At the current time I'm trying to finish the Normal diff, following which i need help with the hitsounding and then i'll shoot my shot at the other diffs. The end goal isnt necessary ranked map but more of a lack of knowledge in beatmapping and advice needed
Your lovely developer taking part in the community, Kama
NIKI - Every Summertime (English Pop) Hey there, this is my first mapset, 5 difficulties (Easy to 4.75*), with hitsounding completed. Would you like to take a look and provide mapping advice? I would like to aim for Ranked soon, however I am not yet familiar with the criteria... beatmapsets/2100913
System Of A Down - System Of A Down (English Metal)
Not for ranked. Collab project between 4 mappers aiming to do an album project. Only changes planned is to nerf the [DDevil] difficulty of the map. Every difficulty is a song from the album except from the top difficulty. Thank you!
beatmapsets/2102591#osu/4411360 well, idk about ranked, but if i manage to do all difficulties good enough, i can try to push it for ranked still, my main goal is to improve my mapping skills
beatmapsets/2113492#osu/4437580 I'm New to mapping. I'm aiming to ranked. I would appreciate it if you could show me as many improvements to the map as possible.
beatmapsets/1892852#osu/3900442 NHI spread, completed since 2018, it was even bubbled back then, but I fumbled :3 very short, trying to rank it these days
beatmapsets/2043007#osu/4263376 going for ranked but would like a NM if possible. been very unlucky with finding mods. most likely due to how it's mapped which is the old school style. understandable if you ignore this map.
accepting mod requests in-game, but chances are at 25(yes)/75(no), and doing m4ms on my own accord.
I tried to make sure the timing was good, so hopefully that isn't a problem. Not sure about the patterns though, and I've played it so much while making it, that I can't really tell if they work or not. Any feedback would be so appreciated.
yukuate shiranu tsubasa wa yume ni kogareru Black arrow sora wo mezashite te wo nobasu ima wo keriage tsukame! na mo naki fune no OAR wa omae no daita True demand risei no saki ni tobikomu subete kowashite tsukamitore!
set is not finished but im working on that rn, im not too worried about the lower difficulties because they are harder to mess up and easy to fix. I want some general polishing, maybe some advice for my future maps, things to look out for, reoccurring issues, etc…
beatmapsets/2125307#osu/4467093 not planning to rank just want advice on how to improve and make more fun stuff in the future slightly awkward square/stack jumps
yukuate shiranu tsubasa wa yume ni kogareru Black arrow sora wo mezashite te wo nobasu ima wo keriage tsukame! na mo naki fune no OAR wa omae no daita True demand risei no saki ni tobikomu subete kowashite tsukamitore!
Song - Kitai Avenue Artist - inabakumori length - 2:50 Difficulties - 2 (2,53* & 6,01*) The map - beatmapsets/2071002#osu/4333320
I finally done with my first ranked oriented map, i may do only small changes because i already demotivated to continue mapping this song, especially after 2 Re-maps, but would be happy to hear about big problems to avoid them in the future.
beatmapsets/2132926#osu/4486869 Its a collab with my friend, im planning on making a spread and ranking it eventually. No hitsounds yet but i already got someone to make them