DarknessAngel wrote:
這歌讓我好感動><
我想guest個Hard (想多聽歌的人會欲求不滿啊...2個簡單的難度...lol) sure 当然可以
話說00:26:552 (3,4)之間間距比較大,看起來不好喔 手动disnap的悲剧了 会改不小心瞄到的x3
DarknessAngel wrote:
這歌讓我好感動><
我想guest個Hard (想多聽歌的人會欲求不滿啊...2個簡單的難度...lol) sure 当然可以
話說00:26:552 (3,4)之間間距比較大,看起來不好喔 手动disnap的悲剧了 会改不小心瞄到的x3
感谢tutuhha 看来我的不足还很多tutuhaha wrote:
[Normal]
自己先打开AImod看一下,normal难度居然有148处spacing这绝对不科学,不管怎么样都得改的
这完全不关排列的事,AImod说有那么多space在normal里面那就绝对有问题 lol,第一次制作的时候是135bpm检查过只有个位数的,不知道为什么减了一半超过0.8的全冒出来了
所以后面的间距问题就不说了
00:41:218 (2,3) - 两个的弧度保持一致,就2来说3太直了,就3来说2太弯了 fix
00:42:107 (3,1) - 这间距问题太明显了 fix
00:49:663 (3) - 如果真的想前面那一部分不用whistle的话这里也别用了用clap代替 fix
00:50:107 (1) - 头上试着加个soft finish fix
01:06:107 (3,4) - 对比之前间距过大 fix~ unrank做多了 忘记这是rank向了
01:07:885 (1) - 就算轻一点也好,+finish fix 50%val感觉差不多
01:07:885 (1,2,3) - 间距 fix
01:22:107 (1) - 就算轻一点也好,+finish fix
01:32:774 (5) - 尾巴+clap fix 我也忘记了newcombo
01:32:774 (5) - NC从这里开始,后面那个去掉 去掉了
01:34:552 (1) - +whistle fix
01:36:330 (1) - unsnap kiai绿线 fix
01:55:441 (1,2,3) - 间距 fix
02:27:885 (3,4) - 对新手来说这是个非常差评的地方 fix
02:29:663 (1) - 到了第二个kiai还是觉得这边改加finish,前面Kiai说过的就不说了 ^
02:56:330 (2) - clap在这里太重了,换成whistle fix
02:59:885 (1,2) - finish的声音完全大到盖过主旋律,不好 fix
03:05:219 (1,2,3,4) - finish声音过多太杂了 fix remove 2 4finish
这么说吧,我mod完才看到你是手动DS的,然后我也知道为啥前面aimod给你差评了
我不反对你在类似于00:30:552 (3,1) - ,00:58:552 (2,3) - 或者在 01:10:996 (4,1) - 这种地方用拉开一点点或者靠近一点点来增加趣味性
但是,在玩的途中我可以看到你前半部分和后半部分同样的节奏用的1/2拍的间距完全不同,
01:07:885 (1,2,3) - 1-2太靠近以至于离3太远
02:29:663 (1,2,3) - ^相同节奏,到这里距离就增大?
02:33:219 (1,2) - 然后到这里又减小?
这种低BPM的肯定会有人加HR+HD,最好想象下杂乱无章的间距会被扩大后给player的感受
为了可玩性丧失美观性得不偿失
建议是是我刚刚上面说支持的不用改,其他1/2拍全部0.8x调整[/color] fix 当初做这难度考虑过这 但没考虑过rank 于是就乱来了点
[Hard]
00:26:107 (2,3,4) - 间距问题太明显
00:35:885 (3) - 我希望是finish加在这里,不是前面那个 fix 其实new combo错了先导致加错![]()
00:46:552 (2) - 试试再拉好点 fix try
00:50:107 (3) - NC怎么看也是从这里开始 fix
01:32:774 (1,2) - 这两个靠的实在太近,因为你这边用的还是重叠,所以打得时候看起来会更更近,然后就差评了 fix 这个尽力
03:18:329 (2,3) - ^同理 ^这个不敢改 再拉大要盖hp了 看看更多人看法
kiai感觉表现力度不够
Hard感觉太平淡,因为本身这个是舒缓类的,可能有点难操作
尽量多注意堆叠之后产生的误差,可能你edit里面看是一样打起来可能是另外一种感觉
有注意过,但是操作的比较差
whistle和finish在整张图里特别是在不是kiai的地方显得太吵了非kiai降低10%
可能需要一定的降音,而且因为你这whistle还不是照着规规矩矩的2,4或者1,3放的,玩到一半听着很容易听到的whistle突然没了的感觉其实并不好
所以音效建议减音
然后BPM和offest可能有问题,建议去找NB人士来测等好人帮忙
![]()
然后自己注意下kiai有没有全部snap在先上和试听黄线在两个难度里面是不是从同一时间开始,这俩是unrank的
就这样
感谢mod和星星 大部分修改Athena Tennos wrote:
A-tan's M4M~=w=
[General]
♪~
[Normal]
all is nazi~[Hard]
- 00:25:218 - add note?~
- 00:28:774 (1) - 白点左右对其>_>~
- 00:44:774 (3) - ^
- 00:48:329 (2) - ^
- 01:07:885 (1) - 不好看~用4个标点拉平点;_;!~
- 01:14:996 (1) - ^
- 01:16:774 (3) - ^
- 01:34:107 - add note?~
- 01:46:996 - add slider? end to 01:47:885 - ~
- 02:12:774 (2) - ctrl+G?
- 03:30:107 (1) - end to 03:32:774 - or 03:37:218 - ?
好曲子!!!~求full~!!来撞你一下;_;...
