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Rurutia - Seirios

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Topic Starter
wantuole

KayeSara wrote:

ok,来mod

[General]
Timing: BPM 67.5 Offset 414
改timing的时候最好在F6里面选中所有的线然后+45ms
:? 这奇怪的offset又变了,+45是409的说>_> 用了414

没了(⊙_⊙)?没了(⊙_⊙)?
rankrankrankrankrankrank (發送怨念中)
:? 看来需要找些有质量的mod了,越来越多的人没找到问题 :?
DarknessAngel
發送怨念的對象是KS所以wantuole不用擔心^^
話說你也能試試in-game找一些kd較多或ranked圖多的modder
質量高的機率大一點
cmn_891127
万恶的考试结束……还债
whistle音效好诡异

[D.N.Angel]
00:47:969 (3,4) - 这个感觉不是很圆滑……方块里面明显凹下去一块,而且00:47:969 (3) - 建议头尾换一下位置,因为可以避免stack产生的错位

00:52:858 (x) - 这里音乐突然安静下来,可以不map,或者0.5x处理
01:02:636 (3) - 这段好像唱的拖音了,remove (5),(4)可以0.5x处理
02:27:747 (3) - 这个0.5x蛮合适的,而且(1)觉得好多余
03:15:969 (1) - 这个弧度不是很好看啊,03:31:080 (3) - 这个就蛮不错的

[Hard]
01:03:080 (6,7) - remove (7), extend (6)
节奏下的都很好,就是排版不精致……
02:15:080 (6,1) -

像这种明显不在圆弧中心的组合还是蛮多的……

[Normal]
01:00:413 (3,1) - 像这样弱起的mapset,我一般都是把NC下到一个note上,因为好看嘛~
03:07:969 (4,1) - spacing

超好听呢~~~~~GL and Star
Topic Starter
wantuole

cmn_891127 wrote:

万恶的考试结束……还债


[Hard]
01:03:080 (6,7) - remove (7), extend (6) fix
节奏下的都很好,就是排版不精致…………咱弱项
02:15:080 (6,1) - fix

像这种明显不在圆弧中心的组合还是蛮多的……

[Normal]
01:00:413 (3,1) - 像这样弱起的mapset,我一般都是把NC下到一个note上,因为好看嘛~和hard一样的NC了
03:07:969 (4,1) - spacing?设计上这里就是1.6

超好听呢~~~~~GL and Star
:) 感谢mod
继续更换新的offset 387~ :?
Heatherfield
M4M request from irc
aiaiclala fans club presents

[D.N.Angel]
虽然这歌的确比较慢整个map也是个比较放松的氛围,不过OA5好像也太低了吧...而且这么多slider怀疑用脚也能SS 233..建议稍微加点,又不存在分数上限什么之类的问题了..
开头一段好像没什么hitsound..其实可以加一些,感觉会更好.
01:15:498 (1,2,3) - 相比较这样,感觉还是大间距比较好点..这个kiai段其他地方都是jump
03:15:942 (1) - 这个稍微有点难看..
挺不错的diff

[Hard]
感觉不太像hard..normal的感觉,而normal其实是个easy..
00:46:609 (1) - 这个slider叠在前一个的下面感觉不是很好看 建议换个造型
00:58:164 (5) - 不如在红线起放个长slider,这个位置改成note
02:48:386 (3) - 间距变的有点突然
02:55:720 (2,3,4,1) - 可以稍微再拉远点

[Normal]
new combo的地方加大间距我也觉得比较美观一点,合不合规定就不知道了233 毕竟你写的是normal
别的倒是没什么可挑的

挺好听的 star一个

good luck
Scorpiour
Hi there ~~ M4M

[General]
  1. Is there any relationship between Rurutia and Cirno...? weird BG
  2. Remove all audio lead-in since there's enough distance from beginning to the first note.
  3. Rename your Normal to Easy because in fact it is an Easy diff despite the bpm is low.
  4. Also rename Hard to Normal. The diff spread is fine imo. Choose an inappropriate name is not a good idea.
[Normal]
  1. 00:32:387 - add a note here for the drum?
  2. 00:39:498 - ^
  3. 00:55:053 - ^, hmm , actually i think a 3/2 slider maybe better?
  4. 00:59:498 - also suggest to add a note~
  5. 01:06:164 (3,4) - default claps here are heard weird, what about custom 2?
  6. 01:07:942 - to be honest i can't understand that why you reduce SV as soon as kiai start. Generally, increasing SV is more suitable to chorus but not decreasing. and more, due to your low bpm and SV, the map is felt like "frozen" from here. make no sense imo, it is a bad choice if you just wanna to make your diff easy simply.
  7. S:C2 clap is recommended in kiai
  8. 01:32:831 (1) - make it symmetrical?
  9. 01:38:609 - recommend to stop your spinner here, remove its finish, and add a note at 01:39:942 - with finish
  10. 01:54:164 - add a note~?
  11. 02:01:275 - ^
  12. 02:27:720 - also, S:C2 is recommended
[Hard]
  1. 00:59:053 - recommend a 1/2 repeat slider here
  2. 01:05:942 - same to Normal, S:C2 is better imo
  3. 01:38:609 - same to Normal
  4. 01:57:720 (1) - a curved slider here may be better for the vocal change
  5. 02:02:831 - add a note here for triplet?
  6. 02:27:720 - same
  7. 02:36:831 (1) - make a symmetrical shape here? like that in Normal
[D.N.Angel]
  1. 00:31:942 (6) - move it to prev red tick, and add a note at 00:32:164 - ?
  2. 00:37:720 (5) - i suppose a ctrl+g may be better
  3. 00:38:609 (6) - ^
  4. 01:04:386 (6) - recommend to add a repeat to this slider for the drum at 01:05:275 -
  5. 01:16:609 - add a note here for transition?
  6. 01:53:942 - ^
  7. 02:29:498 - ^
  8. 02:50:164 (3) - ctrl+g for better flow?
  9. nice diff~
that's all~~good luck with the rank~
lkx_Shore
?结尾为可考虑
*结尾为强烈建议


[General]
._.

