ok
and 'Due to stars being useless, they are currently being phased on. More details will follow soon. 'lol

arien666 wrote:
[Ozzy's Extra]
01:19:408 (1) - lol at this slider orz :3
[Ozzy's Taiko]
00:02:308 (1) - Big kat I'd agree, but I feel don more initiative
00:14:308 (5) - Add finish Wow, I've always thought of doing that, but never did, and now that I did, I like it.
00:16:858 (1,1) - ka don? Wow, you're right. Nice catch
01:21:508 (2) - Big kat? It is, just not colored right
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Taiko].osumoe!
Fixed and Taiko updated. Thanks ^^arien666 wrote:
[Insane]
01:11:008 (1,4,1,4) - End point is not snapped well orz O.O oops
[Ozzy's Extra]
01:19:408 (1) - lol at this slider orz Sorry Ozzy I had to fix this because 1.7 actually is impossible in CtB. Updated with 1.65
Makar8000 wrote:
Fixed and Taiko updated. Thanks ^^arien666 wrote:
[Insane]
01:11:008 (1,4,1,4) - End point is not snapped well orz O.O oops
[Ozzy's Extra]
01:19:408 (1) - lol at this slider orz Sorry Ozzy I had to fix this because 1.7 actually is impossible in CtB. Updated with 1.65
100% CtB Screenshot:
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osu
HakuNoKaemi wrote:
[Easy]
00:05:608 (1,2) - Make (1) blanket (2) and position (2) under the Blue(2) slider end like this Done
00:06:808 (2,3,4) - Make it like a triangle Done
00:09:208 (5) - Even if you don't follow the last suggestion, stack this under 00:07:408 (3) - Done
00:09:208 (5,1) - Blanket (5) with (1) like this Done
00:11:608 (2,3,4) - Just stack (2) uner pink(5) and make the trangle a bit more better Done
00:26:608 (1) - Stack under 00:24:808 (2) - Done
00:27:808 (3,4,5) - Nazi, move them 1 grid 3 left to make a better triangle with 00:26:608 (1,2,3) - Ignored
00:31:708 (x) - Add a Note ( to Jan-Jan ! ) Ignored
00:36:208 (1,2) - Copy Paste 00:33:808 (1,2) -, Ctrl+J it, Rotate by 20° Clockwise and make sure 00:37:408 (2) start is stacked under 00:35:008 (2) start Done + moved left for better symmetry
00:56:608 (1,2,3) - make it more an equilateral triangle like this Done
00:57:808 (3,4,5) - Nazi,Make it more equilateral by moving (5) 1 grid 3 down and 1 grid 3 left Did something different
[Insane]
I can't goodly mod Insanes or more but i cansay graphic part here is a bit bad, some example:
00:03:808 (6,1,2,3,4,5,6,7) - pretty confusive, a jumpstar could be better! Not sure if like.. x.x Ignored
00:05:608 (1,2,3,4,5,6,7,1) - move them like this, Stacks are 00:06:058 (2,4), 00:06:358 (3,7) -, 00:06:958 (5,1) -,00:07:108 (6) - Done
00:18:658 (6,1) - Don't like this overlap Ignored
00:28:258 (5,7) - Do like this ? Ignored
00:55:708 (1,2,3,1,2,3,4) - Like Pool Balls :3 I like this o.o thanks
01:25:408 (6,1,2,3,4,5,6,7) - Arleady said, Just mirror 00:03:808 (6,1,2,3,4,5,6,7) - Ignored like above
obrigadaWiinter wrote:
Hiya
[Pereira's Normal]
(gonna make this in portuguese since he's from portugual, blablabla)
00:08:008 (3,4,5) - hmm.. isso soa um pouco estranho imo D: não sei se tu vai concordar, maaas eu acho que soaria melhor se tu fizesse assim http://puu.sh/4tWd - aka tirar a repeat do (3), e deixar o 4 e 5 uma tick antes.Corrigido
Wiinter wrote:
Hiya
[Insane]
00:05:008 (x) - ehh.. this is kinda evil, but anyways. add a note there? (and make a jump on it) Too evil D:
00:38:308 (1) - add a clap on the end of it, since all the other sliders like this one have one No because that's not how the music goes
01:03:808 (1) - i predict slider breaks >_< unexpected speed up I agree. Fixed
01:09:808 (2) - ^ -same goes for all the sliders in this section - Eh I like these though D:
01:11:308 (2,3) - stack correctly Because of stack leniency these are stacked while playing
01:11:908 (5,6) - ^ Same ^
01:12:208 (1) - remove new combo? >_< Nah I think it fits
01:12:508 (2) - stack correctly Same as before
01:13:108 (5,6) - ^ Same ^
01:20:908 (2) - ^ Same ^
[Ozzy's Extra]
Only thing is that I think -1 on AR would be better, but well, people normally like fast AR x-x Ignored
And that's all. Hope it's useful~
Thanks for the modsvivere wrote:
Hi there :>
[Easy]:All done
- 00:59:008 (6) - Start a new combo here. Then, remove this new combo: 01:00:208 (1).