- 00:25:218 -
chenge to a note>?~- 00:36:552 - add note?!~
- 01:27:440 (1) - 最后一个point往回收一点。。不好看。。
- 01:45:218 (2) - 开头的3个点在。。怎么说。orz。。和前面那个slider一样吧~。。。速度快的一点?~...这个我学到了。。下次我也试试;_;~
- 02:08:329 (7,8) - 做的好看点?~对称点?~
- 02:11:885 (3) - the start of the sldier ......12$#%$^%为什么会习惯性打英文orz。。。开头+个finish~
- 02:54:552 (1) - 不好看~试试用4个标点来拉?~
- 03:08:774 (1) - 拉的均匀点~中间的point。。
- 03:11:441 - add note!~
Star and Good Luck~
thanks of you mod and starxXCrystalMoonAnimeXx wrote:
Haii ~
You requested in my queue ~
[General]
- Artist and title are blank..? owo
Make sure to fill the it in correct so that you dont upload a duplicate ~
- Music lead-in should be set to 0 since you start mapping at 00:21:697
- Bookmarks can be removed ~
- Kiai time sounds a bit loud, lower it a bit.
- End the second kiai time at 02:59:919 or 03:01:586 and start another one at 03:01:697
[Normal]
- Overall Difficulty +1
00:30:586 (6) - Reverse.
00:37:697 (3) - ^
00:50:141 (1) - End slider on the white tick.
00:51:030 (2) - ^
01:07:030 (4) - Spacing.
01:45:253 (2) - Reverse.
01:52:364 (3) - ^
01:59:475 (3) - ^
02:59:919 (1) - Unsnapped slider.
03:00:808 (2) - ^
[Hard]
- I think.. its better to use distance spacing 1
- Overall Difficulty +1
00:54:586 (8) - Reverse?
00:58:141 (5) - ^
01:23:919 (1) - Spacing.
02:03:030 (4) - Place at x:396 y:280
02:03:919 (5) - Place at x:248 y:320
02:14:363 - Add a circle.
02:15:919 (8) - Reverse.
02:17:030 - Add a circle.
02:17:252 - ^
Well mapped ~
Good luck and star! >w<
DarknessAngel wrote:
done ~
http://puu.sh/1e3NB
裡面附的音效也一起上傳上去
不過有一點很抱歉...
因為你似乎只有用到hitclap2而已
能不能麻煩你把你的難度所有的S:C1線調成S...
因為你沒用到S:C1的音效我想說你就不會用S:C1的線結果...居然使用中 lol !
如此這般就需要你改一下了...抱歉orz
啊啊還有幾點,
剛載下來的時候offset差很多,現在改好了沒有我出場的機會真遺憾lol (?
另外就是做譜結束點很奇怪,一般來說到跟我的難度一樣的時間點會正常一些
還有最後突然斷掉也顯得很不自然,淡出要做的
求原檔我來給你弄個
EDIT : ok
http://puu.sh/1e4Mu
84,192,162141,6,0,B|88:144|112:108,1,81.5999975097657,8|0,1:0|0:0,0:0:0
256,44,162586,2,0,B|256:128,1,81.5999975097657,4|0,2:0|0:0,0:0:0
428,192,163030,2,0,B|424:144|400:108,1,81.5999975097657
256,44,163475,1,0,0:0:0
kajiyatta wrote:
hi from Modding queue and probably M4M?
(this time, 2 guys ignore my rule but probably my English also baaad. so I'll decide to mod all maps.)
General
almost suggestions
Normal
Placement
00:35:919(1) try to put in reverse? because of overlapped at end.
01:20:364(3,4) maybe this?
01:25:697(1) why jumpping? I don't recomend to ignore Distant Snap in Normal...
02:06:586(3)^
02:10:141(3)^
02:33:252(1)^ and more...
Rythem
01:35:919 add a note? I hear back vocal and probably it'S not difficult for newbie ;3
01:46:141~ this blank doesn't seem good I suppose. try to add a note or something?
01:53:252~^
02:58:141 this spinner might be short. so, remove this and add a slider?
Hit Sonud
01:34:586(3) add clap at end?
Hard
try AR6? it's up to you but this slow song doesn't fit AR7 imo.
Placement
00:41:252(4) maybe this?
00:54:586(1) remove NC?
02:13:697(3,4,5,6,7) make curved?
Hit Sonud
00:42:141(5) remove clap and add whistle at end? I feel so much.
00:48:364(2) delete finish at head? maybe if you add asomethig, probably clap better.
00:50:141(1) add finish or whistle at head?
01:36:586(1) add finish?
02:51:919(3) add clap at head and remove clap at end?
D.N.Angel
quite nice diff :3
Placement
00:44:364(4,5) Ctrl+G?
02:45:030(3)^
02:22:364(8) x492 y332?
02:42:141(1,2,3,4) maybe this?84,192,162141,6,0,B|88:144|112:108,1,81.5999975097657,8|0,1:0|0:0,0:0:0
256,44,162586,2,0,B|256:128,1,81.5999975097657,4|0,2:0|0:0,0:0:0
428,192,163030,2,0,B|424:144|400:108,1,81.5999975097657
256,44,163475,1,0,0:0:0
ok that's all. good luck with Rank and star~
Beren wrote:
[D.N.Angel]
01:12:808 (5) - 加N的finish
01:16:808 (1) - ^
01:19:919 (4) - ^
01:27:475 (1) - ^
01:43:475 (1) - 开始这一段可以适当加一些S的whistle和clap //映襯手法,我想營造由前端的安靜到副歌的震撼的差距
02:27:697 (3) - 结尾换成N的finish
02:28:141 (1) - 删掉
02:34:141 (3) - 结尾N的finish
02:37:697 (3) - ^
02:41:252 (3) - ^
后面的同上 懒得写了
03:26:364 (4) - 加note
good luck
thank for mod ~kajiyatta wrote:
D.N.Angel
quite nice diff :3
Placement
00:44:364(4,5) Ctrl+G?