略迟到的mod

我感觉全部用S:2比较好(S:2clap比S的clap适合)

[Normal]
OD2→3
00:36:831 (2) - 头whistle
00:42:164 (3) - ^
00:50:164 (1,2) - 尾巴whistle
00:54:164 (1) - 尾巴whistle(为什么这个滑条加了clap,不是指头尾)
00:58:609 (2,1) - 间距略小,稍微拉远一点点?
01:01:720 (3) - whistle
01:02:164 (4) - 两个红线whistle
01:03:942 (5) - whistle
01:04:387 (1) - 拉到01:05:275如何?
01:47:053 - 加个note
01:48:831 (2) - 头whistle
01:50:164 (4) - whistle
01:55:942 (2) - 尾巴whistle
01:57:276 (4) - whistle
01:59:498 (3) - 去掉头whistle
02:03:053 (2) - 尾巴whistle
02:03:942 (3) - ^
02:12:831 (2) - 头whistle
02:14:609 (4) - whistle
02:15:942 (1) - 尾巴whistle
02:19:942 (2) - 头+第一次折返处whistle
02:22:609 (1) - 尾巴whistle
02:23:942 (2) - 头whistle
02:24:831 (3) - whistle
02:25:720 (4) - ^
02:26:164 (1) - 同上拉到白线处?

[Hard]
因为是比较标准的套whistle
所以考虑下在人声起伏较大的时候加点whistle就可以了.
当然保持原样也不错
第二个kiai time的clap套好,好多漏了
00:36:831 (2) - 头whistle
00:41:275 (4) - 到蓝线不太舒服,换成到红线然后加个note如何?
00:59:053 - 这部分别空着了吧
01:36:387 (1) - 稍微拉远点
02:55:720 (2,3,4,1,2) - 拉远
03:27:720 (2,3,4,1,2,3) - ^

[D.N.Agel]
OD5→6?
S:2的clap感觉不太合你的这套加法
00:50:164的绿线用38%,50%有点吓人.02:11:942同上

我的mod看起来好没质量 star
Topic Starter
wantuole

Heatherfield wrote:

M4M request from irc
aiaiclala fans club presents

[D.N.Angel]
虽然这歌的确比较慢整个map也是个比较放松的氛围,不过OA5好像也太低了吧...而且这么多slider怀疑用脚也能SS 233..建议稍微加点,又不存在分数上限什么之类的问题了..
开头一段好像没什么hitsound..其实可以加一些,感觉会更好.
01:15:498 (1,2,3) - 相比较这样,感觉还是大间距比较好点..这个kiai段其他地方都是jump
03:15:942 (1) - 这个稍微有点难看..
挺不错的diff

[Hard]
感觉不太像hard..normal的感觉,而normal其实是个easy..
00:46:609 (1) - 这个slider叠在前一个的下面感觉不是很好看 建议换个造型
00:58:164 (5) - 不如在红线起放个长slider,这个位置改成note
02:48:386 (3) - 间距变的有点突然
02:55:720 (2,3,4,1) - 可以稍微再拉远点

[Normal]
new combo的地方加大间距我也觉得比较美观一点,合不合规定就不知道了233 毕竟你写的是normal
别的倒是没什么可挑的

挺好听的 star一个

good luck

Scorpiour wrote:

Hi there ~~ M4M

[General]
  1. Is there any relationship between Rurutia and Cirno...? weird BG ……
  2. Remove all audio lead-in since there's enough distance from beginning to the first note.OK
  3. Rename your Normal to Easy because in fact it is an Easy diff despite the bpm is low.
  4. Also rename Hard to Normal. The diff spread is fine imo. Choose an inappropriate name is not a good idea.change diff name,easy,nor
[Normal]
  1. 00:32:387 - add a note here for the drum?
  2. 00:39:498 - ^
  3. 00:55:053 - ^, hmm , actually i think a 3/2 slider maybe better?
  4. 00:59:498 - also suggest to add a note~no used,all tryed but more weid for listen
  5. 01:06:164 (3,4) - default claps here are heard weird, what about custom 2?ok
  6. 01:07:942 - to be honest i can't understand that why you reduce SV as soon as kiai start. Generally, increasing SV is more suitable to chorus but not decreasing. and more, due to your low bpm and SV, the map is felt like "frozen" from here. make no sense imo, it is a bad choice if you just wanna to make your diff easy simply.这个中文回答,我希望easy的kiai表现的更有感染力,但很难从节奏下手,于是我用了0.8sv和NC的2倍ds,我觉得这是个不错的主意(只要不玩fl的话)
  7. S:C2 clap is recommended in kiaino
  8. 01:32:831 (1) - make it symmetrical?ok
  9. 01:38:609 - recommend to stop your spinner here, remove its finish, and add a note at 01:39:942 - with finishspin end 01:38:609 is bad for me
  10. 01:54:164 - add a note~?
  11. 02:01:275 - ^^
  12. 02:27:720 - also, S:C2 is recommendedok
[Hard]
  1. 00:59:053 - recommend a 1/2 repeat slider here change 2/2 slider
  2. 01:05:942 - same to Normal, S:C2 is better imo
  3. 01:38:609 - same to Normal^
  4. 01:57:720 (1) - a curved slider here may be better for the vocal change :?seem no change
  5. 02:02:831 - add a note here for triplet?ok
  6. 02:27:720 - same^
  7. 02:36:831 (1) - make a symmetrical shape here? like that in Normalno,02:36:831 (1,2,3)is an shape for me
that's all~~good luck with the rank~

lkx_shore wrote:

?结尾为可考虑
*结尾为强烈建议


[General]
._.