- 01:01:408 (4) - Add a new combo (Only if you did the previous suggestion), after that, 01:02:608 (1) - Remove new combo, and then, 01:03:808 (6) - New combo. It's kinda better the change of new combos in this way.
[Insane]:Some hitsounds fixed. Thanks
- 00:56:908 (1,2) - Add a clap?... If you'll do this, add a clap too at the end of this slider: 00:57:508 (1).
- 00:59:008 (4) - Finish?
- 00:59:308 (5) - Add a clap in the beginning and in the repeat.
- 00:59:908 (2) - Clap?
- 01:01:108 (5) - ^
- 01:01:408 (1) - The same as in the first point... Add a clap in the beginning, repeat and at the end of this slider: 01:01:858 (2).
- 01:02:158 (3,5) - Clap
- 01:02:608 (6) - Add a clap in the first repeat?
- 01:03:208 (7) - Clap?
- 01:03:808 (1) - Add a clap in the repeat?
- 01:04:708 (2) - Finish. Sounds better than without hitsound... imo lol
- 01:06:208 (1) - ^
- 01:08:308 (1,2) - Clap?
- 01:09:058 (5,6) - ^
_________________
Pereira's diff is well made, so... Good luck with the other difficulties :>
I've had some more people check and 208 sounds better :sWeezy wrote:
since this is the same mp3 as my version, offset is 200 not 208
*Weezy disappears
there is something in my mod too for you ... :3Pereira006 wrote:
obrigadaWiinter wrote:
Hiya
[Pereira's Normal]
(gonna make this in portuguese since he's from portugual, blablabla)
00:08:008 (3,4,5) - hmm.. isso soa um pouco estranho imo D: não sei se tu vai concordar, maaas eu acho que soaria melhor se tu fizesse assim http://puu.sh/4tWd - aka tirar a repeat do (3), e deixar o 4 e 5 uma tick antes.Corrigido
o.o I use a custom combo burst that I think is sexy ;3HakuNoKaemi wrote:
EDIT: Makar, you like sexy or funny comboburst?
Wiinter wrote:
[eldnL's Hard]
01:05:158 (5) - not really sure about this.. but maybe start it 1/2 earlier? starting it at the "hey" sounds better imo~ Well, changed.
Thanks guys ~vivere wrote:
[eldnL's Hard]:
- 00:02:608 - End this spinner at 00:03:508, and then, 00:03:808 (x) - Add a circle just in the center of the screen. Nope
- 00:13:558 (6) - New combo, Looks good without a "long" combo. Ok
- 00:59:458 (6) - Add a clap, and the, 00:59:608 (7) - Remove this clap. Naah sounds weird.
- 00:59:908 (1) - Add a clap just in the beginning. Ok
- 01:06:658 (2) - Clap? Sounds bad
sexy comboburst !? where o.oMakar8000 wrote:
o.o I use a custom combo burst that I think is sexy ;3HakuNoKaemi wrote:
EDIT: Makar, you like sexy or funny comboburst?
Thanks for the kudosu star btw
It's in my skin XD.Pereira006 wrote:
sexy comboburst !? where o.o
Thanksarien666 wrote:
[Pereira's Normal]
00:12:808 - Need of break? Updated
[Ozzy's Extra]
:3
(01:19:408 (1) - Acutally, whatever orz) Ozzy really wants to keep this
Boo <3
Yup ^^arien666 wrote:
ps. Can I make CtB full set(6 diffs) for this song XD?
Then i will post some sexy comboburst by tomorrow or after :3Makar8000 wrote:
o.o I use a custom combo burst that I think is sexy ;3HakuNoKaemi wrote:
EDIT: Makar, you like sexy or funny comboburst?
Thanks for the kudosu star btw
If you agree with this, just do it, arken is on like everyday, he'll rebubble like *snap*. Or the next BAT that was going to rank it will let you make such a minor change without losing a step.Raging Bull wrote:
If your bubble ever gets popped, I recommend moving your insane spinner to 01:26:495 (1) and extend it to where it ends on the big white tick. Change timing section to 5% and remove finish.
http://puu.sh/4zi7
I would say the other diff too, but those are guest diffs.
Damnit ozzy, your own is right but doesn't end on white tick grrrrrr.
I actually want to keep the spinner ending the way it is because the ssong sounds like it ends on the red tick just before instead of the big white tick.Raging Bull wrote:
If your bubble ever gets popped, I recommend moving your insane spinner to 01:26:495 (1) and extend it to where it ends on the big white tick. Change timing section to 5% and remove finish.
http://puu.sh/4zi7
I would say the other diff too, but those are guest diffs.