02:45:030(3)^ //I think mine is better ;w;
02:22:364(8) x492 y332? //quite srange to me ... orz
02:42:141(1,2,3,4) maybe this? //lol ! I wanted do this when I was mapping,but it was overmapped orz84,192,162141,6,0,B|88:144|112:108,1,81.5999975097657,8|0,1:0|0:0,0:0:0
256,44,162586,2,0,B|256:128,1,81.5999975097657,4|0,2:0|0:0,0:0:0
428,192,163030,2,0,B|424:144|400:108,1,81.5999975097657
256,44,163475,1,0,0:0:0
ok that's all. good luck with Rank and star~
Lally wrote:
Hi~ ty for mod my mappu here my mod (๑╹ω╹๑)
sorry for delay :V
[General]
should thinking about to change diff names because:
Normal : it look like more then a easy diff i think the name isn't appropriate
Hard: it looks like a Normal+ then a Hard :V
why only at D.N.ANgel diff are costoum hitsounds? @@ the're so amazing *-*
I think so~,but it's not important too fix soon,wait other's think
[Normal]
00:55:030 - add a circle little hard for this diff,no use
01:41:697 - remove this circlefine for me,this where not need break
01:39:919 - i think you should silence a little bit the end of spinnersinging is stop,but music is not down, it's fine
[Hard]
00:53:252 - new combo here fix
00:55:252 add a smal slider here i think it sounds betternice idea,fix
01:36:364 - remove new comboit's ok
02:22:141 - new combo
02:22:586 - remove new combofix
我是新人maper莫黑-[NYAN]- wrote:
Normal (IRC)SPOILER11:09 -[NYAN]-: wa
11:09 wantuole: ?
11:09 -[NYAN]-: 00:25:252 - 添加break time
11:10 -[NYAN]-: 00:31:919 - ^
11:11 -[NYAN]-: 00:39:030 - ^
11:11 -[NYAN]-: 00:48:363 (2) - spacing
11:13 -[NYAN]-: 00:53:252 (5) - 换成一个1/1slider
11:14 -[NYAN]-: 说错
11:14 wantuole: 诶诶 换成1/1?
11:14 -[NYAN]-: 是1/8的滑条
11:14 -[NYAN]-: 00:58:586 (2) - 1/4 slider
11:15 -[NYAN]-: 还是那句话
11:15 -[NYAN]-: 注意你的滑条的末端
11:15 -[NYAN]-: 这个很重要的
11:16 wantuole: 下次会注意了~ 不过也就对称时候用的比较多
11:16 -[NYAN]-: 01:50:586 (1) - 1/4
11:17 -[NYAN]-: 因为歌曲很慢,所以建议你的normal用歌词会比较好些
11:17 -[NYAN]-: 歌词音轨
11:18 -[NYAN]-: 02:15:030 (5) - 1/8 slider
Hard
00:36:808 (2) - 1/8 slider & reserve
00:41:252 (4) - 1/8 slider
00:58:141 - add note
00:58:586 (5) - 1/4 slider
00:58:141 - add a note?
01:23:474 (4,5) - spacing fix
02:10:141 (3) - Cover effect not well with slider 1
02:17:252 (1) - Cover effect it's ok
02:28:808 (4) - slider's surface not well 设计上2~3结尾~4结尾成一直线,不使用
kd go !玩脱了大神大触手
l1106188 wrote:
Hi~hi~
M4M L18's & Crystal's Modding Queue.
抱歉 , 遲了些 最近有點忙
"re" is means "remove"
Black is just suggestion ~OAO , if you don't like , you can skip it
Blue is recommended to fix
red is unrankable issue[Normal]
- 00:25:030 -re break time
- 00:31:697 - ^
- 00:38:808 - ^
- 02:58:141 (5) - NC 好吧 不用(这里被吐了3 4遍了)
[Hard]
edit: 天阿 咱剛剛才發現原來中文可以 ... 嘛 lol! 咱居然沒mod到小闇醬的 來補充~
- 00:51:919 (3) - on x:244 y:196 ?~fix
- 01:11:475 (1,2,3,4) - 咱對於它們的型狀感覺奇怪因为刚开始加速sv,用意是缓冲下对突然变化sv带来的难度增加
- 01:16:363 (4,1) - (4) x:288 y:332 and (1) x:184 y:308?fix
让我想起上一次去你图mod时候没发现GD的情况>w<
good song & good luck~ :3 ,...咱沒reDL 咱的錯 OTZ
所以mod有些地方很奇怪
Beren wrote:
Mod request from (●ゝω)ノヽ(∀<●) Kiiwa & Beren's Queue
[Normal]
后面KIAI都是长白线和中间第三根白线放finishok
03:35:030 (1) - 移到前面的红线上
03:36:808 (1) - ^?不明白这么改的用意
[Hard]
音效同normal
00:41:252 (4) - 结束在红线皆可的节奏,就不改动了
00:43:030 (1) - 不要来回 直接在00:44:364结束
00:48:363 (2) - 遮住1有点不太好看改了
01:50:586 (1,2,3) - 这里的减速没有意义^
02:03:030 (4) - x:396 y:280是有点不整齐 我移到了x:396 y:284
02:58:141 (1) - 没意义的减速 不要因为slider长就减速感觉很奇怪 你可以换成转盘去了减速
(๑╹ω╹๑) thanks for everyone's mod and timingStar Stream wrote:
Timing check from my queue
1. Offset: 364ms BPM: 135.00
you don't have to double this BPM, but the Kiai parts feel 135 for me
thank for timing,no double,because I'm use 0.8sv in nor kiai.