略迟到的mod [color=#FF000]._.不迟[/color]

我感觉全部用S:2比较好(S:2clap比S的clap适合)没有在kiai里使用的打算

[Normal]
OD2→3
00:36:831 (2) - 头whistle
00:42:164 (3) - ^
00:50:164 (1,2) - 尾巴whistleno
00:54:164 (1) - 尾巴whistle(为什么这个滑条加了clap,不是指头尾)去了clap
00:58:609 (2,1) - 间距略小,稍微拉远一点点?no
01:01:720 (3) - whistle
01:02:164 (4) - 两个红线whistle 只在end加了
01:03:942 (5) - whistleno
01:04:387 (1) - 拉到01:05:275如何?no
01:47:053 - 加个noteno
01:48:831 (2) - 头whistle ok
01:50:164 (4) - whistle no
01:55:942 (2) - 尾巴whistle 。。no
01:57:276 (4) - whistle^
01:59:498 (3) - 去掉头whistleok
02:03:053 (2) - 尾巴whistleno
02:03:942 (3) - ^no
02:12:831 (2) - 头whistleno
02:14:609 (4) - whistleno
02:15:942 (1) - 尾巴whistleok
02:19:942 (2) - 头+第一次折返处whistleno
02:22:609 (1) - 尾巴whistleno
02:23:942 (2) - 头whistleno
02:24:831 (3) - whistleok
02:25:720 (4) - ^^
02:26:164 (1) - 同上拉到白线处?no

[Hard]
因为是比较标准的套whistle
所以考虑下在人声起伏较大的时候加点whistle就可以了.
当然保持原样也不错
第二个kiai time的clap套好,好多漏了是啊是啊 因为2 4白线有些我没下节奏;w; 其实当初就想求音效mod 就是为了解决kiai这些地方的说
00:36:831 (2) - 头whistleok
00:41:275 (4) - 到蓝线不太舒服,换成到红线然后加个note如何?不采用
00:59:053 - 这部分别空着了吧 改了
01:36:387 (1) - 稍微拉远点没什么必要拉远~
02:55:720 (2,3,4,1,2) - 拉远030没必要
03:27:720 (2,3,4,1,2,3) - ^^
我的mod看起来好没质量 star
:) thanks for everyone mod~
DarknessAngel

lkx_shore wrote:

[D.N.Agel]
OD5→6? //yeah
S:2的clap感觉不太合你的这套加法 //非也,吾感覺超棒
00:50:164的绿线用38%,50%有点吓人.02:11:942同上 //我覺得過渡時音量大點效果較好

Scorpiour wrote:

[D.N.Angel]
  1. 00:31:942 (6) - move it to prev red tick, and add a note at 00:32:164 - ? //don't know what "previous red tick" mean.But add a note at 00:32:164 ? seems there are no beat I can follow :O
  2. 00:37:720 (5) - i suppose a ctrl+g may be better //but I suppose my flow is better ;w;
  3. 00:38:609 (6) - ^ //^
  4. 01:04:386 (6) - recommend to add a repeat to this slider for the drum at 01:05:275 - //這個用英文講不方便於是用中文。我這裡用這樣的節奏是因為要營造一種"慢下來,然後開始!!"的感覺,為了這點我還為01:05:720 (1)放NC做慢下來的警示,所以我認為這裡不跟鼓點是OK的~
  5. 01:16:609 - add a note here for transition?
  6. 01:53:942 - ^
  7. 02:29:498 - ^ //如果沒有可以跟的樂器聲或人聲我可不能加啊... T.T
  8. 02:50:164 (3) - ctrl+g for better flow? //這diff唯一一個這種flow,玩起來不拗手那就沒問題,我是這麼覺得的:>
  9. nice diff~ //謝謝 ~ 話說不知不覺後面的回應都用中文了lol

Heatherfield wrote:

M4M request from irc
aiaiclala fans club presents

[D.N.Angel]
虽然这歌的确比较慢整个map也是个比较放松的氛围,不过OA5好像也太低了吧...而且这么多slider怀疑用脚也能SS 233..建议稍微加点,又不存在分数上限什么之类的问题了.. //...不懂OA是啥不過我把OD+1了
开头一段好像没什么hitsound..其实可以加一些,感觉会更好. //這裡只用很輕微的drum-hitnormal是因為我想凸顯每段音量的強度 一 弱-中-強再加上這段除了人聲外樂器聲(電音?)確實是很小,所以我認為目前這樣就夠了
01:15:498 (1,2,3) - 相比较这样,感觉还是大间距比较好点..这个kiai段其他地方都是jump //這麼說起來也是xD,OK
03:15:942 (1) - 这个稍微有点难看.. //...這叫做巨醜LOL,調整了下
挺不错的diff

cmn_891127 wrote:

[D.N.Angel]
00:47:969 (3,4) - 这个感觉不是很圆滑……方块里面明显凹下去一块,而且00:47:969 (3) - 建议头尾换一下位置,因为可以避免stack产生的错位

