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wip desmos visualiser for combo vs misscount and pp

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dowoner
Essentially I was interested in how combo and misscount affected the actual pp you get from a map because i heard people complaining about csr a lot and i wanted to see how much of an affect they actually had

https://www.desmos.com/3d/9bkr7vqe7n

This a very much work in progress 3d visualiser showing for a given combo and misscount what the expected pp would be (I havent really used desmos for this before so its really messy) which I pulled from the current pp algorithm code on Github (Here) (just to clear up i don't really know what i'm doing)

I'll probably be working on it again some time in the future when I get more time but just leaving this here in case people might be interested

If you want to see the visualisation for a different map (it's currently set up with Save Me) you can just replace the values inside "Difficulty Statistics" with a map of your choosing and if you set the axes right it should work
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