l1106188 wrote:
[D.N.Angel]
- 00:47:919 (3) - 第3個點x:472 y:296
- 00:48:808 (4) - 第3個點x:404 y:168
- 00:57:252 (1) - 最後1個點x:316 y:288
- 01:55:030 (3,4,5,6,7) - 感覺有點歪 //錯覺錯覺,恩 (我看不出來orz)
- 03:31:030 (3) - 咱喜歡這個, 咱看到了自己 //-0-
no reply means fixed
Thank for mod ~Lally wrote:
[General]
why only at D.N.ANgel diff are costoum hitsounds? @@ the're so amazing *-* //it often happened I think
[D.N.Angel]
D: why grind lv 1 ? //mapped without grid snap ... :O
01:44:808 - add a circle //I want to make a effect of "slow down" here,so no change for this
01:46:586 - add here a circle too
01:55:919 - new combo /...why ? you break my NC patterns ...
01:57:697 - remove new combo
01:59:030 - new combo
02:01:252 - remove it here
02:02:141 - new combo here
03:37:252 (1) - i think you should silence more this circle //the music doesn't become more silent ...
感谢mod~Azure wrote:
我怕不知道會拖到甚麼時候所以就先mod了:3
Easy
00:46:141 (4) 和右邊的2一樣高 (x:156,y:352)终于鱼有人吐我偷懒的地方了,使用x:164 y:352 顺便左右也对称
00:46:586 (1) 記得左移
01:02:141 (3,4) 4拿到 3折返 ok,并不是节奏更好,只是这里我和后面进kiai的那段小跳没处理好这样更好处理了
01:13:252 (3,4)跟vocal 我跟着唱歌~
02:11:919 (1,2,3,4)^ ^
Hard
00:28:808 (3) 的第3個點網上2格往左1格slider苦手感谢><
00:43:030 (1) 這樣比較好看啊喵最先设计是这样的=w=,不过这样用右下会显得有点空缺
00:44:808 (2) 00:45:919 (1) 這樣真的不太好看...
不然2的滑條不要壓到1的頭,移到 (x:288,y:188) 的位置
00:48:363 (2) 第2個點下去3格,第3個點下去2格换了个设计 比较齐了
音效的拍手感覺好弱.... >_> 因为kiai有些该拍手的地方没有下节奏 于是就弱了>_> 等高人指点
我太久沒看別人的譜了根本不知道要講甚麼![]()
(D.A mod不起... orz)
lolKayeSara wrote:
ok,来mod
//ok,吐嘈開始
[General][Normal]
- Timing: BPM 67.5 Offset 414 ...真假,我算出來的跟364很近耶... ?
改timing的时候最好在F6里面选中所有的线然后+45ms[Hard]
- 没问题 //哦 ?
[DNA]
- 没问题。不过好简单 //...主人您是來騙KD的吧
没了(⊙_⊙)? //...您絕對是來騙KD的
- 哈哈,你啥时候咋变得这么弱了,这图至少AR8玩着才舒服嘛 //...教我做這歌如何有梗,超難做啊orz...
試想135BPM,1/2和1/1分布各半我要如何用AR8 QQ。AR9根本不科學免談- -
KayeSara wrote:
ok,来mod
[General]
Timing: BPM 67.5 Offset 414
改timing的时候最好在F6里面选中所有的线然后+45ms
这奇怪的offset又变了,+45是409的说>_> 用了414
没了(⊙_⊙)?没了(⊙_⊙)?
cmn_891127 wrote:
万恶的考试结束……还债
[Hard]
01:03:080 (6,7) - remove (7), extend (6) fix
节奏下的都很好,就是排版不精致…………咱弱项
02:15:080 (6,1) - fix
像这种明显不在圆弧中心的组合还是蛮多的……
[Normal]
01:00:413 (3,1) - 像这样弱起的mapset,我一般都是把NC下到一个note上,因为好看嘛~和hard一样的NC了
03:07:969 (4,1) - spacing?设计上这里就是1.6
超好听呢~~~~~GL and Star
Heatherfield wrote:
M4M request from irc
aiaiclala fans club presents
[D.N.Angel]
虽然这歌的确比较慢整个map也是个比较放松的氛围,不过OA5好像也太低了吧...而且这么多slider怀疑用脚也能SS 233..建议稍微加点,又不存在分数上限什么之类的问题了..
开头一段好像没什么hitsound..其实可以加一些,感觉会更好.
01:15:498 (1,2,3) - 相比较这样,感觉还是大间距比较好点..这个kiai段其他地方都是jump
03:15:942 (1) - 这个稍微有点难看..
挺不错的diff
[Hard]
感觉不太像hard..normal的感觉,而normal其实是个easy..
00:46:609 (1) - 这个slider叠在前一个的下面感觉不是很好看 建议换个造型
00:58:164 (5) - 不如在红线起放个长slider,这个位置改成note
02:48:386 (3) - 间距变的有点突然
02:55:720 (2,3,4,1) - 可以稍微再拉远点
[Normal]
new combo的地方加大间距我也觉得比较美观一点,合不合规定就不知道了233 毕竟你写的是normal
别的倒是没什么可挑的
挺好听的 star一个
good luck
Scorpiour wrote:
Hi there ~~ M4M
[General][Normal]
- Is there any relationship between Rurutia and Cirno...? weird BG ……
- Remove all audio lead-in since there's enough distance from beginning to the first note.OK
- Rename your Normal to Easy because in fact it is an Easy diff despite the bpm is low.
- Also rename Hard to Normal. The diff spread is fine imo. Choose an inappropriate name is not a good idea.change diff name,easy,nor
[Hard]
- 00:32:387 - add a note here for the drum?
- 00:39:498 - ^
- 00:55:053 - ^, hmm , actually i think a 3/2 slider maybe better?
- 00:59:498 - also suggest to add a note~no used,all tryed but more weid for listen
- 01:06:164 (3,4) - default claps here are heard weird, what about custom 2?ok
- 01:07:942 - to be honest i can't understand that why you reduce SV as soon as kiai start. Generally, increasing SV is more suitable to chorus but not decreasing. and more, due to your low bpm and SV, the map is felt like "frozen" from here. make no sense imo, it is a bad choice if you just wanna to make your diff easy simply.这个中文回答,我希望easy的kiai表现的更有感染力,但很难从节奏下手,于是我用了0.8sv和NC的2倍ds,我觉得这是个不错的主意(只要不玩fl的话)
- S:C2 clap is recommended in kiaino
- 01:32:831 (1) - make it symmetrical?ok
- 01:38:609 - recommend to stop your spinner here, remove its finish, and add a note at 01:39:942 - with finishspin end 01:38:609 is bad for me
- 01:54:164 - add a note~?
- 02:01:275 - ^^
- 02:27:720 - also, S:C2 is recommendedok
that's all~~good luck with the rank~
- 00:59:053 - recommend a 1/2 repeat slider here change 2/2 slider
- 01:05:942 - same to Normal, S:C2 is better imo
- 01:38:609 - same to Normal^
- 01:57:720 (1) - a curved slider here may be better for the vocal change
seem no change
- 02:02:831 - add a note here for triplet?ok
- 02:27:720 - same^
- 02:36:831 (1) - make a symmetrical shape here? like that in Normalno,02:36:831 (1,2,3)is an shape for me
lkx_shore wrote:
?结尾为可考虑
*结尾为强烈建议
[General]
._.
略迟到的mod [color=#FF000]._.不迟[/color]
我感觉全部用S:2比较好(S:2clap比S的clap适合)没有在kiai里使用的打算
[Normal]
OD2→3
00:36:831 (2) - 头whistle
00:42:164 (3) - ^
00:50:164 (1,2) - 尾巴whistleno
00:54:164 (1) - 尾巴whistle(为什么这个滑条加了clap,不是指头尾)去了clap
00:58:609 (2,1) - 间距略小,稍微拉远一点点?no
01:01:720 (3) - whistle
01:02:164 (4) - 两个红线whistle 只在end加了
01:03:942 (5) - whistleno
01:04:387 (1) - 拉到01:05:275如何?no
01:47:053 - 加个noteno
01:48:831 (2) - 头whistle ok
01:50:164 (4) - whistle no
01:55:942 (2) - 尾巴whistle 。。no
01:57:276 (4) - whistle^
01:59:498 (3) - 去掉头whistleok
02:03:053 (2) - 尾巴whistleno
02:03:942 (3) - ^no
02:12:831 (2) - 头whistleno
02:14:609 (4) - whistleno
02:15:942 (1) - 尾巴whistleok
02:19:942 (2) - 头+第一次折返处whistleno
02:22:609 (1) - 尾巴whistleno
02:23:942 (2) - 头whistleno
02:24:831 (3) - whistleok
02:25:720 (4) - ^^
02:26:164 (1) - 同上拉到白线处?no
[Hard]
因为是比较标准的套whistle
所以考虑下在人声起伏较大的时候加点whistle就可以了.
当然保持原样也不错
第二个kiai time的clap套好,好多漏了是啊是啊 因为2 4白线有些我没下节奏;w; 其实当初就想求音效mod 就是为了解决kiai这些地方的说
00:36:831 (2) - 头whistleok
00:41:275 (4) - 到蓝线不太舒服,换成到红线然后加个note如何?不采用
00:59:053 - 这部分别空着了吧 改了
01:36:387 (1) - 稍微拉远点没什么必要拉远~
02:55:720 (2,3,4,1,2) - 拉远030没必要
03:27:720 (2,3,4,1,2,3) - ^^我的mod看起来好没质量star
lkx_shore wrote:
[D.N.Agel]
OD5→6? //yeah
S:2的clap感觉不太合你的这套加法 //非也,吾感覺超棒
00:50:164的绿线用38%,50%有点吓人.02:11:942同上 //我覺得過渡時音量大點效果較好
Scorpiour wrote:
[D.N.Angel]
- 00:31:942 (6) - move it to prev red tick, and add a note at 00:32:164 - ? //don't know what "previous red tick" mean.But add a note at 00:32:164 ? seems there are no beat I can follow :O
- 00:37:720 (5) - i suppose a ctrl+g may be better //but I suppose my flow is better ;w;
- 00:38:609 (6) - ^ //^
- 01:04:386 (6) - recommend to add a repeat to this slider for the drum at 01:05:275 - //這個用英文講不方便於是用中文。我這裡用這樣的節奏是因為要營造一種"慢下來,然後開始!!"的感覺,為了這點我還為01:05:720 (1)放NC做慢下來的警示,所以我認為這裡不跟鼓點是OK的~
- 01:16:609 - add a note here for transition?
- 01:53:942 - ^
- 02:29:498 - ^ //如果沒有可以跟的樂器聲或人聲我可不能加啊... T.T
- 02:50:164 (3) - ctrl+g for better flow? //這diff唯一一個這種flow,玩起來不拗手那就沒問題,我是這麼覺得的:>
- nice diff~ //謝謝 ~ 話說不知不覺後面的回應都用中文了lol
Heatherfield wrote:
M4M request from irc
aiaiclala fans club presents
[D.N.Angel]
虽然这歌的确比较慢整个map也是个比较放松的氛围,不过OA5好像也太低了吧...而且这么多slider怀疑用脚也能SS 233..建议稍微加点,又不存在分数上限什么之类的问题了.. //...不懂OA是啥不過我把OD+1了
开头一段好像没什么hitsound..其实可以加一些,感觉会更好. //這裡只用很輕微的drum-hitnormal是因為我想凸顯每段音量的強度 一 弱-中-強再加上這段除了人聲外樂器聲(電音?)確實是很小,所以我認為目前這樣就夠了
01:15:498 (1,2,3) - 相比较这样,感觉还是大间距比较好点..这个kiai段其他地方都是jump //這麼說起來也是xD,OK
03:15:942 (1) - 这个稍微有点难看.. //...這叫做巨醜LOL,調整了下
挺不错的diff
Thank you for mods ~cmn_891127 wrote:
[D.N.Angel]
00:47:969 (3,4) - 这个感觉不是很圆滑……方块里面明显凹下去一块,而且00:47:969 (3) - 建议头尾换一下位置,因为可以避免stack产生的错位
//我這邊只是想做類似對稱的圖形,而且為了flow我就不改了
00:52:858 (x) - 这里音乐突然安静下来,可以不map,或者0.5x处理
01:02:636 (3) - 这段好像唱的拖音了,remove (5),(4)可以0.5x处理
02:27:747 (3) - 这个0.5x蛮合适的,而且(1)觉得好多余 //對一個從沒用過1/2拍0.5x的mapper來說,這是新世界(?,不大能理解0.5x造成的效果,暫且保留,留到下個relaxing map試試:O;(1)很多餘?我覺得那voice一定要跟的啊...
03:15:969 (1) - 这个弧度不是很好看啊,03:31:080 (3) - 这个就蛮不错的 //哇巨醜slider lol,自己調整了下,其實我會希望你給個code lol
thou bad wrote:
以下全部都是建议,不同意的话完全可以忽略
[Easy][Normal]
- OD+1 ok
kiai段不必在第三条白线上加finish,Normal我也是这么建议的..?不明白有什么用意
01:06:164 (3,4) - 把开头的clap换成whistle不好
01:34:164 (2) - 前后间距再调整一下ok
01:51:942 (2) - 试试(108,292)前后间距相差有点多啊ok
01:59:498 (3) - 开头whistle
02:27:942 (3,4) - 把开头的clap换成whistleok
02:34:164 (2) - 保持前后间距一样吧,试试(336,92)ok
02:48:387 (2,3) - 这两个slider是要直呢还是弯呢,弯的话就弄得更明显一点吧已经这么短了 只是调整前后间距
- 00:51:942 (3) - 去掉whistle 保持前后一致吧ok
01:06:164 (3,4) - 把开头的clap换成whistle^
01:47:053 (1,2,3,4,5) - 为什么这里变成接近0.9了?我的建议是DS还用0.8-,-改了点造型
02:11:498 (4) - 这里前后间距调整一下,试试(432,320)是有点 换460 256
02:27:942 (3,4) - 把开头的clap换成whistle^
02:38:609 (1) - (52,120)调整中
03:20:164 (2) - (196,64)^
感谢mod和starSagisawa-Yukari wrote:
Here's my mod request,only suggest
Normal
00:36:831 (2) - 00:37:275 - 到这里结束就可以了
00:40:831 (3) - 这个用note替换
00:41:275 (4) - 这个到00:41:720 - 这里结束
00:52:609 (4) - 移除这个noteok
00:55:275 (4) - 这个换成note
01:05:275 - 这里是有节奏的吧,加个note//梗是跟着唱歌的 所以大部分没改
01:15:720 (2) - 这个note移除
01:18:609 (1,2,3,4,1,2,3) - 把蓝线上的NOTE全部移除
01:26:386 (2) - 这个note移除
01:29:942 (2) - ^
01:30:831 (5) - ^
01:36:387 (1) - ^ 然后后面的spinner从这里开始//感觉这么改就没味了
01:40:831 (1,2,3) - 这里不弄点音效么?我采用原始音效 没啥好用的说
02:22:164 (4,1) - 4这个滑条02:22:609 - 到这里,然后1这个改成note放到02:23:053 -
02:37:498 (2) - 移除note
02:38:164 (4) - 换成note。。
02:49:053 (4) - 移除note
02:51:053 (1,2) - 合并成一个slider吧
02:52:609 (4) - 移除note
02:53:275 (2,3) - 这里的话,2到02:53:720 - 然后3换成note放在02:54:164 -
03:11:275 (2) - 移除note
03:20:164 (2) - ^
03:21:053 (4) - ^
03:30:164 (1) - ^然后后面的spinner从这里开始//^
Easy
What!?1/8??未采用
AR-1
00:44:387 (2) - 移除note
00:46:164 (4) - ^
02:06:164 (2) - ^
02:09:720 (2) - ^移除的话ds如何解决? 还是不采用
03:30:164 (1,1) - 就简单难度来说两个spinner有点太紧凑了等更多人吐,大多数人没这么觉得
建议做简单难度的时候还是从新手角度考虑吧..难道我的easy和nor非常鬼畜吗,歌很中听~good luck~
Nymph wrote:
DNA:
听完这个hitsound我越来越觉得这其实更适合一些比较有力的强劲的customsound 尤其是KIAI里面MP3的重鼓 我觉得很适合在那上面做点文章的
排列和节奏都nice 没什么好挑剔的
//欸~KIAI音效還不夠強麼,我都已經用2個鼓聲+finish了說/.\
Sagisawa-Yukari wrote:
Here's my mod request,only suggest
D.N.Angel
HP Drain+1 //我覺得還是5就好,畢竟OD已經6了
01:00:164 (6) - 这里歌词应该是从后面的7开始的,remove note //...這裡都是跟voices的
01:05:720 (1) - 这个最好移到01:05:275 - 这里有个鼓点,然后spinner从01:05:720 - 开始 //空出這邊是為了和緩和警示效果,不多解釋了
01:08:831 (3,4) - 感觉这里可以组合到一起成为一个slider(? //notes打起來比較有感覺:<
01:14:609 (4) - 这个到01:14:831 - 结束然后01:15:053 - add note //這是overmapped
01:19:275 (2) - 这个note最好不要,去掉 //跟voice,而且還能強調下一個note的跳,不能去掉
03:37:275 (1) - remove NC //強調結束用NC沒得remove,而且下NC在長白線上也符合這diff的NC setting
謝謝MOD ~thou bad wrote:
[D.N.Angel]
- 00:21:720 (1) - slider上的clap去掉吧 //...lol,k
00:49:720 之前要是不加点clap whistle的话,太鼓模式里一片红啊,不要紧么? //反正OSU裡有好幾個這樣的下(音效)法,沒關係的
01:43:498 — 02:11:498 ^
01:34:164 (3,4) - (332,304)&(420,304) //我懂你的意思但是基於flow的考量還是決定不更動:O
Melt wrote:
[D.N.Angel]
- 00:37:720(5,6)感觉改成这样会好点//...難得做出彎的slider就讓我彎一下吧orz
- 00:47:942(3,4)没叠好:3 //...這太nazi lol,就改...
- 02:34:164(3,1)^ //.
- 02:36:387(4)感觉这样比较好//沒有比較好030
- 02:38:609(1,2)感觉打的时候间距有点突然(我也不知道为什么orz)试试吧slider往上倾斜一点 //這的確有點怪,我把間距弄小了
- 02:59:053(2,1)没叠好:3 //.
- 03:35:942(3,5)^ //.
謝謝你們的mods ~Lan wings wrote:
[DNA]
00:37:720 (5,6) - 这么弯不是很好看 //...真的麼我覺得不錯的orz
01:43:498 - 建议volume65%~70% 后面才开始40% 不然无法听清 //不太懂:O,後面是哪邊?
01:57:053 - Sampleset Drum
02:02:386 (3) - ^
02:05:053 (2) - ^ //這就不了,會破壞原本的音效pattern
02:15:498 - 听起来好像有点爆音``小声一点? //長白線上重一點音我覺得還能接受~
02:22:609 (1) - 这个也是 //^
瞎了玩脱了神麻婆要泡了Lan wings wrote:
[DNA]
01:43:498 - 建议volume65%~70% 后面才开始40% 不然无法听清 //不太懂:O,後面是哪邊?
01:43:498其实就是这条绿线的音量改为65%~70%然后是01:43:720 - 这里插条绿线恢复原来的40%音量
謝謝你們的mods ~
http://puu.sh/1obq1
Hsiao-Chai wrote:
看着前面一片mod,突然觉得rank向真不是我合适踏入世界TAT
glad 2CU~SPOILER[General]
SC2clap在各个难度中契合度都很低:(
比如送鸭子叫给人一种扁扁的感觉的话,这个音效大约也有点这种味道吧 不会啊 我感觉还好
[Easy]
00:30:609 (1) - 试着延长这个音,利用音效达到也可以e.g.finish(虽然后面都是这个梗但第一次出现可以考虑微妙的呼应开头两个长slider感觉味道改变了 还是不改
02:23:942 (2,3) - ctrl+g以契合旋律破坏了DS不太值得 如果是nor这种地方话 我会改
[Normal]
00:51:942 (3,4) - 旋律契合度值得进一步探究?(添加音效也可以达到效果?
00:55:275 (4,1,2) - ^
02:02:609 (3) - 音效契合度值得进一步探究?
02:11:942 (1) - ^//我觉得我做的ok的说。。
哭着逃走了。。。小钗摸摸
Melt wrote:
:3 :3
[General][Easy]
- bg不找个1024的么:3 800是rankable 手头也没有1024的分辨率 将就了
[Normal]
- 其他的倒是没什么但是图的整体布局基本都是顺时针在转,可以考虑稍微调整下lol 我自己都没发现。。。 没法破的说
不明意义? 有些slider和note组合成的形状 不需要对称
- 00:23:053(2)左移动一格ok
- 00:27:053(4,5)因为图的整体slider都倾向于圆滑所以建议不用红点不太想改 我感觉一点小瑕疵看起来更好
- 00:28:831(1)倒数第二个点右一格(好吧我强迫症orz。。
- 00:32:387(1)感觉这样会好点^一点小瑕疵就容忍我吧 节奏改了 这里摆设就要大推
- 00:36:831(2)感觉拉成一般的弧就行了果然如妮妮所说 slider不能给某些人看
- 00:41:275(4)在00:41:720结束就可以了不采用 还是原来的节奏好
- 00:48:387(3)红点左一格没有改~
- 01:47:053(1)中间的点x:224 y:168ok
- 02:31:498(1)我觉得这形状的slider不好看,包括后面一些类似的,感觉改成这样会不错(只是个人意见
就这么多 加油:3:3感谢mod
okLan wings wrote:
sry,最近有点忙大胶布的
[General]
不知道啥原因导致开始按了skip后还要等那么久``bpm低的缘故? 我也不清楚
[Normal]
于是不知道N里用这么多4连有没有关系应该是ok的 等于135的1/2打
HP-1 和别的难度一起弄平均点?note比较密集 所以HP是刻意+1 等更多人看法
01:40:831 (1) - clap感觉契合度不高的说(被来会吐槽多次 我都不知道如何采用了~_~)
02:54:609 (1) - 加个折返?然后02:55:498 - 加个clap?我听出来都是有点小脱力的感觉 所以这段我还是选择空白
02:55:942 (3) - Sampleset Drum?
03:26:609 (1) - 同02:54:609 (1) - ~ ^
03:30:386 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要ok 不过我拉到了白线
03:33:942 (1) - ^^
[Easy]
00:26:164 - 补note
00:33:275 - ^
00:40:387 - ^
00:55:609 - ^//韵味有点变了 新人估计不太适应听节奏起打 所以我用了歌声起
00:58:609 (2) - slider?00:59:498 - 这里结束-,-定型的摆设 这破了要命
01:47:942 - 补note
01:55:053 - ^
02:02:164 - ^
02:17:275 - ^
02:21:720 - ^^
03:33:942 (1) - 拉到红线开始?mania里这样的节奏会比较密``弄这么密没什么必要
thanks everyone~ fix some and updateBreeze wrote:
[Easy][Normal]
- 03:30:164 (1) - finish结束比whistle更好吧? 诶 我是想着finish结束的
- 03:09:720 (2) - 忘加clap了?%^&* 我粗心 lol
有回复后叫我recheck吧 thanks Breeze 最近比较忙 要不是lan wings提醒 我估计要慢一个月才能改mod
ok改了 ~Lan wings wrote:
01:43:498其实就是这条绿线的音量改为65%~70%然后是01:43:720 - 这里插条绿线恢复原来的40%音量
瞎了玩脱了神麻婆要泡了
Breeze wrote:
[D.N.Angel]
- 00:21:720 (1) - Unsnapped slider end //fixed,難怪我覺得slider好像比其他的長lol
updateDarknessAngel wrote:
ok改了 ~
/me ignored "神麻婆"
/me ignored "神麻婆" too
http://puu.sh/1t75v
thanks for mod ~Garven wrote:
[DNA]
01:09:275 (4,5) - You may as well use normal spacing here considering there isn't really much changing in the song. Increasing it at 01:09:720 (1,2,3) - makes more musical sense. //I use these jumps for emphasizing vocals,like I did at 02:31:053 (4,5),02:47:053 (3,4),03:02:831 (4,5).
I think they also make sense. ><
01:16:831 (1,2) - The flow of this jump doesn't feel very good - especially after 01:15:498 (1,2,3) - //fixed.
02:21:275 (5,6,7,8) - Keep it all the same spacing here //ok..
02:45:720 (1,2) - This runs counter to the flow from 02:44:609 (2,3) - //not sure what you mean.I made them smoother anyway.
03:32:831 (1,2,3,4) - During this entire ending section, these are the only really large jumps added in. They kind of stick out and don't fit with the rest of your patterns here. I'd prefer everything to be in a larger spaced-format during this part since it's pretty much the high-powered and emotional ending that really deserves a strong finish instead of this semi-inconsistent one.
//hmm yeah maybe everything to be in a larger spaced-format during this part is good,
but I want to differentiate the different spacing between kiai time and the part which is after the kiai end,since there are much more high-powered in kiai time than in this part.
so if I made everything to be in a larger spaced-format during this part,it would break what I wrote above.
and I decreased the spacing for 03:32:831 (1,2,3,4) anyway,since it doesn't fit with the rest of my patterns.
Garven wrote:
Rurutia! \o/
[General]
..a Cirno background? q: \o/
[Easy]
00:54:164 (1,2) - I'd prefer the spacing to be larger here since you can see the 2 while the 1 slider is still in play. fix~
01:07:942 - I .. really don't think there's a need to lower the slider speed here. Everything is already super-slow and overlapping - this just makes it worse. all change~
01:11:053 (4,1) - Spacing fix~
01:14:164 (4,1) - Hm, maybe these are on purpose. I don't recommend you use them in an Easy difficulty. fix~
01:41:720 (1) - New combo fix~
01:45:275 (1) - Remove new combo fix~
02:17:720 (2) - Same thing as earlier. Since you can see this while the 1 is in play, please increase the spacing. fix~
02:22:164 (3) - ^ ^
03:19:498 (1,2) - Slider ends are unsnapped fix~
[Normal]
01:35:498 (3,1) - Too close fix~
01:43:498 (1) - ^ ^
02:10:164 (3) - This would look a lot better if you lined up the end of 02:09:275 (2) - with the 3 slider. fix~
02:17:275 (2,3,4) - Spacing is too irregular here. Remember, this is a Normal. fix~
02:34:164 (2,1) - Too large of spacing fix~
Garven wrote:
Just a small followup on DNA's
[DNA]
01:09:498 (5,1) - If you're emphasizing vocals strongly, it would play better to have a jump here instead of a stack //ok.
02:45:720 (1,2) - With this, the flow change was kind of weird since you were doing a circular jump with 02:44:609 (2,3,4) - but then you go for a hard-angle jump with 2:45. It's not that big of a deal, but it would be much nicer to have it more consistent.
//I don't know how to explain this kind of flow,it's fine to me.
03:32:831 (1,2,3,4) - Eh, this pattern still sticks out really bad against the flow of the rest of the section since you go against the circular flow from everything else around it. //I don't want to keep doing circular flow since I make jumps here.
and this is not that bad,really ..
Sorry, lost track of this map. Have to rebubble due to the unsnapped sliders, sorry.DarknessAngel wrote:
02:45:720 (1,2) - With this, the flow change was kind of weird since you were doing a circular jump with 02:44:609 (2,3,4) - but then you go for a hard-angle jump with 2:45. It's not that big of a deal, but it would be much nicer to have it more consistent.
//I don't know how to explain this kind of flow,it's fine to me. I would call it "bad" but oh well. It's fine as it is. q:
\:D/DarknessAngel wrote:
\:D/