//我這邊只是想做類似對稱的圖形,而且為了flow我就不改了
00:52:858 (x) - 这里音乐突然安静下来,可以不map,或者0.5x处理
01:02:636 (3) - 这段好像唱的拖音了,remove (5),(4)可以0.5x处理
02:27:747 (3) - 这个0.5x蛮合适的,而且(1)觉得好多余 //對一個從沒用過1/2拍0.5x的mapper來說,這是新世界(?,不大能理解0.5x造成的效果,暫且保留,留到下個relaxing map試試:O;(1)很多餘?我覺得那voice一定要跟的啊...
03:15:969 (1) - 这个弧度不是很好看啊,03:31:080 (3) - 这个就蛮不错的 //哇巨醜slider lol,自己調整了下,其實我會希望你給個code lol
Thank you for mods ~ :)

http://puu.sh/1gJSh
Citrus
以下全部都是建议,不同意的话完全可以忽略
[Easy]
  • OD+1
    kiai段不必在第三条白线上加finish,Normal我也是这么建议的
    01:06:164 (3,4) - 把开头的clap换成whistle
    01:34:164 (2) - 前后间距再调整一下
    01:51:942 (2) - 试试(108,292)前后间距相差有点多啊
    01:59:498 (3) - 开头whistle
    02:27:942 (3,4) - 把开头的clap换成whistle
    02:34:164 (2) - 保持前后间距一样吧,试试(336,92)
    02:48:387 (2,3) - 这两个slider是要直呢还是弯呢,弯的话就弄得更明显一点吧
[Normal]
  • 00:51:942 (3) - 去掉whistle 保持前后一致吧
    01:06:164 (3,4) - 把开头的clap换成whistle
    01:47:053 (1,2,3,4,5) - 为什么这里变成接近0.9了?我的建议是DS还用0.8
    02:11:498 (4) - 这里前后间距调整一下,试试(432,320)
    02:27:942 (3,4) - 把开头的clap换成whistle
    02:38:609 (1) - (52,120)
    03:20:164 (2) - (196,64)
[D.N.Angel]
  • 00:21:720 (1) - slider上的clap去掉吧
    00:49:720 之前要是不加点clap whistle的话,太鼓模式里一片红啊,不要紧么?
    01:43:498 — 02:11:498 ^
    01:34:164 (3,4) - (332,304)&(420,304)
真心不会mod,只能找到这些了,不过完成度已经很高了,加油rank~
Sagisawa-Yukari
Here's my mod request,only suggest

D.N.Angel
HP Drain+1
01:00:164 (6) - 这里歌词应该是从后面的7开始的,remove note
01:05:720 (1) - 这个最好移到01:05:275 - 这里有个鼓点,然后spinner从01:05:720 - 开始
01:08:831 (3,4) - 感觉这里可以组合到一起成为一个slider(?
01:14:609 (4) - 这个到01:14:831 - 结束然后01:15:053 - add note
01:19:275 (2) - 这个note最好不要,去掉
03:37:275 (1) - remove NC


Normal
00:36:831 (2) - 00:37:275 - 到这里结束就可以了
00:40:831 (3) - 这个用note替换
00:41:275 (4) - 这个到00:41:720 - 这里结束
00:52:609 (4) - 移除这个note
00:55:275 (4) - 这个换成note
01:05:275 - 这里是有节奏的吧,加个note
01:15:720 (2) - 这个note移除
01:18:609 (1,2,3,4,1,2,3) - 把蓝线上的NOTE全部移除
01:26:386 (2) - 这个note移除
01:29:942 (2) - ^
01:30:831 (5) - ^
01:36:387 (1) - ^ 然后后面的spinner从这里开始
01:40:831 (1,2,3) - 这里不弄点音效么?
02:22:164 (4,1) - 4这个滑条02:22:609 - 到这里,然后1这个改成note放到02:23:053 -
02:37:498 (2) - 移除note
02:38:164 (4) - 换成note。。
02:49:053 (4) - 移除note
02:51:053 (1,2) - 合并成一个slider吧
02:52:609 (4) - 移除note
02:53:275 (2,3) - 这里的话,2到02:53:720 - 然后3换成note放在02:54:164 -
03:11:275 (2) - 移除note
03:20:164 (2) - ^
03:21:053 (4) - ^
03:30:164 (1) - ^然后后面的spinner从这里开始


Easy
What!?1/8?
AR-1
00:44:387 (2) - 移除note
00:46:164 (4) - ^
02:06:164 (2) - ^
02:09:720 (2) - ^
03:30:164 (1,1) - 就简单难度来说两个spinner有点太紧凑了


建议做简单难度的时候还是从新手角度考虑吧,歌很中听~good luck~
Topic Starter
wantuole

thou bad wrote:

以下全部都是建议,不同意的话完全可以忽略
[Easy]
  • OD+1 ok
    kiai段不必在第三条白线上加finish,Normal我也是这么建议的..?不明白有什么用意
    01:06:164 (3,4) - 把开头的clap换成whistle不好
    01:34:164 (2) - 前后间距再调整一下ok
    01:51:942 (2) - 试试(108,292)前后间距相差有点多啊ok
    01:59:498 (3) - 开头whistle
    02:27:942 (3,4) - 把开头的clap换成whistleok
    02:34:164 (2) - 保持前后间距一样吧,试试(336,92)ok
    02:48:387 (2,3) - 这两个slider是要直呢还是弯呢,弯的话就弄得更明显一点吧已经这么短了 只是调整前后间距
[Normal]
  • 00:51:942 (3) - 去掉whistle 保持前后一致吧ok
    01:06:164 (3,4) - 把开头的clap换成whistle^
    01:47:053 (1,2,3,4,5) - 为什么这里变成接近0.9了?我的建议是DS还用0.8-,-改了点造型
    02:11:498 (4) - 这里前后间距调整一下,试试(432,320)是有点 换460 256
    02:27:942 (3,4) - 把开头的clap换成whistle^
    02:38:609 (1) - (52,120)调整中
    03:20:164 (2) - (196,64)^

Sagisawa-Yukari wrote:

Here's my mod request,only suggest
Normal
00:36:831 (2) - 00:37:275 - 到这里结束就可以了
00:40:831 (3) - 这个用note替换
00:41:275 (4) - 这个到00:41:720 - 这里结束
00:52:609 (4) - 移除这个noteok
00:55:275 (4) - 这个换成note
01:05:275 - 这里是有节奏的吧,加个note//梗是跟着唱歌的 所以大部分没改
01:15:720 (2) - 这个note移除
01:18:609 (1,2,3,4,1,2,3) - 把蓝线上的NOTE全部移除
01:26:386 (2) - 这个note移除
01:29:942 (2) - ^
01:30:831 (5) - ^
01:36:387 (1) - ^ 然后后面的spinner从这里开始//感觉这么改就没味了
01:40:831 (1,2,3) - 这里不弄点音效么?我采用原始音效 没啥好用的说
02:22:164 (4,1) - 4这个滑条02:22:609 - 到这里,然后1这个改成note放到02:23:053 -
02:37:498 (2) - 移除note
02:38:164 (4) - 换成note。。
02:49:053 (4) - 移除note
02:51:053 (1,2) - 合并成一个slider吧
02:52:609 (4) - 移除note
02:53:275 (2,3) - 这里的话,2到02:53:720 - 然后3换成note放在02:54:164 -
03:11:275 (2) - 移除note
03:20:164 (2) - ^
03:21:053 (4) - ^
03:30:164 (1) - ^然后后面的spinner从这里开始//^


Easy
What!?1/8??未采用
AR-1
00:44:387 (2) - 移除note
00:46:164 (4) - ^
02:06:164 (2) - ^
02:09:720 (2) - ^移除的话ds如何解决? 还是不采用
03:30:164 (1,1) - 就简单难度来说两个spinner有点太紧凑了等更多人吐,大多数人没这么觉得


建议做简单难度的时候还是从新手角度考虑吧..难道我的easy和nor非常鬼畜吗 :? ,歌很中听~good luck~
感谢mod和star :)
Nymph
Easy:
没啥问题 但是与其用有可能被吐槽的小跳 还不如加大点spacing 也更方便做一些slider造型啥的。。

Normal:
也没啥问题 但是那些slider你最好别找某些人看233
话说听着听着我觉得这hitsound很无聊啊 尤其kiai部分 BPM已经很低的话 我建议用customclap做点跟鼓的pattern之类的 这种softdefaultclap的下法感觉很不带感

顺带一说setting有点高 跟hard有一拼了 EASY最好也都-1

DNA:
听完这个hitsound我越来越觉得这其实更适合一些比较有力的强劲的customsound 尤其是KIAI里面MP3的重鼓 我觉得很适合在那上面做点文章的
排列和节奏都nice 没什么好挑剔的


其实受BPM和vocal制约 这种歌真的不容易出彩 所以感觉还是需要点亮点 就比如STORYBOARD 或者hitsound
DarknessAngel

Nymph wrote:

DNA:
听完这个hitsound我越来越觉得这其实更适合一些比较有力的强劲的customsound 尤其是KIAI里面MP3的重鼓 我觉得很适合在那上面做点文章的
排列和节奏都nice 没什么好挑剔的

//欸~KIAI音效還不夠強麼,我都已經用2個鼓聲+finish了說/.\

Sagisawa-Yukari wrote:

Here's my mod request,only suggest

D.N.Angel
HP Drain+1 //我覺得還是5就好,畢竟OD已經6了
01:00:164 (6) - 这里歌词应该是从后面的7开始的,remove note //...這裡都是跟voices的
01:05:720 (1) - 这个最好移到01:05:275 - 这里有个鼓点,然后spinner从01:05:720 - 开始 //空出這邊是為了和緩和警示效果,不多解釋了
01:08:831 (3,4) - 感觉这里可以组合到一起成为一个slider(? //notes打起來比較有感覺:<
01:14:609 (4) - 这个到01:14:831 - 结束然后01:15:053 - add note //這是overmapped
01:19:275 (2) - 这个note最好不要,去掉 //跟voice,而且還能強調下一個note的跳,不能去掉
03:37:275 (1) - remove NC //強調結束用NC沒得remove,而且下NC在長白線上也符合這diff的NC setting

thou bad wrote:

[D.N.Angel]
  • 00:21:720 (1) - slider上的clap去掉吧 //...lol,k
    00:49:720 之前要是不加点clap whistle的话,太鼓模式里一片红啊,不要紧么? //反正OSU裡有好幾個這樣的下(音效)法,沒關係的
    01:43:498 — 02:11:498 ^
    01:34:164 (3,4) - (332,304)&(420,304) //我懂你的意思但是基於flow的考量還是決定不更動:O
謝謝MOD ~ :)

http://puu.sh/1iPBq
Hsiao-Chai
看着前面一片mod,突然觉得rank向真不是我合适踏入世界TAT
glad 2CU~
SPOILER
[General]
SC2clap在各个难度中契合度都很低:(
比如送鸭子叫给人一种扁扁的感觉的话,这个音效大约也有点这种味道吧

[Easy]
00:30:609 (1) - 试着延长这个音,利用音效达到也可以e.g.finish(虽然后面都是这个梗但第一次出现可以考虑微妙的呼应开头两个长slider
02:23:942 (2,3) - ctrl+g以契合旋律

[Normal]
00:51:942 (3,4) - 旋律契合度值得进一步探究?(添加音效也可以达到效果?
00:55:275 (4,1,2) - ^
02:02:609 (3) - 音效契合度值得进一步探究?
02:11:942 (1) - ^

[D.N.Angel]
NC2whistle - 既然放上了就要多用啊~两个kiai还能更燃\>.</~~
比如01:07:942 (1) - nc2 whistle+finish
01:22:164 (1) - nc2 whistle+clap
打住。。。我最近已经到了什么音效丢进去都觉得好听的瓶颈期了还是不要mod音效的好(血泪脸


哭着逃走了。。。
Lan wings
sry,最近有点忙
[General]
不知道啥原因导致开始按了skip后还要等那么久``
[DNA]
00:37:720 (5,6) - 这么弯不是很好看
01:43:498 - 建议volume65%~70% 后面才开始40% 不然无法听清
01:57:053 - Sampleset Drum
02:02:386 (3) - ^
02:05:053 (2) - ^
02:15:498 - 听起来好像有点爆音``小声一点?
02:22:609 (1) - 这个也是
[Normal]
于是不知道N里用这么多4连有没有关系
HP-1 和别的难度一起弄平均点?
01:40:831 (1) - clap
02:54:609 (1) - 加个折返?然后02:55:498 - 加个clap?
02:55:942 (3) - Sampleset Drum
03:26:609 (1) - 同02:54:609 (1) -
03:30:386 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要
03:33:942 (1) - ^
[Easy]
00:26:164 - 补note
00:33:275 - ^
00:40:387 - ^
00:55:609 - ^
00:58:609 (2) - slider?00:59:498 - 这里结束
01:47:942 - 补note
01:55:053 - ^
02:02:164 - ^
02:17:275 - ^
02:21:720 - ^
03:33:942 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要
Melt
:3

[General]
  1. bg不找个1024的么:3
[Easy]
  1. 其他的倒是没什么但是图的整体布局基本都是顺时针在转,可以考虑稍微调整下
[Normal]
  1. 00:23:053(2)左移动一格
  2. 00:27:053(4,5)因为图的整体slider都倾向于圆滑所以建议不用红点
  3. 00:28:831(1)倒数第二个点右一格(好吧我强迫症orz
  4. 00:32:387(1)感觉这样会好点
  5. 00:36:831(2)感觉拉成一般的弧就行了
  6. 00:41:275(4)在00:41:720结束就可以了
  7. 00:48:387(3)红点左一格
  8. 01:47:053(1)中间的点x:224 y:168
  9. 02:31:498(1)我觉得这形状的slider不好看,包括后面一些类似的,感觉改成这样会不错(只是个人意见
[D.N.Angel]
  1. 00:37:720(5,6)感觉改成这样会好点
  2. 00:47:942(3,4)没叠好:3
  3. 02:34:164(3,1)^
  4. 02:36:387(4)感觉这样比较好
  5. 02:38:609(1,2)感觉打的时候间距有点突然(我也不知道为什么orz)试试吧slider往上倾斜一点
  6. 02:59:053(2,1)没叠好:3
  7. 03:35:942(3,5)^
就这么多 加油:3
DarknessAngel

Melt wrote:

[D.N.Angel]
  1. 00:37:720(5,6)感觉改成这样会好点//...難得做出彎的slider就讓我彎一下吧orz
  2. 00:47:942(3,4)没叠好:3 //...這太nazi lol,就改...
  3. 02:34:164(3,1)^ //.
  4. 02:36:387(4)感觉这样比较好//沒有比較好030
  5. 02:38:609(1,2)感觉打的时候间距有点突然(我也不知道为什么orz)试试吧slider往上倾斜一点 //這的確有點怪,我把間距弄小了
  6. 02:59:053(2,1)没叠好:3 //.
  7. 03:35:942(3,5)^ //.

Lan wings wrote:

[DNA]
00:37:720 (5,6) - 这么弯不是很好看 //...真的麼我覺得不錯的orz
01:43:498 - 建议volume65%~70% 后面才开始40% 不然无法听清 //不太懂:O,後面是哪邊?
01:57:053 - Sampleset Drum
02:02:386 (3) - ^
02:05:053 (2) - ^ //這就不了,會破壞原本的音效pattern
02:15:498 - 听起来好像有点爆音``小声一点? //長白線上重一點音我覺得還能接受~
02:22:609 (1) - 这个也是 //^
謝謝你們的mods ~ :)

http://puu.sh/1obq1
Topic Starter
wantuole
:o 最近很忙没时间玩osu
只有点时间看看网页,
迟点再修改mod
sorry for everyone
:(
Breeze
[Easy]

  1. 03:30:164 (1) - finish结束比whistle更好吧?
[Normal]

  1. 03:09:720 (2) - 忘加clap了?
[D.N.Angel]

  1. 00:21:720 (1) - Unsnapped slider end
有回复后叫我recheck吧
Lan wings

Lan wings wrote:

[DNA]
01:43:498 - 建议volume65%~70% 后面才开始40% 不然无法听清 //不太懂:O,後面是哪邊?
01:43:498其实就是这条绿线的音量改为65%~70%然后是01:43:720 - 这里插条绿线恢复原来的40%音量
謝謝你們的mods ~ :)

http://puu.sh/1obq1
瞎了玩脱了神麻婆要泡了
Topic Starter
wantuole

Hsiao-Chai wrote:

看着前面一片mod,突然觉得rank向真不是我合适踏入世界TAT
glad 2CU~
SPOILER
[General]
SC2clap在各个难度中契合度都很低:(
比如送鸭子叫给人一种扁扁的感觉的话,这个音效大约也有点这种味道吧 不会啊 我感觉还好

[Easy]
00:30:609 (1) - 试着延长这个音,利用音效达到也可以e.g.finish(虽然后面都是这个梗但第一次出现可以考虑微妙的呼应开头两个长slider感觉味道改变了 还是不改
02:23:942 (2,3) - ctrl+g以契合旋律破坏了DS不太值得 如果是nor这种地方话 我会改

[Normal]
00:51:942 (3,4) - 旋律契合度值得进一步探究?(添加音效也可以达到效果?
00:55:275 (4,1,2) - ^
02:02:609 (3) - 音效契合度值得进一步探究?
02:11:942 (1) - ^//我觉得我做的ok的说。。


哭着逃走了。。。小钗摸摸

Melt wrote:

:3 :3

[General]
  1. bg不找个1024的么:3 800是rankable 手头也没有1024的分辨率 将就了
[Easy]
  1. 其他的倒是没什么但是图的整体布局基本都是顺时针在转,可以考虑稍微调整下lol 我自己都没发现。。。 没法破的说
[Normal]
  1. 00:23:053(2)左移动一格ok
  2. 00:27:053(4,5)因为图的整体slider都倾向于圆滑所以建议不用红点不太想改 我感觉一点小瑕疵看起来更好
  3. 00:28:831(1)倒数第二个点右一格(好吧我强迫症orz。。
  4. 00:32:387(1)感觉这样会好点^一点小瑕疵就容忍我吧 节奏改了 这里摆设就要大推
  5. 00:36:831(2)感觉拉成一般的弧就行了果然如妮妮所说 slider不能给某些人看
  6. 00:41:275(4)在00:41:720结束就可以了不采用 还是原来的节奏好
  7. 00:48:387(3)红点左一格没有改~
  8. 01:47:053(1)中间的点x:224 y:168ok
  9. 02:31:498(1)我觉得这形状的slider不好看,包括后面一些类似的,感觉改成这样会不错(只是个人意见
不明意义? 有些slider和note组合成的形状 不需要对称
就这么多 加油:3:3感谢mod

Lan wings wrote:

sry,最近有点忙大胶布的
[General]
不知道啥原因导致开始按了skip后还要等那么久``bpm低的缘故? 我也不清楚
[Normal]
于是不知道N里用这么多4连有没有关系应该是ok的 等于135的1/2打
HP-1 和别的难度一起弄平均点?note比较密集 所以HP是刻意+1 等更多人看法
01:40:831 (1) - clap感觉契合度不高的说(被来会吐槽多次 我都不知道如何采用了~_~)
02:54:609 (1) - 加个折返?然后02:55:498 - 加个clap?我听出来都是有点小脱力的感觉 所以这段我还是选择空白
02:55:942 (3) - Sampleset Drum?
03:26:609 (1) - 同02:54:609 (1) - ~ ^
03:30:386 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要ok 不过我拉到了白线
03:33:942 (1) - ^^
[Easy]
00:26:164 - 补note
00:33:275 - ^
00:40:387 - ^
00:55:609 - ^//韵味有点变了 新人估计不太适应听节奏起打 所以我用了歌声起
00:58:609 (2) - slider?00:59:498 - 这里结束-,-定型的摆设 这破了要命
01:47:942 - 补note
01:55:053 - ^
02:02:164 - ^
02:17:275 - ^
02:21:720 - ^^
03:33:942 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要
ok

Breeze wrote:

[Easy]

  1. 03:30:164 (1) - finish结束比whistle更好吧? 诶 我是想着finish结束的 :o
[Normal]

  1. 03:09:720 (2) - 忘加clap了?%^&* 我粗心 lol

有回复后叫我recheck吧 thanks Breeze 最近比较忙 要不是lan wings提醒 我估计要慢一个月才能改mod
thanks everyone~ fix some and update :)
DarknessAngel

Lan wings wrote:

01:43:498其实就是这条绿线的音量改为65%~70%然后是01:43:720 - 这里插条绿线恢复原来的40%音量
瞎了玩脱了神麻婆要泡了
ok改了 ~
/me ignored "神麻婆"

Breeze wrote:

[D.N.Angel]

  1. 00:21:720 (1) - Unsnapped slider end //fixed,難怪我覺得slider好像比其他的長lol

謝謝mod ~ :)

http://puu.sh/1t75v
Topic Starter
wantuole

DarknessAngel wrote:

ok改了 ~
/me ignored "神麻婆"
/me ignored "神麻婆" too

http://puu.sh/1t75v
update :)
Breeze
Bubbled
Topic Starter
wantuole
thanks~ Breeze >w<
:)
Athena Tennos
好强!~
4页bubble了!~/。\
Topic Starter
wantuole

Athena Tennos wrote:

好强!~
4页bubble了!~/。\
SPOILER
按住ATpapapa
[CSGA]Ar3sgice
Image
Garven
Rurutia! \o/

[General]
..a Cirno background? q:

[Easy]
00:54:164 (1,2) - I'd prefer the spacing to be larger here since you can see the 2 while the 1 slider is still in play.
01:07:942 - I .. really don't think there's a need to lower the slider speed here. Everything is already super-slow and overlapping - this just makes it worse.
01:11:053 (4,1) - Spacing
01:14:164 (4,1) - Hm, maybe these are on purpose. I don't recommend you use them in an Easy difficulty.
01:41:720 (1) - New combo
01:45:275 (1) - Remove new combo
02:17:720 (2) - Same thing as earlier. Since you can see this while the 1 is in play, please increase the spacing.
02:22:164 (3) - ^
03:19:498 (1,2) - Slider ends are unsnapped

[Normal]
01:35:498 (3,1) - Too close
01:43:498 (1) - ^
02:10:164 (3) - This would look a lot better if you lined up the end of 02:09:275 (2) - with the 3 slider.
02:17:275 (2,3,4) - Spacing is too irregular here. Remember, this is a Normal.
02:34:164 (2,1) - Too large of spacing

[DNA]
01:09:275 (4,5) - You may as well use normal spacing here considering there isn't really much changing in the song. Increasing it at 01:09:720 (1,2,3) - makes more musical sense.
01:16:831 (1,2) - The flow of this jump doesn't feel very good - especially after 01:15:498 (1,2,3) -
02:21:275 (5,6,7,8) - Keep it all the same spacing here
02:45:720 (1,2) - This runs counter to the flow from 02:44:609 (2,3) -
03:32:831 (1,2,3,4) - During this entire ending section, these are the only really large jumps added in. They kind of stick out and don't fit with the rest of your patterns here. I'd prefer everything to be in a larger spaced-format during this part since it's pretty much the high-powered and emotional ending that really deserves a strong finish instead of this semi-inconsistent one.
DarknessAngel

Garven wrote:

[DNA]
01:09:275 (4,5) - You may as well use normal spacing here considering there isn't really much changing in the song. Increasing it at 01:09:720 (1,2,3) - makes more musical sense. //I use these jumps for emphasizing vocals,like I did at 02:31:053 (4,5),02:47:053 (3,4),03:02:831 (4,5).
I think they also make sense. ><

01:16:831 (1,2) - The flow of this jump doesn't feel very good - especially after 01:15:498 (1,2,3) - //fixed.
02:21:275 (5,6,7,8) - Keep it all the same spacing here //ok..
02:45:720 (1,2) - This runs counter to the flow from 02:44:609 (2,3) - //not sure what you mean.I made them smoother anyway.
03:32:831 (1,2,3,4) - During this entire ending section, these are the only really large jumps added in. They kind of stick out and don't fit with the rest of your patterns here. I'd prefer everything to be in a larger spaced-format during this part since it's pretty much the high-powered and emotional ending that really deserves a strong finish instead of this semi-inconsistent one.

//hmm yeah maybe everything to be in a larger spaced-format during this part is good,
but I want to differentiate the different spacing between kiai time and the part which is after the kiai end,since there are much more high-powered in kiai time than in this part.
so if I made everything to be in a larger spaced-format during this part,it would break what I wrote above.
and I decreased the spacing for 03:32:831 (1,2,3,4) anyway,since it doesn't fit with the rest of my patterns.
thanks for mod ~ :)

http://puu.sh/1wJEx
Topic Starter
wantuole
Garven's mod~

Garven wrote:

Rurutia! \o/

[General]
..a Cirno background? q: \o/

[Easy]
00:54:164 (1,2) - I'd prefer the spacing to be larger here since you can see the 2 while the 1 slider is still in play. fix~
01:07:942 - I .. really don't think there's a need to lower the slider speed here. Everything is already super-slow and overlapping - this just makes it worse. all change~
01:11:053 (4,1) - Spacing fix~
01:14:164 (4,1) - Hm, maybe these are on purpose. I don't recommend you use them in an Easy difficulty. fix~
01:41:720 (1) - New combo fix~
01:45:275 (1) - Remove new combo fix~
02:17:720 (2) - Same thing as earlier. Since you can see this while the 1 is in play, please increase the spacing. fix~
02:22:164 (3) - ^ ^
03:19:498 (1,2) - Slider ends are unsnapped fix~

[Normal]
01:35:498 (3,1) - Too close fix~
01:43:498 (1) - ^ ^
02:10:164 (3) - This would look a lot better if you lined up the end of 02:09:275 (2) - with the 3 slider. fix~
02:17:275 (2,3,4) - Spacing is too irregular here. Remember, this is a Normal. fix~
02:34:164 (2,1) - Too large of spacing fix~
all fix!~thx ur mod!~

EDIT: D.N.Angel update~
Athena Tennos
lol!!!~
rankrankrankrank!~ :)
Garven
Just a small followup on DNA's

[DNA]
01:09:498 (5,1) - If you're emphasizing vocals strongly, it would play better to have a jump here instead of a stack
02:45:720 (1,2) - With this, the flow change was kind of weird since you were doing a circular jump with 02:44:609 (2,3,4) - but then you go for a hard-angle jump with 2:45. It's not that big of a deal, but it would be much nicer to have it more consistent.
03:32:831 (1,2,3,4) - Eh, this pattern still sticks out really bad against the flow of the rest of the section since you go against the circular flow from everything else around it.
DarknessAngel

Garven wrote:

Just a small followup on DNA's

[DNA]
01:09:498 (5,1) - If you're emphasizing vocals strongly, it would play better to have a jump here instead of a stack //ok.
02:45:720 (1,2) - With this, the flow change was kind of weird since you were doing a circular jump with 02:44:609 (2,3,4) - but then you go for a hard-angle jump with 2:45. It's not that big of a deal, but it would be much nicer to have it more consistent.
//I don't know how to explain this kind of flow,it's fine to me.
03:32:831 (1,2,3,4) - Eh, this pattern still sticks out really bad against the flow of the rest of the section since you go against the circular flow from everything else around it. //I don't want to keep doing circular flow since I make jumps here.
and this is not that bad,really ..

http://puu.sh/1zJIf
Athena Tennos
lol
Topic Starter
wantuole
EDIT: D.N.Angel already update~
Garven

DarknessAngel wrote:

02:45:720 (1,2) - With this, the flow change was kind of weird since you were doing a circular jump with 02:44:609 (2,3,4) - but then you go for a hard-angle jump with 2:45. It's not that big of a deal, but it would be much nicer to have it more consistent.
//I don't know how to explain this kind of flow,it's fine to me. I would call it "bad" but oh well. It's fine as it is. q:
Sorry, lost track of this map. Have to rebubble due to the unsnapped sliders, sorry.
Charles445
This is ready for rank, just waiting for the new day to start.

RANK EDIT: Welcome to tomorrow! Today! Wait, what?

Gorgeous hitsounds on D.N. btw

~Ranked!~
Scorpiour
不容易哦~~恭喜~
DarknessAngel
\:D/
Kanari
Congratsss ~ ! >w<
BeatofIke
Congrats :3
Athena Tennos
lol〜恭喜!
Topic Starter
wantuole

DarknessAngel wrote:

\:D/
\:D/
thanks everyone :)
meiikyuu
gratss
x847606653
\:D/
kajiyatta
gratz 8-)
lkx_Shore
\:D/
N i D i e_old
nice map ! nice song!
Athena Tennos
好高的rate。。。/。\!!!
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