Damnit ozzy, your own is right but doesn't end on white tick grrrrrr.
Your message is too short.No Your Mom orz
I laughed a bit at this.arien666 wrote:
Your message is too short.No Your Mom orz
LoooL !!!arien666 wrote:
Your message is too short.
No Your Mom orz
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osu
Thanks for modding. I will update once eldnl gives me an updated osu file. Pereira fixed everything in normal.Shiirn wrote:
Sorry to crash the party. D'aw it's okay :3
Easy
00:19:408 (1) - this is unreadable with mmsliders, and it looks as ugly as sin anyway. I think it's fine. I even asked random new players to test play this difficulty and they all followed the slider nicely (though one did have a slider break but he/she broke pretty much all the sliders so I guess he/she didn't know how to do them)
00:43:408 (1,2,3,4,1,2,3,4) - make this from 100/80/60/40 please, 25 is very soft. Done
01:05:008 (3) - your blanket needs work O.o I think you be trollin'
Insane
00:24:208 (1) - much nicer with a continued pattern rather than randomly off-somewhere-in-the-distance. Agreed... Changed
00:33:358 - notes here plz Eh... No thanks
00:36:208 (1,2,3,4,1,2,3,1,2,3,4,1,2,yougetwherei'mgoing) - I'm a fan of linear sliders and all, but can you be a bit more creative? I changed the last 2 sliders. If I think of something that I like later I will pop later if it's worth it (assuming I get another bubble orz).
WHERE ARE THE KIAI HITSOUNDS ;_____; orz added
01:05:158 (3,4,5) - randomly using 0.5x makes me sad I like it :s
I'm gonna pop this just to make sure BATs don't accidentally rank it; ask the last MAT modder to rebubble after. (highest priority w/ bubble should equal most BAT attention, so just in case...)Makar8000 wrote:
Thanks for modding. I will update once eldnl gives me an updated osu file. Pereira fixed everything in normal.Shiirn wrote:
Sorry to crash the party. D'aw it's okay :3
Easy
00:19:408 (1) - this is unreadable with mmsliders, and it looks as ugly as sin anyway. I think it's fine. I even asked random new players to test play this difficulty and they all followed the slider nicely (though one did have a slider break but he/she broke pretty much all the sliders so I guess he/she didn't know how to do them)
00:43:408 (1,2,3,4,1,2,3,4) - make this from 100/80/60/40 please, 25 is very soft. Done
01:05:008 (3) - your blanket needs work O.o I think you be trollin'
Insane
00:24:208 (1) - much nicer with a continued pattern rather than randomly off-somewhere-in-the-distance. Agreed... Changed
00:33:358 - notes here plz Eh... No thanks
00:36:208 (1,2,3,4,1,2,3,1,2,3,4,1,2,yougetwherei'mgoing) - I'm a fan of linear sliders and all, but can you be a bit more creative? I changed the last 2 sliders. If I think of something that I like later I will pop later if it's worth it (assuming I get another bubble orz).
WHERE ARE THE KIAI HITSOUNDS ;_____; orz added
01:05:158 (3,4,5) - randomly using 0.5x makes me sad I like it :s
Totally unnecessary mod to pop the bubble ~.~Shiirn wrote:
Hard
you use tick rate 2. okay.
00:01:408 (3,4,5) - this is unreadable and ugly, especially with (2)'s hitburst mucking up (5)'s approach circle. Consider reversing 4, switching the time of 4 and 5, or some other magical thing. Pattern changed
00:24:208 (1,1,1,2) - you're not very imaginative here Yes
between spinner and kiai - what the heck are you following?The music maybe?
I dislike how you have identical movement patterns in the kiai, you might call it your "style", but it's boring, unproductive, and not fun to play, even if it seems sort of neat. Well = ='
01:09:358 (1,2,3) - this very sudden increase in spacing combined with the fact that these are offbeat sliders make the difficulty spike very very high here (unnecessarily). Consider switching it around a bit. Hard? you just have to keep the pointer at the beginning of the slider.
01:12:058 (6,7,8) - ^. [/color]Also, consider throwing a new combo on (6). New combo added
Thank Sorry my poor english and fixedKytoxid wrote:
[Normal]
00:03:058 (1,2) - I felt that these landed in weird places. No I play i feeling this fine
00:09:508 - Adding a note here sounds better, though I agree it might be a bit hard for Normal. Your call.I didn't add note i just change spinner start here
00:09:808 (1) - End this 1/2 earlier? yes
00:27:658 (1) - I'd recommend not stacking this, since having it spaced gives more cues for how soon the next slider will come. No I like better stack
00:38:608 (1,2,3) - 2 and 3 should be switched, to form slider-note-slider instead of slider-slider-note, follows the music better, imo. No I like slider-slider-note is fine
00:41:008 (2,3,4) - Same for 3 and 4 here.No ^
00:52:408 (2) - I recommend changing all the sliders to the 1-repeat variety, just because of how awkward that tick placement is.No I Guess this is follow lyrics 1/3
00:56:608 (1) - Starting here, I lose track of your combo scheme; please explain it to me because I'm dumb~huh i don't understand so no
00:58:408 (5,6) - Doesn't follow the music that well.Are you sure ? I try put 50% slow song and i listen 5 time i think is fine
01:05:158 (1) - Add a note on the major white tick before this? Starting a pattern 1/2 after a major white tick is a bit rough on Normal.No is too hard play
01:14:308 (4) - Here's something you could do here; use a custom section where the slider whistle sound is silenced. Start the section right on the 4, but end it and go back to normal at the repeat. Then if you add a whistle to this slider body, it'll become audible after the repeat, and sound cool along with the slider whistles that are after this.yes
01:21:808 (1,2,3) - I recommend swapping 2 and 3 again. This just puts the slider head on the major white tick, which is musically better.No I like this more
Ele quis dizer que não entendeu o jeito que você colocou os new combos e quer que você explique.Pereira006 wrote:
00:56:608 (1) - Starting here, I lose track of your combo scheme; please explain it to me because I'm dumb~huh i don't understand so no]
00:55:408 ate 00:56:608 ai é longe. 00:56:608 Time kiai e lyrics senhora canta forte e musica forte logo ponho new comboBlue Dragon wrote:
Ele quis dizer que não entendeu o jeito que você colocou os new combos e quer que você explique.Pereira006 wrote:
00:56:608 (1) - Starting here, I lose track of your combo scheme; please explain it to me because I'm dumb~huh i don't understand so no]
Thanks for the mod. Extra + Hard will be looked at laterKytoxid wrote:
Since arken is slacking off~
(this is totally going to bleed into my own style when I map my own Easy/Normal/Hard, you just watch)
[Easy]
This should be on slider tick rate 2, since some of your sliders land on places that sound awkward with slider tick rate 1, such as 00:03:958 (2). (it also looks nicer in terms of symmetry) Done
00:42:208 (3) - How about replacing this with a 1-repeat 1/1 slider, like you had earlier? I don't really like it because of the silence
00:43:408 (1) - Really cool effect. Thanks, some people don't like though
00:50:608 (1,2) - Whether you use tick rate 1 or 2, this part still sounds awkward... The slider start and ends follow the timpani in the background (you could also think of it as just doing the downbeat instead of triplets). It sounds weird in tick rate 2 because the tick is on the upbeat instead of on a triplet beat. It sounds fine to me with tick rate 1 though. I will still keep the change from tick rate 1 to 2
[Normal]
Updated
[Insane]
Some parts of this are hard to read with the video.
00:03:958 (1,2,3,4,5,6,7) - Concerned about how messy this combo is; it's quite cluttered together. I could read it on my first try, but it didn't look very good. It seems cluttered because its in the corner like that. I could move things around but I still like this pattern.
00:38:608 (2) - These claps are a bit weird. It follows the background claps
00:43:408 (1) - Doesn't follow the music, and that one 1/2 triplet is hard to read. Why is this all 1/1s? I did it like this simply because that is how I feel when this part is playing. I can't really explain it but I can tell you that I did NOT do this because I was lazy and couldn't think of what to do.
00:50:608 (1) - Using the slider to introduce the 3/4 section is definitely good. -thumbs up-
00:57:808 - The lack of a note on this major white tick is very hard to expect since the notes occur in separate places, so it could be easily mistaken as a jump. Fixed
01:02:608 (6) - I don't recommend having these even-number repeat sliders with a note after, which you have a lot of, because it would make just as much sense to have an extra repeat on the slider, so it's hard to predict the note. I agree. Fixed
01:14:608 (1) - Too pointy, make them a bit rounder? I think this is fine
01:25:558 (1,2,3,4,5,6,7) - Same as before about this pattern. As said before, I like this pattern and just seems cluttered because of where it is.
Okay, to be honest, I think this needs more modding, so I'm removing the popped bubble icon.
Dangaard wrote:
Sorry to pop in, but the huge stream at the end of [Extra] was much better before imo. Now it's slightly confusing to read since there is sudden spacing change between some combos. Together with the fast slider this stream is my fav part of the map, so it would be nice if you could change it back.
DoneOzzyOzrock wrote:
Well, you see, I love you Dangaard, so it will be done.
YEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAH
Thanks ^^Kytoxid wrote:
[Hard]
00:03:958 - This space is a bit awkward. Some changes in this part.
00:05:308 - Add a note here? This gap is hard to read since it's stacked. Ok
00:27:358 (2) - Lands in a weird place, the lyric doesn't start until 1/2 after. It's fine.
00:38:308 (1) - Add a note where this is, start it 1/1 later, so that it lands on the big white tick. Plays better. Ok
00:40:708 (1) - Weird place for a slider end and a gap; I'd put notes on the two white ticks after this too; it's a Hard anyways, sounds much better. Nope, I prefer to leave it.
00:43:408 (2) - Slider ends in a weird place. Ironically it's a big white tick, but nothing happens on this big white tick. Reduce 1/2 the slider.
00:45:808 - Something does happen on this one though, which is missed... that's sounds good for me.
00:46:408 (4) - Nothing happens on this white tick. The voice lol
00:48:508 (7) - This is good.No problems with this slider here.
00:55:408 (1) - Don't understand this kiai combo scheme either. The note placement is fine though.? x_x
01:24:208 (1) - Really hard to predict when this one ends, so 2 is a frequent miss. lulz I move (4) due hidden repeat.
Thanks for the mod. Ozzy and eldnl will look at theirs laterKiiwa wrote:
Hi~
General
Make your slider tick rate the same on all difficulties. Changed is most diffs, waiting on Ozzy's approval
Make combo colour 4 a little bit lighter. It's fine
01:17:008 - end Kiai here? Changed in most diffs, waiting on Ozzy's approval
Insane
OD in this difficulty is higher than in Extra. Changed to OD 6
00:42:508 (3,4,5) - make spacing even Moved (4) one grid to the left)
Normal
Normal all ignored
Good luck~
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osu
ohoho thanks anywaysKiiwa wrote:
Hard
This difficulty is good
00:03:958 (1) - shorten by 1 reverse arrow then 00:05:008 - add note stacked on 00:05:308 (2) - It's fine...
Thanks for modding ^^Nyquill wrote:
[Easy]
I woud like to spend more time on the insane diff, but I took a quick look through this. Looks good ^^ Thanks
[Peireira's Normal]
00:33:808 - Have the inheriting section that starts here start at 00:33:508 Pereira says ignore
[Insane]
00:02:608 (1,2,3,4,6) - Delete (2,4,6) and make (1,3) reverse sliders. Done
00:05:608 (1) - Reverse slider? Fixed the pattern here
00:08:008 (2) - ^? I'll keep it the way it is
00:09:358 (6,7,8,9) Would be nicer if you made it like 00:06:958 (5,6,7,1)
00:10:108 (2,3) - Do something similar to this? Uhh changed something else
00:15:358 (3) - Make this a reverse slider? No thanks
00:17:608 (3) - ^ Same ^
00:25:108 (3) - ^ (As an explaination, the jump is completely achievable and makes it sound better) Same ^
00:32:308 (8) - Flip this slider horizontally and place it back. Because of all the circular slider movement patterns I have after this I want to keep this how it is.
00:37:708 (2,3,1) - Swap (2) and (3) and make (1) 2 quarter beats earlier and make it a reverse slider? o.o good idea
00:44:458 (5) - You had a note here, makes sense to have a note at 00:46:858 too. Doesn't fit the background (which is why this note is here in the first place)
00:57:358 (1,2) - Delete (2) and make (1) a reverse slider. Nah it used to be like this but others suggested a change because of the large number of repeat sliders in Kiai
01:05:158 - Try this ^^ Seems a little confusing imo :s
01:22:708 (3,4) - Yeah, I am loving reverse sliders today. Changed so it matched the beginning
01:24:208 (1,2,3,4,5,6) - ^ Changed so it matched the beginning
[Ozzy's Extra]
This is just amazing.
00:33:808 (1) - Remove NC? Its literally just one note. http://puu.sh/54Rk
01:19:408 (1) - Sole reason why I failed this diff LOL
Glad someone sees what I mean LOL xDSaten-san wrote:
just checking~♪
Ozzy's Extra
01:19:408 (1) - and yeah, so many repeats lol
Thank ziinziin wrote:
[normal]
00:08:008 (3,4,5) - you mapped this on the 1/2, but you mapped the notes before on 1/1. Pick 1 and map to that. fix
00:09:508 - felt like a note was needed here. Maybe extend 5 out 1/2? Spinner will start here 00:09:508
00:09:658 (1) - end 1/2 earlier ^
00:28:258 (2) - extend 1/2fix
00:50:608 (1) - actually decreasing volume helps the awkward slider ticks here too. But I would still recommend not using sliders or change the BPM.Sorry no change
Thanks /o/ziin wrote:
[eldnl]
00:01:408 (3) - I don't like repeating sliders like this (and through the rest of the song). You can't tell when they are going to end, and you could map it just as well by using circles and sliders. Please avoid them in the future, and change them if it's not too much trouble. Fixed, I try to avoid them in the future
00:47:458 (6) - move the 2nd and 2nd to last nodes in 1 grid and it will be a little bit more symmetrical Ok
Thanks for modding, ziin.ziin wrote:
I feel bad being so picky on a map with 100 stars. Make sure you really like my suggestion(s) before you apply it. I'm more pointing out strange parts/inconsistencies in the maps.
[easy]
00:05:608 (1,4) - these were awkward because it sounds like they should end on beat 4.5 (red tick before long white tick) Done
00:19:408 (1) - you did it here, which sounds good. Woo
00:22:408 (3) - you didn't here. Fixed
00:25:408 (3,4,5) - again awkward because of bass this time on 1/2 tick. It sounds like they should be 1/2 earlier. Done
00:43:408 (1,2,3,4) - wtf are you doing with the volume? Making it softer to fit the background? ._.
00:50:608 (1,2) - slider ticks don't match here. You can either change the BPM (Unsure of rankability, you'll want to change BPM to 133.33 or exactly 450 ms/beat in the osu file) or don't use sliders in this section. Why can't editor allow use to change tick rate and use 1/3 orz. I'll ask around about rankability before changing this.
[insane]
00:05:008 (8) - make this and similar ones after this a new combo and 1/1 slider? Done
01:19:408 (1) - LAZY LAZY LAZY. Put in a jumpstream or something. But I like this orz
You should really spoilerbox your updates xD.Makar8000 wrote:
Updates:SPOILERFrom newest to oldest
Sept 4th - ziin's Mod
Sept 1st - Nyquill's Mod
Aug 29th - Kiiwa's Mod
Aug 21st - Kytoxid's Mod
Aug 21st - Shiirn's Mod
Aug 19th - Raging Bull's mod
Aug 17th - vivere's Mod
Aug 17th - Wiinter's Mod
Aug 17th - HakuNoKaemi's Mod
Aug 17th - arien666's Mod
Aug 12th - Deif's Mod
Aug 9th - tutuhaha's Mod
Aug 4th - Megurine Luka's Mod
Aug 4th - L_P's Mod
Jul 27th - Zelos's Mod
Jul 26th - Leorda's Mod
Jul 25th - Nymph_'s Mod
Jul 25th - Updated BG
Jul 24th - wcx19911123's Mod
Jul 24th - [Shalon]'s Mod
Jul 22nd - Sallad4ever's Mod
Jul 21st - Keyboard's Mod
Jul 21st - Fixed CTB possibility in Extra
Jul 21st - Added Ozzy's Extra
Jul 19th - wmfchris's Mod
Jul 18th - Weezy's Mod
Jul 18th - Moved to pending
Jul 17th - lovhin456's Mod
Jul 17th - _Gezo_'s Mod
Jul 16th - theowest's Mod
Jul 15th - Keilara's Mod
Jul 15th - Magical Pokie's Mod
Jul 15th - Ekaru's Mod
Jul 14th - EnPassant's Mod
Jul 14th - eldnL's in-game Mod
Jul 14th - Daigurenhyourinmaru's Mod
Jul 14th - Raging Bull's Mod
Jul 14th - spboxer3's Mod
Jul 13th - Added Ozzy's Taiko
Jul 13th - Added eldnL's Hard
Jul 13th - Changed Hard to Insane
Jul 13th - TheSeth's Mod
Jul 12th - eldnl's Mod
Jul 12th - gina91189's Mod
Jul 12th - Broetchen8441's Mod
Jul 12th - winber1's Mod
Jul 11th - rEdo's Mod
Jul 10th - Updated BG
Jul 10th - senaya's Mod
Jul 10th - BounceBabe's Mod
Jul 9th - Finished Easy
Jul 9th - Added Pereira's Normal
Jul 9th - Submitted Beatmap with Hard completed
orz okayNyquill wrote:
You should really spoilerbox your updates xD.Makar8000 wrote:
Updates:SPOILERFrom newest to oldest
Sept 4th - ziin's Mod
Sept 1st - Nyquill's Mod
Aug 29th - Kiiwa's Mod
Aug 21st - Kytoxid's Mod
Aug 21st - Shiirn's Mod
Aug 19th - Raging Bull's mod
Aug 17th - vivere's Mod
Aug 17th - Wiinter's Mod
Aug 17th - HakuNoKaemi's Mod
Aug 17th - arien666's Mod
Aug 12th - Deif's Mod
Aug 9th - tutuhaha's Mod
Aug 4th - Megurine Luka's Mod
Aug 4th - L_P's Mod
Jul 27th - Zelos's Mod
Jul 26th - Leorda's Mod
Jul 25th - Nymph_'s Mod
Jul 25th - Updated BG
Jul 24th - wcx19911123's Mod
Jul 24th - [Shalon]'s Mod
Jul 22nd - Sallad4ever's Mod
Jul 21st - Keyboard's Mod
Jul 21st - Fixed CTB possibility in Extra
Jul 21st - Added Ozzy's Extra
Jul 19th - wmfchris's Mod
Jul 18th - Weezy's Mod
Jul 18th - Moved to pending
Jul 17th - lovhin456's Mod
Jul 17th - _Gezo_'s Mod
Jul 16th - theowest's Mod
Jul 15th - Keilara's Mod
Jul 15th - Magical Pokie's Mod
Jul 15th - Ekaru's Mod
Jul 14th - EnPassant's Mod
Jul 14th - eldnL's in-game Mod
Jul 14th - Daigurenhyourinmaru's Mod
Jul 14th - Raging Bull's Mod
Jul 14th - spboxer3's Mod
Jul 13th - Added Ozzy's Taiko
Jul 13th - Added eldnL's Hard
Jul 13th - Changed Hard to Insane
Jul 13th - TheSeth's Mod
Jul 12th - eldnl's Mod
Jul 12th - gina91189's Mod
Jul 12th - Broetchen8441's Mod
Jul 12th - winber1's Mod
Jul 11th - rEdo's Mod
Jul 10th - Updated BG
Jul 10th - senaya's Mod
Jul 10th - BounceBabe's Mod
Jul 9th - Finished Easy
Jul 9th - Added Pereira's Normal
Jul 9th - Submitted Beatmap with Hard completed
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osu
Sorry for the late reply and thanks for modding ^^lolcubes wrote:
Hey there, lets take a look at this.
[Insane]:[Easy]:
- In general, I think you have too many overlaps which play bad. This is just some player's feedback, since they themselves aren't that wrong. I completely agree with this. Trust me, it used to be a lot worse. I will try to make this better during Kiai before updating
- 00:01:708 (3) - Judging by the clap patterns in this section, I would say you are missing a clap here. ...Oops
- 00:24:058 (7) - Due to the crazy amount of overlaps, this note could is very hard to see. Since your pattern was a double triangle with increments in spacing, it would be expected to have this note in the same style. Should probably move it further up like you did with 4. Done and I tried to make it easier by making the other triangles smaller since that would be a pretty big jump.
- 00:32:608 - This area felt really empty while there is some nice stuff in the music, maybe add a spinner or something? This is only a suggestion. I added something here but I don't know if I want to keep it (going to get some opinions first)
- 00:43:408 - 00:50:608 - This whole section felt bad because of constant 1/1 (and occasional 1/2). You were mapping the voice in the section prior to this one, why don't you do that here as well? The notes themselves are fine though, but it just felt "meh" since it doesn't really follow the music. I understand what you are saying but I want to keep this. I can't really explain why I feel that 1/1 would be good here
- 00:57:958 (4,5,6,7,1,2,3,4) - I strongly suggest to change this pattern. It plays terrible and is hard to see. It's not wrong by itself, but since you're making a map for players to play, you should probably think of something else with less overlaps. I completely agree and I was going to change this earlier but I never got around to it. *changes*
[Taiko]:
- I recommend tickrate 1 for this diff. Since you had lots of pauses between notes, such sliders don't really fit in my opinion, plus the condensed ticks make them silly. Also during the calmer parts they sound bad. Nothing critical, so only a suggestion. Done
I would rather not. Most taiko players who are annoyed by the video have no video mod on. I actually like having video on while playing taiko unless it lags me.
- Maybe remove the video from this diff?
That's all I suppose, good luck!
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osuHNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNG
:3arien666 wrote:
[Easy]
01:03:208 (5,1) - Anti-jump for Easy is not good idea. Idk how that happened but fixed
meow :3
ps. Catch diff updated Updated first post
I just wanted to note that these changes were done/updated before arken modded.xcherry wrote:
sorry for the late reply, it was hard to go through the logs since I saved so many times to make sure I got them. plus, like I said, since there was enough chat, some of it disappeared orz
So I put together what you gave me Makar and some of what I found that wasn't included. Here's my mod~![]()
I like Pizza :3arien666 wrote:
Pizza or not pizza, that is the question.
:3
Funny how both this map and the already ranked version of this song have such troll diffs.Raging Bull wrote:
Extra:
01:14:608 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Holy shit. That's some troll diff Selamat Pagi v2?
thank you :3xcherry wrote:
Funny how both this map and the already ranked version of this song have such troll diffs.![]()
inb4 Ozzy chokes Raging Bull.OzzyOzrock wrote:
What's 1:14 if it's the stream I am going to choke you
May I ask where you got that picture? The Nichijou OP track on CDJapan and Play-Asia use Hyadainnojo~jo~yu~jo~ziin wrote:
Ignore if there's already been some discussion about it.
I just happened to notice this is bubbled as well as the one with the correct title, and weezy's beatmap uses the incorrect title. It's probably an executive decision whether or not to rank with the correct title or to keep the standard.
At the very least put the correct title in the tags. Also other tags to consider in the image.
whatever the case may be, I think it should have the same title as this beatmap:
http://osu.ppy.sh/s/33212
(or kiddly could change the title to be incorrect on his version).
That is from the PV, they are using the English title while I'm usin the Japanese. Doesn't matter which is being used but yeah you should put it in the tags. Just wait till a BAT mods it.Makar8000 wrote:
May I ask where you got that picture? The Nichijou OP track on CDJapan and Play-Asia use Hyadainnojo~jo~yu~jo~ziin wrote:
Ignore if there's already been some discussion about it.
I just happened to notice this is bubbled as well as the one with the correct title, and weezy's beatmap uses the incorrect title. It's probably an executive decision whether or not to rank with the correct title or to keep the standard.
At the very least put the correct title in the tags. Also other tags to consider in the image.
whatever the case may be, I think it should have the same title as this beatmap:
http://osu.ppy.sh/s/33212
(or kiddly could change the title to be incorrect on his version).
Thanks for the clarification. I'll just wait then.Weezy wrote:
That is from the PV, they are using the English title while I'm usin the Japanese. Doesn't matter which is being used but yeah you should put it in the tags. Just wait till a BAT mods it.
So should "Hyadain's JoJo YuJo" be added to the tags then?Sakura Hana wrote:
What are you all guys arguing about? we've always used wikipedia to confirm the artists and titles of songs:
http://en.wikipedia.org/wiki/Nichijou
According to this the correct title would be Hyadain no Jōjō Yūjō but since osu! doesnt accept those characters Joujou Yuujou is fine, Jojo Yujo however it's not, idk why the PV used that name but the english translation according to the same wiki is: Hyadain's Amazing Friendship which would look weird anyways.
There's no katakana in the japanese characters, which means it's a japanese title, you should be using the romanized version instead, so this version is ok, and the other pending map should change it.
Download: Hyadain - Hyadain no Joujou Yuujou (TV Size) (Makar8000) [Ozzy's Extra].osuBUT I FIXED THE STUPID SLIDER
That means per stanza, yet i stil saw like 2 combos on a single stanza during 00:38:608 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) ._.OzzyOzrock wrote:
My combos go on bigwhite ticks and mark jumps, Sakura.
Thanks for modding. Normal and Extra updated as well and Hard will be looked at laterSakura Hana wrote:
[General]
Might as well take the chance to add those tags now. Done
Combo placement looks really odd to me, excuse me but imma have to combo mod this. Okay orz
[Insane]
Why does this diff have higher hp drain than Extra? ._. ._. I dunno Dx HP Drain 6 seems good for this diff. I'll bug Ozzy about changing his.
First of all it's normal that higher diffs have more notes per sentence/stanza, so it's also normal the combos go higher.
00:35:008 (1) - Remove new combo. Done
00:39:508 (1) - ^ Done
00:41:908 (1,2) - Switch new combo (And adjust your pattern accordingly to make it fit the new combo)
00:44:458 (5) - Ehh this combo doesnt really go with the song either, remove this NC. I'm assuming you meant 00:44:608 (1) - since there is no new combo there. Done
00:47:008 (1) - ^ Done
00:56:158 (1) - Remove new combo here too. Done
01:02:158 (3) - Now your combos are being inconsistent ._. Add new combo for consistence with 00:57:358 (1) Done
01:03:508 (7) - Either remove this note or follow the vocal, if anything you could also add a NC here, but this note feels awkwardly alone since it hasn't started a new stanza yet, so it's awkward to add a note for the sake of the main beat when you were following the vocals which also have notes on 1/2 before and after this. This note was added because many modders said it felt empty here. I do not want to remove it because of this unless you really feel like it should be...
01:07:408 (5) - New combo for new stanza since you're following the main beat now? Ignoring this because the main beat starts at 01:06:208 (1) -
[...] At this point i dont even know what your combos are following anymore X_X Tried fixing so it makes sense now (going by the vocal changes and such) orz
[Easy]
Well this one's not too bad
01:08:608 (4,1) - Switch new combo. Done
Ok now really, if you disagree with any of the combo mods feel free to explain to me why did you choose such a combo pattern instead of following the song, if you're using combos for your patterns rather than the song chances are your patterns arent following the song, that's all i gotta say, feel free to tell me you're reasoning so i can understand otherwise it's highly advised that you do these changes.