QUEUE STATUS: Temporarily Closed
(Open since 9 Dec 0930UTC)(Temporarily Closed since 9 Dec 2200UTC)
Welcome to Element118's Taiko Modding Queue, where Element118 tries to figure out what they are doing.
Queue Status Explanation:
Open: You should be able to expect a mod and/or private message response usually within 1 week (rarely 2 weeks), unless a surge of maps pours in.Temporarily Closed: No timeframe guarantee, mods will be only done at my discretion. A cutoff point will be provided to determine which maps are before the time I temporarily close it.
Closed: Please don't add any maps. Maps will likely be ignored if I use this.
General Rules (in no particular order):
- Only Taiko maps please, other gamemodes will be ignored.
- This queue is for NM only. For other requests, consider sending me a private message.
- One beatmap set per person, at most 10 beatmaps per beatmap set. If it has more than 10 beatmaps, choose those difficulties which you want me to focus on.
- I'm quite a beginner at modding. In here, either you learn how to improve your map, or I learn how to map.
- Provide a description if you used anything interesting, or would like to point out anything about your map.
- Provide things that you might want me to look out for when I mod.
- Incorrectly timed maps may not be pointed out.
- I am likely to contact you via direct messaging/chat on osu to talk a bit about the map.
- Mods will be provided in only English. Other languages are at the risk of being ignored by me or being badly translated by Google Translate.
How to get priority on this queue (from things that give you more priority) (none of these are strictly necessary)
1) I decide on the order I feel like doing.2) You have a <5.00* map that I can pass with kddk, which means I can give you information about kddk and ddkk on your map.
3) You have a >=5.00* map that I can sort of pass with ddkk, or your map is a gimmick map. Gimmick difficulties under Oni will be highly prioritised.
4) Include a description about the main idea of a map. Examples: "1/4+1/6 stream pp map", "SV gimmick", "1/4 consistency". You can write about the main snapping, time signature, how techy it is, ninjas, basically anything not obvious from the beatmap page.
5) You have no previously ranked maps.
6) Total length of difficulties to mod, shorter gives more priority.
Possible Reasons for Rejection (I will inform you which one it is)
1) Map seems okay, I don't see any problems.2) Too hard for me to play.
3) Not following general rules.
4) Various other reasons.
Post format:
Title:Length:
Description/Things to look out for:
Difficulties:
Map Link: