^ ^
01:08:469 (4,5,1) - Make spacing equal. already
01:44:133 (1,2) - Spacing is being ruined by stack. I'm not sure if its fixable though. wat spacing is ok here
02:16:860 (1) - Too long, sounds weird IMO. fits to the music
don't fixed anything except hitsounds (gonna work on this later) ik, the worst diff ;w; just in a bad mood sorry
TheVileOne
I don't make spacing suggestions if the spacing isn't off. I think the problem is your eyes rather than my mod. Your stacks are leaning into the distance snap. This is only visible while playing the game. The other spacing issues, are really me finding spacings that vary. Check the distance spacing numbers.

BTW I don't think your difficulty is bad. I just think that it is partially unintuitive, and it felt like I was clicking on nothing. There was no feedback that accurately clued me into the beat. It seems isolated with your difficulty because I played the Insane and I felt it was easily readable. Normally the Insane shouldn't be more readable than the hard
Aurele
Hi there Baka-Spoon Bakari. Here's a mod requested by Flask on my Christmas Modding Queue!
I would also like to know what you haven't fixed and why. So if I look back to the mod post, I could maybe give you more suggestion about the suggestions I've gave you and you have rejected.

Mapping
  1. 01:07:210 (1) - This slider's form seems to be very boring. In other word, you should make it curved, like this. Right now, it looks like it wants to be curved, but it looks straight.
  2. 01:29:028 (3) - This slider looks like it should be aligned with the previous slider. You should make then aligned.
  3. 01:47:070 (5) - This circle should be placed somewhere infroot of the previous slider, which could make a blanket with the next slider. The flow isn't really good if the circle is behind the previous slider.
Hitsounds
  1. 00:23:574 (1) - As said on the other difficulties, a finish will be perfect here because the next hitsound is a custom whistle sound, which is already loud. So to make like an "advertisement" or even, make it balanced, a finish will be pretty good here.
Pretty simple! Nothing else to say for this difficulty.

Mapping
  1. 01:07:210 (1) - Make a better blanket here with the previous circle by moving the red node four grids up.
  2. 02:05:951 (3,4) - These sliders are not symmetrical, so it makes it a bit weird to see.
Hitsounds
  1. 00:13:504 (1,3) - Try to don't overuse the whistle sound it makes it very bad because you have four circles on 1/2 and they all have whistles. It can be very annoying. I would like you to delete both whistles on the first and third circles.
  2. 00:17:280 (1) - It's the same reason as the one above. It's really annoying to have a lot of whistle in some period of time.. Delete the reverse arrow's whistle and at the end of the slider. You should try to make your hitsounds more consistent instead of placing random whistle everywhere.
  3. 00:18:539 (3) - At the beginning of this slider, delete the whistle and add a whistle at the end of it. The whistles will be more consistent that way. Also, delete the whistle at 00:19:168.
  4. 00:19:588 (5,1) - Since there's no second upbeat (the fourth line), it will be better if you delete all the whistles of these points but keep the whistle at 00:20:007. It will replace the upbeat.
  5. 00:21:056 (3) - To keep your whistles consistent, delete the beginning and the reverse arrow's whistles.
  6. 00:21:895 (4,5) - For these objects, it would be better if you only keep the whistles of both slider's end. It will sound better and the whistles won't be overused.
  7. 00:23:574 - Like I have mentioned on Insane, it would be better if you place a finish here because the next hitsounds, it's a custom whistle sound which is pretty loud. So to make it balanced, it will be better on adding a finish. In conclusion: Replace the whistle by a Finish.
  8. 00:44:133 (1) - After this object, try to don't overuse the same hitsounds! It makes it really annoying D:
  9. 02:06:371 - Seems like you have forgot to add a whistle here. You've even added timing points between it.
New combos
  1. 00:38:679 - Since almost all your combos has two downbeat, this object shouldn't have any new combos.
  2. 00:52:105 (1) - That's the same reason as above: Delete this new combo.
  3. 01:29:028 (1) - Same reason as the two points above.
  4. 01:32:385 (1) - Same thing here :D
  5. 01:42:455 (1) - Delete the new combo, same reason as the points above.
  6. 01:49:168 (1) - This one too.
  7. 02:09:308 (1) - Yeah, this one also. It only has two sliders, so it's not a big deal.
The objects seems to be good.. but your hitsounds makes your difficulty.. terrible D:

Mapping
  1. 00:26:091 - You should add an object here since there's a sound in the song and if you skip it, it will be very odd.
Hitsounds
  1. 00:18:119 - Have you forgot to add a whistle here? If not, you should add one to keep your consistency with your whistles. Also, I think you've forgot to add one at 00:18:958 which is on the first upbeat.
  2. 00:23:574 - As mentionned on Insane, you should add a finish here to make to louder with your custom hitsounds after it.
  3. 00:55:042 - Forgot to add a whistle here?
  4. 01:26:930 - Seems like you've also forgot to add a whistle here.
  5. 01:47:280 (6) - This whistle shouldn't be there. It should be on the previous object to keep the consistency with your whistles.
New combos
  1. 00:21:895 (5) - This has a compeltly new sound. You should add a new combo here.
  2. 00:58:818 (5) - Same thing as mentionned above, it has a competly new sound and a new combo will fit well. Also, the combo is long, so why not adding one here?
  3. 01:49:168 (6) - Add a new combo here, it's pretty long the way it is right now.
  4. 01:55:252 (4) - Add a new combo here, it will fit with 01:51:895 (1) - which has the same purpose as these circles.
  5. 02:16:021 (6) - It would be better if you add a new combo to this object because the song is getting softer to this
This difficulty is awesome! It's very well constructed. These blankets, flows are pretty well represented. I only gave you some hitsounds and new combos suggestions.

Mapping
  1. 00:12:874 (3) - You should do a prettier blanket here. Right now, this slider seems to be very straight and it looks odd. So you should try to curve this slider a bit more to make it blanket with 00:11:825 (1) - .
  2. 00:13:294 (4) - This reverse arrow is unfitable. Why do I say that? It's because we can clearly hear that there's no sound at 00:13:714. Delete the reverse arrow.
  3. 00:19:378 (4) - This stack with the previous slider is very ugly. I've pointed this while playtesting your map like.. three times? I really think it's bad. You should maybe try to move it to x:324 y:148. It will make a jump, which its pretty fun. After that, on the next slider (5) it would be good if you reverse this slider to make a better flow. Here's what I would like it to be.
  4. 00:44:972 (3) - That's a bit nazi, but this slider should be aligned with the previous slider on the y:axis. In other word, just move this slider one grid up. After that, you should try to copy/paste the previous slider to make it like that.
  5. 00:51:266 (3,4) - It will be less boring of you don't stack these sliders. It also makes it really odd and repetitive. At least, you could try to move them a bit, they could be overlapping but not completly stacked! Here's an example:
  6. 01:00:497 (1,3) - Not perfectly stacked.
  7. 01:55:042 (3,4) - I would like you to unstack these sliders. It's getting boring to have alot of stacks.. Here's an example;
  8. 02:03:434 (3) - Reverse this slider, it will flow better.
Hitsounds
  1. 00:23:574 - Since the next upbeat is a custom whistle sound, this slider's beginning should have a finish to make it louder. If not, the custom hitsounds will be a bit random.
  2. 01:35:742 (1) - That's not a bad idea to add maybe a whistle or a finish at this spinner's end. Why? Well first, it sounds very empty and also, it's on the second upbeat, which would be good to keep the consistency with your hitsounds.
I didn't really liked this difficulty to be honest.. There's too much stacks and this difficulty looks too much like a Hard difficulty than an Insane.
Topic Starter
riffy

Gabe wrote:

Hi there Baka-Spoon Bakari. Here's a mod requested by Flask on my Christmas Modding Queue!
I would also like to know what you haven't fixed and why. So if I look back to the mod post, I could maybe give you more suggestion about the suggestions I've gave you and you have rejected.

Mapping
  1. 01:07:210 (1) - This slider's form seems to be very boring. In other word, you should make it curved, like this. Right now, it looks like it wants to be curved, but it looks straight. But hey! It is my idea to make straight slider and curve it a bit for better shape! ;_;
  2. 01:29:028 (3) - This slider looks like it should be aligned with the previous slider. You should make then aligned. ~
  3. 01:47:070 (5) - This circle should be placed somewhere infroot of the previous slider, which could make a blanket with the next slider. The flow isn't really good if the circle is behind the previous slider. but I like the way how it is now D: Imean it flows fine for me :V
Hitsounds
  1. 00:23:574 (1) - As said on the other difficulties, a finish will be perfect here because the next hitsound is a custom whistle sound, which is already loud. So to make like an "advertisement" or even, make it balanced, a finish will be pretty good here. sure
Pretty simple! Nothing else to say for this difficulty.

Mapping
  1. 00:12:874 (3) - You should do a prettier blanket here. Right now, this slider seems to be very straight and it looks odd. So you should try to curve this slider a bit more to make it blanket with 00:11:825 (1) - .say hello to distance snap >.</ i don't want to ruin flow/spacing here and it also looks not so bad for me
  2. 00:13:294 (4) - This reverse arrow is unfitable. Why do I say that? It's because we can clearly hear that there's no sound at 00:13:714. Delete the reverse arrow. ~
  3. 00:19:378 (4) - This stack with the previous slider is very ugly. I've pointed this while playtesting your map like.. three times? I really think it's bad. You should maybe try to move it to x:324 y:148. It will make a jump, which its pretty fun. After that, on the next slider (5) it would be good if you reverse this slider to make a better flow. Here's what I would like it to be. I disagree with the word "ugly" but your idea is great. So fixed
  4. 00:44:972 (3) - That's a bit nazi, but this slider should be aligned with the previous slider on the y:axis. In other word, just move this slider one grid up. After that, you should try to copy/paste the previous slider to make it like that. but this is part of my pattern. I think it shhould bee a bit messy!
  5. 00:51:266 (3,4) - It will be less boring of you don't stack these sliders. It also makes it really odd and repetitive. At least, you could try to move them a bit, they could be overlapping but not completly stacked! Here's an example: not boring but cute! />.<\ i love this pattern so much! Don't hurt it! ;_;
  6. 01:00:497 (1,3) - Not perfectly stacked.~
  7. 01:55:042 (3,4) - I would like you to unstack these sliders. It's getting boring to have alot of stacks.. Here's an example; nope. reason same as 00:51:266 (3,4)
  8. 02:03:434 (3) - Reverse this slider, it will flow better ~.
Hitsounds
  1. 00:23:574 - Since the next upbeat is a custom whistle sound, this slider's beginning should have a finish to make it louder. If not, the custom hitsounds will be a bit random. finish
  2. 01:35:742 (1) - That's not a bad idea to add maybe a whistle or a finish at this spinner's end. Why? Well first, it sounds very empty and also, it's on the second upbeat, which would be good to keep the consistency with your hitsounds. ~
I didn't really liked this difficulty to be honest.. There's too much stacks and this difficulty looks too much like a Hard difficulty than an Insane. It has streams, a lot of streams. It also has jumps, not many but enough. I think it is [Insane]. Relaxing Christmas Insane. it should be like this, imo.
Edited!
Flask

TheVileOne wrote:

Flask's Normal
There were several tiny imperfections that I noticed other than the things I mentioned. Mostly abnormal changes in spacing, but also in the case of the segments where there was a slider into a single 1/2th spaced note. Those parts all seemed slightly off the curve in their placement, and many transitions didn't line up fully. All of these things though are part of the way it was mapped. They aren't exactly flaws, but it's not exactly perfect either.

00:13:504 (1,2,3,4,1) - why does this start at 1.0 and then changes to 0.98? change some
00:22:525 (5) - doesn't follow the curve of 4. Notice it is too offset to the left? k
00:26:930 (1,2) - I think it would look better if these sliders complemented. Currently the curves have no relation pattern-wise. Make it so the curves look like they are supposed to be together, like a mirror only flipped on its side. what
00:29:238 (4) - I know there's a sound here, but plays better without a note here IMO. If no maybe straighten http://puu.sh/1tyeI
k

Gabe wrote:

Mapping
  1. 01:07:210 (1) - Make a better blanket here with the previous circle by moving the red node four grids up k
  2. 02:05:951 (3,4) - These sliders are not symmetrical, so it makes it a bit weird to see. k
Hitsounds
  1. 00:13:504 (1,3) - Try to don't overuse the whistle sound it makes it very bad because you have four circles on 1/2 and they all have whistles. It can be very annoying. I would like you to delete both whistles on the first and third circles. keep it because there's a sound in music
  2. 00:17:280 (1) - It's the same reason as the one above. It's really annoying to have a lot of whistle in some period of time.. Delete the reverse arrow's whistle and at the end of the slider. You should try to make your hitsounds more consistent instead of placing random whistle everywhere. it's not "random whistle everywhere", I whistle at where the song has music. Maybe I put objects on where's music o.o
  3. 00:18:539 (3) - At the beginning of this slider, delete the whistle and add a whistle at the end of it. The whistles will be more consistent that way. Also, delete the whistle at 00:19:168. ^
  4. 00:19:588 (5,1) - Since there's no second upbeat (the fourth line), it will be better if you delete all the whistles of these points but keep the whistle at 00:20:007. It will replace the upbeat. ^
  5. 00:21:056 (3) - To keep your whistles consistent, delete the beginning and the reverse arrow's whistles. ^
  6. 00:21:895 (4,5) - For these objects, it would be better if you only keep the whistles of both slider's end. It will sound better and the whistles won't be overused. ^
  7. 00:23:574 - Like I have mentioned on Insane, it would be better if you place a finish here because the next hitsounds, it's a custom whistle sound which is pretty loud. So to make it balanced, it will be better on adding a finish. In conclusion: Replace the whistle by a Finish. k
  8. 00:44:133 (1) - After this object, try to don't overuse the same hitsounds! It makes it really annoying D: oh god why I whistle on everywhere D:?
  9. 02:06:371 - Seems like you have forgot to add a whistle here. You've even added timing points between it. k
New combos
  1. 00:38:679 - Since almost all your combos has two downbeat, this object shouldn't have any new combos.
  2. 00:52:105 (1) - That's the same reason as above: Delete this new combo.
  3. 01:29:028 (1) - Same reason as the two points above.
  4. 01:32:385 (1) - Same thing here :D
  5. 01:42:455 (1) - Delete the new combo, same reason as the points above.
  6. 01:49:168 (1) - This one too.
  7. 02:09:308 (1) - Yeah, this one also. It only has two sliders, so it's not a big deal. all fixed \o/
The objects seems to be good.. but your hitsounds makes your difficulty.. terrible D:

Sorry for that if you don't like my whistle style, but I whistle at where has music sound. That's my opinion, yah.
http://puu.sh/1u2U2
BCI

TheVileOne wrote:

I don't make spacing suggestions if the spacing isn't off. I think the problem is your eyes rather than my mod. Your stacks are leaning into the distance snap. This is only visible while playing the game. The other spacing issues, are really me finding spacings that vary. Check the distance spacing numbers. ahh i guess i just don't get it. try to unstack all these triplets.

BTW I don't think your difficulty is bad. I just think that it is partially unintuitive, and it felt like I was clicking on nothing. There was no feedback that accurately clued me into the beat. It seems isolated with your difficulty because I played the Insane and I felt it was easily readable. Normally the Insane shouldn't be more readable than the hard i volandemort mapping styles is guilty here. Bakari's maps almost always getting easy readable, but it have balance with jumps and streams. i want to make ppl challenging, bcz my patterns isn't hard, i got S with my 52 lvl. and again, hard was requested. if he wants hard- with easy readable he can ask for another user/do it by myself

Gabe wrote:

00:26:091 - You should add an object here since there's a sound in the song and if you skip it, it will be very odd. maybe, but its not too strong sound (i don't hear it x<) and i can't moved objects w/о breaks the pattern. so sorry, keep for now
other was fxd, thanks http://puu.sh/1u3BZ
Topic Starter
riffy
Updated!
Sure
Hi there, as Flask's request.


[Insane]
02:10:567 (1) - Remove NC
02:10:986 (3) - NC here
02:16:021 (3) - Move a bit further (Check the spacing)


[BCI's Hard]
01:25:042 (1) - Remove NC to keep your comboing pattern. I know spacings were increased but seems useless.
01:33:853 (1) - Remove NC and NC to the next note
01:46:860 (4,5) - Switch their positions. It will improve flow imo.
01:50:427 (1) - Remove NC?
01:51:895 (1) - Remove NC
01:55:252 (1) - Remove NC to be consistent with 01:28:399 (4)
02:00:707 (1) - Remove NC and NC to the next note


[Flask's Normal]
00:36:790 (1) - Remove NC to be consistent with 00:23:364 (6)


[Easy]
Fine to me


Pretty good. Catch a MAT if you have a chance.
Good luck ;D
Topic Starter
riffy
Thank you. But no changes for Insane. Because it'sall supposed to be like this. ;_;
Gero
The Map Is Excellent For Me!

*Give Star C:* :P


Merry Christmas \:3/
Topic Starter
riffy
Thanks :3
BCI
heya -Moeri- pls fix all the stuff ykcarrot said ;w;
show more
Please sign in to reply.

New reply